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The Prequel Radical Redux Ideas Thread — Page 310

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Padme brings with her discussion of Dooku, which is sort of important as that character doesn’t get a lot of screen time. But the scene would have no ending without the talk of ‘additional security’. Hmm.

Gone fishing

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Quality that, Snooker - great sound effects too.

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Why don’t you knock it off with them negative waves? Why don’t you dig how beautiful it is out here?
And say something righteous and hopeful for a change?

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Huh, that is actually kind of cool! Interesting how the rain just adds a lot of ambience to the scene.

Technical note, the sound gets weird when the dart is supposed to hit her. You don’t hear the dart, and it sounds like somebody’s line was cut off as well.

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 (Edited)

RogueLeader said:

Technical note, the sound gets weird when the dart is supposed to hit her. You don’t hear the dart,

I used Hal 9000’s edit as a source, I think I’ll add it back in

and it sounds like somebody’s line was cut off as well.

I cut the line “It’s just a job”

This is borderline experimental

WHAT WOULD M͟I͟C͟H͟A͟E͟L͟ ͟B͟A͟Y͟ DO?! …watch his step 😃

Dead Game News list of dead games & games at risk

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Paja, I’d definitely be interested in hearing you do some more of those. I especially would be curious to see the way you approach the Anakin/Padmé romance. You could even use some of the deleted scenes with unfinished effects if you wanted (since that doesn’t matter much!)

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Not sure if this is even possible but has anyone considered redoing the effects for the prequels as well editing them? Just curious.

I can answer almost all questions anyone might have about the Sith from Star Wars Legends, and please do PM me for the bd25 DEED(Despecalised Editions), as I have this version, though I can’t answer technical questions about them. Auntie Derry/Rumpelstiltskin.
Do not go gentle into that good night, Though wise men at their end know dark is right, They
Do not go gentle into that good night. “Star Wars is a buffet, enjoy the stuff you want, and leave the rest.” - SilverWook Feel the love.

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Were there certain effects you think needed changing? I know some cgi hasn’t aged well, like some shots of Jar Jar look a little noticeable in TPM.

I’ve heard of people wanting to add certain cgi elements to scene, but not necessarily doing them.

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RogueLeader said:

Were there certain effects you think needed changing? I know some cgi hasn’t aged well, like some shots of Jar Jar look a little noticeable in TPM.

I’ve heard of people wanting to add certain cgi elements to scene, but not necessarily doing them.

I think the majority of them needs replacing, every scene is like a cartoon.

I can answer almost all questions anyone might have about the Sith from Star Wars Legends, and please do PM me for the bd25 DEED(Despecalised Editions), as I have this version, though I can’t answer technical questions about them. Auntie Derry/Rumpelstiltskin.
Do not go gentle into that good night, Though wise men at their end know dark is right, They
Do not go gentle into that good night. “Star Wars is a buffet, enjoy the stuff you want, and leave the rest.” - SilverWook Feel the love.

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A total vfx remastering would be infeasible, I think, unless they did an official Prequel Special Edition. Haha.

Maybe if there were more specific things that were addressed, it would be easier for people to tackle them.

If I had to suggest one thing that needs to be played with vfx-wise, I would go with the first deleted scene of Padmé from AOTC, where she is addressing the Senate. The vfx were clearly not 100% completed, because it looks pretty crappy compared to the Senate scenes in TPM. Even the “Senate chatter” sound effects sound like placeholders or just incomplete.

I think some of those shots just need to be replaced by some Senate shots from TPM, improve the sound effects, and maybe do a few other things to it.

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To me, the worst worst worst CG in TPM has always been the plains on Naboo where the battle takes place. They’re literally just rolling grass with no features whatsoever, which is what makes them look so odd and unnatural. They’re begging for paths, desire lines, other foliage, buildings, rocks, rivers… just, detail.

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paja said:

RogueLeader said:

Technical note, the sound gets weird when the dart is supposed to hit her. You don’t hear the dart,

I used Hal 9000’s edit as a source, I think I’ll add it back in

Had to go check; my edit has it and everything’s fine. :0

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EddieDean said:

To me, the worst worst worst CG in TPM has always been the plains on Naboo where the battle takes place. They’re literally just rolling grass with no features whatsoever, which is what makes them look so odd and unnatural. They’re begging for paths, desire lines, other foliage, buildings, rocks, rivers… just, detail.

It’s the Windows XP background.

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 (Edited)

I wanted to get some thoughts from people regarding a slightly more radical edit idea for Revenge of the Sith.

