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g-force

User Group
Members
Join date
24-Sep-2004
Last activity
16-Jul-2020
Posts
662

Post History

Post
#558832
Topic
Star Wars OT & 1997 Special Edition - Various Projects Info (Released)
Time

You_Too,

you might want to try backing off the sharpness just a bit. Here's a comparison pic of what it ends up looking like, minus your awesome colors of course:

http://imageshack.us/f/201/ytleftgright.jpg/

yours on the left, mine on the right. Notice how the oversharpening of the GOUT is being amplified by your script especially in the top dome panels.

-G

Post
#556730
Topic
Info: My attempt at color correcting the GOUT (Outdated thread - though lots of info)
Time

You_Too said:

frank678 said:

Putting aside the presence accurate colour settings add, in your judgement what adds the greater presence in the post-processing stage - is it the stabilization or the dirt removal - or both equally?

I'd say the stabilization alone makes the movie much more pleasant. I have a 40" tv so it's not THAT much of a big deal to me, but on bigger screens I bet most people would find the shake distracting.

And about presence, I'd say if there was a way to remove dirt and scratches but leave grain intact, that would be the ultimate thing, since there's a lot of detail that gets lost when reducing grain. We'll see what solutions I'll find.

And Asaki, thanks for Stab. It seems that's the very script g-force had implemented in his stabilization.

One in the same. One of my few contributions to the avisynth world...

Post
#550351
Topic
Star Wars Colortiming & Cinematography (was What changes was done to STAR WARS in '93?)
Time

TServo2049 said:

Oddly enough, the '93 timing reminds me of some of the teal/orange rejiggering that goes on today. This is before digital grading as we know it, how is it that the corridor has no orange in it, but the window still does?

 

take the pre-gout transfer, bump up the green gamma and bump up the blue gamma even more and you will get the gout colors for that scene. ie. Everything gets less orange, but the windows still stay orange.

Post
#549664
Topic
Complete Comparison of Special Edition Visual Changes
Time

msycamore said:

Well, it's not that weird you thought it was a composite, when the jitter is that bad, there is many places in the GOUT where elements in the frame shaking completely independent of each other, g-force superb stabilizing script couldn't fix those though, that transfer really is the source of all evil. ;)

 Agreed. Gate Weave + film warp + motion-vector based video compression = pure evil.

-G

Post
#549073
Topic
Color correcting the 2011 OT Blu Rays (* unfinished project *)
Time

skyjedi2005 said:

In Lowry's defense the final color grading was done before it was sent to them and fucked up by Lucas.  They were only given a 1080P master to work with its hard to recover detail that is not there, especially when you dvnr the hell out of a 1080 scan.  That was not even state of the art in 2004, despite the bs claims of the Lucas folks during the hype of the BD release.

Try that would have been state of the art circa 2001.

And would have been excusable for the dvd format because the sins of the dvnr would not show as bad.  To use that same master for the blu rays and not do a new 4k or 8k scan is laughable to say the least.

 Yeah, I'm pretty sure the only colors Lowry messed up are those ruined by the NR.

So how did the color choices get decided?

-G