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The Rise of Skywalker: Ascendant (Released) — Page 577

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I would think I’d just pick a portion of the shot that seems best to fit the length of the first two shots currently in my timeline.

Once I can block it out with audio, I will pitch it to volunteers. Poppasketti might be able to do it if he can have plenty of time to get to it. It’ll be some time for other puzzle pieces so it’d be worth waiting for, especially if audio can be finalized. (Or not even; I can splice that into foreign language tracks because there’s no language there.)

My stance on revising fan edits.

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NeverarGreat said:

Anyone else having issues?

The https://vimeo.com/640530188 video loaded just fine for me. 👍
 

A little patience goes a long way on this old-school Rebel base. If you are having issues finding what you are looking for, these will be of some help…

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How do I do this?’ on the OriginalTrilogy.com; some info & answers + FAQs - includes info on how to search for projects and threads on the OT•com

A Project Index for Star Wars Preservations (Harmy’s Despecialized & 4K77/80/83 etc) : A Project Index for Star Wars Fan Edits (adywan & Hal 9000 etc)

… and take your time to look around this site before posting - to get a feel for this place. Don’t just lazily make yet another thread asking for projects.

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That looks incredible neverargreat! Does anyone know how poppa inserted in those TIEs?

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I see MR’s crackling saber effect has been removed from the list. Does that mean it won’t be used after all? 😢

“The Dark Side of the Force is a pathway to many abilities some consider to be unnatural.”
-Sheev Palpatine, Star Wars: Revenge of the Sith (2005)

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CamSMurph said:

I see MR’s crackling saber effect has been removed from the list. Does that mean it won’t be used after all? 😢

I only removed his potential change of having the light sabers fizzle out and look like they are destroyed at the end, as well as at the end of the second death star door. The crackly light saber will surely happen eventually, by whatever means, even if it means a wait. If something changes and the footage about the Sabres fizzling out is available, I’d certainly not mind including it, but it’s all right if I can’t.

My stance on revising fan edits.

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Here is at least a proposed implementation of that shot, sans TIEs. Unless feedback demands changes, I would like to see TIEs added to this to complement the existing audio. (It need not match the direction of the movement in the audio, as it can be swapped.)

https://drive.google.com/file/d/19QPDtcSN3RVwYsKXI0gD4er1XQ2MTltG/view?usp=sharing

While there still is a bit of hyper-speed soot and ash in other spots, I cut away from the shot before a flurry of it came by that registers to the human eye at that speed as film specks. This also let me avoid the issue of cutting to the Castle late enough where the lavafall looks weird. If we don’t see enough of it at first, it’s just this weird orange line. This positioning feels like the audience can be oriented to this unavoidable orange line somewhat, and catch a glimpse of the lava river behind the castle but cut away before a soot-storm.
I know Nev worked hard on this one, and so I hate to cut any of it at all, beginning or end.

From a PM conversation with Nev, as advice for adding the TIEs:

NeverarGreat said:

I was thinking that they would fly toward the forest to the left of the castle, then turn right as they pass behind the castle. Though it would probably work either way, passing in front of it would be fine as well.

I’m sure that I’ll have opinions after it’s done, but honestly I can’t really imagine what will work best until then 😉

My stance on revising fan edits.

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Hal 9000 said:

Hehe, fair enough! What matters most is what works best but I promise I will lean that way!!!

Betrayal most foul.

What if the forest shot that followed was cut a bit shorter? It seems to linger a bit on the TIEs as they disappear into the distance, so if that was cut out there would be more room for showing the forest in the previous shot.

As for the specks, Maybe there’s an automated tool to clean up film grain that would pick these up? Otherwise I would happily go in and clean them if it meant salvaging the end of the shot.

You probably don’t recognize me because of the red arm.
Episode 9 Rewrite, The Starlight Project (Released!) and ANH Technicolor Project (Released!)

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It looks so good! Only missing Ties to make it perfect. Just to make sure: the troop landing from video game footage is definitely off the table right ?

So long 🙌

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Poppa used element 3d to add the TIEs, again, I have the models if anyone has the talent?

I’ve spent months looking for someone who has any 3d skills but alas, you need after effects. I’m assuming the same models with work in blender (free) but shadows and colour correction is way more tricky in that program.

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Lookin’ good.

As I understand it, the TIEs will be headed toward the back of Vader’s castle? As in, the forest we see is located down that way?

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NeverarGreat said:

As for the specks, Maybe there’s an automated tool to clean up film grain that would pick these up? Otherwise I would happily go in and clean them if it meant salvaging the end of the shot.

If it is possible to clean up some of the soot, I think that might be worth it. Right now, it’s the only thing standing out to me as betraying that the shot was sped up; it almost looks like digital noise at this speed.

But that said, it’s a very minor thing, and the rest of the shot looks phenomenal!

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!

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Hey everyone,

Sorry I haven’t been able to contribute any FX work in a while. Parenthood has really take over any free time I had before (don’t how Hal and other faneditors do it, but I definitely have a new appreciation!).

It would unfortunately likely be a while before I could take a stab at those ties I think.

For the other shot, they were all added using Cinema4D lite which integrates with After Effects. Essentially animate the models and their flight paths in C4D, and then motion track the camera of Nev’s footage in AE. Use that camera and make adjustments to the ties as needed.

Lighting actually wouldn’t be too bad I think because in this shot they’d be almost completely silhouettes.

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In case anyone reading this thread would care, I am in the process of rendering out ProRes master video files from FCP7 for my fan edit projects. Combined with the lossless audio outputs this will make things future-proof and available to anyone.

My edits of Ep1, 2, 3, Rogue One, and TFA are available now via the Google Drive, with the others to follow. (For the OT I might just export clips because one could just drag those clips in to replace equivalent portions of the OTD source.)

My stance on revising fan edits.

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Hal 9000 said:

As I said in our PM, it’s very much okay.

If anyone is in a position to add TIEs to that shot to match the audio, feel free. Any speck removal can be done to the resultant footage, so no need to wait.

The link again is: https://drive.google.com/file/d/1MRUglJE0jJH57_tJFMYWTDS95KStwtSJ/view?usp=sharing

Granted the addition of TIEs would be great, but would it be possible to just move the sound to the very end of the biomes shot to act as a bridge between that and the TIE forest flyover?

You probably don’t recognize me because of the red arm.
Episode 9 Rewrite, The Starlight Project (Released!) and ANH Technicolor Project (Released!)

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I just realised - I still have to finish the Jedi Voices scene. If someone wants to help or take over with that, the main thing left to do is use interpolation to extend one shot slightly.

Apparently Premiere Pro CC can do it, which is what I have on my work laptop, so I can try it myself later this week when I do the audio exporting, if nobody else wants to run with it.

So, just to recap, my remaining jobs are:

  • Export “I am a Jedi” current audio
  • Try one last idea with the “I am a Jedi” line and present it here for consideration
  • Finish the Jedi Voices scene.

“It’s like rhymetry. They poem.” - Leorge Gucas

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NeverarGreat said:

Hal 9000 said:

As I said in our PM, it’s very much okay.

If anyone is in a position to add TIEs to that shot to match the audio, feel free. Any speck removal can be done to the resultant footage, so no need to wait.

The link again is: https://drive.google.com/file/d/1MRUglJE0jJH57_tJFMYWTDS95KStwtSJ/view?usp=sharing

Granted the addition of TIEs would be great, but would it be possible to just move the sound to the very end of the biomes shot to act as a bridge between that and the TIE forest flyover?

Certainly could, but wouldn’t really sell the whole thing real well.

My stance on revising fan edits.