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adywan

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15-Mar-2006
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10-Aug-2025
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Post
#394818
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

wow, things really have gone to shit here. lol

Anyway, i thought i'd just pop in to say thanks to everyone for their kind words. The funeral isn't until the 9th Feb so i won't be back here full time until after that and even then it will only be now and then probably for a while.

Jaita, love your flaps mock-up video. It's definitely something that i'm looking at doing

Angel, while the DVD menus do show more detail i'm very surprised that you didn't notice that the perspective of the new gantry is wrong compared with the studio set section and that the shape of the whole end section that they replaced is incorrect too.. The original matte worked so much better and has the correct perspective because it was painted using the actual set as reference.

Darth Solo said:

Im a little gutted FB may start getting the exclusives rather than here now though.

No, it was always my intention to post it here too but just after i posted it to the facebook group i got the phone call that mum had taken a turn for the worse so i raced out and forgot about it.

Post
#393491
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Thats for all your support guys. It has been really helpful.

Unfortunately Mum passed away in the early hours of this morning. She died peacefully in here sleep which we are thankful that in her last hours she felt no pain. It's hit us all really hard but i have to remain strong for the rest of the family. It is likely that i won't be around for the foreseeable future while we make all the arrangements and everything else that needs to be done

Post
#393296
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Thanks guys:)

Things took a turn for the worse and the doctors have moved her to a private room and told us that there is nothing more they can do for her. She's being pumped full of morphine and is slipping away fast. I'm just preying for a miracle. So i'm sitting here with a bottle of southern comfort getting totally hammered. Sorry if i don't rely to anyone's questions or suggestions for a while

Post
#392988
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Jacen said:

I hate to confirm what BmB said about zooming, but it is correct that when you zoom in on a 3D image, the "closer" elements do not move spatially against the "further away" elements.  The reason is simple-- your position behind the camera has not changed.

yeh, i don't know why i said there would be any spacial movement is a zoom but i guess i'm not really thinking straight at the moment. What i was meaning to say was optical distortion for zooming. oh well.

Mum was rushed into hospital saturday morning with severe breathing difficulties and with everything else thats wrong with here recently its not looking good. She is deteriorating pretty fast and the doctors have told us to prepare for the worse. We're all preying that she will fight back and make a miraculous recovery like last time. So running back and forth between the hospital, helping out my 80 year old dad, getting the costume accessories ready to ship out to the 2 unit for filming and working on the edit is a bit stressful to say the least at the moment so i won't be fully back for a while and if i appear to be snappy in my posts then i apologise.

BmB said:

The next time someone throws an issue down to a matter of taste I don't know what I'm going to do. But for now I will merely harm my keyboard with my forehead. Or the other way around if you will.

That is to say, if you disagree tell me why, don't just say it.

well thats very mature. So if anyone disagrees with your infinite wisdom then you become aggressive. Why do most of your posts here at OT.com consists of saying things are crap? Not just here but in other threads too?  instead of bashing anything anyone seems to be doing why don't you show us what you can do? If you are so knowledgeable about such things then you must have some experience in art or 3D so please show us how it should be done to look convincing then.

Evereyone else realises that DE's shaft clip is a work in progress and was just a test to show what could be done and they can seem to get that little detail into their heads when judging it so why can't you? You don't like it. Ok, we get it. we have our own opinions and you have yours.

so, at the end of the day, i guess its a matter of taste ;)

rcb said:

 BmB reminds me of killLucas, i think that was the screen name, that is before he got kicked off. :p

yeh, he does remind me of an ex- member of here. Not too sure if it was killlucas or not but his writing styles are very similar to a banned member.

AuggieBenDoggie said:

Ady, great to see your back on the edit! Hope your wife is getting better. 

I have a couple of questions about the camera your using when you film the starships. Does it film at the same frame rate they used to film the actual models, one frame per second? I know you can adjust the shutter speed, but if it doesn't have the ability to film at the same rate, will the quality be a little bit different even if you change the frame rate in post?

Just a few questions I have been wanting to ask for a while.

The camera speeds available are; 25fps@1080p & 50fps@1080i. the good ting about the 50fps is that it can be deinterlaced to 1080p@25fps which will give a slow motion look which will be perfect for filming the Wampa to give the puppet added weight and also good for other shots

Darth Editous said:

If you don't mind my asking, is the only reason you don't want to use DE's technique for the vane shot because you feel you'd be copying him?  Would this be an issue for you, DE?  Perhaps there's a code of conduct among fan editors that I'm unaware of.

