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jones1899

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6-Oct-2008
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5-Feb-2010
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Post
#349047
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Good points Jonesy.

1.) I've kept the aliens and would have to say it would be nearly impossible to take them out. To be honest I don't mind them being in the film. I just hate how there was no build up to thier appearence. We see the corpse of the alien in the first few minutes of the film! Now we get a glimpse of one behind the cloth outside Spalkos tent, a brief wide shot of it lying on the table, then the "full" reveal in the climax. But even this "full" reveal is MUCH MUCH more limited than in the original. You see the crystal skeltons combine as Spalko's eyes burn with it culminating in a shot of the alien that features a lot of bright light to KINDA keep you guessing. I've cut the full body shots and close ups, etc. Also, I limited the amount of the UFO we see in the end. It's not so in your face.

2.) As far the "you're grandfather is laughing" line, now Indy says it in response to Mutt being so head strong. Works fine.

 

I hit kind of a snag or two of course considering how smoothly the rest of the edit has gone I can't complain too much.

So here are the problems:

1.) I am having trouble extracting the lines "not as easy as it used to be" and "part time" from the trailer. I would REALLY appreciate some help here if anyone wants to volunteer to pluck those out and send them to me. If no one volunteers, I'll just have to figure it out....

2.) Marion posted a great edit to the cemetery scene. I just don't know what format or quality its at or anything. If anyone wants to help with this I would really appreciate it as well. I'm anxious to get this edit out there to you guys and these things will help a ton. Again, I'll figure it out myself if need be.

Thanks.

Post
#348977
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Well, just thought I'd check in to say that the edit is ...kinda done. The ONLY things I have left to do are the two lines from the trailer, the cemetery gunshot and the menus. 

I finished the obelisk puzzle to make Indy look more involved (quite a chore that one) 

I took out Indy saying to Ox that's he'd give it (the skull) back, he promised, before he opens the door with it. 

I cut back on SOME of Ox's Mayan babble. 

I totally recut the sequence of Indy tryin to save Mac. It's a bit more immediate now and now longer has Mac saying "i'm gonna be alright" (what!?)

I also totally redid the Spalko death. Now we finally do see a quick glimpse of the alien (barely through the light flashes). But no close ups and no leaning over in shame. (shame!)

I recut the water thing to be more perilous and immediate. Now it appears as though the water is right on their heels and shoots them up more rapidly instead of the fun family ride we have before. 

I cut Ox's Dad? line in the end and I cut the second time Indy says Knowledge was their treasure. 

Also cut Indy saying "why don't you stick around" and Mutt saying "why didn't you daddy?" Now Mutt tries to lead the way, Indy says its gets dark fast in the jungle and then laughs saying somewhere your grandfather...

I kept everything else and yes that includes the wedding. I never had a problem with it except that I wished Marion's kiss was more in line with Raiders and less goofy, but there is no way to fix that.

 

So there we go. While this is not the THANK GOD ITS DONE post, it's very close. LIke I said I still need to take those lines from the trailer, insert the gunshot in the cemetery and do the menus, which I have NO CLUE how to do. I would love for someone to volunteer to do the menus, but I'm not gonna ask anyone. I'll figure it out if need be.

 

 

 

 

 

Post
#348839
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Update time!:

Ok I just about completed the obelisk puzzle. Making pretty good time I think, though the obelisk puzzle was a HUGE challenge to make Indy look like he was more involved with solving ti as opposed to Ox already figuring it all out in his cell. So now Indy and Ox walk around the obelisk, Ox finds the lose stone, sand pouring out of it, Ox pours sand into Indys hand and says the clue. Indy  says the obelsik is the key, then looks at the pillar. Mac cuts in, Indy grabs a stone, , , then I inserted a shot of Indy and Mutt watching the obelisk lower a bit sooner to make the mechanics a bit clearer. I'd say I'm about 90 percent done with the scene. 

Before that I cutIndy saying good job Ox as they run from the natives (yeah I kept them ...so far) I might cut the scene of them coming from the walls though. I think we need them in there to get Indy and friends out of that temple and up the obelisk stairs. If you have any other ideas let me know. 

Cut Indy saying to Ox I think i understand now, someone came. Now Ox approaches the painting of the visitor in awe and raises the skull to it. Works nicely. 

