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bbghost

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Join date
15-Dec-2019
Last activity
25-Jun-2025
Posts
286

Post History

Post
#1397563
Topic
Star Wars: The Last Skywalker Awakens - A sequel trilogy &quot;mega-edit&quot; (<em>RELEASED</em>)
Time

SandMTV said:

bbghost said:

  • Figure out what to do with the credits for all three films.

Play all of them at the same time. One at the top and the two next to each other at the bottom. Just like JXeditor’s Skywalker film edit.

I think they made an entire bespoke credits for their edit, but it’s a good idea. I might see if I can just plop all three credits sequences next to each other, it might look a bit janky but I’ll feel better for having them there.

Post
#1394211
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Luka Frik said:

Ok guys, here’s the final part of the DS fight : https://vimeo.com/492230855

pw : fanedit

I’ll try to improve the close-up shots of the saber in part 2 tomorrow.

And unfortunately, I don’t have the original material of the movie on my computer, that’s why I’m working with Hal’s version. But that shouldn’t be a problem, I can provide the After Effect files of each shot, then replacing the video with the original shot of the movie would be the only work needed.

This is looking great, Luka! Well done!

Post
#1391922
Topic
Star Wars: The Last Skywalker Awakens - A sequel trilogy &quot;mega-edit&quot; (<em>RELEASED</em>)
Time

I’ve experimented a bit with adding the Caretaker villager sequence back in to the story, but as it sits it doesn’t do a lot for me. The effects are very rough (especially the dodgy wire-work) and with this edit borrowing heavily from TLJ Legendary, we have no context for the Caretakers as they’ve been removed from the rest of the film. I’m going to leave it out for the time being.

Post
#1390676
Topic
Star Wars: The Last Skywalker Awakens - A sequel trilogy &quot;mega-edit&quot; (<em>RELEASED</em>)
Time

Only the very subtle ones that exist in Hal’s edits (Rey’s vision on Takodana, Luke’s second lesson) but that raises a good point, this edit may benefit from some heavier foreshadowing and I will look into possibly borrowing from those edits. Are there any others that you could recommend towards that end?

Post
#1390652
Topic
Star Wars: The Last Skywalker Awakens - A sequel trilogy &quot;mega-edit&quot; (<em>RELEASED</em>)
Time

Sequel Saga

crawl


Trailer: https://vimeo.com/548325471

Star Wars: The Last Skywalker Awakens is a goodbye-love letter to Star Wars.

Our story remains much the same: a metatextual space opera of lineage, legacy, belonging, betrayal, war, family, and lucrative merchandising potential, centered on Rey and Kylo Ren’s conflicting views over the Skywalker legacy.

It was also just a fun and instructive thing to make while learning my way around editing, and wouldn’t exist without a passionate and collaborative fan editing community, so thanks to you all.

Here you can find more a comprehensive list of the hundreds of edits made.

Runtime
Now in two formats: a two-part theatrical edition, and a six-part miniseries edition.
Here’s a video detailing where and how the episode transitions are executed:
https://vimeo.com/744477396

Theatrical
Part I - 2h44m
Part II - 2h49m

Miniseries
Part I - 52 minutes (including opening fanfare)
Part II - 45 minutes
Part III - 67 minutes
Part IV - 46 minutes
Part V - 60 minutes
Part VI - 63 minutes (including closing credits)


This edit borrows heavily from Hal9000’s sequel edits TFA Restructured, TLJ Legendary, and TRoS Ascendant, as well as from poppasketti’s TLJ Rekindled and NeverarGreat’s TFA: The Starlight Project.

Post
#1376636
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Just want to pause and give some enormous kudos to Hal and everyone who’s working to make this shared vision come together. From small things like the re-editing of scenes for better pacing, to the lightsaber changes, the change in color palette, the pairing back of some of the most egregious dialogue. This is shaping up to look like one of my favourite fan edit projects ever? Thank you, everyone.

Post
#1374516
Topic
The Rise of Skywalker: Ascendant (Released)
Time

idir_hh said:

I say axe Lando’s scene on passana completely, it’s contrived and brakes the pace. If we save his introduction to the scene where Poe is talking to Leia’s body it would be more impactful.
Here’s what cutting the scene would look like.
https://vimeo.com/416400559

A nice idea but you lose all of the exposition about Ochii, Luke, the ship, why they’re going out into the Forbidden Valley in the first place.

FWIW ziggyonce, the re-sequence is interesting and does do a lot for the pacing but looks like it would need a fair bit of finessing to get feeling smooth.

Also it does seem kinda awkward dramatically when they follow him without explanation. Could move his later line so he says “Leia sent me a transmission, follow me!” (this line is already kind of awkwardly placed where it is in the movie, anyway.)

