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The ANH:SE Redux Ideas thread (Radical Ideas Welcome). — Page 64

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Here was an idea I had not to show the x-wing with the wings already up when R2-D2 beeps at the camera after Luke says “Red five standing by” Why? Because on the next shots the x-wings unfold and it no longer feels like Luke is part of the group that we see opening their x-wings to prepare for attack. So it’s almost as if Luke disobeyed Red Leaders orders to put the x-wings in attack and he just does what he likes. So I wanted to keep R2-D2 beeping as a character but lose the open wings before the order is given and feel part of the group in the next shots.

Make approaching the death star 3D and show the axis and that they are cutting across it “I’m going to cut across across the axis and try and draw their fire” This also gives a better sense of scale I think.

Show Lukes x-wing being cooked and lightning sound effect but use the better swoop up from the special edition also

very difficult color grading but color for the surface explosions is there!

effects idea and color grading for the deflection tower destruction.

@ Bingowings

It would be interesting to see Leia syringed?

You are giving me ideas about the torture scene now… Show the needle going through the white dress and emptying in close up?

I always liked the hologram ball of yours Bingo. but I thought it would be good to see a brief glimpse of a cloaked figure tuning out and the device switching off… Keep it secret!

Bingowings said:

This one is probably much more doable now than it would have been ten years ago :

Bingowings said:

Forgive the roughness of these mock-ups but (and I appreciate how difficult it will be) the helmets of the Rebel pilots need more than just an insignia colour change.

Ady recognised this when he changed the insignia from blue to red but the clean helmet squadron don’t appear in the battle so it’s still kind of odd that get such prominent screen time.

Helmet 1

Helmet 2

Yeah there must be a few cut pilots for those helmets…

Some more ideas…

Vader follows and leaves the trench

This is it!

The’re right behind me?1? More focus on action in the trench runs…

YEEEEEEAAAAAAHHHHHH!!! Red Leader crash replacement.

Wedge hit / more spectacle

Yooo Hooo!

Proton Torpedo color change

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Some interesting ideas there, Ronster 😃

A little patience goes a long way on this old-school Rebel base. If you are having issues finding what you are looking for, these will be of some help…

Welcome to the OriginalTrilogy.com | Introduce yourself in here | Useful info within : About : Help : Site Rules : Fan Project Rules : Announcements
How do I do this?’ on the OriginalTrilogy.com; some info & answers + FAQs - includes info on how to search for projects and threads on the OT•com

A Project Index for Star Wars Preservations (Harmy’s Despecialized & 4K77/80/83 etc) : A Project Index for Star Wars Fan Edits (adywan & Hal 9000 etc)

… and take your time to look around this site before posting - to get a feel for this place. Don’t just lazily make yet another thread asking for projects.

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Ronster said:

Here was an idea I had not to show the x-wing with the wings already up when R2-D2 beeps at the camera after Luke says “Red five standing by” Why? Because on the next shots the x-wings unfold and it no longer feels like Luke is part of the group that we see opening their x-wings to prepare for attack. So it’s almost as if Luke disobeyed Red Leaders orders to put the x-wings in attack and he just does what he likes. So I wanted to keep R2-D2 beeping as a character but lose the open wings before the order is given and feel part of the group in the next shots.

Make approaching the death star 3D and show the axis and that they are cutting across it “I’m going to cut across across the axis and try and draw their fire” This also gives a better sense of scale I think.

Show Lukes x-wing being cooked and lightning sound effect but use the better swoop up from the special edition also

very difficult color grading but color for the surface explosions is there!

effects idea and color grading for the deflection tower destruction.

@ Bingowings

It would be interesting to see Leia syringed?

You are giving me ideas about the torture scene now… Show the needle going through the white dress and emptying in close up?

I always liked the hologram ball of yours Bingo. but I thought it would be good to see a brief glimpse of a cloaked figure tuning out and the device switching off… Keep it secret!

Bingowings said:

This one is probably much more doable now than it would have been ten years ago :

Bingowings said:

Forgive the roughness of these mock-ups but (and I appreciate how difficult it will be) the helmets of the Rebel pilots need more than just an insignia colour change.

