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The Rise of Skywalker: Ascendant (Released) — Page 433

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Movies Remastered said:

ThisIsCreation said:

Just watched the Lava vid that MR posted, there are quite alot of shots that could be used for sure. All the scene needs is about an extra 10 seconds to breathe.

I’m thinking of using some of them to have Kylo fly his ship to Vaders castle and have him find the wayfinder inside. It’s ambitious but I think it can be done.

If you are doing that in your cut, You could take the shot of Krennics ship landing on the platform outside Vader’s castle and change the ship to look like Kylo’s and colour grade it to fit the movie. It wouldn’t take much to change the ship because it appears very small in the scene.

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If the houses can be removed or darkened … that would be a great addition or replacement for the TIE fly over.

“Because you are a PalpaWalker?”

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I like that shot a lot. Who was it that put the TIEs over the previous clip?

Now the real question is this: do we want to remove the forest shot we had before and use this or use both at the same time? It might be a bit long with Vader’s castle to this new shot and then to the original forest shot. But that’s just me thinking without seeing such a thing.

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If I had to choose between the forest shot and a new shot with the lava, I would choose the forest one.

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 (Edited)

I would say cut it and replace it with this one. Two similar establishing shots back-to-back might seem weird. I also liked the idea someone had to make the entire sequence redder, matching more closely with the color palette of Mustafar from ROTS.

EDIT: Although the new shot is pretty short, so having both might actually work.

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BrotherOfSasquatch said:

If I had to choose between the forest shot and a new shot with the lava, I would choose the forest one.

I would agree if the black bars that would be included in the shot would obstruct too many of the trees. Because then there would be too much lava and too little foliage. Although I can’t say that it would be that way for certain, yet.

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 (Edited)

You can just crop it in a way where you just crop the bottom of the frame instead of the top.

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I know my software wouldn’t be able to do that lol. But yes, you’re right.

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There had been talk of “adding lava” to the forest shot to make it blend better, so this seems like the perfect replacement, if having both doesn’t work. I believe Popasketti did the other shot, however, and he doesn’t have a lot of free time.

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I can’t recall how different the camera movement of the two shots are, but it would be nice if he could just swap out the background footage in that project file. It probably wouldn’t be that easy, knowing our luck.

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Could the shot be slotted into the sequence like “Lava -> Vader’s Castle -> Forest”? That way you get a progression as the ships are flying over the planet, going from the lava-y sections to the forest-y sections.

Great work, Nev!

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!

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 (Edited)

NeverarGreat said:

https://mega.nz/folder/GBljAIbZ#l-NefINPNwTPHqUJsNkp-A

There’s the baseline cleaned Mustafar shot plus one with rudimentary grain. If anyone has a better grain overlay, feel free to use that. 😃

Fantastic work. Smoke looks compressed, but I guess that’s what’ll happen with Youtube.

RogueLeader said:

I can’t recall how different the camera movement of the two shots are, but it would be nice if he could just swap out the background footage in that project file. It probably wouldn’t be that easy, knowing our luck.

Unfortunately… different movement, different angle.

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DominicCobb said:

NeverarGreat said:

https://mega.nz/folder/GBljAIbZ#l-NefINPNwTPHqUJsNkp-A

There’s the baseline cleaned Mustafar shot plus one with rudimentary grain. If anyone has a better grain overlay, feel free to use that. 😃

Fantastic work. Smoke looks compressed, but I guess that’s what’ll happen with Youtube.

Apparently the Blu-Ray comes out on March 30th. Maybe Nev could apply the effects to the Blu-Ray source once that’s out?

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!

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 (Edited)

To explain Exegol another way: Say you’ve trapped me in a room and locked the door. I have the key to escape in the room with me. If you want to stop me from ever escaping, does it make more sense to destroy the key; or does it make more sense to take the key for five minutes and then give it back to me?

That’s my point. It makes more sense if their goal is to just prevent the means of escape completely, rather than “temporarily stall them, and then hope that the miraculous civilian fleet that may-or-may-not-come-at-all will show up in the nick of time.” (“You’ve pinned the survival of the Resistance on bad odds and put us all at risk!”) The film is already halfway there, between the general concept of the Nav Signal, and everything Finn does in the battle. And we can close the remaining gap very, very easily.

As a proof of concept, here is the entire Exegol battle, with just the following bits removed:

  • Cut Poe saying “for just minutes.”
  • Cut Finn saying that the Fleet only has to stay stuck on Exegol “Till help arrives.”
  • Cut Poe’s “but not for long.”
  • Cut Poe’s “last chance.” (This one could be smoothed out more.)

https://drive.google.com/file/d/1IvEYXkpJTBAmGfirQm_okIxn6YpD8dyg/view?usp=sharing

That’s it. That’s all of the changes it took. Now the Resistance wants to permanently destroy the nav signal, and thereby trap the First/Final Order on Exegol. That’s the goal. Makes perfect sense to me. I can’t understand how anyone would come up with the other plan as a logical course of action, and I’ve basically changed it around from that just by cutting out some of the semantics.