VegetableMan brought up this idea, that may have been briefly suggested before, to have Anakin’s mission to Mustafar be to hunt down a group of surviving Jedi rather than the remaining Separatists leaders. There’s a few reasons why I think this could benefit the film, but mainly I think it would be a way for the audience to actually see Darth Vader “help the Empire hunt down and destroy the Jedi Knights”.

First of all, who would be interested in an edit like this? You don’t have to read anything else, at the very least I would appreciate on hearing your interest in this!

I’m just going to try and quickly outline the necessary changes to make this work, or at least my interpretation:

  • Cut General Grievous’ line about sending the Separatists leaders to Mustafar and “your ship awaits”. This way, it just seems like he is having a meeting with the leaders about keeping them safe, and then dismissed them from the meeting. Now, we can assume the leaders just get captured by the Clones a few minutes later. That ends the Separatist plot.

  • Cut Sidious telling Anakin to “go to the Mustafar system” and wipe out the Separatist leaders.

  • Somewhere between that scene and when Anakin meets Padmé, reuse the scene of Anakin contacting Palpatine from Mustafar through hologram for a new scene where a Republic/Imperial Officer contacts Palpatine to inform him that a group of Jedi have been spotted on Mustafar. Something along those lines. Now the audience knows, and Sidious just relays this info to Anakin offscreen.

  • When Anakin sees Padmé after the attack, cut Anakin dialogue to say something like, “The Chancellor has given me a very important mission- on the Mustafar system”. Anakin still needs to tell Padmé he is going to Mustafar, but we need to remove mention of the Separatists. You could even make it “Jedi have gathered on the Mustafar system”, but that might be too much info to give Padmé at this point.

  • Biggest thing, cut/replace all shots of the Separatists leaders on Mustafar with new shots of Jedi.

I wanted to quickly touch on what would be needed to do this:

  1. You need Jedi costumes and actors, maybe around 5. As well as an Imperial/Republic Officer costume/extra.
  2. You would need an Anakin outfit and body double who will be concealed by a hood. Maybe not the whole outfit, but at least a robe, a glove and Anakin’s lightsaber.
  3. You would need to shoot various standing, fighting, dead body shots in front of a green screen. I know that I personally have access to a studio location where these can be shot. Alternatively, if each person had their own green screen they could shoot in front of, simple shots possibly could be stitched together usings quick cuts and limited movement. Anakin could be shot last in an attempt to match some of them.
  4. New green screen plates would need to be made of the Mustafar “war room”.

While I know the new shoots are at least theoretically possible, I feel like one of the harder things for it would be to make new plates of the war room itself. I think it would be a bit of work to remove the Separatists from a lot of those shots, since a lot of them move quite a bit. I was thinking that maybe later shots of the room when it is empty, and when Anakin/Obi-Wan fight through it, could be used instead to create bits and pieces of empty backgrounds for that sequence. Not only that, but even if you were to make some usable stills, you still have to worry about the motion graphics on the screens as well as the hologram tables.

I personally think this would be the biggest challenge. If I had to guess, you’re talking about plates for an estimated screentime of about 30-seconds to 1 minute, based off cutting to how this movie currently is. Maybe you could make it shorter. That isn’t including shots of their dead bodies, but that would be a matter of throwing Jedi bodies on top of theirs, and erasing whatever is left.

The only alternative I could think of would be if a model of the room could be remade using something like Unreal Engine (or we just had Anakin turn off the lights before the fight starts!)

I would like to know how reasonable these ideas are, and what direction you think we should approach it at. This is especially geared toward people who are kinda vfx savvy.

And again, would love to hear who all would be interested in seeing something like this. I do think this could be possible, but for all the necessary planning, it would be nice to know how others felt about it. Because if people don’t think it is a good idea, it probably won’t be worth the trouble.

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RogueLeader said:

I wanted to get some thoughts from people regarding a slightly more radical edit idea for Revenge of the Sith.

Love the idea! It’ll be incredibly hard, but it’s a great concept.

Maybe some game footage could be used?

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Game footage for some background plates of Mustafar?

That is possible, although I don’t know if any game is high quality enough for it to be passing. If Battlefront 2 ever came out with a Mustafar map, I could see it working, or like I said, someone made the room from scratch in Unreal Engine
or something.

Otherwise, we’d just have to get random shots of the room from the movie and piece some empty background shots together.

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It just occurred to me how weird it is EA Battlefront II has no Mustafar map. Did they at least port Sullust from the first game?