Ady recognised this when he changed the insignia from blue to red but the clean helmet squadron don’t appear in the battle so it’s still kind of odd that get such prominent screen time.

Helmet 1

Helmet 2

Yeah there must be a few cut pilots for those helmets…

Some more ideas…

Vader follows and leaves the trench

This is it!

The’re right behind me?1? More focus on action in the trench runs…

YEEEEEEAAAAAAHHHHHH!!! Red Leader crash replacement.

Wedge hit / more spectacle

Yooo Hooo!

Proton Torpedo color change

Did you do all these mockups or where did you get them? Some fun clips there.

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Agreed, there are some great ideas there. I especially like Vader leaving the trench - gives us a chance to see what a good pilot he is, something we never really got to see in the OT.

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@ Darth Ender it’s a mixture of created shots and pulled shots from other material. I did them all apart from where I used alternate material from either fan films or what ever I could find really or find to create the shot from various elements.

I did manage to create a shot of tie fighters leaving the Hanger this was set top go directly before “We picked up a new group of signals… Enemy Fighters coming your way” I did this shot in Powerpoint as a 2d animation using the Hangar from ROTJ sans lambda shuttle but I ended up scrapping that as I was only messing around.

The other shots I planned to edit was the Deathstar explosion the Deathstar would glow before exploding like a malfunction.

The shot of the egg shaped Deathstar was going to be replaced where we see it through the x-wing cockpit near the start but the cockpit POV would also be behind x-wings also it’s hard to explain but it would have looked a bit better and better sense of scale again.

It was all just a learning exercise and good fun

I forgot about this one…

we’re going in… we’re going in full throttle.

Biggs Death

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Monroville said:

(2) If Endor is a gas giant similar to Yavin, the forest moon would need a name.  This would probably fit more towards the Worst Edit Ideas thread… but would you call it Pandora?

Believe or not, SW already has a moon inhabited by blue people called…Pantora. With a T. I swear that must’ve been some sort of joke behind the scenes.

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Bingowings said:

And the green charts in the Rebel war room would look better blue like they are in ESB. These are the mockup ideas I like on those pages.

They are meant to be blue it is just that the film is all over the place colorwise on the last part.

It is blue in reality the film made them green because of hues color shifting and very poor contrast.

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NeverarGreat said:

I think that, for these new TIE and X-wing shots to work, they would need to be created with the technical limitations of 1977 in mind.

For example, in this shot
TIE

the TIE moves in a very smooth roll to the left, whereas the ships in the trench would usually only move from side to side.

The problem was that I used shots from a fan film but it’s only an idea. It is a representation of an idea but this shot was not specifically created like some of the others. I just used a snippet from a fan film. Ideally it would look like a model and be a quick cut and not really any flashy movement.

Since watching the original theatrical version in part yesterday. I am far more sold on like you say un-flashy and more retro solid heavy / weighty and real. But there are things I like about the Special edition too. I sort of want to do something with it one day. But I don’t have the visual fx skills and I could hardly command anyone to make me shots!

I really want to see your version too. But I am going to wait for your version 2.0.

I like this image

This also I thought was pretty good

https://www.youtube.com/watch?v=RUOipnUat_I

and this

https://www.youtube.com/watch?v=lkgyCrJVMSI

But you can’t beat good looking real models!

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Sticking to what I do best…

Death Star Core Chronology Fix. (small edit)

https://vimeo.com/250166357

Video now matches the sound mix when the video was cut together it was cut in the wrong order so the sound and video did not match. Simply re-arranging the footage and it now works seamlessly with the sound mix as it was intended to.

Re-did this video it now has the whole sequence (I Think?) in chronological order the sound mix was complete for the practically 90% of the re-arrangement. It’s slightly shorter but it’s also tighter and flows much better.

Anyway it’s the best I could do and I think it’s pretty pleasing. Although I wish I had of used different blaster sounds on the couple of occasions I added them but needless to say that is good as it shows where sound was missing. But I would choose different sounds and add sound for the stormtrooper Leia bags when he lands on the floor.

Anyway enjoy this sort of preservation / fan edit I can’t make up my mind what it is perhaps a bit of both?

