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kg1977

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3-Mar-2021
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18-Sep-2025
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219

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Post
#1543950
Topic
Original trilogy deleted scenes restored Project?
Time

Been busy on some other projects, but ESB-X is making some progress. Here are the Yoda deleted scenes as I finally found a voice talent in fiverr I could use that did a great “Frank Oz” type yoda voice for some missing parts. I tried some AI stuff and it could not do Yoda to my satifaction, although for Han and Luke Wow…more on that to come…Here’s what I have for new Yoda scenes (3 of them):

Extra shots of Luke eating before yoda makes his appearance:
Deleted shots edited back in while luke is eating. This has the closer shot of Luke grabbing some white piece of equipment from on top of his crates while eating before finding Yoda. Adds a few seconds only, but hey why not?
https://drive.google.com/file/d/1fdFcJCafPLkwig58Xe9wxip1C4MjABBA/view?usp=sharing

Yoda rummaging & looking through containers:
Extra audio from the radio drama where Yoda talks about useless stuff Luke carries and Luke (Acted by Mark Hamil), mentions Yoda could have broken his power capsule.
https://drive.google.com/file/d/1XAUQ4V_-_Aw3nyp-rf-jpAQNF-0yY8x1/view?usp=sharing

and finally… took a long long time

Luke’s lightsaber training:
Extra deleted scene with yoda and Luke as Luke attempts to slice a metal bar into 4 pieces, but only cuts it in half. Also enhanced/re-scored some music for immediately after when Luke continues on and is doing jumps and jogging with yoda on his back.
https://drive.google.com/file/d/1DLDUTYPBJvDQ0_UzlwYHK6h0mSKkNhCs/view?usp=sharing

A little more on the clip above:
-A thanks out to Bobson Dugnutt for sharing a hi-res version of this clip to work with (especially the black and white parts) …colorization really needs the best quality to colorize, so a tip of the hat to him.
-A special thanks to my daughter who helped in the in the live action shot of the bar falling in two pieces on the ground. This was filmed behind my home but has a large amount of FX and compositing to make fit, I hope this fills the gap that was missing for this scene.
-The training scene of climbing the vines and running the trees was an idea to include the Disney forces of destiny version in actual context of the film. Here is the whole scene (that I am using some ideas from).
https://www.youtube.com/watch?v=G2U_H5dFKH0
While my original cut and pacing used Tom Kane as yoda’s voice, I wanted more of a frank oz voice…I settled on the talented “elijahmladineo” from Fiverr, to replace Tom’s lines that would be in some of the climbing with more of a frank Oz sound. He did a great job, way better than I could and his voice replaces Kane all the way to point where Luke sticks the landing of his summersalt over the branch. Hoping in this segment of the clip that I captured the extra Yoda teachings. It would have been nice to add some Mark Hamill from the Destiny animated scene, but there was no place for it.
-Finally, there are some alternate music scoring choices made while Luke runs and Yoda talks about the Jedi and dark side. Ran across some that just really fit the scene and filled things in, so while the original is quiet and no music, I think here is compliments the backstory of what Yoda is saying in the training scenes. I think it adds more emotion to it… I hope you like the score edition added here. Subtle but effective I think.

Post
#1543318
Topic
Indiana Jones and the Temple of Doom ultimate cut (PG)
Time

benduwan said:

will there be a extended cut too?

Although extended cuts are my main desire for revisited films, TOD to my knowledge, has no deleted scenes. Raiders does though and I do plan to restore and add those in at a later time (probably when the starwars extended ones are done).

I do know that the comic for TOD had a few ideas and scenes (willie going back to find help after they find the passage way etc.) , but not planning to add those in as still images with audio or anything like that.

This cut is strictly to make the series tighter from narrative and a more consist feel to it + correct some 1984 FX ad compositing issues. PG rating so I can share with my kids and basically experience it without the over the top stuff (cited as a lot of what most took issue with for this film). The mine car chase in full res, full color 3D is pretty awesome too. Pretty much a perfect use of 3D. So there’s that.

Post
#1543093
Topic
Indiana Jones and the Temple of Doom ultimate cut (PG)
Time

stretch009 said:

Looking forward to this alternate experience.
Theatrical = 1h 58m
Curious, how long do you think this will be?

1 hr 45 min up to the credits on black. I only ripped the credits up to where it says “Stage technicians” (I usually rip 60% of the credits as I don’t need to see them all)
Did a compare and looks like maybe 1.5 minutes less of credits at quick glance…so it would be 13.5 minutes shorter or 12 minutes of actual movie shorter minus credits.

Surprised myself after looking to be honest, but I can honestly say you would never know it unless you were trying to remember the ceremony parts and tried to figure out what is not there. It is very hard to tell anything was taken out of the village IMO as it still is a lull in the film, but I would say 2.5 min removed of repeated narrative there. Now moves along better and lets the hero’s prepare for the next leg of the journey.

