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Ronster

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10-Dec-2011
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28-Jun-2025
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Post
#631696
Topic
Help Wanted: The Prequel Edit Problem - remove the music & sound effects without removing the dialogue...
Time

you might get lucky on a 5.1 audio channel mix for removal... 

But it's not like picking sultanas out of a cake that's baked.

The mix is all a whole and your not actually seperating anything whatever frequency you remove from the sound will remove everything on that frequency.

Even if you have a partial clash across frequencies with what you delete the voice may become hollow sounding or Boomey depending if you slice the top or the bottom end of respectivly

so you'll find sometimes you can do it and other times you will have a total clash or partial clash of frequeies and won't be able to remove the soundtrack score.

 

Post
#631442
Topic
Help Wanted: The Prequel Edit Problem - remove the music & sound effects without removing the dialogue...
Time

This Removal of frequencies will only work providing what you are trying to remove does not clash with what you are trying to keep.

If the Dialogue is at the same frequency as a piece of background music then you have no chance of removing it.

The example shown in that video is fine because the police siren is nowhere near the frequency of the dialogue, but a full orchestral score elements of it will be at the same frequency as the dialogue so this won't fix the problem unless you have separate audio tracks. 

Post
#631204
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

ROTJ is a big mess too but it is salvageable... And would clock in at at least just over the 2 hour mark

I think it could be better to make the whole PT into one film and butcher the hell out of it (coming in under 2 hours)... There is so much stuff worth cutting out of them and just keep the main plot points.

1 decent movie or 3 rubbish ones.. That's the only way I see it to be honest

Post
#631078
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

adywan said:

so if i kill off Boba Fett , and that there would be no way he could possibly survive, yet he turns up in the ST then how do you explain that? you can't. I'm not prepared to tie myself down to anything that may appear in the new films. Sorry, but Revisited will only be able to be watched as a 6 films saga, unless by some miracle nothing conflicts with the new films.

Knock his block off anyway and then if he shows up in the ST then you will have to pretend that he was only a clone.. A doppleganger... Best bounty hunter in the galaxy could do such a thing.

I totally feel that you should not get caught up in terms of any new films... I'd actually go as far to say that if you even stopped at the OT with your edits I would be absolutely satisfied as that's all that will ever matter to me... The PT I went to cinema to see everyone of them and every time just felt completely meh, ok new star wars special edition stuff is quite cool.

The only part of the PT that was any good was the bit where they tied to the OT at the end of ROTS in my humble opinion

If you said now I am only going to re-do episode VI and finish V and VI and not touch the PT I would actually be happier... But It's up to you how far you want to take this project.

It's growing beyond what it started out as... Nothing wrong with that but, better to focus on completing the first goal you set yourself before taking on a whole quintology at the same time, ESB:R is not finished yet....

I'd even be happy with DVD quality ANH:R still looks great to me

If you decide to go for 5 films simultaneously I would listen to mithrandir... Focus on getting ROTJ out and make low quality rough edits of the PT so you know what you need to do then tackle that bit simultaneously before you start the PT proper so you can piece your ideas together quickly and play before commiting to doing all 5 at once.

Post
#631017
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

adywan said:

I just posted this over on the facebook page:

Ok, now we've got April 1st out of the way i can now make an announcement about the future of the Revisited saga. I will no longer be working on ROTJ:R after i have finished ESB:R.........

 

Oh no, i will be working on ALL 5 REMAINING HD VERSIONS OF THE SAGA.

I know, it it probably the most insane thing i could ever attempt; TPM:R, AOTC:R, ROTS:R, ROTJ:R and ANH:R-HD all being done simultaneously. Why have i gone completely insane and decide to do this? Well its all to do with logistics. For the PT i really need to film extra scenes, new characters and this also goes for some extra stuff needed for ROTJ. If i can find people to fill these roles then wouldn't it be easier for me to get the filming done in one or a few big shoots instead of trying to get everyone back throughout the years of making these?

