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Hal 9000

User Group
Members
Join date
14-Oct-2003
Last activity
14-Jul-2025
Posts
11,341

Post History

Post
#1087627
Topic
Star Wars Episode III: Revenge of the Sith, Extended Edition (Released)
Time

Octorox said:

I’ve made an alternate version of this that also includes Hal9000’s revised ending from his Labyrinth of Evil edit in which Padme survives, plugging an infamous plot hole.

Ha, it’s the inverse of what people usually ask me for: ‘Labyrinth Of Evil’ but with the original ‘Padme dies’ ending. 😃

Post
#1087625
Topic
Erasing the Prequels Entirely
Time

I’d prefer to go about this by merely removing the “Episode [X]” portion of the actual films’ crawls, without generating new material. As authentic as you can get with minimal meddling. (Might be good to time the appearance of [FILM TITLE] to the appearance of ‘Episode [X]’ and re-sync footage between the crawl fading out and beginning to pan downward.

Post
#1084988
Topic
What is your Star Wars?
Time

My Star Wars is a pan-n-scan 1997 Special Edition (of ANH and ESB) and original (of ROTJ) VHS rented from Blockbuster.
During the intro to the special edition VHS, the Darth Vader statue behind Lucas had a bent lightsaber.

But I do miss the announcer inviting me to sit back and enjoy the ___ installment of the Star Wars Trilogy: Special Edition.

Post
#1084292
Topic
Automated color grading and color matching with a Machine Learning Algorithm
Time

For years I’ve wondered in the back of my mind what it would look like to take every possible color correction attempt that got very far, average them out, and apply to the BluRays. In my head, all of them have equal weight, and for yucks the GOUT, 97SE, technicolor scans, and the BluRays themselves all get a vote, too.
Incredible stuff you’ve achieved, Dr. We march ever closer to our sought-after ultimate restoration.

Post
#1083808
Topic
TFA: A Gentle Restructure (Released)
Time

Thanks, Ridley. I’ve got some BB8 motor sounds at present, but we’ll see if these can’t make it better. I think it works well without any 3PO sounds, but I will see what can be done!

Also, minor note: the female pilot reaction shot during the firing sequence has been replaced with a now unused shot of Poe craning his neck to look at something off to one side.

And I invite anyone to try their hand at a scene between Snoke and Hux to depict them planning to rearm and target the Resistance base. I’m afraid my methods yield YouTube Poop levels of sentence mixing. 😛

Post
#1083599
Topic
TFA: A Gentle Restructure (Released)
Time

That’s all I’m gonna be able to do today, but I’m happy with this new take on the X-wing scene.
I’m not optimistic for the Snoke and friends scene, so I invite anyone who is capable to try to weave together something. I wasn’t able to get it sounding anything but awful! But, I might just be out of my element due to being tired at this point; will try again later.

Post
#1083410
Topic
TFA: A Gentle Restructure (Released)
Time

Thanks; that does help some. I’ve spent about 2.5 hours this evening laser focused on making what’s there sound as good as I can get it using all my tricks. I’m rendering a high-quality encode of the whole sequence, and I’ll upload it for you all in the morning. It’s not quite what a professional would be happy with, but we aren’t exactly working with source material, and I think it sounds very decent, and well worth the slight tradeoff.

Post
#1083272
Topic
TFA: A Gentle Restructure (Released)
Time

I was working on implementing the firing sequence, but there are a few clicks and things in the audio.
Any chance you’d be able to export your isolated sound effects tracks in 5.1? Or just the separate mono files for each stream?

EDIT:

The only clicks I hear are during the shot of the (now darkened) SKB firing (the one right after the two control room shots). Is there a way to fix this click sound, or re-export and see if it’s gone?
Also, is there any way to export without downmixing to stereo? You were able to do this for the SKB explosion sequence, which really helped the final result.