Post
#1542929
Topic
Indiana Jones and the Temple of Doom ultimate cut (PG)
Time

This version came out of wanting to have this film be more in-sync with the series by removing some of the gore, over the top horror and editing/consistency mistakes. This is not to say it escapes the Dark nature of the film (all there), just makes it more watchable for families, younger audiences or just in general for those that felt it may have gone too far in some spots and/or breaks the Indy mold on a few things. You can always edit in the horror type scenes in your own edit if you want, but this one makes the film work better for me personally. I have tried to bring it more up to date with some of the edit/FX fixes since it is nearly 40 years later. I understand there will always be those that think the original should not be touched and of course you always have that version, but this one presents an alternate experience that I think has its place. Some of the ideas and issues where made apparent by post from Infodroid and ADigitalman’s version (which I have not seen), and some of the descriptions on scenes they called out are also here supporting their analysis some of the questionable scenes. I also went to moviemistakes.com site to see what actually was there on this film from a consistency and editing mistake perspective. It is clear that they could not fix some of the issues in 1984 due to tech constraints.
This version’s format will be in MP4 320 bitrate, HD 1080P, AAC 5.1 audio with both 2D and SBS 3D versions. Edits are below:

46 edits
**Update: The editing is now complete and only have some of the FX and recomposites for mine car chase onward to go at this point.

Beginning

-Edited to show Willie’s dreaming away segment to show in her mind she is performing in a bigger place than she is when the dance number cuts to the large auditorium shot with now 27 non-Asian looking dancers (different clothes etc). This was explained in the novel as a look into her aspirations about where she wants her career to be, but on screen it did not translate with just a hard cut that to most just looks odd since one minute we are in a club and then next you are in a dark, grey lit huge hall somewhere. The enter and exit from the club dragon on stage, now have some FX to better show this transition.

-Some bad guys throw knives at Indy as the band is seated, then Indy throws a cymbal at one of the bad guys and the entire band is now gone as second later. Fixed two shots here, so the band is not there at all once the chaos starts. No disappearing and reappearing.

-Willie frantically searches for the diamond after the ice has been spilled on the floor, but has a red glove on her right hand that is not there in any other shots. Digitally removed glove for this shot to be consistent with next set of shots.

-Fixed the scene in the Obi Wan nightclub when Indiana runs out of the window with Willie. Indiana is running behind the gong and we see him collect Willie for a split second. However; Willie was really 20 feet away in the next shot as seen from behind the gong, where Indiana has yet to reach here before they jump out of the window. Removed her from the first shot in that sequence where she should not be there.

-When they jump out the window at Club Obi Wan, Willie has white shin guards on for the stunt and removed when they land. Guards digitally removed off her legs when she exits window.

-When they hit the second to last awning, there is a close up on the actors. Just before they hit the awning, with butt-shaped indentation in the fabric from a previous take. Digitally fixed, so they are hitting the awning for the first time and the material is smooth.

-Placed the missing shoe back in the rickshaw driver where it was missing (had fell off) in an action shot.

-Flipped a few shots of the rickshaw to correct continuity. Sailor and girlfriend kept swapping sides.

-After the pilots have jumped from the plane, they look at the empty cockpit, and in the shot of the front windshield after Indy repeats “fuel” a few times the windshield view is reversed. Corrected so it stays consistent in all shots.

-Reduced Willie’s screaming by a few screams as they fall out of the airplane on the raft. At a point it’s almost too much/to continuous. It almost didn’t need to be an edit, but tends to drown out the great music that is building at that point.


The village

-Shortened the village dinner scene with the shaman to about half as long, while still explaining everything that has happen. Also shortened when they go outside repeating the whole story basically again. Although he still talks about the rocks and the context of what they look like. Once the audience has the backstory, it cuts to later that evening when the boy comes which explains the children piece, so you don’t need to hear that 3 x (if you count short round and Indy at night on the ridge who talks about it - that is kept in).

-Also removed in the outside at the stone alter, in the scene where Willie is willing asking about the stones and the shaman all of a sudden switches to Hindi with Indy translating (which is almost a 3rd repeat of the stone story) It was odd he has to speak in a foreign language (his native) to answer questions that Willie ask, but is always speaking in English to Indy. The whole scene is done in 2.5 minutes to improve pacing for this long break in action.


The Trek

-After Indy says, “We’re not going to Delhi, Doll, we’re going to Pankot Palace.” Some of Willie’s over-the-top whining has been removed (about needing to call her agent etc.) Was hard to remove all without messing up music sync, so only this small part. Did remove the extra push-in shot of the village shaman praying watching them leave which slowed down the pace of the cuts that Instead now follows the music to the wide river scene shot.

-At the elephant fall-off, cut extra Willie line about having friends and expensive houses as it was over the top and just kept going on and on while she sits in the water. I think after about 30 sec of complaining, the audience gets it that she is not an outdoor person.

-For the warning statue, made a small edit at where we see closeups of fingers and blood bowls. Removed these closeups in this PG/alt version. You already know it is bad when he tells them not to come any further and we still see the fingers if watching on a big screen, just not detail.


First night at Palace

-When the three walk towards the palace the very first time, there are stones that are not composited well, but got fixed in the UHD, Cleaned the black matte lines for this shot.

