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NeverarGreat

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Join date
11-Sep-2012
Last activity
8-Nov-2025
Posts
7,709

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Post
#1434973
Topic
Resource Thread: Isolating Music and Voices in Star Wars
Time

I stumbled upon a new resource for separating vocals from music: https://makenweb.com/SpleeterGUI

You can find the source files on GitHub, but the GUI is drag-and-drop easy. Unfortunately, that means that it doesn’t have much in the way of adjustable variables.

Just for fun, I ran the Leia Hologram audio through it to see what would happen, you can download the result here:
https://mega.nz/folder/yR0SERTA#o6bkOu2Rm4nGOJO-b39A0g

In this example, the Knockout program does a slightly better job at removing traces of the music at the cost of the vocals, while Spleeter retains more vocal clarity at the cost of some low-level music seeping through. While it wouldn’t be able to create a totally music-free scene, I’d bet this program would be able to facilitate a fairly convincing music replacement in many circumstances.

Post
#1434832
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

Yep, the light is red for the magma. I really wanted to give the scene that extra drama because even though we know she’s going to be rescued I believe it still gives a bit of unconscious tension 😉

It’s definitely a more prolonged sequence than in the theatrical, but it feels to me like the theatrical is rushed in this regard. You’re right that the sound effects are not totally there, a second pass at those will hopefully make it more natural like the chasms are opening closer and closer as time goes by.

I’ll definitely see about adding more camera shake and dynamism in the wide shots after playing around with putting some chasm motion in the upper right.

Post
#1434737
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

Another issue that’s become apparent on rewatch is small, but crucial. The moment where the Starkiller is falling apart around Rey before she is rescued by Chewie is brief in the Theatrical version but functional. In Restructured and in this project however, I’ve had to all but remove the moment, hamstringing the emotion of the scene.

My fix is to kill two birds with one stone and move the shot of the massive chasm opening up between Kylo and Rey, opting for a smaller crack in the ground to stop their fight. The big fissure now happens when the planet is more clearly doomed, and it has allowed me to go back in and fix the Restructured issue of a half-dozen time-stretched and glitchy shots where Rey is rescued:

https://vimeo.com/560371717

Password: fanedit

What would really sell the moment would be to animate the chasm opening up in the wide shot of Rey and Finn in the forest, since here it remains just a dark, hardly visible smudge in the background.

Post
#1434081
Topic
Worst Edit Ideas
Time

“And I…I am all the Jedi.”

(Holonet Fact 237 - This pivotal moment in the galaxy paved the way for each Jedi of Rey Solo Organa Skywalker’s New Jedi Order to use a minimum of two lightsabers to defeat Sith adversaries, and many of the more able-bodied species have since opted to use three or more, becoming the most powerful Force users in recorded history.)