Also it would stop me getting bored with doing the same movie or grind to a halt because i'm stuck on a certain shot. While i'm planning ROTJ:R i can be doing the ground work on the PT, working out how i can accomplish all the things i want to do and even if these ideas can work.

I'll start off with a complete colour correction of all films, making the PT look closer to the OT in terms of colouring and a little less like they were shot on HD cameras, but more like 35mm film. These films need to match visually when watching 1-6. The PT are most likely going to be shorter films than they are now. Probably coming in at around 1hr 30mins.

So what do i have planned for the PT?......

C-3P0 will NOT be built by anakin or even work on the Lars farm. He won't even see Tatooine until Ep4. Instead he will be attached to Amidala/ Padme. After all he is a protocol droid. Why the hell would Anakin build a protocol droid for his Mum?

Anakin NEVER referred to as Vader and Vader will be the one storming the Jedi Temple, not Anakin ( and no youngling slaughter either). If things plan out how i envision then you won't know that Anakin and Vader are one and the same until ESB

Anakin's turn to the dark side will not have anything to do with the thought of Padme dying in childbirth. It will be switched back to the original storyline that George even started filming, that it will be a seduction of power.

NO BLOOODY MIDI-CHLORIANS.

And hopefully a certain Moff will make more of an appearance throughout the final prequel too....

And thats just a few things.

This is logical I guess... But what is Illogical is that it will take a hell of a long time for ROTJ Revisited to come out... But I guess it is the way it is and you have your reasons no doubt...

Does this mean that different films of the 5 left after ESB Revisited will be released as and when any particular one is done... Or is there a plan to release in the order you originally intended OT first then PT?

Post
#629414
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

muddyknees2000 said:

thayerj said:

Why not have a 2nd ending credits with everyone who helped along the way and have it set to the imperial march song?

not a bad idea...have it in one of the sub menus....special features or some such.....

Personally I'd much rather have the film credits as unmodified as possible (obviously Ady's work needs to be recognized, so his and a few other's names need to be in there)......and it WAS already said that names in the credits wasn't going to be a thing for ROTJ:R, so I'd also prefer the credits for the entire trilogy to resemble eachother as much as possible.

^ This is the best Idea if the thank you List happens...

People rarely sit through end credits these days anyhow... Although Star Wars is one of the films where majority of people would have sat until the technicolor logo arrived in the cinema... Most people make a dash for the doors now... How times have changed... How film has changed.

Imperial March is a good choice of music for sure 

Probably the winner of best all time end credits to a movie that keeps you watching until the very end would have to go to "cannonball run" IMO they nailed it as an art form but I'm not suggesting this for ESB revisited

Post
#626494
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

aalenfae said:

regularjoe said:

Ronster's idea is dynamic but a big problem is that it doesn't fit the context of the scene or the movie.  The rebels are essentially executing a delaying action to keep the power generator and the shield intact so as many transports as possible are able to escape.  The Empire is supposed to be trouncing them, their armored vehicles are supposed to be impervious to the equipment that the Rebellion has cobbled together.  The shot of the cannon hitting the walker to no effect is important in illustrating this.  

This chapter of the movies is supposed to be darker and the Rebels are on the run and the Empire has the upper hand despite the destruction of the Death Star in the last chapter.  

I'm not hoping to see a lot of AT-ST's or AT-AT's go down in this fanedit.  I realize it is a fanedit but some things shouldn't be changed too much in order to maintain the integrity of the original story.  

The problem is a few AT-ATs (two out of five visible) already go down in the original. Pretty pathetically, actually. 40% casualties on the Empire is pretty insane. The Rebels just don't have nearly enough time to stop them all. 

The same overwhelming effect could be felt with an AT-ST going down. Like - the gun destroys an AT-ST, but the camera pans up slowly, and we see an AT-AT looming overhead. It shoots, and we see the shot of the artillery exploding. Same effect, but now it's actually more dramatic.

Aalenfae I remember your short video for ideas on the Hoth Battle especially the moving turrets and the downed AT-AT shield Malfunction spring to mind were both good ideas along with troops disembarking the AT-AT's on wires.

So far as bringing down 1 AT-ST via Artillery I would say that you actually understand the effect.