-The dinner scene is reworked. Very little beetles, no eyeball soup. Only the chilled monkey brains and a snake minus the surprise remains. As Infodroid pointed out, a comparatively subtle reaction to the snake from Willie and Short Round is all that’s needed. The scene now has a much more narrative feeling to it while Indy insults his hosts by mentioning rumored re-emergence of the Thuggee cult and the plot is nicely moved forward without cutting back and forth to the gross dinner food every two seconds. The monkey brains remain as they because it is great nostalgia from the 80’s and one of the signature things people remember about this movie. I have not seen Infodroid’s cut, so this is my version on how to move this scene along, yet still maintain what it is.

-Cut Willie pushing on the “breasts” of the 2nd statue. There was no point here, they already have the actual hidden door open that she wouldn’t go into. Why try to open or find another one that your friends are not inside.


The Ceremony

-When Indiana, Short Round, and Willie are watching the ceremony at the Temple of Doom, just after Indy says “nobody has seen this for 100 years” you can also see Indy, shirtless, down near the alter on the top left of the screen and the skull is lit up. When Mola Ram walks out, it isn’t lit and will not be for a few minutes later in the movie. Fixed by removing Indy and the stones in the skull are gone since they are not to be placed there yet.

-Cut entire sequence with Thuggee victim getting his heart ripped out and being lowered into the pit. This “PG” version excludes the sustained images of organs being pulled out and guys screaming, helplessly as they’re engulfed in flames. Much of the violence is toned down. The Thuggees are evil enough being creepy cult worshippers and having stolen the shankara stones and all the village’s children. In an indirect way, this puts more focus on the cult being the evil is up against. There is still black magic, vodoo and all, but the focus on the evil actions of the cult and their leader.

-When Indy goes down near the snake statue, he tilts his hat to the fake snake, but when he walks away it moves to the left as if a crew member is just moving it (maybe as a joke?). Regardless, it does not make any sense for solid statue to move it’s upper area and head. fixed so snake statue does not move.

-Indy looks up at the skinned people in a closeup shot of them hanging and we hear there body’s skin flapping. Since this is a PG version, removed the closeup and adjusted the music to flow by without it, we do see these “human body skins up high and far off”, but just not as a closeup in this version.

-Indy is whipped a few times and on one hit, blood flies off his back. While this could have stayed in for a PG, I took it out to make it less violent especially with the stream of blood flying off. Instead it cuts to Short getting whipped which is already pretty crazy. After Indy calls them bastards, it cuts back to Indy. Some of hitting is off screen, so it is still happening and nothing is really removed from the scene as far as what is going on, just not as intensely violent.

-Cut Indy announcing an offering of “flesh and blood” to Kali. Indy’s mind is controlled by Mola Ram now and so this scene is extra in dragging things along. We are going to see and understand that he will be under mind control without going over the top with it.

-When Willie is put into the cage, she has many necklaces around her neck. However, a few seconds later when Mola R walks up to her, all of the necklaces have completely vanished with no sign of anyone actually removing them. I have digitally removed the extra necklaces in the two shots of the scene so it does not look weird and that they just vanish and reappear.

-Cut Willie’s line “I’m not going to have anything nice to say about this place when I get back.” which is just a silly line when she pleads for Indy to help her on the lowering into the pit scene. It feels more natural to cut this out because in all scenes she is more scared than sarcastic.

-Removed one of Willie’s screams as she’s lowered into the pit (5 was enough)

-Eliminated shot of huge fireball licking toward Willie from the pit. Took away just a few of the cutaways to her as She keeps dropping down until she is stopped what looks like a few feet above the 2000 F lava. In reality she would have been incinerated by the heat. This helps also to make it not look weird when she comes up with the cage that is not red hot that Indy touches. She does get close just not above the Lava.

-There are a few shots where she is not sweating and her flower neckless is not burned or dried in alternating shots, the flowers become vibrant and fresh again. Fixed by editing, so they are always burned and dried after lowering in the pit shots.

-Before Mola Ram hides through a trap door on the floor, his hat is off except for a very brief moment when it’s on. This scene is cut shorter and a small digital head fixed to remove the hat for that small second as it should stay off.

--------The movie could be left alone at this point, but might as well fix the other less major issues----
-----To be finished in 2 weeks hopefully-----

Fight in the mines and the chase

-Cut lackey getting konked on the head with sledgehammer as it never hits his head and he drops early. I could have made the hammer hit him digitally, but the shot was very Looney Tunes -ish anyway, plus the workers shift standing close and then wide and also the unconscious lacky is standing straight up again a frame later.

-In the middle of the mine cart scene, Indy hits a second lever with the shovel to change the course. The Thuggees in the cart behind him shoot the same lever and it flies forward just as Indy hits it, and changes the course again, but it should have already been forward. Digitally added a second lever that the Thuggees can shoot (they shoot the one with the sign/square on the shaft). This is so that there are two levers and it makes sense now.

