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Hal 9000

User Group
Members
Join date
14-Oct-2003
Last activity
30-Jun-2025
Posts
11,339

Post History

Post
#1450192
Topic
The Rise of Skywalker: Ascendant (Released)
Time

The quarantine second wind has died down, but there’s only so far we need to push the car to get there.

And I’m interested in anything that could work for a Kijimi insurrection, I just removed it because there’s nothing for me to do about it. But if something presents itself and it works, sure!

Cam, PM me if you’d like a link to my Drive. It’s got that LUT and a ton of clips I’ve used for my projects.

Post
#1450092
Topic
The Rise of Skywalker: Ascendant (Released)
Time

^ MR appeared not to take it well when I hushed him about raising a sensitive subject about a now-banned member and expressed something to the effect of walking away, either temporarily or permanently.

Sort of an unintended parting gift from that other member, in effect. It sucks, and I hope he returns, but I don’t want to stall things indefinitely and would like to see V2 get finished sooner rather than later.

Post
#1450060
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I went ahead and updated the OP with more current info. Here’s my thoughts and questions about what remains that is needed for V2, with an eye on what is truly required to complete it. I’d like to have it out in time for the film’s second anniversary, though ultimately it will just be finished when it’s finished.

  • Mustafar minute, mentioned in the post above this one.

  • The Youngling voiceover. CaptainFaraday was working on incorporating it into the mix, which in this case is trickier than it sounds. Absolute worst case, it is included but almost too subtle to notice, since it’s too cool to pass up.

  • Jonh only comes around once in a blue moon, and there are two things needed from him: the updated and improved ghost quartet footage and fixing some of the glitches as he gave Luke a haircut on Ach-To.

  • Cracked saber FX. I super hope I’m wrong, but it looks like MoviesRemastered may have left for good. If so, this will increase work for Luka Frik. The first part of the movie still needs this effect: the training scene, underground on Pasaana, Rey vs. TIE, and meeting Zorri. This is very time-consuming work, so it may be some time before it’s completed. If Luka could chime in, I’d appreciate his perspective here.

  • Removing Rey’s milky eyes during a brief shot during her vision sequence. I think Neverar said he would likely tackle this at some point. Not essential, though, so it could safely be omitted.

That’s it! There are a couple other things, such as the sabers fizzling out, that I would need from others and that I would include if I ever do but I’m okay with excluding if not.

Post
#1450059
Topic
The Rise of Skywalker: Ascendant (Released)
Time

How are we on the Mustafar intro? Last I recall Neverar was addressing the potential suitability of the Biomes short, though there was some question about the speed of the pan and whether it would work in practice as well as we would hope.

Barring future input, here’s where it remains at present, which I’ve never been anything other than happy with: https://vimeo.com/manage/videos/529875645

Post
#1449966
Topic
The ‘Custom Special Edition’ That Almost Wasn’t, But Then Was (Released)
Time

Just to think out loud, here’s how I would like to revise ANH ideally, feasibility be damned. I watched ANH recently along with a friend who wanted to watch the OT and hadn’t really taken it in before.

  • I’d remaster the audio for the opening crawl, since the same recording is out there in higher quality than what we hear.

  • Slow the opening logo down as it recedes, though the method I used for the 2011 source won’t work

  • I’d love to get finished versions eventually of what DatSWguy is working on, being Alderaan explosion with no shockwave and the Mos Eisley entrance

  • Replace the shot of the fighters moving from Yavin IV toward the Death Star because the CG doesn’t hold up and the astromechs’ panels stick out as incorrect at a glance (unlikely; it’d have to be a really good fan made CG shot but need not be identical; it could essentially recreate the OOT blocking using new CG elements)

  • Fixing the jump as R2 is lifted up into Luke’s X-wing while talking with Biggs (this will be available eventually from Adywan, though his fixes to R2’s red-blue light would need to be undone for consistency)

  • R2’s red-blue light being made to match its post-ANH appearance (Adywan is doing this beautifully, though I couldn’t use shots across the movie because many will have other changes that wouldn’t fit in, and it’ll be based on a different primary source; this one is pie in the sky)

Other then that, I’d say the ANH Custom SE makes for good viewing and nothing took me out of it.