For the record I have absolutely no problem with anyone using any part of my edit for their own, as long as they don't try to pass it off as their own work. But, and I suspect Adywan may feel the same way (though I'm not suggesting he would want to use my shot), it would feel like I was cheating myself to use someone else's work. It is kinda hard not to "draw inspiration" (i.e. nick the idea) from some of the stuff Ady's done, though! ;)

I'd also like to publicly thank Adywan for taking the time to help me out with a bit of broadcast HD footage I needed for my edit - thanks!

DE

well i wanted to build a model set mainly because i wanted to be able to do the idea i had of the longer sweeping shot that combines the matte and the following shot of luke. But if it isn't possible to pull that off then i would probably have to do something similar to DE's shot. I wouldn't be using your shot tough DE, i would be doing my own version from scratch.

No thanks needed DE :). I was glad to be able to be of some help

Post
#392822
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

BmB said:

Where?

http://www.youtube.com/watch?v=-D4qXG8locM

I think you are mistaking zooming for dollying no?

 

Also no, I do believe fog and haze has been around longer than the Earth, and has been a regular painting technique for many hundreds of years to add depth, particularly to large sceneries and such. I think the haze is clearly visible as a luminous grey colour over the background here:

http://www.theforce.net/swtc/Pix/dvd/ep5/duel4.jpg

And in the same shot, I thought the exhaust vents were those red things also visible, and there's a whole ring of them under the vane in the big overview matte. I thought maybe this ring was what Luke fell into. Or maybe the ones he falls in aren't even visible there.

don't try to turn it around to make it look like i don't know what im talking about. You were clearly talking about 3D fog which is a tool in CG and not some natural occurrence in everyday life. You were talking about fog at the bottom of the shaft matte painting, which it clearly isn't.

What you are seeing in the vader pic has nothing to do with added haze but down to the studio environment and studio lights

And you better check again about the exhaust vents. The red ring is not the exhaust vents but lights. have a look at other shots where you see the round vents in a cluster of 6 and you will find the ring of red lights visible in many, but they failed to add them to the  vane matte shot

Oh, and i do know the difference between zoom and dolly. I was using the term zoom because that was what you were were using. And even in zoom there is 3D spacial movement and focal change

Post
#392814
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

BmB said:

Huh? What else would it be? A million tonnes of white paint someone spilled? :P

Jokes aside, it's visible in every single shot of the background. There's always that greyed out haze fading the highlights and brightening the blacks. Fog is one of the better tools for giving depth to an image like that. That's another problem I have with the shot in the final trailer btw, the haze has been removed and the background now appears almost too sharp. Which I think removes some of the sense of scale.

As for greebles, I think there's plenty of the lines in the background that look like they could be rather large indentations. Not to mention the red exhaust shafts like the one luke falls into. And the move isn't particularly small either. Considering the scale of the thing, even a relatively small motion like the one you showed is a rather large distance covered fairly quickly.

I'm sorry but you clearly do not know what you are talking about. You keep mentioning fog which is a cg tool when they clearly would never have used a technique like that in 1980 because it wasn't even around then. The lighter areas we see on the matte paintings is supposed to be nothing more than light bleed. That is all it is meant to represent. There is no haze, as you put it, added into any of the shots and i clearly see no "fog" in any of the shots with Mark Hamill.  The shot in the trailer has not been sharpened in any way. All that was removed was the light reflections on the set background which was a few feet away from the actors which lit up during every flash when it was supposed to be hundreds of feet away and the light would not have affected the background

And then you are saying how DE's video test looks all wrong because the red exhaust shafts that Luke goes into are large indentations and there is no parallax on the movement when zooming in. Well you have much better eyes than me then because you are seeing details which clearly are not there, or didn't you notice that they failed to add the exhaust shafts on the vane matte painting?

BmB said:

Then why add the 3D effect at all? It's not like there's anything wrong with zooming in.

That was the clincher for me. When you zoom in on a flat image it remains flat and nothing moves. But when you zoom in on an object in 3D space, like in reality, there is clear spacial movement of said objects. As you zoom closer objects become more affected by the zoom while objects further way will be less affected by the zoom. Thats a pretty basic rule in 3D space and something that DE's clip clearly demonstrates.  And for you to say that there is nothing wrong with the zooming in on the original flat matte painting makes it look like you don't know this very basic rule.