-When the two enemy mine cars crash, there are series black matte lines on the rocks the first car hits. Re-composited to fix this issue that is very noticeable when the cars collide.

-When the water floods the mine, some shots of the 3 heroes are an obvious composite of their blue screened image over a set. Problem is, when Indy tells the two to run towards a tunnel on the right with a log blocking the way, Indy and Shorty run through the log as if they were ghosts. Fixed so a few seconds before the log scene happens, where there is bluescreen edge cleanup on Willie and also the log has been taken out of the next shots so they don’t run through it.

-Fixed some of Willies hair bad blue screen composite just before they run outside


outside but before the bridge

-In the wide shot of the mountain the character are CG and have no shadow (shadow fixed in UHD version). Have added shadows in and fixed the indy CG character to look a little better.

-When Indy is hanging on the rocks and tells them to run for the bridge, the composite with the rocks is really bad with very noticeable black matte lines. Have fixed these black matte lines.


The Bridge

-Before Shorty falls through the bridge, Willie is seen with either a bright red safety strap on she is sun burned to a point I have never seen…more red than a cooked lobster. Color corrected so returned to her normal skin color regardless.

-When Shorty falls through the bridge, a large hole is made. Later on, the hole disappears in all shots 16 shots coming up that do not have a hole. Have digitally added the hole in all 16 subsequent shots.

-After Willie saves Short from the hole in the bridge, the river is filled with water. When Indy is about to cut the bridge, there’s a wide angle where there’s barely any water and it almost looks like they are over a dry river bed. While it is possible to be dry and then a point with lots of water in a real river, here, it clearly changes to where it is obviously not as it should be with no water under them. Water digitally composited into the shot.

-Near the end when the trio are on the bridge, Indy cuts the bridge with a large sword. Several men fall into the water below. The bad guy grabs hold and hangs on to some of the henchmen. The number of henchmen changes between shots. Hit the edge of the cliff, no men, Close-up 3 men, wide shot 2 men, close-up none, then back to 2 and so on. They are all above Indy, but in a final shot there are 3 below him and they fall and have the worst black edge matte composite shot of the movie. These 3 have been removed as they are never below Indy until this shot anyway and it should be only two above him. In the shot with 3 above, I fixed it so it is only 2 bad guys.

-When Indy is fighting Mola R there is the last henchman above them quite a ways up the bridge later. In one shot, that henchman is inches above the two fighting and then in next shot a second later he is back to being farther up. Removed the henchman from the shot where he is inches above the two fighting.

-When climbing up near the top, Willie and shortie come back to the the 5th blank in the bridge from the top that had cracked when Mola R to falls earlier, the cracked step/floor beam of the bridge has been digitally added back in for this shot for consistency.

-When climbing up before the fight between the two, Indy is seen again against a really bad composite with black matte lines and very hard edge on his arm, recomposited and color corrected to better match.

-On the ladder, Mola would normally try to grab Indy’s heart. In this version, he does not, since there is no heart ripping out shots and shorty does not say cover your heart.

-Indy’s incantation that ignites the rocks does not make sense if he is no longer in a trance and there is no indication he knows to say or what will make them all burn as opposed to just glow (which they should be doing when together). This also makes “normal” Indy a confident user of magic which is also out of character for Indy and out of place for his role in the film, where Indy is more a victim or just experiences it around him. I could see if he was still drugged or mind controlled, but at this point he is pretty sane. Instead the rocks fall because the bags breaks during their fight. They still glow while the two are near each other falling because they would, but no burning because Indy knows the secret spell. The last one is still caught after smacked up out of Mola’s hand and Indy catches the non-hot rock and the continues up to safety. Film continues as original from this point on.

Post
#1539873
Topic
Does anyone have Luke's Hoth Electro Binocular's Overlay as green HUD ?
Time

or…
did anyone grab this when it was up? Thought I did and guess not…it was here or rather the youtube clip behind the link

https://old.reddit.com/user/jcas2k/comments/7njc0b/star_wars_electrobinoculars_macrobinoculars/

This is for my extended version I am attempting to add all extra shots for Luke and his taun taun to the ESB intro and need another POV view which those binocs as fill-in, but do not want to reuse the single instance. I need to have a template I can work with. I can recreate, but it would be extra time and I know it has already been done somewhere. I can work with Photoshop layered or even a clip with green like the example…really anything to take the load off.

Any help or guidance to something already would be greatly appreciated. ESB-X version 1 is coming along, just trying wrap up some of the smaller FX details to help things

Post
#1539819
Topic
Original trilogy deleted scenes restored Project?
Time

DarthTzetzo said:

Another sound:
https://youtu.be/dbo8hk8551s

thanks for the link. This is a good scene that I plan to include in my Jedi extended as well (nice audio on that link).