Long Version

AT-ST brought down by Artullery = A small victory and Hope

AT-AT pretty much straight after this destroys the artillery = Hope Shattered

This Leads on to that the Chicken Walkers are protecting the AT-AT's Flanks. By Destroying an AT-ST that will make for the window of opportunity for the tow cable trip of the AT-AT that wedge brings down. Without removal of the AT-ST protecting it's flanks the manouver would have been impossible.

The Rebels still get their asses handed to them but as Alanfae said we are trying to increase the drama and not make it seem like the rebels are doing better than they did in the original.

I myself feel it's reasonable that the artillery is capable of taking down an AT-ST and not an AT-AT so why would they not target what they could actually do damage to? As the Snow speeders are targeting the AT-AT's The Artillery should be trying to take down the Chicken Walkers with a success rate of bringing 1 of them down.

Short Version

Just Blow one up :)

 

Post
#626388
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

adywan said:

You can't use the AT-ST's from ROTJ because they are different designs. The ESB walkers have much longer legs;

ESB AT-ST:

 

ROTJ AT-ST

Thanks for the reply Adywan I never actually realised this actually so my Bad.

The clip I suggested from ROTJ is from the top of the leg and Hip upwards of the AT-ST chewie shoots only so it's perhaps passable but either way your reply seems to suggest you may have some other things up your sleeve for this Hoth Battle Revisited?

Regardless I'm looking forward to what ever get's served up by the team and Looking forward to any further media release.

Keep up the great work and inspire us some more

Post
#626359
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

The Mountains behind the AT-AT Head firing is an absolute improvement...Well done Mithrandir.

Thanks for the support on the ideas I wanted to share what I found with using the clip from ROTJ Endor Battle as they fit together very well.... However there is a problem the AT-ST has tree shadow on it's Hull so could perhaps not be so Easy to use this clip, but it's only about 2.5 seconds so not too many frames of which 1 second you see the model (with tree shadow)... the rest is the explosion and destruction.

But If there were to be an AT-ST taken down I'll single out the Radar like Artillery Laser Battery as prime candidate either with CG Model or having to Brush up the flip shot from ROTJ.

Not Sure how difficult it would be to brush out the shadows on the hull? Sorry was quite a while a go and only just remembered this issue with the clip in question.

Anyway great to see Hoth getting a real good make over and dissected meticulously :)

*Edit* Just reviewed the clip and it's about 2 seconds and there is no horizontal flip required

 

chyron8472 said:

I wonder how much it might improve by having particles of snow moving on the foot's impact.

Then again, I don't recall what the AT-AT foot impacts did to the snow during the scene where Luke's snowspeeder was squashed.


This is my thoughts too unsure how much improvement could be gained but  mght work?

 

Post
#626284
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

In the Hoth Battle sequence will we get to see an AT-ST get taken down?

If so... The best shot to use would be the rebel Dude that fires the dish like artillery laser would be best to use.

I'ts the fourth one along here...

I also worked out earlier (last year) that if you flip the shot of the AT-ST from ROTJ that get's destroyed by chewies stolen AT-ST on Endor by laser fire and composite it on a Hoth background (removing the forest) it works extremely well and fluid action sequence straight after the Rebel shoots the Laser artillery battery.

And cut the Laser to the leg of the AT-AT that does no damage or move to another spot if possible.

But I would really like to see an AT-ST go Down by the hands of the Rebels artillery.

Anyhow Just an Idea and I don't feel that it would hurt the sense of struggle as they still get over run.

 

Post
#626219
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

I Thought I would chip in on a possible improvement idea.

On the AT-AT foot stomp add some particles when it hit's the ground to emphasize the weight of these walkers on the ice. and when the foot lifts some particles trailing off to emulate drag.

No biggie but could improve the shot perhaps

Other than that I think the shot works well and like the way the AT-AT sways within the shot. Scan lines work well too with interference. I don't think it's an issue being center of the shot or slightly off center the POV is fine.