Post
#1373871
Topic
Another 'Siege of Mandalore' movie cut (Released)
Time

SoM

Though good, I wasn’t completely sold on the existing ‘Siege of Mandalore’ movie cuts I could find out there. Most had long transitions between episodes, a lot of cuts to black with stretches of music that broke the flow of the edit. So I decided to make one for my own enjoyment.

This cut breaks the action into two parts: Part I: The Siege of Mandalore (eps 9 & 10) and Part II: Shattered (eps 11 & 12). There are title cards at the beginning and at the half way point to allow for the nice musical cue at the start of episode 11, the rest has been trimmed and faded to make it relatively seamless.

Thought I’d put it up should others want to have a look. Enjoy!

PM me for download link

Post
#1371586
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Icecream2448 said:

Speaking of the ending, the music transition into “Directed by JJ Abrams” still feels weird. I know it’s been discussed a lot, so sorry if it’s already been decided upon and everything. It’s, like, abrupt and there is no flow or the usual “jolt” feeling you get when the credits roll. It just feels jarring and jump cut in the audio. I’m sure it’s incredibly difficult to get a proper timing with what appears to be two seperate audio tracks, but it’s just not feeling right.

Could it just be because of how we’re hearing the music as the Falcon is slowly entering hyperspace? Is the timing just all out of whack for my liking?

Unfortunately there was only really so much I could do with that cue and how it goes into the credits music. I agree it would be good to get a couple more beats of that last night to really string it out before the credits hit but yeah, there’s only so much to work with. I’ll see if I can tweak it a bit more but what we’ve got at the moment is probably the best it’ll get. Do you mean the audio transition specifically, or just the timing of it?

Post
#1371366
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I’m sorry to keep banging on this drum Hal, but the Duel of the Fates cue during the Death Star II fight still feels very tacked on and out of place to me. It doesn’t really seem to add anything to the scene, in fact the sedate nature of the cue kind of detracts from the tension overall, and from the following music that’s in the theatrical version.

Just like in ESB during Vader and Luke’s fight, much of which had score that went unused, it makes the appearance of the music when Kylo emerges from the waves all the more impactful and ratchets up the tension in the fight. A possible compromise could be to fade out the music after the crescendo where Rey does her backflip, so that the Final Saber Duel cue can have its entrance, but even then that crescendo in the DotF cue doesn’t match that moment particularly well.

I’m not sure what other people’s thoughts on this are but I’d be keen to hear them, apologies if I have missed a bunch of discussion on the topic already.

Post
#1370191
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:

Cinefy said:

New work print has an extra DOTF after Rey jumps, it seems very out of place in-terms of timing.
Also camera movement feels very missing from Naboo shot,

Anyone else think so about the DOTF moment? I thought it was a good way to just gently bridge to the existing score. It could be knocked off, though, if I’m the odd one out.

And I suppose the Naboo shot could be a little more dynamic. Skenera, do you think you could add a little more camera movement? if not, I could just with keyframes.

I think the addition of DOTF while done OK, doesn’t really add anything to the scene. There’s been some great placements of prequel music throughout this edit so far, but to me this scene is great with just the crashing waves and humming of lightsabers until ‘The Final Duel’ kicks in, making that cue much more impactful.

Post
#1369919
Topic
The Rise of Skywalker: Ascendant (Released)
Time

natm said:

JakeRyan17 said:

I don’t know if you need to recontextualise the line, Finn and Rey don’t immediately talk about Lightspped Skipping until Chewie interrupts. Here is how I handled the scene:

https://drive.google.com/file/d/18LVMvwl9EO8oOqnI3dAP_Q8qlvD8g8S3/view?usp=sharing

I like this mockup, this works really well, the only change I’d make would be that when you cut from Finn and rey being interrupted by chewie to them and poe talking, it would be a little less jarring if in that next scene you show rey saying what happened instead of just audio of it and then the rest of that scene

This is great! That J cut does a huge amount for the scene, avoids lightspeed skipping dialogue and still keeps more of the trio’s banter intact.

Post
#1367294
Topic
The Rise of Skywalker: Ascendant (Released)
Time

dgraham414 said:

bbghost said:

dgraham414 said:

Sorry for the quick small posts but should the shot change from Coruscant to Naboo right on the swell of the music? I don’t know if that type of editing works for a film, my only experience is Music Videos

JEDIT: Or a beat after where it comes in would work too

The purpose of the shot’s inclusion in the first place was to not have to mangle the music edit due to moving the Endor shot earlier in the film, I’m not sure there’s a way to make that work smoothly.

You wouldn’t adjust the audio at all, just shortening or lengthening different shots, leaving the audio alone.

Right I see what you mean. It’s not uncommon to edit “off-beat” for sequences like this, but could probably be easily done if Hal stretches that shot out a bit like he’s suggesting. It’s not a biggy to me though ¯_(ツ)_/¯