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Bingowings

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Join date
18-Jul-2008
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21-Jul-2025
Posts
22,820

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Post
#359946
Topic
The Prequel Radical Redux Ideas Thread
Time

I think that part of the success (so far) of the Star Trek movie is down to media manipulation.

TPM was massively slated by the press and this coupled with a rather rose tinted view of ROTJ made that film seem a lot worse than it actually was.

The Matrix was that year's media favorite and the cinema going public (sheep) bought into that line too (it's a better film than TPM but not that much better and the sequels were not that different and they were slated by the press and booed by the audience).

The Trek film is being almost universally applauded by the press, prompting people who hadn't visited the Star Trek universe to assume it was a massive difference.

Everything in the new film has been done before in other Star Trek productions, there isn't one unique concept in the film at all.

It's being marketed as "Not your dad's Star Trek", well it is, warts and all and it really should have been something so much better and daring.

 

 

Post
#359932
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

I was using the models for reference not any encylopedia the sets have a window shape that is matched by one of the varient models, that sets the scale...unless the Star Destroyers in Jedi are a very different size, as does the relative size of the Tantive.

The shot through the windows seems right to me but either that's out or the other shot is out.

Post
#359910
Topic
The Prequel Radical Redux Ideas Thread
Time

I found the new Trek movie to be exactly in the spirit and feel of almost all the Star Trek movies, it's essentially a remake of Nemesis (which was in itself a rehash of Wrath Of Khan).

It was no better and no worse (the media seems to be behind it so the cinema viewing public is too).

It carried over all that was going wrong before with Star Trek as well as a large amount of what was always enjoyable about it.

The special effects look better but that's to be expected after such a long gap, the story doesn't make much sense but it often doesn't with Star Trek movies or Star Trek in general.

There were some nice performances but there were some terrible ones too.

It's over-rated but not that bad.

It shares with the prequel films a feeling that the action sequences were based around the levels of a computer game.

Kirk and the Romulans jumping from one polished surface to another is no more emotionally engaging than Obi-Wan doing it in TPM.

It also had that unnatural, "Hello, I'm well loved character A, you must be well loved character B, nice to meet you for the very first time" feel to a lot of the conversations.

The new style Chekhov is the Jar-Jar of that film too (Silly voice mannerisms Chek! Annoying to the point of distraction Hov!) and Sulu is suddenly without any noticable charm or charisma.

And don't get me started on the pointless Scotty introduction to get Kirk back on the ship subplot.

It's not the bold new reworking everyone thinks it is, it's just an average Star Trek film full of the usual flaws just as TPM was an average Star Wars film with much of the same problems that Jedi had (only without the great OT cast to pull it along).

 

Post
#359885
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

One of the shots is wrong going by the bridge size in the type three pod (but as I said this Destroyer has a type two pod therefore the scale maybe different, it might even be more out of scale as it's impossible to see where those windows might be in a that pod).

We know the Tantive is much bigger than the Falcon and fits into the main hanger at the bottom.

My instincts tell me that the shot of the Falcon parked on the side is the most off of the set and the Falcon should be smaller (which might make it necessary to bring the Avenger closer so we can clearly see the Falcon).

But it's Ady's call.

Post
#359768
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
rcb said:

i think the gun towers should be on the mountain. maybe we should put some by the sheild bunker :)

The gun is to guard the dish so it makes sense it should be on the same range as the Dish (which like an observatory would need to be high up) putting on the same mountain could create problems.

Besides the dish itself is huge and certainly would have defenses of it's own.

Post
#359734
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time

The colours are all screwed up by skydrive again I had to yank up the saturation and yank down the brightness to get it to look remotely like the image I was working on.

The big gun/guns would explain why none of the fighters in the space battle didn't drop down and try and take on the base from the air (seeing as they were getting their arses pretty much handed to them a few fighters wouldn't have made that much of a difference to the space battle if the ground base was as unarmed as it seemed to be in the theatrical cut).

It seemed odd to me that there was no air support during the ground battle.

The Tie Bombers didn't appear in the space battle at all and they seemed to me to be the ideal craft to bring into play above the treeline.

Think Apocalypse Now's helicopter runs but against Ewoks and Rebels (mockup quality as always is limited to source material and only there to illustrate a concept not to be a representation of a final scene).

Apocalypse A Long Time Ago

Tie Bombing

Is there a piece of John Williams music that sounds like Ride of the Valkyries?

 

Tie Fighter Attack from ANH has a Wagnereque feel to it BTW.

It would possibly mean taking the blast of it out of the Death Star run (it really needs to go from the Sarlacc Pit fight, why the hell wasit there in the first place?).

