bkev said:
Well... keep in mind I'm just one person, but I think it makes it seem a little faker. Yoda doesn't need any work done on him. At least, I think so; right now, that kinda screams "let's do it because we can" - which is what was wrong with the original SEs.
To each his own of course. As always, the color correction is great.
Faker? well yoda does need a bit of work done to him. the thing that always screamed Puppet to me was the mouth movement. Its something i always wanted to tweak so it isn't in the same class as "doing it because i can". Anything i do to yoda is only going to be minor and subtle mouth tweaks. It's mainly certain words or letters that really make it look like a puppet so that's the only tweaking i'm going to do to yoda. i don't want to do anything to the face though. I did try to add subtle movements and blinks but that really didn't work and that looked too fake.
Monroville said:
Yes, very nice. Thanks, Sev. :)
And nice to hear your thoughts on the number of AT-ATs, Ady. It does seem like more of a 'crush the Rebellion with one swift stroke' kind of arrogance only sending a few AT-ATs to get rid of all the Rebels.
With all due respect, that's a load of BS. Again, if the Empire is going to send a Super Star Destroyer and 10 to 12 regular Star Destroyers, why send an army of "5 friggin AT-ATs"?!?! Why not send ONE regular Star Destroyer ala the beginning of ANH if the Empire is that overconfident?
And how I ask can you "crush the Rebellion with one swift stroke" with 5 AT-ATs? That's like knocking down Mike Tyson with one swift stroke... from Gary Coleman!
Look, I understand the visual clutter issue, but if the Empire has an ARMY they are going to use it. 5 AT-ATs does NOT constitute an army! Now what you CAN do to rectify that is another issue. Also, if you want just 5 AT-ATs, that's what the OT is all about and Ady's HD torrents. Granted, there has to be some logic to whatever changes are made, but I thought the whole point of this was to have fun and go for the gold when it comes to "special editionalizing" these things?
why is that BS? The At-At's were only sent down to knock out the shield generator. They weren't sent to wipe out the rebels at all. The original assault was from the Stardestroyers and was supposed to be a surprise attack. The Empire is quite cocky about their superiority over the rebels so i really don't think they would have sent a whole attack force down there just to destroy a shield. The Stardestroyers became a blockade and they were confident that they could stop all the escaping rebel ships.
And you have got the whole point of the Revisited edits totally wrong. They were never going to be "going for gold when it comes to special editionising" the movies at all. That's just turns it into an edit that does add things just because it looks good and because it can be done. Some things don't need to be changed while others do. it was only ever supposed to be a colour correction and continuity fixing project but it grew when i learned how to do the FX work. The battle of Yavin got an overhaul because it was supposed to be a fight for their lives and needed that grander scale. Now the hoth battle isn't the same. Vader wants Luke alive. He isn't going to send down a whole attack force that could probably wipe out the rebels completely and Luke along with them.
I'm sticking to the original number of 5. I've changed the rear 2 At-At's in the opening shot and i have them more animated as they are just motionless in the original. There are other ways i can intensify the battle without having to add more AT-At's or any AT-ST's for that matter too. I might take them out completely anyway. The one shot we see of an AT-ST is completely out of proportion to the AT-AT when we see it walking past . Its way too high up the screen and looks like its floating off the ground. It should be much lower down in ratio to the AT-AT. Adding any AT-ST's is impossible to do without either making a model and film it in stop motion or get someone to make a CG model and animate it to match the stop motion effect of the models.
Which brings me nicely to my next item....
I am now looking for anyone who can do CG rendered mattes that can perfectly match the CG cloud city buildings seen in the SE. I only need a few mattes done and they would all be still shots but i want to replace the original matte paintings.
I also need someone who has enough time to do some CG work i need doing of some fighters etc.
Hopefully someone knows someone that can help with these. But they do have to be movie quality though and have to know what they are doing.