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adywan

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15-Mar-2006
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13-Nov-2025
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5,185

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Post
#355922
Topic
Rendering a Video File with Sony Vegas
Time

to be honest i would't recommend using Vegas to render an mpeg for dvd. Vegas uses the main concept mpeg encoder and it isn't all that good. it seems to soften the image and its bitrate handling isn't all that great. Your best bet is to render out your finished project to a lossless avi (lagaryth codec works best with vegas) then use Procoder 3 to render the mpeg for the DVD. you can import presets into procoder and i could always give you my settings that i used for ANH:R if you needed them.

 

Post
#355900
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
doubleofive said:
adywan said:
doubleofive said:
rcb said:

has anyone noticed that when luke's in his ship and R2's talking and the dialogue shows up on his translator, u can't read it? i know Vaderios did a naboo mock up of it, but can we fix it so we know wat R2 is saying?

That was the first thing I ever suggested on this thread.  Ady says that he will be stabilizing the text, but I'm sure he'll also give us an actual translation.  Which means that someone has to come up with lines for R2-D2.

i've already redone the readout for R2's lines using the basic font. There is now a real conversation going on but i'll leave that up to someone else to translate cuz i'm keeping that secret. its more fun that way. lol

Yay!  I went through ANHR once and translated all of the text to english.  This time, I hope its more than your kids' names over and over again. ;-)

Are you sure you translated it correctly? i only put my kids names in there a couple of times. there was lots of other things in there too, mainly silly stuff, but i knew that someone would try and translate the text so i thought i'd have a little fun. lol

 

Post
#355829
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
doubleofive said:
rcb said:

has anyone noticed that when luke's in his ship and R2's talking and the dialogue shows up on his translator, u can't read it? i know Vaderios did a naboo mock up of it, but can we fix it so we know wat R2 is saying?

That was the first thing I ever suggested on this thread.  Ady says that he will be stabilizing the text, but I'm sure he'll also give us an actual translation.  Which means that someone has to come up with lines for R2-D2.

i've already redone the readout for R2's lines using the basic font. There is now a real conversation going on but i'll leave that up to someone else to translate cuz i'm keeping that secret. its more fun that way. lol

 

Post
#355801
Topic
THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time

it sounds like your messing up the framerate conversion somewhere along the line.

ok. heres a quick run through.

open up the demuxed ac3 audio from the 24fps original in besweet. now change the framerate from 24fps to 25fps exactly as in the screencap below

Image Hosted by ImageShack.us

now click on the AC3 & OGG tab in besweet ,marked with the arrow in the screencap below., and change the bitrate to 640

Image Hosted by ImageShack.us

now export your AC3

next convert the AC3 from 25fps to 23.976fps  using eac3to.

once that is finished import the demuxed video file and AC3 into TSMuxer.  make sure you click on the video stream and change the framerate to 2400/1.  now before you create the new blu-ray folders you want to create a sample to test for sync. click on the "split & cut" tab and tick enable cutting . input the start time to about 100m and end time to about 105min (you can change these to whatever you want but towards the end of the movie will give you a good idea of the sync)

now check your sample. if this is in sync then you are good to go. if possible check on the media player you will be watching it on instead of using a pc player because sometimes sync goes out in a software pc player even though there is no sync problems with the file.

 

Post
#355688
Topic
THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time
Kurtyboy said:

Well, the 24->25FPS then 25->23.976FPS slowdown almost worked. The sound is still running slightly too slow but the delay in the death star explosion is only 8 seconds now.

Maybe converting from 24 to 25 in besweet and then 25 to 24 in eac3to might work?

thats what i said to do. don't use eac3to to convert from 24 to 25fps because it will only do 23.976 to  25fps (they call it 2400/1 which is 23.976 and not true 24fps.) you need to do the 24fps to 25fps in besweet first

you did make sure to change the framerate in tsmuxer of the video to 2400/1 from 24fps didn't you? because that would account for the slight delay now is the video was still running at its 24fps framerate but using eac3to to do the first step of the framerate conversion would also account for the sync problems

 

Post
#355650
Topic
THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time

well it looks like thats been slowed down way too much. Its amazing that it seems to be limited to the sony player thats having problems. Especially when it was a sony program that encoded the AC3 in the first place. Thinking about it sounds like that program may be thinking it should be slowing the video down from 25fps to 23.976 fps.