I thought I had better add it’s only done in rough. But it’s about the timing and chronology and it does need a bit of smoothing out here and there (audio) but I never used any surround mix or center channels did it straight off a stereo track. So given that also it should be a doddle to get this polished audio wise impeccably, and also have a nice video track also. But rough edits are a good way to explore and discover.

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https://vimeo.com/250641294

absolute final edit of The Destruction of Alderaan…

Things of Note…

  1. Music at the start is for Leia walking through Corridor.
  2. Footsteps are for “Motti” or what ever his name is talking to Tarkin (restored sound effects this originally plays when Leia is walking)
  3. Removed Yavin IV from the view screen
  4. View screen switches to ALderaan via sound effect like Radio Drama
  5. Trimmed Tarkin Mouthing Lines when he has none.
  6. ALderaan out of the Death Star viewscreen slowed so as the same shot not repeated twice and spread acoross both times we see it.
  7. Sound effects Restored and Music for Death Star Destruction of Alderaan
  8. New transition to falcon mess also in time with music cue
  9. Shots of R2-D2 on the Death Star removed from the Chess Game
  10. New Matte for Tarkin and Replaced Viewscreen - This soreley needs rotoscoping sorry not have the skill.

The Second shot of Yavin IV and R2-D2 on the Death Star move to other locations…

Tried for the perfect and I am so so close on this. But pleased with the final outcome much better for the actors.

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Well one more clip in my exploration Of Star Wars A new Hope.

This will probably be the last one as although I was scoping out the possibility of an Extended edit I have pretty much come up short. But that does not mean people won’t find things interesting still. So this was an Audio project and with things like this sometimes it can be too Hard to explain so I am sharing this in clip form.

Landspeeder Search & The Sand People Attack

https://vimeo.com/251940946

First Watch it!

Here is a Breakdown of the Audio Changes. No Video Changes

  1. Although the reason I had a go at this clip came from a desire to visually show the Landspeeder Scanner It ended up just being a subtle blip sound effect from the radio drama as I decided it would be superfluous and just not needed really. But the subtle Blip connects the Tech to the Action.
  2. I thought that the Landspeeder was too quiet in the canyon so I added a more audible sound effect when it goes past when the Sand People are watching on the cliff top.
  3. I added some disgruntled Beeps as R2-D2 has been caught.
  4. Upon the attack this became 1 of the 2 real good reasons to do the Audio Edit just to see how it would go down… So 3P0 now say “Stay back” steps back and yells using the radio drama and Antony Daniels voice and the dubbed Shrill echo yell which is not Antony Daniels has been removed.
  5. A hit sound has been Added when Luke get’s hit by the Weapon also from the Radio Drama
  6. Now the Second good reason for doing this just to see how it would go down. The Original Krayt Dragon Call without once again the dubbed Shrill echo yelling. But also what is interesting here is you can also hear the parts falling off the Landspeeder and it comes a bit earlier than you are used to.
  7. Slight bit of extra wind effects before Obi-wan takes his Hood off for ambience.

So all in all This was quite Subtle although it sounds quite a lot from the text it is actually not extremely noticeable bar the absence of the weird Shrill Eco yelling. But I would say that I think it works well and I think it feels a bit more Grounded and more subtle without the Shrill Echo Yells.

There was a desire to time the click of the Macro Binoculrs with the zoom in… But ultimately that would have had to have been done with Video Speed I Guess, Basically I wanted to do it but never got to it but the whirr after the clic I was going to use a Blur for that whirring sound after the click was the Macros attaining focus.

Just a bit of Fun but I like it and thought it was worth sharing this.

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Ronster said:

Sticking to what I do best…

Death Star Core Chronology Fix. (small edit)

https://vimeo.com/250166357

Video now matches the sound mix when the video was cut together it was cut in the wrong order so the sound and video did not match. Simply re-arranging the footage and it now works seamlessly with the sound mix as it was intended to.

Re-did this video it now has the whole sequence (I Think?) in chronological order the sound mix was complete for the practically 90% of the re-arrangement. It’s slightly shorter but it’s also tighter and flows much better.