Heck, if you’re really worried, we could even swap around one of Poe’s lines a smidge to clarify the point even further:

https://drive.google.com/file/d/1e0ScWl8ezruHbNJV4dpMNRDjrFiSgIrt/view?usp=sharing

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!

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 (Edited)

Alright, wanted to whip this up earlier but have been busy. Here’s my slight tweaks to the “pre-dawn Ahch-to” sequence. Keep in mind this is a very quick and dirty pass purely to have a visual reference for my thoughts here.

  • Basically, to my eye the correction seems about 90% of the way there. The big sticking point for me is the dark grey look of the sky and the frame in general. Dark grey sky reads to me as either overcast or, unfortunately, artificially darkened - not dawn or pre-dawn. To me, before a sunrise, sky and the ambient light tends to be primarily blue (check the final scene of the film as an example). Especially in a movie that trends towards blue in its coloring, it feels very off to me that we’re not really seeing that here. So I wanted to show what things might look like if you introduced that hue.
  • I think as well we’re giving the TIE fire too much credit for the ambient light in the first couple scenes, so I wanted to try to tone that down, and try to restrict it a bit (so, when Rey is sitting down talking to Luke, we mainly see it on the left side of her face, not the right where it wouldn’t reach).

https://vimeo.com/527188969
pw: fanedit

Again this is very very rough (yes the masking is slapdash. is it too blue? too dark? maybe!). I’ve only done the first couple scenes here to give an idea.

Personally, I don’t really have the time to do this work, as it’s very tricky to do all these masks on top of all these other masks that Nev did (you’ll notice the final shot in that clip is particularly tricky and I did a very quick and rough job of it). If someone else here thinks it’s a good idea it’s all yours. I do think if Nev was interested these changes might be easier implemented on his end (or if somehow he was willing to share project files or plugins containing the exact effects and parameters - presuming we’re on the same program). But of course no harm no foul if this doesn’t tickle the fancy, it’s just my two cents (and I’m sure Nev’s time is just as full as anyone else’s).

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sherlockpotter said:

To explain Exegol another way: Say you’ve trapped me in a room and locked the door. I have the key to escape in the room with me. If you want to stop me from ever escaping, does it make more sense to destroy the key; or does it make more sense to take the key for five minutes and then give it back to me?

That’s my point. It makes more sense if their goal is to just prevent the means of escape completely, rather than “temporarily stall them, and then hope that the miraculous civilian fleet that may-or-may-not-come-at-all will show up in the nick of time.” (“You’ve pinned the survival of the Resistance on bad odds and put us all at risk!”) The film is already halfway there, between the general concept of the Nav Signal, and everything Finn does in the battle. And we can close the remaining gap very, very easily.

As a proof of concept, here is the entire Exegol battle, with just the following bits removed:

  • Cut Poe saying “for just minutes.”
  • Cut Finn saying that the Fleet only has to stay stuck on Exegol “Till help arrives.”
  • Cut Poe’s “but not for long.”
  • Cut Poe’s “last chance.” (This one could be smoothed out more.)

https://drive.google.com/file/d/1IvEYXkpJTBAmGfirQm_okIxn6YpD8dyg/view?usp=sharing

That’s it. That’s all of the changes it took. Now the Resistance wants to permanently destroy the nav signal, and thereby trap the First/Final Order on Exegol. That’s the goal. Makes perfect sense to me. I can’t understand how anyone would come up with the other plan as a logical course of action, and I’ve basically changed it around from that just by cutting out some of the semantics.

Heck, if you’re really worried, we could even swap around one of Poe’s lines a smidge to clarify the point even further:

https://drive.google.com/file/d/1e0ScWl8ezruHbNJV4dpMNRDjrFiSgIrt/view?usp=sharing

Yes! I think tightens it up a bit and makes them more planned out. I’m all for this

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DominicCobb said:

Alright, wanted to whip this up earlier but have been busy. Here’s my slight tweaks to the “pre-dawn Ahch-to” sequence. Keep in mind this is a very quick and dirty pass purely to have a visual reference for my thoughts here.

  • Basically, to my eye the correction seems about 90% of the way there. The big sticking point for me is the dark grey look of the sky and the frame in general. Dark grey sky reads to me as either overcast or, unfortunately, artificially darkened - not dawn or pre-dawn. To me, before a sunrise, sky and the ambient light tends to be primarily blue (check the final scene of the film as an example). Especially in a movie that trends towards blue in its coloring, it feels very off to me that we’re not really seeing that here. So I wanted to show what things might look like if you introduced that hue.
  • I think as well we’re giving the TIE fire too much credit for the ambient light in the first couple scenes, so I wanted to try to tone that down, and try to restrict it a bit (so, when Rey is sitting down talking to Luke, we mainly see it on the left side of her face, not the right where it wouldn’t reach).

https://vimeo.com/527188969
pw: fanedit

Again this is very very rough (yes the masking is slapdash. is it too blue? too dark? maybe!). I’ve only done the first couple scenes here to give an idea.