Post
#392770
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Jacen said:

How about a picture of the merchandise for the kiddies to drool over.....?

Ripplin said:

How 'bout a pic of the entire workstation, Ady? I bet it's as messy as mine! ;) (no offense)

ha ha. i will post a picture of the workstation, but you are totally correct Ripplin. It's a total mess. I almost eat, sleep and live at this desk 24/7 so its littered with all sorts of crap. I get around to tidying it every week or so and i'm always surprised that i actually have a bit of space underneath all these crisp and chocolate wrappers. Next time it gets a tidy up i'll get some pictures

Monroville said:

Ady: speaking of the "Lando going up the roof hatch" scene, is that going to be modified in any way (taking out one of the door opening scenes, which would shorten the tunnel; skies and lighting changed to orange tint to match other outside shots of Bespin at dusk/dawn - which I think it is, since we see the sun rising along Bespin's edge when the Falcon reaches space)?

I'll be leaving that scene the way it is apart from adding the underside of cloud city to the hatch opening.

ImperialFighter said:

Can't wait to see what Adywan has decided to do with his whole Vane sequence eventually....

well originally it was going to be done in a similar way to Darth Editous' brilliant concept (BmB, how the hell can you say that it wasn't done well, especially how good that shot looks and i doubt thats even his finished version), but ever since DE showed everyone how he had done it i really needed to go down a different route or it will just look like i was copying his idea. I'm heading for a large model of the shaft and vane but will be a longer zoom in shot blending in the matte shot and the shot where luke walks towards the entrance.

Looking at the matte shot it really does make the vane look really thin, but when we see it from underneath we can see that it is a lot fatter than we originally thought. The other thing to fix in those scenes is the position of the window. It keeps changing its position and is way to low down after the first matte zoom shot

BmB said:

No, no. You get me all wrong. I'm not against updating the films. I like it. What I mean is of all the shots and mattes you could mess around with you choose exactly one of those that are least objectionable. And make it more objectionable with dodgy CG.

Ziz said:

You guys need to study your film history and production techniques.  All this "converting 2D to 3D" is just the modern digital equivalent of what Disney was doing since the 30's with the multi-plane camera.

Ziz totally answered that one.

The meeting on saturday went well. It's all set in motion now. filming the extra scenes is green lighted.

This project is growing and growing daily. To think that when i started it i was sure this would be the easy one. lol. But its all a learning curve. The experience i get from this edit is going to be invaluable for ROT:J, which is going to make ESB:R look like a walk in the park. The scale of things to build and film will be at least a  years worth of work alone. But i'm going to love (almost) every minute of it.

 

 

Post
#392533
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Monroville said:

While it would be nice to see a cloud or two, maybe just changing the the color of the blue to something along the lines of the second pic by Vaderios would help make it look less like a set.  That way you wouldn't have to worry about tracking issues (if the blue sky above was clear, you would just have to change the tint of the blue).

Also, a quick question: I know you said you weren't going to release a blu-ray version, but will the AVCHD have a decent bit rate?  If so, about how big will it be (8gb, 10gb, etc)?

The skies have already been tweaked in the colour correction stage. The AVCHD will be a DVD-9 so the bitrate will be around equivalent to that of the original HD source file

Post
#392522
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Ripplin said:

Interesting news about filming in the U.S. Did we know that or is that new news? This is really going beyond some guy doing edits in his front room. ;)

I can't remember if i mentioned it before or not. It started out when someone on facebook contacted me about the Hoth X-Wing pilots uniform and progressed from there really. They have access to a professional 1080i HD camera and have set up a whole second unit for filming purposes.  You'll get to see all that goes on in the "making of.." doc that will be on the special features disc for ESB:R.

OH yeh, did i mention that ESB:R will be a 2 disc DVD edition? I thought this would be a better option because i would be doing an AVCHD version, so anyone who just wanted the AVCHD disc would also be able to have all the special features on a separate disc instead of having to download the DL-DVD version just for the extras. So disc 2 will be a DVD-5.

Jaitea said:

You have probably already sussed what ILM have done here, they've tried to fix up a wrongly filmed shot with cg, i'll have to watch the clip again in motion to see the camera movement.