Anyway it’s the best I could do and I think it’s pretty pleasing. Although I wish I had of used different blaster sounds on the couple of occasions I added them but needless to say that is good as it shows where sound was missing. But I would choose different sounds and add sound for the stormtrooper Leia bags when he lands on the floor.

Anyway enjoy this sort of preservation / fan edit I can’t make up my mind what it is perhaps a bit of both?

I thought I had better add it’s only done in rough. But it’s about the timing and chronology and it does need a bit of smoothing out here and there (audio) but I never used any surround mix or center channels did it straight off a stereo track. So given that also it should be a doddle to get this polished audio wise impeccably, and also have a nice video track also. But rough edits are a good way to explore and discover.

I do realize I replied to my self but I found the missing audio part in this trailer so this Is could actually be quite a nice edit to do with the sound of the storm trooper falling on the floor.

https://youtu.be/vP_1T4ilm8M?t=64

For what it is worth I think it has more potential than just an edit as It would restore some audio also whilst fixing the order of events. Nice find anyhow.

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an addition i wouldent mind is the cleaning up of the deleted biggs and luke sequences, since the shots of treadwell are missing (they are shown in an earlier cut) a cool i dea would ot rotoscope int a newly created (probably a physical model) of the droid, recreating the reshot sequence, aswell as possibly adding a new ending shot of the landspeeer (probably digitaly created) similar to the mos eisly sequence from the SE, maby adding faint star destroyers above luke, and giving the battle sequence an overlay of his macrobinoculars

Im that guy who likes megazone 23 a little too much

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“I grow tired of asking, so this will be the last time…Where is the Rebel Base?”

Thought about adding a target overlay for the final time we see Alderaan out the view screen just to build more tension and clearly up the stakes.

Also updating Alderaan to a better looking Planet as well as it seems to look discolored in it’s current form in the film compared to other planets we see.

If only…

Janskeet said:

We never see the Death Star go into or come out of hyperspace. It doesn’t look like it has the capability to do that, but it must if it travels that quickly. I was thinking that maybe the Star Destroyers pull it, but that would have to be some pretty strong chains/rope to pull something that big at lightspeed.

Like the Death Star Target Screen (Gunner Target) This is also from the Haines Death Star Technical manual and I like it… It feels like it should be in the film somewhere.

probably before this shot showing exiting hyperspace on the view screen…

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Been Creating some effects shots.

Death Star Orbiting Alderaan Based on Story Book Concept and Orientation. Could not Figure out How to Scoll the planet Matte yet.

Animated and Corrected Star Field going in wrong Direction Added Target Display for Death Star Viewscreen.

Fixed The Escape Pod Launch.

Been Fun doing Animation But the Escape Pod was a bit of a nightmare to get it done. This needs to be flipped also the escape Pod shot as per Joe Johnston Design.

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These are really cool. I kind of think the Alderaan matte looks too turquoise and doesn’t really match the updated wide shot of it. I know you said it is based off another image, but do you think that could be recolor Ed to be more blue or replaced with a matte that matches more?

Also, with the targeting decals added to the DS viewport, looks cool. I wonder if the rate it appears on screen could be matched with something similar in the film. Like, make it fade on screen faster, or flicker onto screen when it is activated. Might be worth playing with some more, but I like it.

Also, it doesn’t matter too much, but could the decals line up with the edges of the viewport more? If you got the overlay from somewhere and can’t edit it like that then obviously I wouldn’t worry about it.

I think the Escape Pod Launch looks pretty good too. Subtle but I can see what you did.

It would be cool to eventually see some of those hyperspace ideas you mentioned in your previous post.

Even if it would be too hard to rotoscope around Vader and Tarkin like in that wide shot, you could at least, like you suggested, just take the DS viewport POV and put the hyperspace tunnel inside it, then have it hyperspace with Yavin appearing in front of it. Cool idea.

Where did that image of the Falcon on the targeting computer come from? Sure a targeting computer plate could be made and a model of the Falcon from blender or something could be modified to match that red hologram image look just for a very brief shot. I really like that.

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Yeah just having some fun but also with a mind to restore stuff that was cut or enhance but I want to keep it retro and the mindset to not be flashy…

I found the Decal of the Falcon by searching under millennium falcon wire frame but I left it in the mock up without anything touching it so it could be pinched from the image if someone decided to do a targeting animation just for fun.