actually i just found this on another forum

The commands in eac3to are "-speedup" for the 24p->25p change and "-slowdown" for the 25p->24p change, as showed here:

it looks like eac3to cannot change the framerate from 24fps to 23.976, so there is your problem right there. but what you can try is first use besweet to change the framerate from 24fps to 25fps the  use the slowdown function on eac3to to change it from 25fps to 23.976. this way the finished avi won't be a problem one created by besweet

not sure if you have already seen this but heres the wiki for eac3to

http://en.wikibooks.org/wiki/Eac3to/How_to_Use

Post
#355645
Topic
THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time
Kurtyboy said:
thorr said:

You can also try using eac3to to convert to 23.976.  It will do everything for you.  Just use a format like this:

 

eac3to c:\sourceblurayfolder c:\newfile.mkv -slowdown -640 (for 640k AC3)

 

Then use tsmuxer to create the blu-ray folder from the mkv.

 

Hope this helps.

Mike

I tried this today. On the Sony S350 the sound did play from the start and didn't cut out at all but it is now playing too slow. The longer the movie goes on, the more the sound becomes out of sync.

Any ideas?

 

 

does the sound go out of sync so its playing earlier than it should do as the movie goes on or later?

 

Post
#355588
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
pupil said:
adywan said:

also i have had a few people asking me what format the 720p version of ESB:R will be. well it will only be 720p DL-AVCHD for PS3 & blu-ray players & possibly a mkv. i will not be doing a compatible format for XBOX360's and especially a HD-DVD version. HD-DVD is dead guys, please get over it. you should have brought a PS3 (lol). i was recently given a XBOX360 elite and as a games console i quite like it but as a media player it is crap.

 

I know I've mentioned this before, but it would be really great if you could encode an .mkv of ANH:R, just so we can have it at the highest quality currently available and at 23.97fps. Obviously in Standard Def, but it would be better quality than the NTSC DVD9 currently doing the rounds (higher res for a start since i know you editied it in PAL res) and not have the problems of NTSC 3:2 pulldown or PAL speed-up.

Just a consideration if you're away and fancy leaving your PC encoding for a weekend or something ;)

Thanks

 

i have stated already that the original video file for ANH:R no longer exists and that a mkv version would be pointless as it wouldn't be any better quality than someone could produce by using the DVD-9 as a source.

Post
#355577
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Dangerous Incorporated said:

If there is a camera shake for this AT-AT falling then there should be one for the AT-AT Luke asissts take down.

there will be no camera shake added for any of the AT-AT's falling

also i have had a few people asking me what format the 720p version of ESB:R will be. well it will only be 720p DL-AVCHD for PS3 & blu-ray players & possibly a mkv. i will not be doing a compatible format for XBOX360's and especially a HD-DVD version. HD-DVD is dead guys, please get over it. you should have brought a PS3 (lol). i was recently given a XBOX360 elite and as a games console i quite like it but as a media player it is crap.

 

Post
#355575
Topic
Help with Adywan's Episode V Color Corrected 1080p DVD
Time
ChainsawAsh said:

The 360 doesn't support h.264/AC3?  Really?  That's kinda stupid of them ...

thats why i stuck with my PS3. i got given a XBOX360 recently and i was very unimpressed by its media capabilities compared to the PS3. Unfortunately the 720p version of ESB:R will be only available in AVCHD (which people can easily convert without reencoding to a mkv). AVCHD is the way to go especially since Blu-Ray won the format war. It can be easily burned to a DL DVD, popped into a PS3 or bluray player and viewed on your TV in all its glory. Converting it to an XVID  for an XBOX would destroy the quality. x264 codec is far superior to XVID and you can have a smaller file and higher quality than XVID could ever hope to achieve. A 2 hour movie would need to be at least 4.5 GB using the XVID codec. why the hell people stream their movies off the PC to their XBOX 360 and have to worry about the file size and codec used is beyond me when you can easily plug your PC into your TV and watch the movie without having to convert.

Give up on the XBOX360 as a media player and get yourself a cheap PS3. you'll have a blu-ray player and very good media player all in one, or just get a DVI lead (to either HDMI or DVI whatever your TVs input is) and use your PC as a media player.

 

 

Post
#355557
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
Bingowings said:

It's just a rough mockup (and not a very good one) it certainly doesn't look as good as the sequences Ady has put together (I put the thing together in about 20 minutes) it was put up to illustrate a point in the ESB/ROTJ wishlist thread not to be presented as an alternative presentation style for a sequence which has had months of work put into it already.