No, they haven't used any CG on this shot. they used the miniature version of the Falcon model which is a lot less accurately detailed, and it was physically attached to the Frigate model during filming. The close up shots used the larger scale model with just a section of the frigate

Post
#392514
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Ganamae said:

battle

 

A lot of the soldiers running away from the AT-ATs have been copy pasted, they keep doing the same things like: turning and looking at the AT-ATs.

It's not an easy thing to notice perhaps...but there are 3 or 4 troopers in the background doing the same exact thing 1 after 1..goes pretty fast though. can ya see it Angel? or anyone?

I mentioned this last year sometime...don't know if this will be dealt with or not...

Although it may look like some copy & pasted troopers, they are all in fact different troopers. There are subtle differences in their movements and angles. What i don't like about this shot is the "Vaseline" effect on the troopers.  The ESB:R second unit is will be re-filming the troopers for this and a couple of other shots in February in the US. We have a production meeting this saturday and i have to finish some of the costume pieces and props and get them set to the US in time for filming to begin.

Timstuff said:

This has probably already been answered, but will there be a Blu-Ray release for ESB:R since it's being edited in 720p? If so, is there anyone at this site who can burn Blu-Ray discs in exchange for donations/reimbursement?

No, there will only be a AVCHD release for the 720p version. Most blu-ray players will play ACHD's. I dont have a blu-ray burner so i wouldn't be able to test out the blu-ray if i made a blu-ray version.

Jaitea said:

A motion test to see if Han and Chewie could be resized to improve the scale of the Falcon.

Very well done Jaitea. I'm not going to be doing anything to the scaling issues though. If i changed that one shot then i would have to change every other shot where we see the Falcon studio set, which is too many to even think about.

Sevb32 said:

The scaling looks perfect, too bad Ady wants nothing to do with it. He's changed his mind before. We can only hope.

No i won't. lol

Octorox said:

The only thing that bugs me about the Star Wars movies that I don't think anyone addressed is the lack of visible glass paneling over starship windows. Because of the compositing techniques available at the time they look more like openings than windows

The problem with adding the window reflections is when there are actors against the windows , for example captain Needa on the stardestroyer bridge when the falcon shoots over the top of the bridge, there is no information from the opposite side view of the actors that can be added for the reflections. And you certainly would see their reflections with them standing that close to the windows. I prefer to think that the ships have non-reflective material for their windows. It's just something that can't be fixed.

corellian77 said:

Also glad to hear your wife's OK Ady, although that really sucks about the car.  You mentioned you were itching to get back to ESB:R a few posts ago... is there anything holding you up (lack of money?  time?).

thanks:) She was a bit shook up at first and upset about the damage to the car, but she's fine now. The garage and insurance company are staling with fixing the car. They originally said it would be fixed in a couple of days but now they are saying it will be done by the end of next week at the earliest because they have to wait for the insurances inspectors to come out and agree with their assessment before they can do the work. Really pissed off because its affecting the wife getting to work and she's having to take time off. We even went through the insurance and had to use their approved local garage so the delay is just ridiculous.

The monitor came the other day and i have it all set up and running now. It's so f***ing amazing. Thank you, Thank you Jacen.  It's crystal clear and having the extra workspace is so helpful too. Bloody customs hit me again though, this time with a £30 import VAT charge and postalforce charged a &8 handling charge because of this. So i had to pay that before i could get it. How the hell can they justify that when it clearly stated on the import documents that it was a gift. I've started a dispute with customs over this but i didn't realise that they have recently changed their import charges ad can charge VAT even on a gift. Yet another way this bloody government is ripping off the UK residents.  So, having to pay that just so i could get the monitor has screwed up me being able to get some more of the materials i was going to get this week for the costumes extras that i need to get done this week for the US filming. So yes, lack of money is definitely still holding me up.

vaderios said:

Spot the model differences.

yes, but replacing the smaller model would be impossible for me to track the correct camera motion to replace it with a more accurate version. The only other way to fix this would be to build a whole new frigate with a better falcon attached. Although at one point i was thinking of doing this so i could fix the near collision with the transport shot. Maybe i will, maybe i won't. But at least if i did then it will be very handy to use for ROTJ:R

And adding the sky, although a nice addition, is proving too difficult for the first interior shot of Leia looking out the window because there isn't any good tracking points to get the sky to look natural in motion, so i will be leaving the couple of shots we see the ceiling window the way they are .

 

Post
#391701
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Sky_ said:

Hi GUYS thanks for your compliments regarding that Intro thing I did.

