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Star Wars Jedi: Fallen Order (Video Game) — Page 2

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I’ll most likely buy it once it gets discounted. Looks fun, but not day-one full-price kind of fun.

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Everything being an open world kind of bores me to be honest. Games like Horizon and Red Dead are nice but when everything just copies the same template it’s often just a dull wasteland full of busy work. That said I also wanted to see where the game Amy Hennig was working on would have gone. The way this looks like a less interesting version of that - SW meets Uncharted - with lightsabers added is pretty odd.

Yub Nub for life

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Rodney-2187 said:

I’ll most likely buy it once it gets discounted. Looks fun, but not day-one full-price kind of fun.

Same here.

I like the look of it - an updated TFU/Jedi Outcast style game, though was hoping for something with a little more to it…

(Having said I was beginning to think we’d never see a new single-player Star Wars game again! So am quite happy there is one.)
 

Roll-on more gamplay videos of it - and the reviews when closer to launch.
 

originaltrilogy.com Moderator

Why don’t you knock it off with them negative waves? Why don’t you dig how beautiful it is out here?
And say something righteous and hopeful for a change?

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I feel like it’ll be more interesting in the way it feels then the way it looks. It looks pretty clunky but there are a number of games that look clunky but feel great in the hand.

And also, all gameplay reveals are really slow because they’re showing all the options. Once it gets I. The hands of players I feel like it’ll be different.

But the fact that the lightsaber comes are not white bothers me

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And in the time of greatest despair, there shall come a savior, and he shall be known as the Son of the Suns.

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 (Edited)

‘I Played Star Wars Jedi: Fallen Order - First Impressions | Gameplay, Combat, Force Powers & More’:-

https://www.youtube.com/watch?v=qKDKi6NA5pg - by HelloGreedo

^ featuring a laid-back interview with two of the game developers
 

originaltrilogy.com Moderator

Why don’t you knock it off with them negative waves? Why don’t you dig how beautiful it is out here?
And say something righteous and hopeful for a change?

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'More Cameos We Want in Star Wars Jedi: Fallen Order’ - from geek.com

^ I hadn’t realised they got Forest Whitaker in to play Saul Gerrera in it - nice one 😃

Would cool to Kyle Katarn feature in another game - as the article lists in their wish-list of cameos.

 

Seems there won’t be any lopping off limbs of the stormtroopers in the game…

Star Wars Jedi: Fallen Order will only allow for lightsaber dismemberment “in select cases”’ - from GamesRadar.com
 

originaltrilogy.com Moderator

Why don’t you knock it off with them negative waves? Why don’t you dig how beautiful it is out here?
And say something righteous and hopeful for a change?

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That’s kinda too bad. I always dug that dismemberment cheat code for Jedi Outcast. Once I found out about it I wouldn’t play the game without that turned on. It just felt so much more “right”. And it was always hilarious the random times you’d casually walk by a Stormtrooper without attacking and he’d literally fall to pieces at your feet.

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I don’t like the “heavy lightsaber” presentation they are deciding to copy from the Sequels.
Lightsabers are supposed to be “an elegant weapon, for a more civilized age”, as shown in the Originals and Prequels, not weighted sticks that are swung like clubs.

THE LUCASFILM/DISNEY STAR WARS DICTIONARY
Character: a vessel by which an ulterior motive is expressed, including social trends, one-liners, or cliché wisdom.
Derivations of Original Trilogy characters are necessary until told otherwise.
Expanded Universe: Error Error Does not Compute
Nostalgia: Original Trilogy
Story: any element of a movie that can be adapted, in part or whole, from the Original Trilogy; See also: nostalgia.

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 (Edited)

Jesta’ said:

I don’t like the “heavy lightsaber” presentation they are deciding to copy from the Sequels.
Lightsabers are supposed to be “an elegant weapon, for a more civilized age”, as shown in the Originals and Prequels, not weighted sticks that are swung like clubs.

Wasn’t the original idea that they were very heavy? I could swear there’s a quote from Lucas or someone on that on something like the Empire of Dreams doc. I think the PT is the outlier in terms of how they are handled.

JEDIT: Okay so it’s Hamill quoting Lucas in the “Birth of the Lightsaber” featurette on the DVD (https://youtu.be/RIefj6dOhnM?t=213):

George was adamant these things were really, really heavy. That we couldn’t take a hand off, we always had to have two. It was like Excalibur - forty, fifty pounds of weight.

And then Lucas saying:

They were very powerful. They had a lot of energy in them. And so you worked with them as if they were heavy.

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NeverarGreat said:

I don’t think the were meant to be heavy or light per se, just difficult to handle due to the energies involved. I imagine that it would be like swinging a gyroscope.

Yeah, that’s the Lucas quote, basically it’s not technically heavy but seems as if it is due to the energy. I suppose his justification for making them twirly weightless lightsticks in the PT is the same reason they’re constantly doing backflips - they’re extra superpowered Jedi or something.

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DominicCobb said:

NeverarGreat said:

I don’t think the were meant to be heavy or light per se, just difficult to handle due to the energies involved. I imagine that it would be like swinging a gyroscope.

Yeah, that’s the Lucas quote, basically it’s not technically heavy but seems as if it is due to the energy. I suppose his justification for making them twirly weightless lightsticks in the PT is the same reason they’re constantly doing backflips - they’re extra superpowered Jedi or something.

Even though their vision is clouded??