Just found this little snippet while putzing around google:
my reference player is a runco ljrII, and i have been considering changing over to an hld-x9. the ljrII is superb. i hear the hld-x9 has an edge up on it, but have yet to audition one to form and express an educated opinion. i would be interested in buying a used x9 and giving it an a/b comparison with the runco, sending the loser to ebay as i did with my cld-99; the runco blew it to hell and back--.
So you're still having problems generating the WAV files in BeSweet? Are you using the GUI or the command line? I've noticed that in the newest version of the GUI some of the options are a little tricky to find. I wonder if you just have something set incorrectly.
Which channel is it that needs to be replaced? Would it be feasable to replace that channel with one of the 2.0 channels? If there is a difference in the volume you could always try analyzing that part of the original clip to find the dB level, then adjusting the new one to match that level.
If you're having trouble splicing it back into the AC3 track, you might have to just convert the whole thing to WAVs, then reencode to 5. 1.
So would it make sense for you to use Womble to splice out the "Weesa free" part, break up the 5.1 AC3 into 6 WAVs in Besweet, edit out the Gungan, then recompress the clip to 5.1 DD and splice it back into your AC3 track?
Here is the problem I mentioned earlier with my new LD player:
Notice the ghosting to the right of Leia's hand. This happens anyplace there is something bright against a dark surrounding or vice versa. Some sort of bleeding or ghosting is cast to the right on anything of high contrast.
Does anyone know what causes this? It doesn't happen on my other LD player so I know the problem is player-specific. Could this possibly be fixed by cleaning the lens or doing some minor repair to the unit? I really hope this is something I can fix because it would be such a waste if I couldn't use this CLD-D704 unit I just purchased.
My versions will most likely be uploaded to myspleen when finished. But I'm sure they will find their way to ebay somehow as well.
They will be anamorphic, as it's the method of choice for modern home theater. If you want a more in-depth explanation, read the first few pages of this thread.
And please, read the first post in this thread before asking basic questions like this.
Moth3r, I've tried capturing in S-Video but the dot crawl actually looks worse. The reason is the comb filter on the capture card is better than the one in the LD player.
I bet anything they're the Special Editions. Remember Lucas markets the new versions as the originals. It would be nice to get good quality caps of them though. Too bad I don' t live in the UK. Will these be broadcast in some form of DTV?
Your new screenshots of 7-10 are now up as well. Sorry for the delay.
You've improved on the video clarity. Much shaper than before and more detailed. The most obvious difference though is, like you said, the saturation is much lower when compared to the others.
The only thing tinkered with on that clip was the capture settings. I agree with you though, my last capture looked better. This one's a bit too washed out color-wise. I played around more today and found some comb settings that fix the ghosting problem a bit, though I can't get rid of it fully. I'm going to do a new capture and if you want I'll upload a new clip for you.
Ok, laserschwert was absolutely right. The VDub "Exorcist" method does a much better job and looks much sharper. Whereas the other method left the edges looking blurry, this one keeps them sharp and retains that otherwise lost detail.
Also, adding the Convolution3D filter makes a huge difference. I was using this way back when, but eliminated it with the thought that the video was losing too much detail. I'm using a lower setting than before, which I think is a healthy compromise.
Now if I could just figure out the best way to eliminate dot crawl....
Heh, thank you QC department for your input. I think this just goes to show that I probably shouldn't put up anything until it's finished. The color correction process makes a world of difference, and you'll see that once I have the finished shots. Now to address the issues:
- Ghosting. I'd say maybe 5-10 pixels to the right of a sharp edge, like the old guy, or Leia in the last pic, and at both edges. It's subtle, but it's there. Must be an artifact of de-ghosting (ironically)? I don't recall noticing this right away on your previous shots. I can say almost without a doubt that it's a direct result of the deghosting. I'm not 100% fixed on using the current method, and I hope that Laserschwert will chime in with a better one. Perhaps the VDub filters he was talking about will work better than this AVISynth function. This will definitely be looked at closely as I believe it's my #1 problem at the moment.
- Grain. This is tough, because the source is so grainy. Maybe C3D will help (as you suggest). That, or something else. But I think you're right to try. It will. The grain doesn't look too bad on the original capture, but the sharpening filters have a way of making it more visible.
- Colour. Yeah, I know you're not finished. The colour isn't so bad, but it seems like there should be more of it -- the saturation's a little low, in my opinion. I agree 100%. In my color correction process, I adjust saturation, individual color gain, and contrast levels for each shot. This is the biggest difference maker, and unfortunately the biggest time consumer. All that has been done so far is a color shift to remove excess yellow and black level enhancement.