Sky_ that new intro is looking really nice. Although i want to use the original logo for consistencies sake, i do have a place where i could use this new logo. I think it would be great at the opening to the "making of .." doc i'm planning. I have a few ideas for this new intro which i will contact you about shortly :)

ImperialFighter said:

....so although the 'scaling' issues may have to slide, I reckon things would have tied better together if we could at least have seen the brief hint of an 'opposing leg-joint' coming in-and-out-and-in-again added during the approximate 5 seconds of 'prop' footage where Luke swipes upwards with his lightsaber....

I'm planning on building a model of the top leg joint to replace the movie version to fix the detail and try to match the movement. It's impossible to fix the gap between the two leg joints because it would block out the hatch but there may be a way to add a hint of the other leg. If i can't get it too look right though it will have to stay the way it is.

vaderios said:

Ady, any change to give to this off monitor some sublte light/life like the other monitors we see in this or other hoth scenes?

It doesn't need it because all they are receiving is a radio transmission whereas in other shots they are looking at a display

vaderios said:

Something ive noticed is that the tube/tool/whatever that is near han is moved when the droid pushes it. but in the next shot in the close up its again at its first position.

already fixed :)

vaderios said:

Any chance the Nuke pics will fixed?

And secondly if the AT-ATs are so low how the heck can fire at snowspeeders in straight lines. Arent the lasers supposed to be from the ground(aka Walkers)?

The Nuke pics don't need a fix as they are just 1 frame and spending all that time wouldn't be worth it when you can only see the flash if viewing frame by frame

The tiny AT-AT's are being replaced so it looks like they are flying closer to the walkers

ImperialFighter said:

However, there was always something else that bothered me with this scene....and it could be that these shots were filmed in a different order to the way they were edited together, which could also explain this now -

vaderios's top 2 'zoomed-in' shots are taken from the single shot where Han gestures to the moving beeping droid and tells it to "Wait a minute", where it then immediately comes to a halt and stops beeping before Han then asks Luke "You all right?

We then cut to Luke who responds "Yeah", and then cut to the 'close-up' of Han seen in the 3rd shot down.  At this point we now see the droid continue to beep and trundle past Han....

Well Han actually says "wait a second" and the droid does wait then carries on with what he was doing, so he did obey Han. I think its fine the way it is.

Well i'm itching to get back to working on the edit. Been a crappy start to the New Year. Not only has the country has almost come to a standstill  because we had a bit of snow but half the town has been closed off because of a huge gas explosion which was right next to the material and craft shops i get my stuff from but now today the wife crashed the car and totalled the front end. Thank you crappy councils that couldn't run a piss-up in a brewery that you couldn't grit the roads when you knew this weather was coming for weeks in advance. We had snow 10x worse than this when i was growing up and they still managed to clear all the roads in time. And now they are saying the country has almost ran out of grit so only priority roads are getting gritted. Nice to see that the council offices carpark and surrounding areas are gritted every day though.  So now the car is of the road and the wife has no way of getting to work. Luckily the insurance will cover the repairs but its going to be weeks before we get the car back. So what's going to be next?

 

 

Post
#391557
Topic
Star Wars: Renascent *** NOW AVAILABLE!!! ***
Time

Asteroid-Man said:

The render is complete for the DVD. Everything rendered properly and when things move fast, edges become kind of jaggidy. The WMV will be at the normal fps though.

That sounds like an interlacing issue with the render. Did you perform a 2:3 pulldown removal before importing the video into vegas or just import the ripped DVD mpegs directly into vegas? If you didn't perform the pulldown removal first  then that will cause you all sorts of problems because Vegas is useless as correctly identifying the pulldown or the correct field order.

I've also found out why you can't customise the MEG settings. Looking at my version again i noticed that mine is the "pro 9" version and not "studio platinum pro 9". They are 2 completely different products. With the platinum version everything is very basic and is even more buggy than pro 9. It seems also that the platinum version of DVD architect is also minimal which restricts the customisation of Mpeg and AC3 outputs

If you can get hold of the Pro versions of Vegas and DVD ARchitect then you can import your project file into that without problems and it will give you greater control over your video. You can get trial versions here:

http://www.sonycreativesoftware.com/download/trials/vegaspro

What was the file size of the final Mpeg render?

Post
#391467
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time

Lord Grievous said:

Okay, thanks, but can anyone tell me if the full iso version on torrent sites has the fix incorporated? There were apparently some problems with missing files when it was released, and I just want to make sure I've got a complete version before I burn it to DVD.