I know the idea will not be in ESB:R but it so I put it on this thread because it's not exclusively an Ady thread.

I hope my digital scribblings will not be used to beat about the bush with the wrong end of the stick out of context.

no, i wasn't criticizing your mock-up in any way Bingowings.  sorry if it came across that way

 

Post
#355546
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

ok here's something i just posted in regards to a comment Monroeville just made ...

Monroville said:
Bingowings said:

I hope it's fixed now (there was an extra space in the link as I posted it).

I know Ady isn't going to do this with ESB:R but it would be nice to see the AT-ST's scouting for targets:

Snowchicken

 

Okay, now see the background here?  That is what I was complaining about that new shot Ady created: notice how the mountains and the snow plain look like there is some distance between them up above.  I know everyone disagrees with me but the Ady shot looks like 3 models on a set.

 

well for one this is a painting and its viewpoint is a high angle so you can see more of the ground that's beyond the path of the AT-AT. in my shot its a very low angle which you can't see the full scope of the ground behind the snow mound that is in front of the closest AT-AT. Plus in my new shot the background, including the snow ground is taken from a photograph so how you think that adding a real element makes the new shot look less realistic than the original which has a foreground and background painted matte is beyond me.

 

Post
#355543
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
Monroville said:
Bingowings said:

I hope it's fixed now (there was an extra space in the link as I posted it).

I know Ady isn't going to do this with ESB:R but it would be nice to see the AT-ST's scouting for targets:

Snowchicken

 

Okay, now see the background here?  That is what I was complaining about that new shot Ady created: notice how the mountains and the snow plain look like there is some distance between them up above.  I know everyone disagrees with me but the Ady shot looks like 3 models on a set.

 

well for one this is a painting and its viewpoint is a high angle so you can see more of the ground that's beyond the path of the AT-AT. in my shot its a very low angle which you can't see the full scope of the ground behind the snow mound that is in front of the closest AT-AT. Plus in my new shot the background, including the snow ground is taken from a photograph so how you think that adding a real element makes the new shot look less realistic than the original which has a foreground and background painted matte is beyond me.

 

Post
#355536
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Ganamae said:
vaderios said:

It was on script i think a snowspeeder smashed at ones AT-AT head and kill it.

 

-Angel

About this scene:

During the Battle of Hoth, General Veers is just about to target the rebel power generators when he is suddenly faced with a kamikaze pilot (Hobbie, Rogue Four) crashing through the front window of the cockpit. Veers is presumably killed in this scene.

Everything up to the snowspeeder crash is still in the film, leaving the question of whether Veers is meant to be alive or dead still a mystery. At least one early version of a Return Of The Jedi script has Veers appearing again, but this was later left out. Also interesting to note is that a very similar scene did end up happening later in Return Of The Jedi, when a damaged rebel craft flies through the front viewscreen of the Super Star Destroyer's bridge after the shields are disabled, causing the entire massive bulk of the ship to plunge into the Death Star's surface.

The only known evidence left of Veers' death scene are the storyboards and descriptions in earlier versions of the script.

Heres the storyboard:

Image Hosted by ImageShack.us

there is also some photographic evidence that sluggo posted a while ago  that it may have been filmed because there is an on set FX pic of an AT-AT with its head blown off which is different than the one that is in the movie so it could be Veers AT-AT

Image Hosted by ImageShack.us

Post
#355528
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
vaderios said:

How about instead adding a snow speeder cycling around ,with a towcable, of the fallen At-At having one speeder smashed on the windshield and then the Walker falling down with some smoke and fire from its head?( im talking for the newer,ady's, additional At At not the original solo ;) )

 

-Angel

the main problem with this is that having a speeder crash into a AT-AT head and blowing it up would be an almost repeat of what happens to the main AT-AT in this sequence when luke blows it up.

Docta Nick said:
Dangerous Incorporated said:

The camera shake was a PT thing and was never used in the OT. And being this was the only camera shake in the entire OT would be out of place no? A continuity error if you will.

 

 There was also a camera shake in ANH:R when the Rebel ship is hit at the beginning, right before the cut to 3PO and R2

i only added a small camera shake to the opening when the Tantive IV got hit and i added camera movement only to a few frames when the Falcon was caught in the tractor beam to fix a continuity problem where the falcon cockpit was rocking one minute and the next shot it has stopped for a few frames and started again. That is the only camera shake i added to ANH:R I'm not a great lover of all this camera shake business. the PT and many films today overuse it. It seems camera shake is added to almost everything even when a ship flies over head. It just annoys me when its used like this. Camera shake should only be used to imply a heavy impact like when Lukes speeder slams into the snow from the cockpit pint of view, when his x-wing crashes into the swamp on dagobah ( again a cockpit point of view) and when the stardestroyers collide because they all crash to the ground for no apparent reason. i don't like camera shake added for an explosion or when something far away hits the ground.

