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Rogue One * Spoilers * Thread — Page 166

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NeverarGreat said:

CHEWBAKAspelledwrong said:

Gave this another spin last night. Just a wonderful, wonderful movie.

I’ll second everything Rodney said, except to say that I’ve come to the conclusion that Tarkin looks like crap. He looks a bit waxy, and his face moves way to much. Peter Cushing was more stone faced in his portrayal. Seems like something they literally could’ve just dialed down a little.

Still, far from enough to ruin the movie and it gets an A

I have a theory that the biggest issue with this weird CGI facial animation comes down to the smooth way a CGI movement is animated versus the twitchy way muscles really move. I think this is also one reason why an animatronic puppet can more easily appear lifelike than CGI - the mechanical servos that control the puppet are often a better approximation of muscles than smooth motion gradients.

I totally agree.
And yes to the R1 love. I think I’ll give it a 3rd watch tomorrow.
And an even bigger yes to turning off the auto-smoothing on your TV. Tom Cruise made a YouTube video about it.

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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Creating the Blockade Runner engine look for Rogue One…

www.ilm.com/hatsrabbits/creating-the-blockade-runner-engine-look-for-rogue-one

^ with some great images 😃

‘We had a lot of fun talking about the rotating dish atop the Tantive IV. Look carefully at it in the original Star Wars (1977)–in shot 1, it’s not visible. In shot 2, it’s rotating counter clockwise. In shot 3, it’s rotating clockwise! For Rogue One, we animated the dish counterclockwise.’
 

A little patience goes a long way on this old-school Rebel base. If you are having issues finding what you are looking for, these will be of some help…

Welcome to the OriginalTrilogy.com | Introduce yourself in here | Useful info within : About : Help : Site Rules : Fan Project Rules : Announcements
How do I do this?’ on the OriginalTrilogy.com; some info & answers + FAQs - includes info on how to search for projects and threads on the OT•com

A Project Index for Star Wars Preservations (Harmy’s Despecialized & 4K77/80/83 etc) : A Project Index for Star Wars Fan Edits (adywan & Hal 9000 etc)

… and take your time to look around this site before posting - to get a feel for this place. Don’t just lazily make yet another thread asking for projects.

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First time I watched R1, I found it excellent. Second time, I found it great. Third time, merely good. I don’t think it’ll fall below that, though I’m not really interested in seeing it a fourth time to be sure.

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oojason said:

Creating the Blockade Runner engine look for Rogue One…

https://www.ilm.com/hatsrabbits/creating-the-blockade-runner-engine-look-for-rogue-one/

^ with some great images 😃

‘We had a lot of fun talking about the rotating dish atop the Tantive IV. Look carefully at it in the original Star Wars (1977)–in shot 1, it’s not visible. In shot 2, it’s rotating counter clockwise. In shot 3, it’s rotating clockwise! For Rogue One, we animated the dish counterclockwise.’
 

Cool stuff!

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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I agree, great stuff. For all our years of deep diving the details of the films, we’re still on the outside looking in (for the most part). When I read these types of discussions where they go into crazy detail about how they did things, I realize we’re not the only deep dive nerd. What an amazing and wonderful job those men and women have, to be able to create and work in that world.

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It was a thrill to be able to help create the updated look of a classic ship we haven’t seen on screen since 1977

Except its 2005 appereances in several shots of ROTS 😄

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All Blockade Runners look alike to some people. 😛

Not to mention the cockpits are different.

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Where were you in '77?

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A great illustration of a major problem I have with ships and tech in general in the prequels. Why does the OT-era ship have an analog cockpit, while the older, PT-era ship has a glass cockpit?

I guess it would make sense if they followed Trumps advice re: cockpit automation…

TV’s Frink said:

I would put this in my sig if I weren’t so lazy.

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Not sure it’s really meant to be a glass cockpit. There are buttons. We don’t really get a good look at the pilot controls unfortunately.

I like the Rogue One cockpit better, (and it does a have a little screen showing engine status?) but the ROTS one does have that white plastic 1970’s Sci-Fi aesthetic going for it.

Leia’s ship could also actually be older than Bail’s.

And let’s please leave real world silliness at the door?