Post
#572057
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

well best not too look down on what happened here even though the bustle seems to have gone for now there are things to show for it and that in itself is an accomplishment.

Things will pick up over the Easter I'm sure....

Take it easy D and good luck with your career and schooling that you doing :)

Post
#572038
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

what the hell happened... It's like a train wreck this thread... I'm sorry but I ran out of steam to keep the clips coming that I was contributing but It was'nt in the script anyway.....And I was never part of the team who were meant to be producing stuff lol... Nevermind... So what happens now?

If I get some time over the Easter I will try to finish the death star surface flight to the port in rough but are people really going to do this project together I doubt it...?

Anyway folks even if this dies we have ROTJ revisited to look forward to however that is going to be we'll have to wait.

Have a Happy Easter :)

 

 

Post
#568069
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

Just read in another thread... Ralph McQuarrie passed away yesterday.... tis sad news, I am glad i did the tribute sequence in my cut to show the emperors palace as it was intended to be a nod to him and not the PT....

Long live the art of Raplh McQuarrie though... So much inspiration to so many great films and TV series

Post
#567389
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

darth_ender said:

Wow, chill Ron.  I admit the vote was flawed, but that doesn't make it binding either.  I've tried to follow the general will of the people in the script, but at the same time, we can't make everything work.

For Han to deliberately hit the rocket pack, it may take little more than some line changing.  It need not be anything drastic.

And ultimately, none of this has ever been binding.  I've been the script writer who tries to follow the will of the people.  And the editors have to actually implement the ideas, with us trusting their discretion.  Many things may not work out as well as we'd hoped, and things will likely change before the movie is completed.  This is all just a guide for a first attempt at this, and hopefully many other opportunities to do this will come.

I am chilled ok let me put it another way... For instance say an idea got voted in that luke decided to commit suicide and impale himself on his own lightsabre and won.... Then everyone walks away and scratches there head about how they would actually go about implementing it. Or simply give up and lets try somthing else.

I am talking about proving some of these "ideas" before they are up for vote as ultimatley it's perhaps easy to have the idea and impossible to implement or atleast it has not been proved yet or thought about properly and you are leaving yourself open to pitfalls with your edit.

I am trying to be helpfull and not slag off the vote only to try and make you be perhaps a bit more strict with the ideas themselves from now on rather than just accept things on face value without them being "proved" or alot more specific atleast

hope you understand me a bit better now :)

I'm not saying this stuff cannot be done but atleast all my ideas were proved either well or not so well... I just know that scene with Han and Boba  is a nightmare to do anything with because I already been there and got rid of it to solve my problems in this scenario you opened the can I already threw away.

I hit many problems while doing my cut that I found ways to overcome stuff or workaround that you may not realise I already been there as I wanted to move han over to the right or remove him and could not do that so how you plan ti show him deliberatly hit his pack is beyond me thats all I'm saying

Post
#567373
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

I don't want to come across as confrontational here but now I think about it that vote is a bit flawed.

I'm not bitter about my idea about boba fetts demise not winning as I'm pleased with myself for coming up with the stuff i did anyway and enjoyed it, but somthing has been voted in (win) that nobody has any idea how to do so it's bulls**it really.

Theres not a single idea of how to execute some of the ideas and they have been presented as if it's been thought through and work has been put into how to do it when it's just some pie in the sky with no foundations at all. Like for instance grungier music in jabbas palce that is just so broad to win and music is so personal how do you hope to gain anything from that?

don't get me wrong I'm all for seeing what people want to see  and hope for things to be pleasers for the majority...Perhaps I am jumping the gun as the vote will bring about some actual production anyway I look forward to the mock-ups of Han deliiberatly hitting the jet-pack and so fourth whenever they materialize along with the grungier music etc.... To see how it all plays out until then good luck I look forward to see the mock-up clips of it all / rough cut whatever you end up producing from from this as I have been longing to see an alternative anyway.

Post
#567109
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

darth_ender said:

Ronster said:

So I am going to start assembling what I have put together into the proposed extended sequence if this remotly exites anybody....

