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tellan

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Join date
19-Oct-2004
Last activity
27-Sep-2011
Posts
442

Post History

Post
#180937
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
no, I get you, I have played with that. couldn make my mind up.

my reasoniing was because the fighters in the second shot are coming 'towards you' the wipe should too. I'll play with it and see.

motionpefrect was fine for the second shot, but the big pass it really screwed the pooch, even when I fed it a 150fps file, if I used motionperfect on it s own, there was loads of digital smearing etc. I had to use script to revert the framerate back afterwards.

*update*

played with it and yes the iris in works much better so I've reversed that. it follows the direction of the first group and is easier on the eye.

further update, last night, redid all the space shots so stars are more visible than before. tweaked the existing technique so stars are now 'stars'
Post
#180392
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
I think my wife will divorce me after this.

9 days this has taken me but finally I think I have it as non jerky as its ever going to get.

programs used

Vegas 5.0
virtual dub 1.5.10.1
motionperfect
slowmotion
avisynth 2.6

the second half of this shot, ie the first half of the SE CGI shot was run through SLOWMOTION at 1.5x slow.

the first half was a frigging nightmare but I think I have finall cracked it.

step 1. avisynth script to convert framerate to 150fps
step 2. run it motionperfect so that it plays back at 135% the run time of the original shot, ie one third longer but keeping 150fps
step 3. avisynth script to convert framerate down to 50fps
step 4. run this avisynth script through virtual dub to decimate every other frame so we end up with a 25fps file to be inserted back into vegas.

the variations I have tried have been unbeleivable. I've done 100fps, 75fps, 33fps etc ad nauseum but I think I have now got it to a level that I am happy with it.

final flyby version (I hope)

enjoy, critique please. I think this works with wipes. but what do people think. BTW, regardless of what people say, I will be doing the fade between the control room and the first part of the flyby.
Post
#178582
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
ah the cunning use of wipes.

to me, the flyby is a scene begging for a wipe, we have crossing left to right. it's a star wars moment and at the same time, wipes, conveniently let me hide a bit of the jerkiness at the beginning and end of the flyby shots.

what do people think of this version?

can you spot where things have been slowed down?

as you can see, it messes with it a bit, but I have always always maintained, quality is my top priority and if I have to diddle a shot to make it work, it will ALWAYS be in the spriit of the original trilogy release version.

considering what little I have to work with, I think virtualdub and vegas together have done bloody well actually.

barring a slight timing tweak I think this is what I'm going with

new flyby in xvid form for evaluation, yes I know the stars are non existent, its xvid sample, sheesh
Post
#178547
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
mutiple answers ehre.

1 crispness ofcolour. I do use avisynth but mainly to remove jaggies, add subtitles and crop. colour correction is done in vdub.

i) this was all done in virtualdub outputted as an avi then run through sony vegas 5, all colour correction done in vdub first
ii) filter to use white balance. this allows you to set a base colour values well. it cures a lot of the DVD colour correction issues almost right off.
iii) colormill, I got this through Neurons forum. this is again a vdub filter done by some russian if I remember correctly. super filter for lifting colour out of muddy backgrounds.

2 jerkiness. this is down to what there is to play with footage wise. the jerkiest bit is the beginning of the shot and the bit before the wipe, basically down to speed of the moving ships in the panning move combined with reduced frame rate, just no way of getting round it. the wipe is there to help hide this. also, if you reverse the panning move into a 2 shot with a cut, its a bit odd, but a wipe or crossfade helps reduce this.

3. I refuse to use the original shot because then the quality in comparison to the surrounding footage is awful.
Post
#178164
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
right, I think I licked this. find links to two files. both are xvid. don't worry about the starfield, its there in the full res version.

flypast on its own

what do people think, does it jerk, is it a problem, does it pass muster. is the motion smooth enough for you to accept it?

@mebejedi, also another issue if I had seven soundtracks, not only is space an issue, but I also have to then consider hitting the upper throughout limit of DVD standard for players to cope. omitting the 7th soundtrack keeps me within the max bitrate limit. of course, its the PCM sound that puts me close to threshold, but by omitting the 7th soundtrack, it also means I can keep the video M2v file size roughly the same as the original DVD release which is about 5.7GB for video, the rest for sound and menus.

one thing I need to know, you might be able to help is how to master the menu to make multiple soundtracks as a selectable menu option?

