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Hal 9000

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Join date
14-Oct-2003
Last activity
28-Jun-2025
Posts
11,337

Post History

Post
#1455550
Topic
The Rise of Skywalker: Ascendant (Released)
Time

NeverarGreat said:

Hal 9000 said:

As I said in our PM, it’s very much okay.

If anyone is in a position to add TIEs to that shot to match the audio, feel free. Any speck removal can be done to the resultant footage, so no need to wait.

The link again is: https://drive.google.com/file/d/1MRUglJE0jJH57_tJFMYWTDS95KStwtSJ/view?usp=sharing

Granted the addition of TIEs would be great, but would it be possible to just move the sound to the very end of the biomes shot to act as a bridge between that and the TIE forest flyover?

Certainly could, but wouldn’t really sell the whole thing real well.

Post
#1455537
Topic
The Rise of Skywalker: Ascendant (Released)
Time

In case anyone reading this thread would care, I am in the process of rendering out ProRes master video files from FCP7 for my fan edit projects. Combined with the lossless audio outputs this will make things future-proof and available to anyone.

My edits of Ep1, 2, 3, Rogue One, and TFA are available now via the Google Drive, with the others to follow. (For the OT I might just export clips because one could just drag those clips in to replace equivalent portions of the OTD source.)

Post
#1455386
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Here is at least a proposed implementation of that shot, sans TIEs. Unless feedback demands changes, I would like to see TIEs added to this to complement the existing audio. (It need not match the direction of the movement in the audio, as it can be swapped.)

https://drive.google.com/file/d/19QPDtcSN3RVwYsKXI0gD4er1XQ2MTltG/view?usp=sharing

While there still is a bit of hyper-speed soot and ash in other spots, I cut away from the shot before a flurry of it came by that registers to the human eye at that speed as film specks. This also let me avoid the issue of cutting to the Castle late enough where the lavafall looks weird. If we don’t see enough of it at first, it’s just this weird orange line. This positioning feels like the audience can be oriented to this unavoidable orange line somewhat, and catch a glimpse of the lava river behind the castle but cut away before a soot-storm.
I know Nev worked hard on this one, and so I hate to cut any of it at all, beginning or end.

From a PM conversation with Nev, as advice for adding the TIEs:

NeverarGreat said:

I was thinking that they would fly toward the forest to the left of the castle, then turn right as they pass behind the castle. Though it would probably work either way, passing in front of it would be fine as well.

I’m sure that I’ll have opinions after it’s done, but honestly I can’t really imagine what will work best until then 😉

Post
#1455383
Topic
The Rise of Skywalker: Ascendant (Released)
Time

CamSMurph said:

I see MR’s crackling saber effect has been removed from the list. Does that mean it won’t be used after all? 😢

I only removed his potential change of having the light sabers fizzle out and look like they are destroyed at the end, as well as at the end of the second death star door. The crackly light saber will surely happen eventually, by whatever means, even if it means a wait. If something changes and the footage about the Sabres fizzling out is available, I’d certainly not mind including it, but it’s all right if I can’t.

Post
#1455336
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I would think I’d just pick a portion of the shot that seems best to fit the length of the first two shots currently in my timeline.

Once I can block it out with audio, I will pitch it to volunteers. Poppasketti might be able to do it if he can have plenty of time to get to it. It’ll be some time for other puzzle pieces so it’d be worth waiting for, especially if audio can be finalized. (Or not even; I can splice that into foreign language tracks because there’s no language there.)

Post
#1455188
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Finally got to implement the “I am a Jedi” scene, using stuff from sade1212 and sherlockpotter.

For the audio, I ended up using Sade’s, as it balanced better with the 5.1. If CaptainFaraday can send me what he’s got I can compare it and see what can be done with it. But if not, what’s in there at the moment is pretty good to my ear and sensibilities.

Also, once Nev finishes his work on Mustafar’s establishing shot with the castle, I’ll be in a position to ‘sync lock’ the edit and output master audio. This will let myself and others get to work with subtitles (which I have been keeping up to date as I go, but need verifying), German and Italian language audio tracks, chapter stops, etc.

Post
#1455159
Topic
<em>REY NOBODY</em> - A Collaborative Thread
Time

Master Lawdog said:

Hal 9000 said:

Interesting ideas, but it seems it’d be a little too much to pull off with merely audio changes. However, I think a ‘minimal changes needed to make Rey remain a non-Palpatine’ would probably be the way to go for the alternate cut of Ascendant.

What do you think of the sample clip someone did of the hanger scene where Kylo Ren tells her she will kill Palpatine and take the throne. Essentially, Palpatine wants her dead because he sees her as a dangerous threat to overrule him.

I don’t have a robust opinion but do have a sketchy memory. I’m pretty agnostic about Rey Nobody, just checking in for now but I’ll implement whatever is deemed best by the time it’s ready.

Post
#1455061
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I had forgotten all about that statue idea. If someone can get it to me, I’ll be happy to include it, but I won’t keep track of it otherwise.

And I did not hear back from Nev About tidying up Luke’s haircut specifically, no I hope he can at least regraded at footage and we can go with it whether the glitches have been fixed or not.

I’m also planning hopefully later today to try to reach out to jonh via Vimeo or whatever else I can find as a last ditch effort to secure the updated ghost footage from him in time for version two.

Post
#1455024
Topic
The Rise of Skywalker: Ascendant (Released)
Time

CaptainFaraday, please also send those files to me, as I have the rest and can just sit down to mix together what seems best.

And RL, I’ll send you the raw material needed for the remaining saber shots. Hopefully MR can export his project files and be able to write up serviceable instructions.

I’m very close to at least sync-locking things for V2, so that I and others can begin working on things that depend on that while purely visual things remain outstanding.