Also, I just finished restoring the video of sandstorm (removed thousands and scratches and dust) need to put it together with that good audio. There are a couple things to fix in a first draft restore before releasing as well:

  1. adding the Y-wing back in the matte painting for Luke and sabre construction scene (this is planned as well) to be consistent with it being in the sandstorm and what lando came in early (presumably Leia and chewie come later in the falcon)?. The other option is just to remove the Y-wing in the sandstorm all together and that might work better as when they leave the planet they would be abandoning the Y-wing which is kind of weird although han ask luke to leave his crate (xwing) and come with them so I guess leaving ships could be a thing. I kind of feel like it needs to be explained…maybe doesn’t matter?
  2. I may try to do a better leia voice ai as in one part of that ai audio restore it does not sound like carrie, but it nots bad - I have 15 minutes of clean Carrie audio to model from so may try it.
  3. Luke may have time when rising above the sandstorm and going into orbit to put his helmet on (assumes it was on floor of X-wing), but not thinking he had time to change into a full flight suit, so need to do and FX where he is wearing the black jedi outfit neck down in the leaving the plant shots
  4. Need to swap flight suit arm and putting on glove with just shot of feeling his hand in glove and black arm from jedi suit. He puts the glove on walking in the sandstorm
  5. Need to alternate audio or reduce audio in orbit since some of those lines where already said in sandstorm.

This of course is only for a version 1. I did want to see later about adding a scene or few more shots of the skiff going into the storm to set some context (transition) to why you are all of a sudden seeing them in coverings in the storm and when before it was a sunny day. I have some ideas on that. Right now still trying to finish up ESB-X version 1

Post
#1539251
Topic
Does anyone have Luke's Hoth Electro Binocular's Overlay as green green HUD ?
Time

or…
did anyone grab this when it was up? Thought I did and guess not…it was here

https://old.reddit.com/user/jcas2k/comments/7njc0b/star_wars_electrobinoculars_macrobinoculars/

For my extended version I am attempting to add all extra shots for Luke and his taun taun to the ESB intro and need another POV view which those binocs as fill-in, but do not want to reuse the single instance, so I need to have a template I can work with. I can recreate, but it is extra time and I know it has already been done somewhere. I can work with Photoshop layered or even a clop with green like the example…really anything to take the load off.

Any help or guidance to something already would be greatly appreciated.

Post
#1534561
Topic
Original trilogy deleted scenes restored Project?
Time

DarthTzetzo said:

I hope this will be useful for the project.
https://youtu.be/0semzwFRd4Y
🙂🙂

Yes great find!. I tried with adobe audition on that and could not get anything acceptable. I am playing around with voice AI right now

https://voice.ai/login

for replacing the actors in radio drama lines with the actual voices of the actors. Have not tried ElevenLabs but will have to take a shot at it so I have both. I have 14 minutes of Carrie fisher’s voice isolated for when I did my her voice model with AI on that tool, so will have to try this one out…very impressed. I love the fact they added in good clean sounding wind in that scene as well. This is certainly a milestone in voice cleaning from even a year ago what we could do

Post
#1524554
Topic
STAR WARS: EP VI -RETURN OF THE JEDI &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - ** PRODUCTION HAS NOW RESTARTED **
Time

G&G-Fan said:

I’m pretty sure them using Shaw when for unmasked Vader is because he was a seasoned actor who turned in an amazing performance. Prowse was a body actor. Look at his filmography on Wikipedia. I’m not really sure why he was so upset or what he was expecting. Playing tall imposing monsters was basically his thing.
Not saying that in a derogatory way at all. The body acting for Vader by Prowse is masterful. But that’s what Prowse was.

I not a huge fan of the prequals, but coming to accept them more since kenobi tie-ins and Hall9000 edits. I actually like this idea for the vader un-masking. and I never thought I would say that (also nice to see it released in HD or scaled). needs some sharpening on the eyes and maybe some fix on the skin under the eyes (compositing), but I like the effort here…still not sure hot it should end with the ghost and was going to go shaw in my extended version, which still might work since he doesn’t speak. I think shaws acting is good and that would still remain.

https://www.youtube.com/watch?v=cbrzXdiuxi4

Post
#1522234
Topic
Original trilogy deleted scenes restored Project?
Time

Ronstar

I ended up using some sound at the tail end of this and there was some music that is subtle but worked when leia looks bad at han

https://www.youtube.com/watch?v=nSL6_PkTwD0

@Slavicuss, Yea, when colorizing, I use some reference shot are actual and FX-7 droid is blueish color in those, so the goal is to match the color as close as possible to the scene cut in

The audio for 21B in the extended version is quite extensive and uses radio drama audio, but it is a different actor “Russell Horton” as opposed to on screen 21B played by “Denny Delk” Did not plan to have 21B speak in that scene. When han speaks that he is not sure what “he” is saying, I am taking that to mean R2 as it is right after r2 beeps and chewie response (not sure if wookies understand droid though) I have clip of harrison saying “R2” and thought about maybe adding later so the viewer know better who he is referring to. Is that what you meant or who I planned to use for 21B in later scenes?