Basically the main reason for doing this is because it's too easy in the original ROTJ they just fly into the deathstar II without any losses (oh sorry 1 x-wing) and blow it up... So it's only there to wrap up the end and not so much as another hurdle they must overcome once the shield is down.

Unlike a new hope where it was portrayed as a hulking battlestation with guns all over it and tie fighters flying about... The new one even though it's bigger and probably has alot more guns and definatly there is alot more tie fighters there is not even a shadow on it's predesessor in terms of what it takes to even get to the port.

There is no sense of struggle

Thats what is missing and it's bugging me after doing my cut and theres not even enough fighters flying in to even possibly contemplate the chances of success. It's the equivalent of an aircraft carrier vs 4 jet ski's in the original.

I hope to change that in my rough mock-up unprofessional crap way of doing things just to excite you all a bit more.

wait a minute where did the CGI team go?

Well, I know they're quite busy, and Angel has let me know that he will not be participating for a while, but I believe he wants to jump back on board at a later time.

People are busy, but I believe most of them are excited to work on the project when time allows.  I think when we have a completed script, people will be more ready to get involved.

I do agree, there should be more of a struggle as they're flying into the core, i.e. more collisions.  I already wrote more fighting above the DSII surface.

Well I'm doing the best I can with what I have to work with which is nothing but existing footage or some computer game stuff.... I thought people were going to create some models etc...

From what I can gather so far It is going to take a while to get the flow of events right to install the sense of speed... as at the momment what I have feels broken and will need rearranging... Playing with it to get it to work better and probably cut back on some of what I have to maintain focus and momentum.

Some shots I have of the falcon flying over the surface of the deathstar being pursued by ties look real good and some of the star tours footage actually works well either in tie fighter cockpit or awing and ywing.

Chopped it up to get maximum use of it the star tours ride footage.

Ok hers another idea to get people to participate for fun....

I'll put the raw footage sequence together (broken) then people must do there own edits of it including me to get it to work better. i.e flow and make cuts and re-arrange the sequence

see how many different ideas come?

Post
#566978
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

So I am going to start assembling what I have put together into the proposed extended sequence if this remotly exites anybody....

Basically the main reason for doing this is because it's too easy in the original ROTJ they just fly into the deathstar II without any losses (oh sorry 1 x-wing) and blow it up... So it's only there to wrap up the end and not so much as another hurdle they must overcome once the shield is down.

Unlike a new hope where it was portrayed as a hulking battlestation with guns all over it and tie fighters flying about... The new one even though it's bigger and probably has alot more guns and definatly there is alot more tie fighters there is not even a shadow on it's predesessor in terms of what it takes to even get to the port.

There is no sense of struggle

Thats what is missing and it's bugging me after doing my cut and theres not even enough fighters flying in to even possibly contemplate the chances of success. It's the equivalent of an aircraft carrier vs 4 jet ski's in the original.

I hope to change that in my rough mock-up unprofessional crap way of doing things just to excite you all a bit more.

wait a minute where did the CGI team go?

Post
#566944
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

message for Adywan

Is there any possibility once you are done with ESB revisited that you might consider doing some more radical scenes or expansions to the Hoth battle and release it as another cut aside from the official revisited.

I already asked you before and I know you said no and not expecting a yes or anything but surprised you would not want to do it yourself just for fun aswell as perhaps it would be cool to try atleast... I just hope that it's not going to be ESB more of a preservation than some real gutsy editing like what you did before with Yavin

Bring Vader down to hoth see him land and walk out onto the ice before entering the echo base

Snowspeeder Kamikaze into veers AT-At's head

Blowing up the At-ST

snowtroopers disembarking from AT-AT's on wires and being seen firing at rebels on the ground and hitting them for a change

Luke meets some tie fighters as resistance leaving hoth with transports

perhaps I am being self indulgent or asking too much with this list but I am sure alot of people would love to see this sort of stuff ontop of what you have already done by your hand perhaps you have done some of this? But regardless I don't think it would be critisised if you went on to expand it slightly afterwards like a V2.