I'm using maestro by the way.
Post
#178145
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
its the cgi panning shot of the rebel fighters going past yavin.

george and co were sneaky and made the new cg shot match the length of the original, however, as I am ditching the flash panning move cos it ain't in keeping with the style of the rest of the film at that point and chaning it back to a two shot it is now about 60-70 frames short so I am having to slow down whats left from 25fps to about 18fps to make it work and I am getting judders and god knows what else to fix it.

nearly there but I still ain't happy with it. still slight juddering going on.

as it is I might still do the pannign shot but, I object! strongly!

but then, as I am keeping the space battle CG which includes some panning shots, I think I might end up putting it back to the original CG 97 shot. sticks in my craw though. also means I have to remaster all my sound because obviously the soundclips are then the wrong way round.
Post
#172664
Topic
Star Wars DVD Covers
Time
seconded.

they are not bootleg. you better go do a bit of reading about creative copyright etc.

even though the images we are using are all copyrighted by the source, our turning them into a piece of creative media means we can exert copyright over what 'we' have created as long as we do not charge money for them otherwise we ourselves would then be in breach of copyright.

we in no way relinquish our own rights regarding what we have created at any time. hence, courtesy to ask for permissions from those whose work you will be using.

Post
#172386
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
well six or seven,

it depends on the mpeg encoding quality. if I go 6500 mbps I have six soundtracks so lose the 1993 LD commentary track which to be honest is very meagre anyway, or go 6100 mbps and have the seventh audio track.

btw, russ, did you see the alley file I sent you? what did you think? that was the last compositing fix I had left to do.
Post
#172281
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
thanks for the offer segaflip. I'll need the help.

I have two issues remaining.

one I can sort. as in it's a compositing problem I just to finish.

the second though.

I am using DVD maestro and have a film with 7 (yes count 'em) 7 audio tracks.

I have a menu page and buttons created to choose which audio track you want, but how do I make the buttons play the movie with the respective soundtrack selected?
Post
#171509
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
thank christ finally yes.

I figure its taken about 14 months to do this thing. I am now so sick of it I just want to finish it and stare at something new (ESB) on my monitor screen.

menus are done
audios done
corrections to be made on video then output of file.

18 hours to make master file
8 hours to encode to mpeg
2 hours to compile as dvd
x time to burn it and make sure I can do this thing dual layer.
Post
#157263
Topic
***The "Darth Editous" Episode IV DVD Info and Feedback Thread*** - a partially "de-specialed" DVD
Time
DE, I agree that McDiarimids voice performance in ESB was flat. but it is not all a total loss. if you combine emperor dialogue from ROTJ and ROTS its probably salvageable and certainly something I'll be attempting on my version.
in addition, I think Ian McD's scene in ESB stands out because we see too much of his face.

in ROTJ he's in a lot more shadow, particularly under the chin.

so a bit of masking, some interferenec and chroma keying etc to blend it in, I think it would be possible to darken him up and retain the scene visually and make it fit better with ROTJ.
Post
#156012
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
A few screenie updates of WIP

http://www.auky37.dsl.pipex.com/stars1.jpg
http://www.auky37.dsl.pipex.com/stars2.jpg
http://www.auky37.dsl.pipex.com/stars3.jpg

found a new technique to get starfields back pretty damn effectively. this was done in vegas but there is no reason why this wouldn't work in avisynth script using overlays to blend three or four versions of the same shot off the same footage.

for those interested, this is using chroma keying and intensity levels to bring up the stars that are there in one layer, then putting a normal version of the shot over the top and removing the blacks to let the background through.

tedious but good.

these shots are off the 2004 DVD and include NO diddles to retrieve the starfields. all those stars are there, it just shows how screwed up the colour correction on the official release is.

for the tantive shot all that background is in the DVD release. the tantive is from the DVD release, the laser bolt is from the Gkar SE release. (I didn't feel like rotoscoping more lasers after my lightsaber-athon) and the engine glow is a simple transparency overlay layer.
Post
#156004
Topic
Episode 3: Fan Editing Ideas Discussion
Time
well anyone thinking of putting in the shaak-ti death scene must be mad, that's bloomin awful.

the death is poorly acted, (she's rubbish, whoevers under that makeup) and then the whole, lets go through the fuel tubes thing. pulease.

that reminds me of that scene at the end of galaxy quest when they're going through the access tunnels on the ship and for no reason there are these giant crushing mechanical arms.

terrible scene
Post
#154544
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
I wouldn't say editdroid is over rated. it is good. non anamorphic unfortunately but I've already been able to cure that as Russs15 can testify to in some tests I did earlier in the year.