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Where were you in '77?

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The term “glass cockpit” doesn’t mean there aren’t buttons. It just means the flight instruments are video screens instead of analog dials.

Glass cockpit of an Airbus A320:

Analog cockpit of a 727:

Jedit:
And I have no problem with both being in Star Wars just like both currently exist in the real world (though most analog cockpits are on older planes these days) and there are LOTS of planes that have been partially updated over the years to be a bit of a Frankenstein hybrid between the two.

But I agree that many of the prequel designs look too different aesthetically to really feel like they fit with the OT stuff. They’re too sleek and clean and neat, whereas the OT designs are more rugged and utilitarian.

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How many analog dials or indicators have we actually seen in Star Wars? The original Battlestar Galactica definitely had some.

Most prequel designs look too sophisticated compared to the OT. I thought the cockpit for Bail’s ship at least tried to bridge the gap.

There was a small display screen in the Falcon cockpit. I presume for the Navi computer? It’s seen (and heard) being used in ESB, but we never actually see what they’re looking at, so darned if I know where it actually is on the console.

Luke’s Landspeeder was intended to have a scanner display, and animation for tracking down Artoo was actually made but was cut. There was an image of it in the Art Of Star Wars book, IIRC.

Interestingly to see how the Space Shuttle cockpit got more glass over the years.

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SilverWook said:

All Blockade Runners look alike to some people. 😛

That some people is me 😃 I always thought it was the same ship with only parts repainted over the years. Antilles is even the Captain of both (unless I’m making a mistake), fueling the confusion even more.

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MalàStrana said:

SilverWook said:

All Blockade Runners look alike to some people. 😛

That some people is me 😃 I always thought it was the same ship with only parts repainted over the years. Antilles is even the Captain of both (unless I’m making a mistake), fueling the confusion even more.

IIRC, even the ROTS DVD commentary track muddies the waters on this. One can argue Antilles is tasked with Leia’s safety but with a different vessel 20 years later.

If they were the same ship, why not open this sweet floor hatch, and deal with unwanted Imperial boarding parties the easy way? 😉

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Are imperial forces coming from beneath the ship in ANH ? They come from a main door I think ? (I’ve found some Tantive IV blue prints but it’s not that clear actually)

We don’t get to see Organa’s ship in Rogue One, so there is no real evidence that Leai’s ship isn’t Organa’s ship 19 years later (the Falcon has changed between ROTS - Solo - ANH, why wouldn’t the Tantive IV ?)

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SilverWook said:

There was a small display screen in the Falcon cockpit. I presume for the Navi computer? It’s seen (and heard) being used in ESB, but we never actually see what they’re looking at, so darned if I know where it actually is on the console.

It’s a small screen to the left of the center of the console:

You can see it on set in this BTS pic:

Luke’s Landspeeder was intended to have a scanner display, and animation for tracking down Artoo was actually made but was cut.

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MalàStrana said:

Are imperial forces coming from beneath the ship in ANH ? They come from a main door I think ? (I’ve found some Tantive IV blue prints but it’s not that clear actually)

We don’t get to see Organa’s ship in Rogue One, so there is no real evidence that Leai’s ship isn’t Organa’s ship 19 years later (the Falcon has changed between ROTS - Solo - ANH, why wouldn’t the Tantive IV ?)

I always presumed a docking tube was attached from above. Or the side? One of the later sound mixes adds scraping sounds in the moments before they blow the hatch.

Also possible they just pressurize the bay with a force field, the way they do on the Death Star, and just climb onto the hull. My old Kenner Star Destroyer has a little sliding hatch, (retracted in this photo on the right) and the novel has one closing after the Tantive is captured.

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Tobar said:

SilverWook said:

There was a small display screen in the Falcon cockpit. I presume for the Navi computer? It’s seen (and heard) being used in ESB, but we never actually see what they’re looking at, so darned if I know where it actually is on the console.

It’s a small screen to the left of the center of the console:

You can see it on set in this BTS pic:

Luke’s Landspeeder was intended to have a scanner display, and animation for tracking down Artoo was actually made but was cut.

Easy to miss that display when it’s off.

The Landspeeder scanner display could have been intended to be in one of those boxes on either side of the window?