Personally theres not alot I'd change with ESB in terms of trying to do additional scenes but that is practically it... I am sure you have thought about all of these points yourself and probably decided on no for what ever reason... Yes it's extravagent but thats what I like about it the most and of course it's fun

sorry I am excited anyway to see what you have done... I just love stuff like that in the list I just put to you thats all

Post
#566848
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

doubleofive said:

Yes, keeping the AT-ST shot creates a giant continuity error as it should be seen in most shots from that point forward. Trust me, you won't miss that shot at all, the battle is glorious.

perhaps a shame in that it could have been a missed opportunity for more destruction could of blown it up instead with one of the rebel battery guns like remove it that way instead of masking or painting it out...

Anyway cannot wait to see hoth revisited style... I hope Ady takes some artistic license like he did with Yavin and expands it in some ways shapes or forms and most of all makes it clear what is happening where if that makes sense.

I read this story about a guy that lets all the taun tauns out of there pens so he could make it to the hanger bay and the last shuttle and create a diversion for all the troops invading echo base if ESB ever got remade this shouldd be in!

freaked out Taun tauns stampeeding over troopers heads in tight corridors

oh just wondering but does anyone kamikaze their snowspeeder into veers AT-ATs head like was originally intended?

In the storyboard of ESB that is....

Post
#566833
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

Johannus said:

Thanks for the feedback guys.  So if I change the DS shot so the laser hits the ship and it just blows instantly that seems to be the preferred option, but what do you think of the actual look of that shot?  I know some of the masking is a little crude but the reason I ask is it is just a still photo of a ship model that I used so I just wanted to know how believable it looked cause obviously there isn't that much movement in it.

I think you need to think about the the battle itself and how it plays out... the point that they move engage the star destroyers at close range is when the deathstar stops firing as it cannot get such a clean shot without perhaps hitting one of it's own or damaging there own from debris. So this is straight after the second cruiser goes down.

I think you should just put your idea before the second cruiser goes and the still is not as good as that shot but thats only my opinion.

B-wings are hard work little footage exists nobody seems to care about making cgi model animations of them so it's hard to get good stuff to work with but I have made progress with the sequence and am nearly done with the shots I needed... Then I will have to put it together re-use some footage too and It will be done.

If anyone wants to do some voice recording and post it to me It would be helpful :) I need lines like:

watch out for those guns

were passing through the magnetic field

stay low

switch all power to front deflection screens

theres alot of fire coming from those deflection towers

were going in full throttle

cut across the trench and try to draw their fire

pull up

eject

Gold leader try to keep those fighters off our back

If your worried about the sound of your voice then don't because It won't sound anything like your voice when I am done with it lol I thought it would be a fun idea to include peoples voices but nobody has submitted anything so far so If you cannot be bothered fine but It's meant to be fun so lets have those recordings!

Post
#566601
Topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Time

Johannus said:

Ronster said:

I'm still unsure about the cheesewire Deathstar laser idea I think the ship just needs to go Bang! like everything else that it fires at does.

I think that could probably be made into that kind of a shot, I just used the existing shot I had already made but it needs working on anyway because of the lazy masking I did on it so next time I get to it I'll try to make it explode on impact so to speak.  Other than that we would just need to decide on the music and record a couple of lines. 

I would quite like to have a raction shot from Lando too but I'm not sure if I can pinch an existing shot without taking it from somewhere it would be better suited so its not perfect but I was quite happy with it.  Thanks Ron.

Just use the original footage of the secend Mon calamari cruiser being destroyed that is there already in movie for it's destruction... As a reaction to that you won't get much for Lando I don't think but the weird alien puppet bloke you'll find somthing in the lost rebels footage there are some shots in there where he looks quite worried and they did some floods flashing for effect and shakes to the cockpit but the audio is horrible.

Seems my 2nd new trial I set up has expired already of CS5 perhaps you can only do it once and thats it but I had it open and fully working but did nothing with it yet when I went to start it just now it says trial expired...

Try 1 more time re-installing and if this does not work then perhaps this is where it shall end for me or I find another compositing tool that I can get a free trial for.... Any suggestions?