I just thought of a ending to the Tie Bomber sequence too, when R2 lugs into the bunker he tells the big base gun to target the bombers and then gets's shot (so it's a down moment, followed by an up moment, followed by a down moment)

For those lucky enough to have the technology to do it a video mockup of this idea would be very welcome.

 

Post
#359724
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time

The problem with a pan down is that there isn't enough footage of the action from high up to merge with any images of this sort.

A pan up may be possible because a lot of the bunker footage is shot from the ground pointing slightly upwards which might be merged with a new model shot.

The image I made certainly couldn't be used because it's from very high up (to get the bombers in) and a scale very unsuitable for a shot of that kind.

Post
#359604
Topic
The Prequel Radical Redux Ideas Thread
Time
vaderios said:
Octorox said:

Well I mean it WAS supposed to be a sunset shot....there's no hint of that in Vaderios's version.

I quote this again because i reconsider that.

No Its not Sunset from that point of view! The sun is behind the building so from that POV we see the city and its darker.

I did in purpose to lower the horizon so the city is visible.

The sith should hide and not be in towers ;)


-Angel

This shot doesn't need the force field glow because the hanger isn't open to space, the colours are great though but I like the original teeth of the hanger door.

 

Post
#359601
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time

I'm all for a few subtle references to the prequels, I mentioned the neckless earlier but I'm not too keen on flashbacks unless it's in a Godfather 2 type saga re-edit where they can be a meatier.

I would love to add a few whispers to the cave sequence in ESB (I mentioned giving the lizards and snakes a few subliminal connections to fallen Sith Lords, red and black markings, sith eyes etc, it is a dreamscape so you can get away with a bit of trickery there).

The odd Clone War era ship in the fleet of ROTJ would be welcome too, all those weapons would have to go somewhere (either to a wreckers yard or sold on on the black market) and that works both ways I'd love to see OT ships in pristine condition in PT too.

Outside of Ady's ANH:R I'd like to see the family graveyard put into the Lars homestead and the readout lights from AOTC's Garage being put into the ANH garage.

Nothing as stand out obvious as sticking Hayden's head onto Seb Shaw's neck but little touches that people who look for them can notice (like having the battledroid in the Sandcrawler in ANH:R).

 

On a seperate subject I've searched high and low and not managed to find a good isolated shot of the Endor deflector dish at night (without a ship or building in front of it) if anyone has or finds one I would be very grateful if you could send it to me in PM.

The last mockup I did is mostly Angel's work (I just added a bit to it to prove the concept of adding a waterfall to his pan) I'm sure he could do a much better job and hope he will give it a go when he is less busy.

It might be nice if as well as having the platform the Imperials had a hanger for launching bombers and the like on the other side :

Endor Bombers

 I have a very big version of the background image (without the bombers) if anyone else want to play about with it drop me a PM.

Post
#359489
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time

Angel has the raw ingredients hopefully he can cook it up better (in defence of the lighting, we have two large reflective objects in the sky and an imperial base lit up by floods).

This could even be the same platform as in the other mockup as we could be on the bank with the dish on and Han and Co could in the morning be looking down the bank on the otherside with a waterfall below them.

Post
#359435
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
vaderios said:

The idea was that the panel has 3 screens to one :P

 

-Angel

I get that now, it might help if you gave each screen layer a different colour signature so the crew looking at it could tell which was which at a glance (Bluey video, Red tactical readout, Green text overlay, that sort of thing) which might make for some nice colour bleed effects (like looking through different colour gels (I used to do this with sweet wrappers when I was a kid...and still had teeth).

 

Without the multiple screens:

-Angel

That does look better (to these eyes) at the moment.

Post
#359432
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
vaderios said:

 

-Angel

It's hard to believe that they got away with the original version and I'd certainly like to see something more like your mockup here, it would fit in with the overhaul ady is giving the film.

Though the gap in in the city line still feels a bit too convieniant (more like a painting in composition than a real city).

Love the colours in the clouds.

 

Post
#359425
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
vaderios said:

That scene sucks. Basicaly ROTJ has the same bad lighting with ANH ( strong sharp shadows)

I tried to eliminate some of them and reduce the blacks.

 

I enhance the screen so the middle one shows the rebels approach the death star and the front one to show several shit of the shield generator.

Also new panels.

-Angel

I love the surround and I love the screen itself but I'm not sure if the idea of a holoprojection flat screen (which I assume this is) works, it seems a bit like over egging a really nice cake.

I'd love to see a version of this with everything but the sheet of light that the image seems to be projected on, there is a screen there so the image might as well be coming out of it rather than being projected over it.