If you are downloading the PAL DVD-9 in ISO format then there is no fix for that and there is no problem with the original ISO. Only the NTSC that was put up to some torrent sites needed a fix and a separate small fix for the layer break problem with some burning software

Post
#391352
Topic
Star Wars: Renascent *** NOW AVAILABLE!!! ***
Time

Asteroid-Man said:

Yeah ady it's greyed out. I can customize every other filetype and setting EXCEPT MPEG-II (no matter which Template I use)

EDIT: I'm using Sony Vegas Movie Studio Platinum Pro 9

Damn, that's not good. I wonder why it is greyed out?  That means you can't alter the bitrate. The default bitrate sony used is 6000kbps average, 8000kbps max and if your movie is more than 3 hours you'll probably find out that your final render will be too big to fit on even a DL-DVD without audio.

I can't understand why your version of Vegas won't let you customise the settings. I have the exact same version, but don't use it any more because i was so fed up with all the crashes and other problems with it, i went back to version 7. It does sound like it hasn't registered the Mpeg plug-in properly and just giving you a limited setup, but that doesn't surprise me with v9. Buggy as hell. Half the time with v9 it wouldn't even show me any mpeg outputs as an option.  It's a pity you can't import the project file into an earlier version of vegas. V9 could be the cause of the problem you are having with the drive disconnecting all the time too.

Post
#391066
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

I'm not bothered much by the scale issues so it's something i am not looking to fix

Well May 2010 is out of the question for a release date now. it's looking more like an end of the year release date now. Just so much left to do and so much left to build

Post
#391039
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Lord Grievous said:

Okay I'm confused! I thought that Adywan had only released ANH:Revisited (DVD quality) and he's currently working on a 720p version of ESB. So how come I can find all these 1080p versions of Adywan's ANH:R and ESB:R on torrent sites? Are they fake?

They are not the Revisited versions. The 1080p AVCHD ones i did are colour corrected versions of the Special Editions with ESB being the 1997 theatrical version with the original emperor and not the 2004 version. You can find information for these versions here:

http://originaltrilogy.com/forum/topic.cfm/THE-STAR-WARS-SAGA-1080P-AVCHD-DVD-9-for-PS3-Blu-Ray-players-Episode-1-available-now/topic/9536/

Do they have Revisited in the title on these sites or just Adywan?

Post
#391037
Topic
Star Wars: Renascent *** NOW AVAILABLE!!! ***
Time

Well that's strange because i can customize every MPEG2 profile within Vegas. Is the custom button greyed out when you select any of the mpeg2 profiles? Which version of Vegas are you running?

You won't be able to customize MPEG1 for DVD

This is what i get when i click on "custom" using the Vegas NTSC DVD template. As you can see i've been able to change the framerate & aspect ratio setting and i can change all the other settings if i wish too

 

Post
#391026
Topic
Star Wars: Renascent *** NOW AVAILABLE!!! ***
Time

You can output NTSC mpeg @ 23.976fps with 2:3 pulldown in vegas. You don't have to use 29fps for your output.  when you select your output chose the profile "DVD NTSC" and then click on "custom" then in the window that pops up click on the "video" tab.  Change your aspect ratio settings and change the framerate to " 23.976 + 2:3 pulldown" in the framerate pulldown menu on that page. You will notice that the field order box will now be greyed out.  Now change the bitrate settings if needed and save the new profile.

I assume your Vegas project is set to 23.976 fps and not 29.970fps? Did you perform a pulldown removal prior to importing the video into vegas or are you working from a direct mpeg2 dvd rip?

I have the NTSC version of AOTC and it is 23.976fps with a 2:3 pulldown. An NTSC DVD will usually report the framerate as 29.970fps because the pulldown has been applied so you need to process the video first to remove the 2:3 pulldown or you will duplicate frame issues when rendering an output

Post
#390841
Topic
Doctor Who
Time

I thought the "End of Time" specials were brilliant.  I did expect the Doctor to say "don't get cocky, Wilf" during the gun turret scenes though. lol. Bernard Cribbins was as great as ever. It was definitely the best TV show on over Christmas and a great ending to the Tennant years.

I see we are getting some new style Daleks in the new show and the weeping angels are back too and an old style Tardis. The new interior though looks amazing and big (it's built on the old Torchwood hub set so plenty of layers and space)