Personally, I don’t really have the time to do this work, as it’s very tricky to do all these masks on top of all these other masks that Nev did (you’ll notice the final shot in that clip is particularly tricky and I did a very quick and rough job of it). If someone else here thinks it’s a good idea it’s all yours. I do think if Nev was interested these changes might be easier implemented on his end (or if somehow he was willing to share project files or plugins containing the exact effects and parameters - presuming we’re on the same program). But of course no harm no foul if this doesn’t tickle the fancy, it’s just my two cents (and I’m sure Nev’s time is just as full as anyone else’s).

I see what you’re going for, I think it might be a little too blue though; and I think that the current brightness levels don’t quite work with the blue - it kind of looks closer to daylight again to me. I personally was thinking of trying to darken the “fireside chat” portion of the scene a little more - basically make it the same darkness levels as the “burning” section at the beginning of Rey’s and Luke’s chat, and have it be brighter by the time Luke stands up and takes her to the hut; but that’s all subjective.

I think if that was darkened a bit more, it might look really nice with a bluish tint; but ultimately I defer to Nev. He’s the expert on what works and what doesn’t in this sequence.

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!

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sherlockpotter said:

DominicCobb said:

NeverarGreat said:

https://mega.nz/folder/GBljAIbZ#l-NefINPNwTPHqUJsNkp-A

There’s the baseline cleaned Mustafar shot plus one with rudimentary grain. If anyone has a better grain overlay, feel free to use that. 😃

Fantastic work. Smoke looks compressed, but I guess that’s what’ll happen with Youtube.

Apparently the Blu-Ray comes out on March 30th. Maybe Nev could apply the effects to the Blu-Ray source once that’s out?

If someone provided a blu-ray clip it would be a dead simple task of replacing the footage.

You probably don’t recognize me because of the red arm.
Episode 9 Rewrite, The Starlight Project (Released!) and ANH Technicolor Project (Released!)

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Well, I knew there’d be a lot to come back to today after taking the weekend off from this thread.

The Mustafar shot: interesting idea and great mockup. I don’t think I prefer it over the either of the two existing shots we’ve added to the sequence, though, and I wonder if three shots would be too much. Or if it would even harmonize well with the existing forest shot.

The Exegol battle. Boy, oh, boy, I gotta be honest in saying that I don’t really care one way or the other. Personally, if there’s a decent argument to be made for the way it plays on in the theatrical, I’d rather leave it alone. I’ll just put this to bed and decide against making changes to it. Fortunately, as sherlock outlines, the couple of changed needed could easily be made by whomever may want to.

My stance on revising fan edits.

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I would love one more moment on Mustafar, as long as it works and doesn’t affect the flow and score of the movie.

If someone could take the shot nev edited and add it into Mustafar with the rest of the clip and see how it flows. That way Nev wont have to use the bluray if it doesn’t work with the bigger picture.

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 (Edited)

Burbin has been trying to convince me all weekend that the Exegol battle makes sense, Hal. Truthfully - again, no disrespect to him - I’ve yet to be convinced that “there’s decent argument to be made for the way it plays on in the theatrical.”

  • Why does Finn start to leave if he doesn’t think the Nav Tower is destroyed?
  • Why does he go back to re-destroy it if that wasn’t the plan?
  • Why does Poe think that the Nav Tower is destroyed “but not for long!!” if he just saw it blow up from the inside?
  • Why would Finn only care about stopping the nav signal “till help arrives”? Does it not matter if any Sith Ships slip out after Lando shows up?
  • If Poe knows that it’s their “last chance” to destroy the Sith fleet before they escape, why is Finn the only one who, on a whim, thought to completely cut off the navigation signal? That should be the priority target, right? But if that’s already the plan in the first place, that makes more sense.

And again, just the general idiocy of “only trying to trap them temporarily, and then pray to god that Lando can gather enough ships and they all make it to Exegol in time” being the entire plan on which they hang the fate of the galaxy. You have a means of crippling the entire, infinitely large fleet, and you’re not going to take it? Are they that dumb, or are they just incompetent?

I know the whole script is a jumbled mess of stupidity, but this seems like a really easy way to correct a lot of stupidity all at once. God, this movie…

The Rise of Skywalker: Untold - A “Rey Nobody” edit of Ep. IX | Looking for voices and VFX - Please reach out if interested!