BW luke and the Rancor is another scene I look forward to colorizing. I have a good copy of, not as good as bluray, but good enough. It has been edited in by fans before and the scenes can fit well. It offers a look at luke using force jump which is pretty cool, the hanging part and the drop back and another shot…fairly short, but a nice added scene for ROJ

Post
#1522191
Topic
Original trilogy deleted scenes restored Project?
Time

ifjg, Slavicuss, Ronster

Glad you like the colorization. I remember telling Benduwan (I think it was) that I had no plans to do black and white in extended versions, but once I saw the latest tools for this and how far things have come, I am definitely including what I can. Next up for BW is a portion of the Luke and Yoda training. I am also looking forward to Luke and the Rancor extra scene where he uses force jump.

Post
#1521916
Topic
Original trilogy deleted scenes restored Project?
Time

Here is the version 3 of Tosche run in with Ronstar suggestion on less pink hue for wall on wide shot. I did leave the sky same color so it matches the next shot which is interior and the door way.

https://drive.google.com/file/d/1cMs8CV10oiwQoNAk3ay_gY4agpZDyrVN/view?usp=share_link

Benduwan, the interior of Tosche seen from outside was just extra as Ronstar pointed out, subtle effect added because I have the interior wall as a texture for 3D/2D compositing needs later on.


**Blue milk
@Ronstar, so I had to really look for this reflection thing, but saw what you mean and tweaked it some. It’s very subtle and not sure why it froze in that spot for a sec or two. …went ahead and composited it back in from original shot (not sure anyone would have noticed it… but none the less, might as well do it while I am in the file.

Below is updated. I did actually add your audio to my clip in my last version of it but will save your version as well. Initially, I had an issue just downloading the file. I was able to sync once I had it on the timelone. Not so concerned that the sound is a food processor or food “hydrator” as it is possible on tatooine that she is letting some stuff process or cook. Obviously the milk sound is there already. So yea it’s probably a cooking sound, but it’s a kitchen so I think its fine
Version 5…

https://drive.google.com/file/d/11fVh785mTVpmQyCMp-enhoELybo054-P/view?usp=share_link


and finally something I am a little excited to finish.
Comparison video below and will add it to start of tread.
https://drive.google.com/file/d/170cdiAfj-1C272yuti46eZ1ercyr9_1a/view?usp=share_link

This “Friends watch luke in tank” deleted scene, was tough since it had a lot of scratches and weird artifacts in it plus they forgot to load the camera with color film 😃.
This comes before the longer scene with leia when he is recouping which I have maybe 80% done as well and hope to get out soon. I am trying to go after all the ESB scenes first because if those are done I can add to the ESB Adywan cut along with some simple extension edits and get a nice V1 of ESB-X. Still have a lot of ANH and ROJ deleted to go, but much is in progress as you can see from the start of this tread that is indented to show status. Let me know what what you guys think.


@Ronstar…I get the red leaders engine added FX, but where did you plan to add “Vader Take off Hangar Matte Painting” what scene is that for?

Post
#1521431
Topic
Original trilogy deleted scenes restored Project?
Time

Here is the fixed Tosche run in:

https://drive.google.com/file/d/1cMs8CV10oiwQoNAk3ay_gY4agpZDyrVN/view?usp=share_link

Per a post referring back to here from _Sky…

-fixed blue stairs
-fixed over exposed bright boxes darkend
-Added darkend interior of the right wall for inside the door
-Fix white matte lines
-Fix color of rocks to be more brown, fixed sky and ground to match previous shot
-Have not fixed the lobster artifacts as I am not sure what that is unless it is the darker colored distored pixels. I —think I may need a CG face or something. Can you share a picture (still grab from my video as to what you are referring to for that?

Here is the door graphic used for the right wall )taken from original image and Book of Bobba. Only meant to be a texture to use later and and these improvements

https://drive.google.com/file/d/1siI8exWAnwkcmHp1UN2xTF-dxqS-3Si8/view?usp=share_link

**Blue milk
@Ronstar after looking again I see that is the full audio track for your blue milk, that you shared, I can placed it behind for a version 5… Here is the updated blue milk file…5th iteration.

https://drive.google.com/file/d/11fVh785mTVpmQyCMp-enhoELybo054-P/view?usp=share_link

23.97 is this one and should work…had a few more dust removed, but starts 27 frames late as in my version it gradient wides from another scene

Your blue milk machine audio clip did not work for me as well, but I will keep trying

Post
#1520929
Topic
Original trilogy deleted scenes restored Project?
Time

So I took a look at that chrome item mentioned and if you mean the reverse L shaped thing I think it is reflecting a reflection. because walking front of it blocks a reflection and it is not dark so when she walks by I think the expectation is that it should be dark when passing and then goes away, but in the original I have she passes and it stays dark. This assumes that is the chrome piece you mean. There is no image overlay on that area so nothing I did. I still are not sure if that is the object you mean. Maybe I can upload an image of what I am talking about. I checked out the steps and pouring milk sound and so see an old version of 29.97, but not what I thought I uploaded. My source project is 23.97 and and source clip looks ok…but maybe the mistake was mine … I did upload a new …Below is the new file it is 23.97. sorry if I am to blame…thanks for pointing this out as I want to keep these 23.97. The footsteps I think sound ok, but I do not want the audio on it anyway.