Yes that Alderaan Matte is too turqoise or Cyan but I have to figure out how I can make the illusion the planet is turning with the 2D image by enlarging and scrolling it off a 2D matte So I will go back to it at some point to try and re-create the orbit shot.

there is a potential way to do the Hyperspace shot without having to roto-scope by simply making a matte and Lumakey in from black on the viewscreen matte.

The Viewscreen Planet shot of Alderaan just really benefits from the star field going in the opposite direction to the planet, it totally transforms it into making 3D sense.

The escape pod was made from Elipse Wipes animated but the escape pod also need it’s duped frames deleted and re-timed to fit the ring animation and also the Booster matte element was restored. It was a lot of work that one but I wanted to do it for ages.

I Have been looking at The Vader and Obi-Wan Duel tonight and have re-edited it going to do audio now but there is a really nice alternative take that actually enhances the Lightsaber Duel along with fixing the scene order and flipping shots for continuity it works quite a bit better. I tried to rotoscope it myself but I will leave it here for more talented people to roto-scope the lightsaber for the 4 seconds or so on the alternate take. It very much should be part of the film though, and it’s brilliant to see it improve without gimmicks or tricks just straight forward editing. I want people to see it in action 😃

Actually I am pretty shocked It’s never been done before now.

Ok Here is Obi-Wan Vs Vader Edit and Sound effects.

https://vimeo.com/311794681

Enjoy!

The Principle was put it in the right order makes the sound work with any rearrangement and the Alternate Take. It’s not that different but it is a bit better overall. The Alternate Take Actually Feels Like an Extension but it is not you just get better content and Camera Angles and quicker cuts.

As far as the Sound goes I wanted to Hear what it would be like if every time the Lightsabers touched there would be a sound to accompany the Flashes animations and accent those with audio. I also added the missing ignition sound effect for Vader Igniting off camera which you can hear the Hum start but the ignition sound effect is missing.

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Ronster said:
Ok Here is Obi-Wan Vs Vader Edit and Sound effects.
https://vimeo.com/311794681

Very good, I enjoyed that, it’s tight and tense.

The rest of the effects also look good.
You are on the right track, compositing stuff based on 2D elements.
It matches the original effects well.

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So you used alternate takes for that? Pretty interesting.

One thing I noticed though, you said you flipped shots when necessary, but I noticed a few shots of Obi-Wan around the 40-50 sec mark breaking the 180. For one shot he is on one side of the frame and then in the next he’s on the other side. Also, when Vader says, “You should not have come back.” That shot is also on the opposite side of the generally established 180. Is this intentional to make the duel feel more chaotic?

I noticed how you have him do that spin to fake his movement to the opposite side to Vader and I think that works.
But I personally think you should flip those shots to match the 180. If you flipped them for continuity, I wouldn’t worry about it, because your audience would notice the 180 break before they would notice someone’s hands positioned on their lightsaber differently or the buttons on Vader’s chestbox being on the wrong side. Besides, this version still has a continuity error, with the saber mark on the wall being visible before Vader ever hits the wall.

Also, I like the use of some of the new saber sounds, but there are some I think that are a little too much. There is one that you use a few times that sounds like someone dipping hot metal into water, or sorta like a tire screeching. Don’t know how else to describe it but I feel like it doesn’t fit. Maybe it is just me and its because I know they weren’t there originally, so probably not a big deal.

Also, I noticed you used a saber ignition sound at one point in the middle of the fight, I actually think it is the sound specifically used for Vader’s saber, which I was going to suggest you use instead of the more generic saber ignitions used for Obi and Luke. If you go back and watch the Bespin duel you can hear the difference between Luke’s and Vader’s.

Anyway, just a couple of thoughts.

Snooker, I can get it was a pain to track. Still not perfect but it definitely looks more like the ST style of the blade.

Honestly, I really like how Luke’s saber seemed more Cyan than Blue in the first movie. It kind of differentiated it from all the other blue sabers. But if you were to try to make the blade consistent through all the films, it would be easier to make that cyan to blue rather than the opposite, since it is blue more.