From elsewhere, actually. I am changing some dialogue elsewhere, but mainly just moving existing lines around. Specifically, “Unfortunately, no one can be told what the Matrix is. You have to see it for yourself,” is moved later, to the scene where Morpheus tells Neo about the One.
I actually intend to use some additional animation at that point, so the timing isn’t so much of a concern.
But I like your version! It’s closer in style to the rest of the scene than mine, I feel. I’ll definitely keep it in mind when redrafting. Thanks!
I’ve received the disc image from the guy who was making it (I don’t have the ability myself, though hopefully that will change for future edits), so it should be out soon! Just need to make sure everything works.
I’ve been thinking about the dialogue replacement for Morpheus’ D-battery speech, and I’ve got a draft I’d like some feedback on. Again, if anybody (knows anybody who) would like to volunteer a Laurence Fishburne impression for the scene, let me know; I could probably get the accent and delivery down, but I don’t think my voice itself would be at all suitable.
The human body generates more bioelectricity than a 120-volt battery, and over 25,000 BTUs of body heat. Combined with a form of fusion, the Machines had found all the energy they would ever need.
What is the Matrix? Control. The Matrix is a computer-generated dream-world, built to keep us under control, in order to change a human being… [he holds up a D battery] …into this.
A single human brain cell has thousands of parts, and is as complex as an entire computer. You have a hundred billion of them in your head, all running on less energy than it takes to power a lightbulb. The Machines found a way to harness that endlessly renewable processing power for their own ends. All they needed was a way to keep us from waking up to it.
What is the Matrix? Control. Sufficiently advanced computation inevitably requires consciousness. Even while we sleep, the mind is constantly self-aware in our dreams. But without an external subject to refer to, the mind enters an endless feedback loop and crashes. The Matrix is an outlet valve for our consciousness: a computer-generated dream-world, built to keep us under control, in order to change a human being… [He holds up a pocket calculator] …into this.
Haha! thanks. It’s been a hell of a year for me (as for all of us), but the silver lining is that I now have some free time to work on this. I’ve finally been able to get my head around camera tracking for those epic aerial shots. The rigging and animation for the bird itself was giving me grief because the model I bought wasn’t in a native Blender format, but I think I’ve got the hang of it now. Hopefully I’ll be able to put this little sequence together in the next couple of weeks.
Roäc lives! (test shot)
Welp, I didn’t realise that I’d neglected to link the proof of concept in this thread — I put it up on the corresponding thread on fanedit.org (with a temp sound mix) a little while ago. Still working on the editorial and sound side of things, but the colour grading is pretty much done. If anyone can volunteer a decent Laurence Fishburne impression, that could be useful.
Well, that wasn’t the reason I didn’t contact them. I highly doubt they would, unless I were passing it off as my own work without crediting them.
To be clear, “the project” consists solely of this trailer. I’m not making an actual DOTF fan edit (such a thing would be impossible); the trailer is as far as it goes.
Yeah, the AT-ST was the last shot I did — I had a full-on migraine for most of the blocking and compositing and eventually just said “eh, it’ll do”. The other shot was one I stole from the Scoundrel Media teaser. Glad you liked!
I’m most proud of the final shot, I think — combining live-action explosions with fire simulations, getting in close to the model, the little gag of blowing the radar dish off AGAIN, and the wonderful sound of the Falcon breaking down from TESB.
I… didn’t tell anyone about the project.
Just a little somethin’ somethin’ I threw together for May the 4th this year. Enjoy!
Star Wars: Duel of the Fates — FULL TRAILER
May the Fourth be with you…
Interesting — I grew up with PAL and I don’t notice any difference in speed. I would have thought that the difference in audio pitch would be more noticeable, but I’ve never noticed it either.
So I’m working on a li’l something something related to this that I hope to release in time for May the 4th. Won’t say anything more at this point, but just wanted to tease it at this stage…
3D render. Even if you could get a custom steelbook, there’d be nothing to put in it…
Definitely hoping for the later version to leak so I can compare them. I have to say, my only real misgiving about DOTF is the romance subplot, and even that’s better than the one we got in TROS. It’s far from perfect, but it doesn’t seem to suffer from the inherent problems that make TROS, in my opinion, practically impossible to salvage with editing in the way people have done with the prequels: the return of Palpatine, the lack of any real character arc for Finn, the lack of anything at all for Rose, the lack of a real plot, the over-reliance on nostalgia and fake-outs.
With that in mind, I think I’m declaring DOTF in some form (precisely which TBD) canon, as far as I’m concerned, and rejecting TROS. I’m even mocking up a little Blu-Ray-case-sized book, with the script and concept art, to sit alongside my official releases and fan-edits. I also made this, just as a bit of wistful wishful thinking.
It doesn’t bother me. It’s safe to assume it’s a different time of year (and hence the angle between the planet and suns could easily be quite different, resulting in greater separation in the sky) and a different latitude (and hence the angle between the ecliptic and the horizon would also be sufficiently different).
Not saying it would be implausible for it to more closely match the sunset seen in ANH, but there’s no astronomical reason it would have to. For my 2c ROTJ calls back to ANH enough already. :-p
Sounds fantastic. Let me know if you’d like a hand with the blender side of things. I’m no expert but I know my way around it — see my OT.com vanity plate.
I believe HAL9000 did something like that in his TFA edit where he changed a line. It’s not hugely different from what Ady did with Yoda. Where in the film are you thinking about?
Been distracted with work and other commitments since the release of Pilgrim, I’m afraid. I picked up Blender to do some VFX for this edit, and ended up being asked to do some animation for a music video (among other distractions)…
However, I’ve done a bit more work on the pacing side of things, especially as concerns Rivendell and the transition from AUJ to DOS. They don’t seem quite so rushed now — ironically in the latter case, cutting a couple of shots achieved this.
I’ll be working on Mirkwood next, which I haven’t done much with yet.
Given the original effect was literally just an actual sunset double exposed, I don’t know that you could call anything else “more realistic”. Hyperrealistic, perhaps, but for my 2c, the Star Wars aesthetic is at its best when it is the fantastic presented in a thoroughly mundane and realistic fashion.
From a Watsonian point of view, you get spectacular sunsets when you have unsettled weather. Tatooine might have dangerous sandstorms but the photogenic clouds at the end of ROTS would hardly be typical.
Well, we see both X- and A-wings, at least, with red markings. But where do you get the 3 wing groups from? From memory I think there’s Gold, Red, Green and Grey squadrons name-dropped in the film.
There is a recording of the Throne Room march (in fact Ady used it in his extended credits) that alters the final note so that rather than segueing into the credits it leaves it hanging.
I like the idea, although I agree that “less is more”. A wipe to a single shot of Darth Vader’s TIE fighter exiting hyperspace, and slowly panning to reveal the Executor in the distance (with a planet in the BG and maybe a couple of regular Star Destroyers for scale) would be enough for me.
There are two very different kinds of explosion effect in the OT. Where they’ve blown up a miniature it’s great. Where they’ve merely match cut to a firework going off it’s hardly more “realistic” than a CG one. The latter can still work fine (they used it for the Death Stars after all) but in some cases the mismatch between the miniature and the firework is jarring.