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ricarleite

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Join date
9-Apr-2004
Last activity
21-Aug-2020
Posts
6,592

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Post
#82212
Topic
Riddles
Time
OK, this is from the so called "Monty Hall Paradox" - please those who do know the answer don't post it, let's see if people can do the math by themselvez here.

Imagine a TV show where you have 3 doors, and you could get a prize hidden inside one of those doors, or you could get nothing at all, if you choose the door that dosen't have the prize. Now, you select a door and is not allowed to open. The host for the TV show then opens another door, and reveals that there's nothing behind that door. He them asks if you want to change your mind and pick the other door, the one you didn't pick and the one host didn't open. Now, do you change doors? And why?
Post
#82210
Topic
The Top Ten
Time
OK why not, top ten foods:

1- Pizza
2- red meat BBQ (either argentinean on brazillian kind)
3- Lasagna
4- Cheese Omellet with ham (I don't know how its spelled in english, omellete??)
5- Japanese food
6- Burgers
7- Chinese Food
8- Peanut butter filled chocolate
9- Macarroni with Cheese
10- Tuna Sandwich

Post
#82145
Topic
Jokes thread : Reloaded
Time
This is a famous one:

The scientific inquiry into Santa Claus

No known species of reindeer can fly. BUT there are 300, 000 species of living organisms yet to be classified, and while most of these are insects and gens, this does not COMPLETELY rule out flying reindeer which only Santa has ever seen.

There are 2 billion children (persons under 18) in the world. BUT since Santa doesn't (appear) to handle the Muslim, Hindu, Jewish and Buddhist children, that reduces the workload to 15% of the total - 378 million according to Population Reference Bureau. At an average (census) rate of 3.5 children per household, that's 91.8 million homes. One presumes there's at least one good child in each.

Santa has 31 hours of Christmas to work with, thanks to the different time zones and the rotation of the earth, assuming he travels East to West (which seems logical). This works out to 822.6 visits per second. This is to say that for each Christian household with good children, Santa has 1/1000th of a second to park, hop out of his sleigh, jump down the chimney, fill the stockings, distribute the remaining presents under the tree, eat whatever snacks have been left, get back up the chimney, get back into the sleigh and move on to the next house. Assuming that each of these 91.8 million stops are evenly distributed around the earth (which, of course, we know to be false but for the purposes of our calculations we will accept), we are now talking about .78 miles per household, a total trip of 75-1/2 million miles, not counting stops to do what most of us must do at least once ever 31 hours, plus feeding and etc.
This means that Santa's sleigh is moving at 650 miles per second, 3,000 times the speed of sound. For purposes of comparison, the fastest manmade vehicle on earth, the Ulysses space probe, moves at a poky 27.4 miles per second- a conventional reindeer can run, tops, 15 miles per hour.

The payload on the sleigh adds another interesting element. Assuming that each child gets nothing more than a medium-sized lego set (2 pounds), the sleigh is carrying 321,300 tons, not counting Santa, who is invariably described as overweight. On land, conventional reindeer can pull no more than 300 pounds. Even granting that "flying reindeer" (see point 1) could pull TEN TIMES the normal amount, we cannot do the job with eight, or even nine. We need 214, 200 reindeer. This increases the payload - not counting the weight of the sleigh - to 353, 430 tons. Again, for comparison - this is four times the weight of the Queen Elizabeth.

353, 000 tons travelling at 650 miles per second creates enormous air resistance - this will heat the reindeer up in the same fashion as spacecraft's reentering the earth's atmosphere. The lead pair of reindeer will absorb 14.3 QUINTILLION joules of energy. Per second. Each. In short, they will burst into flame almost instantaneously, exposing the reindeer behind them, and create deafening booms in their wake. The entire reindeer team will be vaporized within 4.26 thousandths of a second. Santa, meanwhile, will be subjected to centrifugal forces 17,500.06 times greater than gravity. A 250 pound Santa (which seems ludicrously slim) would be pinned to the back of his sleigh by 4,315,015 pounds of force.

In conclusion: If Santa ever DID deliver presents on Christmas Eve, he's dead now.
Post
#82064
Topic
The Things We Hate And Love Thread .
Time
Originally posted by: agr1170
Customers that come into my automotive shop for an oil change and tire rotation and we see they need a brake job and they say "Oh I will do that myself", If you can do a brake job then why the hell dont you do your own oil changes.