https://drive.google.com/file/d/1fhsYeC5bb-Jg0IikqY3B9vEI5vbadTGE/view?usp=sharing

Ronstar, I would like to use your audio and can just match it and reupload to save some time or for others, but your video is blocked for download by Vima (this one you did is the only video on your page that seems blocked for some reason). Disney must have found you 😃. Can you share as a PM or something? Anyway let me know if this works

Post
#1520590
Topic
Original trilogy deleted scenes restored Project?
Time

Ronster said:

Remember all the old computer games that had the Temple and the guy in the Basket well I tried to fix it so it looks like it should. And it put a smile on my face 😃

I looked at your blue milk clean up and I noticed the door frame wobble about and a reflection on a chrome object on the right has Aunt Beru’s reflection frozen on it after she has left the room. You also did not do the whole clip it’s cut short. I only noticed because I tried to join the original version and the clean up you did to make it the full length…

Like the man in bucket concept, I think that would be a nice add. Can’t remember without going in my timeline what adywan’s version on that spot looks like, but this might be a nice over edit if it was not changed.

My version is 27 frame short in beginning because of a transition circle wipe in my version from scene before. Tried to do to give, but lost the setting I used to match. end is 16 frames short and the same cause was going to jump to next scene when shadow is gone (it comes back but she is in other room which is prob the 16 frames you are referring. You could freeze the last frame and mask those shadows if that is what you are looking for?

I looked for the frozen reflecting in the bowl or whatever but did not see, can you give me a rough estimate on where in the clip it is and describe the bowl?

I did not remove frames, but sometimes they jump and sometime in these 23.97 clips they are jerky. I look and compare to orig, but did not remove frame as I recall.

Fix door it was a overlay to clean, but did not really do much and too much to align, so new version I will share has it fixed. Will upload after you show the reflection issue, I would like to fix that 😃

Post
#1519774
Topic
Original trilogy deleted scenes restored Project?
Time

Slavicuss said:

What software did you use for scratch removal? Any recommendations for a Mac user?
thx…
It’s all photoshop healing brush with content aware fill as defaults setting. Lately I have added a first step since the beta of the new restoration Neural filter AI in photoshop. You have to download the beta to use it. Been exporting every frame into photoshop beta with the AI neural filter and a scratch removal of 70 and noise 9. This first pass (I only do if it is a lot) will be time-consuming but will remove 80% sometimes it soften the image, not too bad for deleted scenes cause they are already bad. Also when I say 80%, it is removing hundreds of dust so its worth it even though I process each frame. I have an action set up so I can do maybe 60 frames at a time and come back and check. Then healing brush as a manual removal effort. Sometimes if scratches are over an image I have to use a previous frame and also some clone stamp usually this is only 1 or 2 frame so not that big a deal. Also I have isolated backgrounds before and cleaned them so I have a clean plate and mask the subject in After effect and recomposite. This is only for some things and when there is no camera movement. It all really depends on the footage. premier is my final editing tool but that is only because I am a PC user. No restoration in premier other than it has the best color match of the adobe tools (better than AE actually) so that happens for some footage - but premier has nothing to do with dust of course.

Post
#1519708
Topic
Original trilogy deleted scenes restored Project?
Time

Ronster said:
I redid the Techdome Edit to improve it and added the Blue Milk Scene.

Nice! if you want 1920 wide blue milk with no dust here is a link (no audio).

the google preview stinks so download to see full qual.

https://drive.google.com/file/d/1o2fmTaQL1RFOqgSPhoSJQkSXiTqc1oQR/view?usp=sharing

I spent 3 hours on this scene removing as many imperfections although you probably would not think that. The color grade is higher SAT to match adywan. Comparison below (yea the overlay ANH-X text is only on the comparison I do.)

https://drive.google.com/file/d/1onQ1ekaoUMFnVTxgiGQZyxStypkxhUdx/view

but obviously adjust to your taste if inserting. Mine is 23.97 as well. Enjoy

I like your background sounds in blue milk with the generators/kitchen equipment sound. My blue milk is going somewhere else (before breakfast) as there is radio drama additional meal scene and dialogue and using blue milk to set that scene up. but your edit works here perfectly and where it was meant to go I’m sure.

Your Tech dome looks great. I have more radio drama audio with 3PO and Mark Hamill which gives that scene a few extra seconds and confirms that what luke sees with treadwell was indeed the same ship the droids came from, but what you have here cleans up the “official” cut of this. I thought I saw an extra shot of oil bath at one time (was that your first shot)? I would have to go see if that was it? just a small extra angle if I remember. Only other suggestion is to remove the audio where 3PO sais he is not sure he has been in many battles as clearly time has passed since EP III memory wipe and now, although that is subjective and very small detail. I think there was a Youtube cut that someone tried that idea out.

anyway nice work.

I am trying to finish the colorizations of the ESB "Friends watch Luke’s bacta bath scene atm, but will go check out and do the tweaks on Tosche later mid-week.