 

Post
#355525
Topic
THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time
Janskeet said:

Could somebody who has the GOUT post images of scenes from inside the Death Star in ANH, I know the pink tint was worst during the garbage compator scenes.

the garbage compactor scene has always had a sort of pinkish tint to it because its lit by red lighting. The GOUT has a pink tint all the way through but ANH never had this on the original OUT VHS versions

 

Post
#355380
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
ImperialFighter said:
adywan said:
vaderios said:

Any chance to see rebel lasers from the trenches(offscreen) to hit to the AT-AT way?

The rebels are retreating at this point so there would be no laser fire from the trenches

 

Just wondering if this one got lost in translation (vaderios is Greek just so everyone knows) a little....

I think he might have been referring to the 'side-onways' shot of the single falling AT-AT, rather than the unfinished shot showing the 3 AT-ATs firing at the retreating Rebels.  But he can correct me if I'm wrong.

oh, i get you now. i will be adding more action to the single AT-AT falling shot.

 

Post
#355305
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Tobar said:

You've probably already seen these Ady but I was just poking around when I found this:

Close up shot of Wampa

I was surprised so I decided to look around some more and stumbled upon these:

Side shot of first Wampa

Sideshot of SE Wampa

Front of original Wampa

Front of SE Wampa

Good shot of the placement of the ears

Another Front Shot

thanks for the link Tobar. hadn't seen those pics. They'll come in very handy

doubleofive said:

I did a mock up of what the shot of Veer's Walker being in the only one left might look like:

Used the shot of the tripped walker just before it gets blown up, the last frame of Luke's exploded walker, and Vaderios' matte at about the angle that it should be.

Vaderios has pointed out the turret facing the wrong way before and ImperialFighter has pointed out that the sun is behind the rebels in most of the other shots.  I don't think anyone has pointed out that there is a guy on a turret on frame right facing AWAY from the walker, confirming the oddity of this shot.  Were the Rebels supposed to charge the walkers at some point?  Beats me.

Nice mock-up 005

yeh that is a strange shot indeed. it does seem as if the rebels are supposed to be running towards the battle instead of away. it may also explain the shot before the speeders blow up the fallen AT-AT where we see 2 rebels running towards the walker as the speeders fly overhead

but that shot can also settle a long running argument about the lightsabers not producing shadows. if you look at the explosion you can see just how bright it is yet it creates a shadow. this is because it has mass and this is the same with the lightsabres. if the sabers didn't have any form of mass they would be useless as the blade could pass straight through objects. and originally they were supposed to be heavy weapons. so now, as you see, a lightsabre would indeed produce a shadow.

 

 

Post
#355068
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Monroville said:

I wish you made it more cloudy and less open bright sky -

Monroville said:

There is nothing saying you can't redo the skyline and make it clearer.

well you totally contradicted yourself about the sky here Monroville. As i've said i'm not changing anything about the new shot. it works perfectly well for me. The brightness matches the other shots in the sequence whereas before , as i have said already, the original shot looked stormy. I guess there is only one way to settle this as you need to see it in motion and in context with the rest of the sequence. I'm wondering just how many are still comparing the colouring with the 2004 shots instead of my colour corrected version?

IN MOTION

please don't post this clip on youtube because it isn't finished. ignore the first shot because that's just the colour corrected version and i haven't begun work on this yet

 

 

Post
#355035
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Monroville said:

I wish you made it more cloudy and less open bright sky - there is something that just doesn't work with those shots: I would almost rather you space out the 3 AT-ATs and maybe add one on Veer's left in the last shot above.

Remember, the focus should be on Luke, not the 3 AT-ATs grouped together, the one falling down and the brightly lit mountains in the back, etc.

 

 

but why make it more cloudy when the rest of the battle has more blue sky?  funny thing is that i have used the same sky as the original so the sky hasn't changed.lol. the battle is taking place on a clear day. the original shot made it suddenly jump to a dark, kinda stormy day. the mountains are brightly lit throughout. so i see no need for me to change this shot from the way it stands now.