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Hal 9000

User Group
Members
Join date
14-Oct-2003
Last activity
4-Jul-2025
Posts
11,339

Post History

Post
#1427626
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I think y’all are right, and thanks for the feedback. In the abstract this film needs more establishing shots but that specific moment isn’t ripe for wedging one in.

The Mustafar shot really would just need some simple color correction and some TIEs. Agreed, some trees or the hint of some would seal it. (And to darken the ‘hearth’ inside the castle. Or maybe not since we see the lava flowing out from the front.)

Post
#1427569
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I like that idea, Sherlock, but I wonder if that’d be weird to actually have sequenced that way.

Scenes and scenes and planets have gone by, and Hux just now tells him “it was a coordinated incursion.”

I do like the idea of slowing down with an establishing shot after we settle in with Lando, and possibly at the end of that scene, with engines lighting up.

Post
#1427564
Topic
The Rise of Skywalker: Ascendant (Released)
Time

^Love that idea. Brilliant.

With a lot of this stuff that’s actually within the realm of what I can do, I almost wish there weren’t so many talented people with more ready access to free time around here! 😉

And Dat_SW_Guy, here’s the sequence as it stands. We can swap order of shots and stuff like that, but I’d say the total duration from opening shot to closeup of Kylo is locked down:
https://vimeo.com/529875645

Post
#1427536
Topic
The Rise of Skywalker: Ascendant (Released)
Time

That Mustafar shot is great! Either from the front, or possibly from the side with some forrest comped in.

I can’t remember whether there were 2 or 3, but TIEs even go by. But I’m sure we could just have Poppasketti comp in his TIEs over whatever portion of the shot.

And hey, the shot can be as long as we’d like! Maybe I should mock up something just to set the desired length of that shot.

EDIT: Nevermind, the music is already timed perfectly. So the length is set, unless we want to replace one or both of the existing other shots.

Post
#1426928
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Thanks for compiling that, sherlock.

I don’t wish to hold up V2 indefinitely. As Sherlock says, we’re waiting on a handful of things regardless. I don’t feel any particular ambitions beyond what’s currently planned. However, until all the pieces are available, there’s no reason not to kick around discussion of ideas. Worst case we consider and discard them.

Post
#1426860
Topic
The Rise of Skywalker: Ascendant (Released)
Time

From the PM:

"The knife landed 100%. They both said “yeah, the knife whispered to her and lead to the location.” Done and done.

Canons also made sense, neither felt like they really missed something. The explanation that hitting the cannons takes out the ships was sufficient for them. Gavin said he was actually happy it wasn’t over-explained or focused on because, in his words, “the previous two films leaned too heavily on that anyway.” Once I told them why the cannons were what they were in the original cut, they both said that the size and scope of the fleet was sufficiently intimidating."

Post
#1426768
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Let me also just pass along from the dozens of redditors who have sent me PMs over the course of the last several days: You’re awesome.

There are way too many to respond to individually, but fortunately most of them seem to understand something of the collaborative scope that has gone into this project. To us here, it’s understood that a nod of appreciation from a viewer extends to everyone who contributed.

A user recently PM’d me saying that he watched all three of the Hal9000-branded ST edits with a few friends who hadn’t seen TROS at all yet. His feedback was very encouraging, describing how the beats seemed to all land as intended. In particular, follow up questions from the user to his friends revealed an intuitive read on the dagger whispers and underbelly Star Destroyer cannons without any confusion.

Post
#1426763
Topic
The Rise of Skywalker: Ascendant (Released)
Time

bbghost said:

Just wondering whether it would be acceptable, with the blessing of those responsible for the original work of course, to make the already finished parts available for other editors before V2 is out, same as the other stuff that’s in V1 currently?

I could get them to you if you need. Any particular reason? My Google Drive is busting at the seams, so I’d just upload them, let you snag them (because they’re large collectively), and take them back down.

I am looking forward to things simmering down with my job, establishing my new source of livelihood, and family and all that crap and get back to real shit: TROS:A V2.