Post
#1519544
Topic
Original trilogy deleted scenes restored Project?
Time

Thanks for the feedback. I will take a look and see if I can tweak:

  1. Luke skin when running in (remove artifact “green leftovers” from shadows) to clean. At some point I have concerns that some details (pulled out) is just not there and is where you CG replace comes in. Will give a shot, but if you plan to share your work, I think a “battle front” face replacement might be what luke needs at least for that shot 😃
  2. rocks less green more brown or pink (yea I noticed that), will tweak so more pink in highlights possibly to a color match to orig and blend 50/50
  3. Luke - work on white matte lines, consider less saturated blue sky. This shot (I belive referring to first landspeeder exit) is the same blue as the rest of the scene.
    There are two blue skies at Tosche bright blue when on the ledge and tochea few hours later with 1:1 bigs that has a washed out redish tint, but yes it does make it hard to look normal when we are so used to seeing it washed out in general. Will take a look at that. I am having the same issue with close-ups on when they all run out and look up as the sky is Tosche sky #2 pinkish and then cuts to the bright blue a second later. I may try to Matt the sky and just have separation so I can pick and choose better.
  4. Thanks for feedback on interior. This is only a first draft and I have plan to do a full 3D model of the station so I have a virtual set for later radio drama scenes that happen before bigs and luke walk outside and for ~10 sec of interior with friends for radio drama. I have 3 of the 4 wall textures and coincidentally that wall you suggest for the door is in progress and then one I need to finish yet. but I can certainly try that as I will have “official” Right interior wall to work with.
  5. Did not notice blue stairs on the run down and in, but will take a look. I am sure that is an easy fix. Will also darken the boxes on the left as they now have more detail but maybe I took it too far.

Thanks for the suggestions!

Post
#1519426
Topic
Star Wars Deleted Scenes Restored (a WIP)
Time

@sky_

Finished this scene for now,

Tosche Station #1 - Luke enters Tosche

if you want to full frame and res. take any elements from it, just PM me

You can access the comparison the main tread here
https://originaltrilogy.com/topic/Original-trilogy-deleted-scenes-restored-Project/id/94215

It’s not finished 100% yet as the second part is pending see the placeholder for it at that same page.
Tosche Station #2 - Luke exits Tosche to see battle w/friends - 75% complete[SAMPLE IMAGE BELOW}

Remember Google Drive has about 60% of the sharpness and image quality of these posted videos removed if you watch online, so if you really want to compare download it and see the full res (of the comparison clip that is)

So to keep with the face conversation. Adobe has released a new AI face enhancement in PS (you have to go frame by frame) which is quite good. I am using it extensively on the Tosche Station #2 and it is why it is held 75% and there is quite some processing to do, but I think this is a newer technology that gives deep fake (using a specific base model) or filters to improve the image a run their money.

LMK what you think of this scene so far. There also will be an extended version of these scenes from radio drama with live action so this is only released original footage and often I post with no or at least no new audio. I always do the video first (maybe with a stereo track and then music and enhanced sound will be the last thing. Enhancing that is an art in itself and just as time consuming sometimes. We have some users here on the site like Ronster doing some great audio and music work for scenes, so I don’t really want to reinvent the wheel too much as far as audio

Post
#1518004
Topic
Original trilogy deleted scenes restored Project?
Time

Ronster said:
https://vimeo.com/manage/videos/784954563

The music from Radio Drama could not be isolated so I went back to my originsl music score I had singled out for it. Pretty much there on this one… Should there be sound for the game in the background? Anyway hope you like the choice of music snd sound effects. This took quite a while to do.

That sure is some 1977 music there in the ole tosche station 😃. I am almost wondering if it needs some electronic sound to it to make it more less earth sound, but not too bad and not that I have anything better yet. I started looking around, but not much fits it. What you have is close as it has a nice 70’s vibe though which is good. So I like this Tosche sound mix you have here overall. I definitely think the inside of tosche needs music in the background after watching a few cuts from others. I like your music before and after the inside scene too. Just curious when you music from radio drama could not be isolated, do you mean music at tosche station scene? I do not hear any radio drama music for that? I do think there should be game sounds in the background other than the air hocky table sound (which sounds like what they are using but it should be electronic).

I wanted to post link to actual game as someone had it online and could play it in the browser, which was interesting, but can not find it anymore. It is somewhat of a cross between pong and asteroids. It was not pool or a foosball table as some had thought.

One suggestion is to not have the binocular make a sound in that long shot as it stood out too me that I was hearing that soo far away. Just changing to add it on the close up (or closer up POV etc) than I think it would work. maybe add your POV shot that you have from treadwell but not collian corvette or action going on). Really like you POV of that BTW. I think it would fit in this scene when biggs has it.

I have finished the inside of tosche station first cut, but still working on talking out all the dust and scratches for the scene where he runs in. I have about 40 frame of cleanup to go. That scene is really bad so its taking some time. will post and then consider the scene exiting tosche outside with binocus another scene to work on, but that part is 60% done so at least its all coming along.

Keep up the good work. The sound and music play a big part so its very important. thanks for posting