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Funny that this is being discussed here! Over on the prequel edit ideas thread, I’ve been talking a little about the design differences between the PT and the OT. The OT definitely is grounded in that 70s aesthetic. Not only are console controls more analog, but the graphics on the screens have that early digital interface feel, not that different from what would you see from early games like Pong, or a film like Wargames. I think the new Disney films definitely get this. In Rogue One, we see that classic Death Star schematic with the dish at the equator, in the ST, while it is still 30 years in the future from the OT, a lot of the displays still have that very simplistic digital look. And in Solo, some of the screens in the cockpit match that 70s look.

While in some moments in the PT, the display screen graphics are reminiscent to the OT style, they seem a little too complicated. Like they’ve been overproduced when the artists should’ve been focused on making them more basic. I think that would’ve helped relieve that disconnect between the OT and PT aesthetics a lot.

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RogueLeader said:

Funny that this is being discussed here! Over on the prequel edit ideas thread, I’ve been talking a little about the design differences between the PT and the OT. The OT definitely is grounded in that 70s aesthetic. Not only are console controls more analog, but the graphics on the screens have that early digital interface feel, not that different from what would you see from early games like Pong, or a film like Wargames. I think the new Disney films definitely get this. In Rogue One, we see that classic Death Star schematic with the dish at the equator, in the ST, while it is still 30 years in the future from the OT, a lot of the displays still have that very simplistic digital look. And in Solo, some of the screens in the cockpit match that 70s look.

While in some moments in the PT, the display screen graphics are reminiscent to the OT style, they seem a little too complicated. Like they’ve been overproduced when the artists should’ve been focused on making them more basic. I think that would’ve helped relieve that disconnect between the OT and PT aesthetics a lot.

Overproduced is probably the right word. I’ve been listening to the Blu-Ray commentaries lately, and one of the FX guys the process of creating the prequel hologram effects digitally. They could have more easily done it old school, shooting an actor on videotape and reshooting it off a CRT screen to get all those analog video idiosyncrasies that give the OT holograms their unique look. CRT monitors and analog video cameras were still plentiful when the prequels were being made.

I’ve read that the Alien: Isolation game went this route to give all the video displays the look and feel of the Nostromo’s monitors in the original film.

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SilverWook said:

Overproduced is probably the right word. I’ve been listening to the Blu-Ray commentaries lately, and one of the FX guys the process of creating the prequel hologram effects digitally. They could have more easily done it old school, shooting an actor on videotape and reshooting it off a CRT screen to get all those analog video idiosyncrasies that give the OT holograms their unique look. CRT monitors and analog video cameras were still plentiful when the prequels were being made.

I’ve read that the Alien: Isolation game went this route to give all the video displays the look and feel of the Nostromo’s monitors in the original film.

Interesting, I don’t think I knew that about the Alien: Isolation game. Maybe during the prequels development they really consider the “sanctity” of some of those effects, and how much they kind of made the Star Wars aesthetic. Maybe it is one of those things where they were a little too eager regarding the capabilities of their digital effects. Maybe they could have found a better balance between using old school techniques and “new school”, which I kind of think the new films have been doing pretty well.

It will definitely will take some time, but I think a project that overhauled some of the prequels displays and replace with old school motion graphics would go a long way to help make the prequels feel more inline with the OT. Sure, when you look at some of the old tech, it is sort of indiscernible as to what their function is, but I think that contributes to some of its otherworldly magic the Star Wars universe has. Like the glass screens in the rebel base with the green lines running across them, or the weird white starburst looking shape on the X-Wings displays inside the cockpit. I never understood what that was supposed to be, exactly.

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Yeah, I was thinking about that particular display too. Maybe it’s something to do with the deflector screens? It’s different from the targeting display they use to shoot down TIE fighters.

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Yeah, you apparently can see it on screens around the Rebel base, too. Out of universe, it was probably just some cool graphics they decided to throw on there. In-universe, it could be scans of the Death Star’s magnetic field. I think Red or Gold leader mentions passing through it at the beginning of the battle, so maybe it is monitored in order to keep track of possible tech interference. It would also explain why the Rebel Base is monitoring it as well.