- Combing. The edges seem to be combed. Most noticable in the first shot (edge of the Tatooine blue halo). Don't know how or why, or how to fix it (short of cropping it off!). This is common on a lot of captures if you'll notice. I believe it's the capture card that does it and there's nothing you can do about it but crop it off. If you're capture card doesn't yeild similar results, it's probably because it clips off the edges. Before I hacked the capture settings, this is what my card was doing. It was actually clipping a good 20-40px off of each side.
Edit: I hope I'm not coming off as sounding condecending here. I value everyone's input and appreciate your feedback.
New screenies, though they are not fully color corrected yet. Things like saturation and color gain have yet to be adjusted as I usually do them for each shot individually.
I modified my workflow a little also. I incorporated the TooT and De-Jaggy/De-Ghost scripts into one and saved myself a step. I also added a minor sharpen filter in Premiere.
These should look much better once I have time to finish the color correction. Though I can already tell that I will need to work on the dot crawl as the VDub filter didn't work well enough. I may also experiment again with adding Convolution3D on a light setting as these are a little grainy.
Yeah, the ghosting is still there. I'm not sure if it has to do with my new LD player being messed up (which it is unfortunately) or the fact that I'm using the Faces set.
Didn't get around to color correcting tonight. I had to start over after I got the field order mixed up when IVTCing. Of course I didn't figure this out until I did all three clips.
Looks like this weekend will be a more realistic timeframe for new screenshots.
Javascript function for image selection has been implemented. Let me know what you think.
If I recall correctly, I didn't notice any of the versions not having solid black bars. I cropped them all out because I thought they were distracting.
Does anyone else have an opinion on whether to resize all the images to the same aspect ratio? We could do both, but I'm not willing to host both versions of each image.
Well I'm finally back to work on this again. The last month has been very hectic for me and I haven't had much time outside of work to do anything but sleep. Now that things are starting to get back to normal, I can once again concentrate on my project. This time around the capture looks cleaner with my new equipment, but I'm still tinkering with the filters since I've implemented some new ones. Here is my latest workflow:
* Capture all three ANH laserdiscs (I'm doing the first 7 min or so after the crawl at this point). Import simple crop script into VirtualDubMod for IVTC and DotCrawl. Save new avi. * Combine all three using the TooT script. Import into VDubMod for MSU sharpen filter. Save new avi. * Run through Laserschwert's De-Jaggy/De-Ghost script (also resizing to anamorphic) and import to VDubMod for MSU sharpen and denoiser filters. Save new avi. * Color correct in Premiere.
This should turn out quite well. The other thing I've done this time around is use that PCI hack program I mentioned earlier to change the capture settings. This allowed me to disable the clipping on the sides and capture the full width of the video. Additionally, I used VirtualVCR's histogram to set the brightness/contrast levels instead of eyeballing it.
Screencaps should be up tomarrow if all goes as planned.
I'm already working on a Javascript-based function so you can select which images to display on each page. The way I envisioned it, there would be a checkbox for each image at the top of the page, and the user could select which images to view. Of course the images would all be preloaded so they'd pop up right away.
I'm not sure if I want to resize the anamorphic ones though. I just feel that they should be presented exactly the same way they come off the disc. Doing an enlargement on detailed shots could be a good idea though.
Well I had enough time tonight to redo all of the screenshots, and they're uploading as I speak. All of the finished versions that I have (Official, Dr. Gonzo, Isomix, and TR47) as well as Moth3r's screenshots, were converted from png to jpeg and set at the highest quality setting. The quality is much better and the file size is small enough not to give my site any bandwidth problems. Let me know what you think.
The guy's giving advice from the seat of a plane. How cool is that?
Anyway, Laserman's absolutely right. You may not be able to tell if swapping the green and blue affects anything other than the saber. Though I have to say that it still looks a bit light. But I'm sure there's a way you can adjust the saturation of just the saber.
Thanks for your input Moth3r. I'd have to say that while I believe you can never have too many screenshots, I can agree with you on the quality issue. I used a jpeg compression setting of 70 for pretty much all of the screenshots, and after looking more closely, I can tell there is way too much artifacting as a result. When I made them, I didn't really look very close and with my monitor set at 1280x1024, those small details are hard to see. I'm going to go back through and redo all the screenshots this week though.