I totally redid the waterfall scene, having the truck go off the cliff, get Spalkos reaction, truck emerges from the water, floats towards BIG water fall, Indy takes off his hat, they fall, walk to shore, Indy helps Ox, asks Marion if shes ok, cut the sterring wheel thing, ten Ox says his mumbo jumbo, we get a shot of the skull waterfalls, Back to mutt saying they have to go through the skull, end on shot of Indys back as he stares at the skull. Cut all the Skull told me to business. 

Left the ant scene alone, though did increase the volume of the gunfire toward Mutt and Mac

Jungle chase is cut in a similar manner to Laser's. Cut Marion's fencing lessons and getting hit in the head with the branch, cut the number of times Spalko hits Mutt, now when she hits she means it. Cut the monkey's just like Laser expecpt reordered the shots leading to Mutt swinging back in so no that far shot of the jeeps from the trees is cloer to when he swings in to save the day. Cut the Hi Mac! Now Mac says Jonesy! and Indy just punches him. 

Cut the Henry Jones ....Junior crap from Ox. This required a reordering of the Spalko shots, but it works just fine. 

Cut the pants rip and some of the the awe shucks look from Marion after Indy leaves. 

 

So that's the bulk of it any way. Now I have to finish the obelisk and make my way toward that terrible climax.

 

Soon I will have to start thinking about putting in the cemetery gunshto, rendering this thing out and building menus. Not looking forward to the menus...  

 

 

Post
#348389
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Jonesy, 

I'll give that piece of music a try. I'm taking it from the CD, so do you know what track it is specifiaclly? 

 

Also, last night I completed the quick sand scene, making "go get help" simply "help!".

I took out the science lesson about quick sand.

Also removed the "call it a rope" gag. Now Indy finally decides to grab the snake as his head is just about to be submerged and Mutt yells one last time. Works fine. 

So now I'm into the truck scene. 

Post
#348106
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Yeah, I don't really mind Indy pushing Dovechenko off the sled, I just hate Indy's prat fall after that. Trying to figur out what to do there. 

 

Anyway, quick update:

I am now all the way to the quicksand scene! Made some good progress last night and everything is coming along nicely. I finally got to take out Indy saying "yeah good" when Spalko figures out a piece of the puzzle (always hated that he congrats here).

I took out the "or have you retired?" line from Marion so the line ends with wreckage and goes right into "you looking for a date" Marion's delievery of the or have you retired was a bit hammy.

Unfortunately, I had to keep ONE shot of the alien corpse when Indy and Spalko are in the tent. So in that one wide shot when Spalko is turning the aliens head is the only time you see it (well that and the shot of the crytal skull inside. I like never seeing it at all, so I'm gonna see what I can do. Every other time its behind the cloth which is fine by me. 

Ox's dancing by the fire and twirling the stick are gone as well. Now the soldiers drag him in and push him into Indy's grasp to start that dialog.

The AWKWARD head spasms are gone as well - I rearranged the shots of the skull hypnotism so that they build better toward Mac saying shut it off and we only get Indy's first slight head spasm. Still looks ilke he's getting pretty messed up there. 

At the cemetery, I took out SOME of the noises the little skull mask guys make especially when Indy blows the dart back into the one guy's mouth. I still need to add Marion's gunshot and the part time from the trailer. 

I also cut the cememtery scene early. So now Indy says what is this thing? Then I get the wider shot of Mutt and Indy standing there that originally ended the scene (worked out perfectly) then we see them walk up the stairs. 

I cut the Sean Patrick FLannery look a like in the sanitarium Well actually we see him real quick that first time, then we just see Mutt looking freaked out walking by. 

I cut "sure don't wait for me" and the first "that can't be good" - Why is it in this movie that ndy HAD to vocalize EVERY thought when Ford's face can speak volumes? Far too many "whoas" and "damns I thougth that was closer" etc. So I tried to cut back on these. 

And I did I cut out a few of the "you don't know HIMs!" from Mac in the warehouse. 