I still want a good quality O-OT and citizens fits the bill quite nicely. I am in awe of his 5x capture overlay to eliminate noise, fantastic stuff. X0 project is obviously what everyone is looking to for the future but I think we have to look at a DE-SE'd DVD as a strong contender purely because of image quality, once you get past the horrible colour correction issues, and aside from me, Darth Editous and Mverta, nothing else trips off the tongue in this category.
Post
#154009
Topic
.: The Lancer DVD Project :. (* unfinished project *)
Time
small update. closing stages part god knows what. In a previous reply I mentioned the fact that I had an idea re the sound. While I had managed to create a 5.1 track from my PCM stereo track using Adobe Audition amongst other things, it sounded a little flat. This is something that is endemic to channel seperating a stereo track that wasn't designed for 5.1

So the next idea was to de-SE the sound to the 1997 mix by Neil S Bulk, but upon closer examination, while there was more life to this mix, there were some areas where mine was better so I set about mixing the two together in a multitrack vegas session. This work ultimately ended up incorporating a lot of pieces from the 2004 DVD Ac3 5.1 file, including a lot of the dialogue centre channel.

So, what this release will now have is a full bitrate 5.1 Dolby Digital Soundtrack in addition to the other soundtracks on offer on this disc.

My Edit is as follows.

Star Wars : The Special Edition

Now before people start whinging and moaning and wringing their hands, it is NOT the 1997 special edition. Similar to Darth Editous' print, this is a DE-SE'd DVD retaining the CG space battle scenes and other shots I was unable to fix. Darth Editous allowed me to use a lot of his fixes and I have also incorporated a lot of fixes of my own. See the list earlier in this thread.

This will be a dual layer release with animated menus and the following soundtracks

1. AC3 1.0 Mono Track (1977 35mm Academy Mono track by Moth3r with ad breaks fixed)
2. AC3 2.0 Stereo Track (1977 35mm Two track Dolby Stereo Track by Neil S Bulk)
3. PCM 2.0 Stereo Track (1993 Definitive Collection Two Track Dolby Stereo, recorded off my laserdiscs)
4. AC3 5.1 Surround Track (see note)
5. AC3 2.0 Stereo Track (Isolated Score Track created from the Isomix release)
6. AC3 2.0 Stereo Track (Commentary Track from 2004 DVD Release)

* Track 4 is created from 3 separate sources.
a. 1993 Definitive Collection audio separated out into a 5.1 track using Adobe Audition (my own work)
b. 1997 Special Eedition 5.1 AC3 file created by Neil S Bulk, provided by Rikter and Russs15
c. 2004 official DVD 5.1 AC3 file.

Things to consider

The 1977 6 track mix (re-mix re-constructed courtesy of the EditDroid team), the 1985 mix (courtesy of the 1992 Pan and Scan Laser Disc), the Definitive Collection commentary track and the Editdroid isolated score were all considered for this project but quality of the video source was of more importance than even more audio options and what you actually have is one of the biggest single collection of film soundtracks on one disc.

As this is the Star Wars Special Edition all of the first three soundtracks are untouched apart from the addition of sound elements to make the audio match the onscreen action. This means a few dewback howls and a few shots during the final space battle.

Track 1 as per broadcast includes the 3po line tractor beam line, blast door line and Wedge line missing from subsequent mixes.
Track 2 is untouched
Track 3 Includes the 3po line tractor beam line, blast door line but not the wedge line
Track 4 includes the 3po line, blast door line and wedge line missing from all stereo releases until 1997.

I am now at the stage of creating the master video file and once that is done, then I will be having a stab at authoring the disc.