LOL!

Next time they refuse to fix the breaks, take them to a small room and show them those movies with car accidents they show to people who lose the driver's license. I'd recomend "Bloody Lanes", "My other car is a coffin", "Herbie's Final Mistake", "If you can read this sign you're too dead", and of course, every movie by the Keystone Cops.
Post
#82071
Topic
Classic Games
Time
Quote

Originally posted by: GundarkHunter
I'm trying to remember who the original arcade maker of BurgerTime was; I'm tempted to say it was Namco, but I'm not sure. Hopefully it'll wind up on one of those 'best-of' packages.


It was DATA EAST's.

From the Blue Sky Ranger's website:
Quote


DEVELOPMENT HISTORY
Returning from vacation in August 1982 thinking he was going to start the Loco-Motion conversion, Ray Kaestner discovered he was going to do the BurgerTime conversion, instead. Scheduled to get married in December, Ray was determined to finish the job within three months so he wouldn't have to worry about deadlines and debugging during wedding preparations.

Three months was a tight schedule; Ray did it in two, a record for an Intellivision game in the Hawthorne office. The extra month gave him a chance to tinker with the timing of the game to get it just the way he wanted. (He didn't escape the game on his wedding day, though -- the groomsmen were playing it while waiting for the ceremony to begin.)

Data East did not have wide distribution for their arcade games, which had hurt when the Intellivision version of Lock 'N' Chase came out -- the name wasn't exactly a household word. But BurgerTime was so good that arcade giant Bally Midway licensed it and got the game into every arcade in America. Mattel had lucked out; it finally had the license to a hit game.

Marketing ordered BurgerTime ported to every system possible (to "all flavors"). M Network Atari 2600, IBM PC and handheld versions were released. Apple and Aquarius versions were also developed. A Commodore translation was ordered but never started. A Colecovision version, done at the Mattel Electronics French programming division, was eventually purchased and released by Coleco. (A later version for the original Nintendo system was unrelated to Mattel Electronics.)

BurgerTime was the first Intellivision cartridge not released as part of a game "network," although the box color, burgundy, matching that of Vectron, indicates that it was originally intended to be part of the Arcade Network. BurgerTime was initially released in the same style boxes of the game networks -- the covers opened like a book. Later copies of BurgerTime were sold in the cheaper, slightly shorter, end-opening boxes used for all subsequent cartridge releases.

The popularity of BurgerTime was such that a sequel, PizzaTime, was ordered by Marketing. (Mattel Electronics was closed before programming could begin.) A different sequel, Diner, was released by INTV Corporation.

FUN FACT: Many people ask why one of the bad guys in BurgerTime is an egg. The arcade game was developed in Japan where many fast-food restaurants give the popular option of adding a fried egg to your burger.

FUN FACT: The television commercial for BurgerTime was the first non-Plimpton ad to focus on one game. In it, two teenagers drive up to a burger stand in which the chef is being chased around the kitchen by giant hot dogs. One of the hot dogs (an actor in a foam-rubber costume with only his red-painted face showing) slams the drive-up window while sneering into the camera "We are CLOSED now!" These prophetic words were repeated many times by the programmers as they packed up their personal belongings a few months later.

FUN FACT: BurgerTime benefited from the demise of the Aquarius Home Computer System. Mattel Electronics had bought considerable television time and magazine space to advertise Aquarius during fall and winter 1983. When the Aquarius was quickly killed by Mattel, the rest of the reserved advertising was switched mostly to commercials for BurgerTime.

Post
#81955
Topic
Classic Games
Time
Bossk, I wasn't so clear, those games I mentioned were the ones I used to play on my REAL Intellivision. If you want I can send you an emulator and the BurgerTime rom. Well, only if you actually own the game - althought those games are so old I belive they are public domain by now
Post
#81907
Topic
Classic Games
Time
Guybrush Threepwood adventure's were great. Theer's this legend that the name Guybrush came out of the name of the file created for his first animation, it was guy.brush, so he became guybrush. I don't really belive it, I don't recall an OS that allowed more than 3 letters on the file extension back them.

I do play the Intellevision lives, so I can recall those great times, when I played BurgerTime, Soccer, Pitfall, Triple Action and Astromash.