Post
#348007
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Just a quick update:

I am now in Doomtown. As of right nowthe "damn I thought that was closer" line overlaps the punch sound and seeing the soldiers fall out of the truck. So it looks less like Indy is pausing for the joke so long. I tried cutting if off after the "damn" but it looked weird. I would LOVE !! to SOMEHOW be able to just see that "aw hell" look he kinda gives and then elbow the soldier with no dialog. I considered cutting away to Spalko looking in the rearview right when Indy crashes in, then back to a point AFTER he says the "thought that was closer" line. But then it might make it look like Indy was just riding along with the bad guys for too long before taking action. Any ideas here??? It works as I have it now, but not as good as it could be. 

Also, I cut the shots of the alien corpse. We see Spalko cut into the casing, we see the soldiers gather around in awe, we see Indy look at it, so it really establishes a nice sense of mystery and wonder. 

I also took out the "oooohhh" noise when Indy misses the whip swing. 

I cut the somewhat comedic shot of Indy and Dovechenko on the sled so we see them lean back as it takes off, see it fire out of the tunnel and across the desert (with no prairie dogs) and I'm still considering what to do once the sled stops. It all gets a bit goofy there too. Again, I'm all for keeping the comedic elements that work, but this is needless goofiness that sets a bad tone for the movie. 

In doomtown, I cut Indy's "whoa" when he sees the people are dummies. Now he just stands back in shock. Again, the look and reaction says it all and works much better. I also cut the "sure don't wait for me" foolishness. Also, I cut several of the bounces from the fridge and am still working with extending the time it takes for Indy to open the fridge so it seems like he's hurting a bit in there. Any ideas on how to do this? Tech-wise?

So that's all for now. 

Post
#347785
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Thanks Imperial. I appreciate it. Tomorrow night I'm planning on hitting it HARD. Looking forward to it. 

As for the title, I've decided I like the Indy logo look better as well, but I still can't bring myself to change the title. As I said it would just constantly remind me that this IS an edited version of the movie and Iwant to forget the original completely. But I think seeing the title in the Indy font would better set the tone for the movie that follows.

 

Post
#347664
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Damn Laser. Thats nice as hell. Though I do like the title, I just have to keep it KOTCS unfortunately. 

 

TMBTM, point well taken and anything I can do to make this more like Raiders I'm up for, so I'd consider it. Of course, I have no clue at all how to even begin to do that technically. I'm surprised I've even managed this much of an edit.

 

BTW, a little progress report: The audio is coming along SLLLOOOWWWLLLYYY but surely. My 6 audio tracks are not as neatly seperated as I'd hoped, so I'm having to use some tracks from the Soundtrack CD to cover certain edits. So fae so good though. Seamless. Of course I AM only to the shotgun shells in the warehouse part... It's fun though and looking good.

Post
#347359
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Just a quick update -- 

 

I finally got the 6 audio tracks working properly so I can finally start editing the audio and getting this thing finished!  Once I do that, I'll put in Marion's gunshot edit into the cemetery scene.

 

Just to get a head start --

 

Has anyone here tried to take the "Part time" and "Not as easy as it used to be" audio from the trailers and put them into the film?

 

Post
#346936
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Wow. Of all the terrible things I've thought about this movie, not once did it occur to me that Spalko wasn't really all that mean of a bad guy!! I mean sure I realized the complete and total lack of peril was a HUGE factor in the poor quality of the movie, but I think I linked that to everything BUT the villain! Crazy.

Well regardless I think seeing her turn to a CG mist is weak. I like ending it with her eyes burning and maybe a bright flash, but it could definitely be better. Far from being a major issue though. Also, now that I've cut the aliens (mostly) from the end it works a bit better also. 

Post
#346859
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time
Laserschwert said:
jones1899 said:

Laser, you mentioned a LONG time ago that you were trying to make the Spalko death scene more gruesome. Any ideas on this?

Well, I thought making it more gory would help, but that would require a completely new CGI-scene... I'm not sure if or when I find enough time to do that.

 

Yeah I can't imagine how much work that would be. 

My only idea in helping this scene out is to end it on her eyes burning up, but I feel like it needs an ending, a payoff. Maybe if I use some color correction tricks to go to a white flash or soemthing? I just don't like her turning into CG dust and floating upwards. Any ideas on this?

