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Jaitea

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Join date
15-Dec-2007
Last activity
13-Mar-2025
Posts
1,516

Post History

Post
#527808
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

Looks amazing Angel,….really mean that, does look like a physical model,

The thing is a lot of the establishing shots of the DS in SW are all very similar.....some of the concept images that RMcQ did for SW have VERY dynamic angles....which do make what we got in film very safe.

The first render you did does give the DS a very mighty poise....as though looking down on you

Post
#526909
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

DF Shadow said:

Here's something that might be interesting to see. Actaully I just read this idea from a comment on tfn who was speaking about a comment someone made on aicn....lol, ideas travel.

"Jabba should have been one of those blue holograms, so Han could walk around it without any solid bit of tail in his path."

I can't recall reading about this before in here so I just figured I'd throw it out there. I guess it would entail reworking the scene a bit and somehow turning the solid Jabba into a hologram. And potentially making it so Han walks straight as opposed to stepping up.

Not sure if its even possible though.

yeah, I think it was suggested on this thread, sounds like a good idea, some of the lower quality footage around Dermot but inside the outline of Jabba could be used to show the transparency of the hologram, wonder if the whole Dermot shot will be an extra on the BD

Post
#525934
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

OzoneSherrif said:

Yeah keep it centered but add all the pipes and junk around it

I don't think you guys need to know this....but......

http://photoinf.com/Golden_Mean/John_Longenecker/Rule_of_Thirds.htm

Its the rule that most film-makers keep in mind

http://www.youtube.com/watch?v=HZRXMLoCFrQ

http://halcyonrealms.com/film/rule-of-thirds-se7en-and-the-beautiful-work-of-darius-khondji/

Consciously you prefer a tidy centered image, but subconsciously your brain prefers the better composition

J

Post
#525829
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

Thanks Ray,

Any feedback I'll take as constructive, the original shot I did a couple of pages back here, I simply replaced the ground and I wasn't completely satisfied with.....and foolishly didn't save the project to make any alterations.

This new one I can swap out the background (but not the ground)....so we can all decide what looks best, the shot in motion should be ready tomorrow & on here.....after that I can add craft in the sky or smoke from chimneys etc

J

Post
#525394
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

Angel said:

Non center objects and more used universe:

They tie in pretty well.

Compare to a more advanced deathstar

Every view screen will have its own angle following the actor's POV.

 

-Angel

Its amazing how more dynamic a shot looks from a different angle.....Angel....angleAngel......

Re-positioned shots like these would definitely be in the new edit...if I ever get round to it..... ;)

J