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NeverarGreat

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Join date
11-Sep-2012
Last activity
19-Jul-2025
Posts
7,698

Post History

Post
#1434081
Topic
Worst Edit Ideas
Time

“And I…I am all the Jedi.”

(Holonet Fact 237 - This pivotal moment in the galaxy paved the way for each Jedi of Rey Solo Organa Skywalker’s New Jedi Order to use a minimum of two lightsabers to defeat Sith adversaries, and many of the more able-bodied species have since opted to use three or more, becoming the most powerful Force users in recorded history.)

Post
#1433508
Topic
The Rise of Skywalker: Ascendant (Released)
Time

^lol.

Hal 9000 said:

You know who it’d be awesome to get to record something for the 3PO red eye scene, if we go they route?

The guy who voices Creepio for the Auralnauts. I have zero clue whether they’d be interested in doing so, and imagine likely not. I am not sure how a rando would quickly be able to convince them that this isn’t one of “those” fan edit projects. Probably a pipe dream.

That would be perfect, and there’s no harm in trying!

JEDIT: I guess you saw their EP 7 trailer.

Post
#1433413
Topic
Objectivity in art
Time

Whether or not objectivity exists in art is for all practical purposes a moot point. It makes me uncomfortable to admit that things exist beyond the quantifiable, but as soon as an authority posits an ‘objective’ judgement in an artistic discussion, the discussion is dead.

It can be compared to a discussion of free will. You could state that free will doesn’t exist because it’s all just deterministic quarks and charm, but even if that’s true you must put aside the objective fact and act as if the abstract awareness arising from this base matter is more than the sum of its parts.

Art has objective components, like the brain. But like the products of the brain, it also must ultimately be viewed as something which transcends its constituent parts to become more, unconstrained by judgments of the ugly bits of which it is comprised.

Post
#1433397
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Since there are so many moving parts in this shot, I had rendered it out as an AVI to use in the final speed ramping and framing. It wouldn’t be too difficult to slow down the pan around the castle.

And yes, the color is still muted compared to the extreme saturation of TROS. I didn’t want to push it too far and introduce artifacts, but I’m sure it will need that adjustment before the end.

I’m hoping that someone will be brilliant and add First Order TIEs back into the shot somehow, that would be the ideal change. Of course that would happen after all the speed-ramping discussion has been done.

I am uploading two bitrate versions (prores and AVI) so people can play around with the shot and decide what’s best. PM me if you want them, but I’ll probably take a little break from this to give everyone a chance to decide what to do. 😃

Post
#1433388
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Yeah, the 15x speed was really the fastest I wanted to push it, but there’s no speed ramping, just another 25% boost on top of it. I think the issues come mostly with the movement. It’s difficult to find a path that works since it goes from a pan down to the planet right to a pan up to the castle. Like I said, we may have to lose the first part of the shot and just have the Rogue One style rotation around the castle then the TIE shot.

I’ll render out a full quality version of the entire shot for people to play with.

Post
#1433373
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Here’s the establishing shot replacing all three of the previous shots.

https://vimeo.com/557008192

Password: fanedit

I ramped the speed another 25% or so, and keyframed the vertical movement to play with the extra space and make it more dynamic. The only thing that’s missing are the TIE fighters.

If we wanted to keep the final TIE forest shot, it might work to just cut the first part of the castle shot and shift it to make room.