Post
#346858
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Yeah. The thing with the quicksand lesson is if it appeared in a movie like Raiders or Temple of Doom I wouldn't really have a problem with it. But KOTCS has such a lighthearted tone overall with no real sense of peril, I needed to take some drastic action. Thats not to say I'm cutting every last attempt at humor though. The quicksand scene still has the Ox "help" laugh and the snake and Indy's reaction to hearing he has a son.

Glad you like the rest of the ideas. Let me know if I've missed anything. 

Post
#346786
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

Laser, you mentioned a LONG time ago that you were trying to make the Spalko death scene more gruesome. Any ideas on this? Also I forgot about an idea I had a while ago about the scene where Indy is trying to save Mac. I was thinking that we could have Indy reach for his whip, but then see the quake shake the treasure room, which knocks Indy back on his ass and sends Mac flying. In other words, Indy never even gets a chance to toss the whip to Mac. Not sure if this will work, I'll try it out though. It just always thought the effects in that scene were poor and I hated Macs dialog (which i did cut in my first edit of this scene.) 

 

Still haven't tried using Premiere for the audio, but Infodroid did recommend a free program that just might help. I'll try it out as soon as I can. 

Post
#346662
Topic
Kingdom of the Crystal Skull Edit Suggestions
Time

 

Indy is my childhood hero and I consider Raiders to be the best movie ever made.

Crystal skull was like the Mummy meets the Phantom Menace.  I tried my best to change that and reclaim the feeling of the original trilogy. I cut back on the goofiness, CG, and slow repetitive exposition. I feel like there may be a decent movie in here somewhere.

I have the video as complete as I can get it without having the 6 audio tracks to edit the audio.  As soon as I get that going I will finish this bad boy up.

This is of course my first edit, so thanks for all of the help so far. 


1.       First of all, I did some color correction on the film as a whole. MUCH less green tint to everything and less bloom lighting. IOW, doesn’t look like a Barbara Walters interview anymore. Actually looks like the OT.

2.       Also, though I haven’t done the audio yet, I plan on using a BIT more music from the OT. We need that familiarity, but I still want to keep as much of the new stuff as possible.  More details coming.

3.       Laserschwert did a great job at removing the prairiedog from the opening. I will use his edit with his permission.

4.       Cut some of the awkward opening dialog when Indy meets Spalko for the first time. No use getting the move off to an awkward start.

5.       Magnetic gunpowder – I cut down on the amount of magic CGI gunpowder we see floating around the warehouse. Now Indy throws it, we see it drift in a certain direction (clear enough to follow), then we cut right to the group walking down the isle.

6.       Cut Spalko asking what the point of this was. Seriously Spalko? You Indy JUST explained it to you.  Now she just says don’t toy with me Dr. Jones. Works much better.

7.       Cut the peek at the alien. We see the container opening. We see its some sort of shape, but not EXACLTY what it is that’s in there.

8.       Toying with the “damn I thought that was closer” line. Trying to overlap it so that he says the last few words of the sentence AS we see the soldier get knocked out of the truck.

9.       Minor fix makes Indy’s jeep burst through the crates more suddenly so that the group of soldiers don’t appear to be just standing there waiting on it.

10.   Increase volume of soldiers screaming as they get torched by the rocket sled.

11.   Cut the prairie dogs from the rocket sled sequence.

12.   Cut Indy saying “Fine then don’t wait for me” as he attempts to catch the soldiers’ fleeing car on foot in doomtown.

13.   Cut some of the fridge bouncing to TRY to make it a BIT more believable that he could survive the trip in the fridge. (I know I know, but I at least tried)

14.   Trying to increase the time it takes for Indy to open the fridge door. So it APPEARS that he is pretty messed up in there.

15.   Bye bye prairie dog.

16.   Laser also did a great photo swap on the pictures of Henry Sr. and Marcus so I will ise this as well with his permission.

17.   In the sanitarium, I cut the second shot of the weird inmate reaching for Mutt. One was enough and the guy looks too much like Sean Patrick Flannery.

18.   I think it was Marion who added gunfire to Indy’s pistol in the cemetery fight scene. I will use this with permission.

19.   Also, I’m cutting back on the acrobatics of the fight to give it all more immediacy and brutality if possible.

20.   Cutting the silly noises the little guys make also. Especially when Indy blows the dart back into the baddy’s throat.

21.   Cut the “what ifs” given by Indy and Mutt after they find the skull. Now the scene ends with Indy asking “What IS this thing?” Then we see the two emerge from the tomb and run into Mac and Dovchenko.

22.   Cut any and all clear and direct shots of the alien corpses. Now they are only seen behind the cloth. Cut a bit of the repetitive dialog here as well so it moves a bit more quickly.

23.   Cut OX’s STUPID dancing by the fire and twirling the cane shit. Now they push him into the tent seemingly into Indy who grabs Ox by the wrist to tell him who he is. We do still here Ox babbling so Indy can tell the dude is messed up.

24.   Cut the AWKWARD Indy head spasms as he get hypnotized by the skull.

25.   Cut Ox saying three times it drops (since it does not in fact drop three times now.)

26.   Cut the “or have you retired from Marion’s “you still leaving a trail of wreckage…” to Indy. Just works better.

27.   Cut Indy saying good when Spalko figures out one of the ideograms. Why the F is he complimenting her?!

28.   Cut the science lesson from Indy in the quicksand.

29.   Now Indy tells Ox to HELP instead of GO GET HELP (from who exactly Indy?) Now when Ox runs off its kinda funny. AND when he returns with the commies it’s funny too.

30.   Cut Indy insisting Mutt and Marion call the snake a rope.

31.   Cut Indy’s pants ripping and Mutt saying Oh shit in the truck.

32.   Cut one of Mutt’s kicks to Dovchenko. So Indy plays more of a role knocking him out.

33.   Cut Ox saying Henry Jones JR! before the jungle chase. Idiot.

34.   Cut “HI MAC! “ So that now Indy just punches Mac.  

35.   Cut Marion getting hit by the branches while driving AND Mutt getting hit in the crotch by the plants.

36.   Cut the number of Spalko kicks it takes to knock Mutt back.

37.   Mutt sees only one monkey now.

38.   Increased immediacy of Indy’s jeep on the edge of cliff and Spalko threatening him and Mutt spying the chase from the trees. Flows much better now.

39.   Cut monkeys attacking Spalko

40.   Cut Mutt’s Woa. Now just Indy says it.

41.   Cut the truck landing in the tree bit. Now it just goes right into the water. They climb back in. Rapids take them over the falls. They all fall out. Crawl to shore.

42.   Cut Marion laughing with the steering wheel.

43.   Now Mutt says they have to go through waterfall Skull and we cut away with Indy looking at the crying skull.

44.   Reorganized the obelisk puzzle so that Indy now appears to be the one to figure it out. I did this by rearranging the order in which things happen. It works well I think. Indy follows Ox as he searches for the right face block, Indy sees sand pour from skull. Ox puts sand into Indy’s hand from the ground. Tells him a clue. Indy goes off to get big rock. Mac pushes Ox aside. Indy knocks face block. We see sand pour out then Indy and Mutt watch as the center column lowers. Then everyone jumps in to help.

45.   Cut the awkward double shot of the gang falling/jumping from the stairs booby trap. Now they just fall once. Sloppy editing Steve.

46.   Now we finally see an alien, but JUST BARELY for all of the light and flashes. Fooled with color here as well to accomplish this.  AND cut the pouting angry alien looking close at Spalko.

47.   Shaved a bit off of Spalko’s death so we are more so left with the image of her eyes burning and less with the CGI Spalko dust.

48.   Cut some off of Indy helping Mac. No more of Mac saying “it’s alright” or whatever. Now Indy holds tight to the whip, there’s a quake and Mac breaks free.

49.   Made the water bit more immediate also. Now the water appears right at their feet, hits em quick and fires them upward. Less of the fun WEEEE!!! Feeling.

50.   Cut the second time Indy says knowledge was their treasure. We get it.

51. Cut SOME of the UFO. Now it leaves a bit more to the imagination.

 

 

Still would like to replace Part Time and Not as easy as it used to be lines with those from the trailer. 

Also, I love that they are overlooking the Nazca lines, so I'm trying to color correct this so it is more obvious. Wouls also like to hold on the nazca lines a few seconds longer to set the mood. 

 

 

Anything else I think of that I changed I will add here. This is the bulk of it though.