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NeverarGreat

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Join date
11-Sep-2012
Last activity
29-Aug-2025
Posts
7,706

Post History

Post
#1436029
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

I took out the voices because it felt a bit too much, a bit too handholding, like ‘remember this thing that just happened!?’ The whispers are placed at two or three places previously in the film, so I wanted to focus on that as a sort of retroactive reveal as to what it was. I could make them sound a bit more Sith-y, but at what point is it too obvious she’s channeling Palps?

Post
#1435994
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

Oh, I just noticed something interesting in this movie, maybe it’s been pointed out before but I don’t recall. It concerns whether or not it was part of the original plan for TFA to have the Starkiller fire at the end, and there’s potentially some evidence to suggest that the firing at least took place at some other time.

Phasma Maz Castle

Presumably, Phasma was supposed to be part of the Maz Castle attack, but right before this in the theatrical version we see her behind Hux as the Starkiller prepares to fire. There are several possibilities for what happened here. Maybe they never intended to have her at the battle and this was just a promo shoot. Maybe they cut her from the battle for some reason and decided to put her digitally into the Starkiller firing to have some explanation for why she was absent, keeping the Starkiller firing in the same place. Or maybe there were significant differences between the shooting script and the final product, where they originally intended the weapon firing to be at a later time but switched gears and filmed pickups of the actors reacting to the Hosnian destruction from Maz’s castle.

I guess what I’m saying is that the Restructured change works a little too well to be coincidental.

Post
#1435992
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

Okay, I’ve put a subtle effect over the three shots of the fight where her eyes are noticeable. 😃

https://vimeo.com/562525043

Password: fanedit

It’s true that this is rather uncharted territory as far as canon goes, but Rey’s inner darkness is one of the primary reasons for this edit. It think it’s justified due to this edit making it seem like Han, Chewie, and Finn have all just been destroyed along with the Republic. It adds a ton of tension to the end of the film since Rey is resorting to the Dark Side to defeat Kylo Ren whereas it was implied that she used the light side in the original, an uninteresting option since it telegraphed that she was simply more powerful than her opponent, regardless of his momentary weakness. The edit of Snoke saying that he has sensed an awakening comes directly after this moment as well, so it’s very clear that Rey’s power is what he senses, and his ability to bridge her mind with that of Kylo later on adds even more evidence to this thought. Finally, Luke’s rejection of Rey makes a ton more sense if she has already gone so far to the Dark Side to achieve her goals. Rey’s plea with the saber at the end of TFA now has the extra drama of understanding that she is a dangerous student, something borne out in TLJ and beyond.

As far as VFX shots go, I have just two left to do:

-Delete casual Resistance officer in Leia Mourning
-Tweak Rey and Finn staring at Starkiller Firing

Post
#1435860
Topic
Worst Edit Ideas
Time

“I know…somehow…I’ve always known.”
“That’s because of your Midichlorians, Leia.”
“…”
“Midichlorians are microscopic lifeforms that live inside your cells, telling you the will of the Force.”
“Like bacteria? Luke, what does this have to do with…”
“…But it’s also an energy field. Have you heard of the double slit experiment? Nevermind, it’s not a story your fake parents would have told you.”

Post
#1435765
Topic
Star Wars: The Last Skywalker Awakens - A sequel trilogy &quot;mega-edit&quot; (<em>RELEASED</em>)
Time

bbghost said:

BrotherOfSasquatch said:

bbghost said:

I really never had a problem with Hux being made a farce of, or “they fly now” (yes it’s corny, but that’s Star Wars, right?)

It wasn’t until I found this forum that I realized so many people HATE that “They fly now” joke. I will never understand it. lol.

I think the fact that it was in the first clip they released from the film didn’t help! People were kinda set to hate this thing regardless, and the joke became a bit of a pre-emptive flashpoint for that.

That’s exactly it, the joke was just the first really goofy bit of the film people saw so it devolved into vicious mockery in the comments. In all fairness it is a pretty brainless line.

Post
#1435598
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

I’ve tweaked the eye effect to be more in line with the prequel version - a slightly red iris rim with yellow interior. It’s also more subtle. With this more subtle version I’m not sure it would read well on anything further away than this extreme closeup, so it may be unnoticeable if placed on the entire fight.

https://vimeo.com/562525043

Password: fanedit

Post
#1435555
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

I thought about that afterwards, and it might not be too terrible a workload since we can only clearly see her eyes in a few shots. On the other hand, it might be better to leave it as just that brief moment so that people don’t think ‘Oh well Rey is just evil forever now’, and a brief moment of power could be enough to both rattle Kylo and allow Rey to win without realizing she tapped so deeply into the Dark Side.

I dunno, what does everyone think?

Post
#1435408
Topic
The Rise of Skywalker: Ascendant (Released)
Time

What I’ve found helpful in creating distant sounds is to throw an echo/reverb filter on them, decrease the volume, and bring them into the surrounding speakers. Working in 5.1, it helps to bring it out of the center speaker and into the left and right, and in many cases the rear speakers as well for distant sounds that would echo across the landscape.

Post
#1435119
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Yeah, it wold need to be very brief, and for the noble sacrifice to remain strong he shouldn’t ask for Rey’s forgiveness. I think some ‘Rey!’ and ‘No!’ would work while he’s crawling toward her, just to indicate that he’s vocalizing more in this scene, then have one brief line after she comes back to life. I’m thinking in order to tie it into his character and maybe provide some closure to his ‘I will finish what Vader started’ bit, have him say ‘It’s finished’ or ‘It’s done’ right before she says ‘Ben’.

Having this note of vague finality before he dies might also help to offset the awkwardness of his abrupt death.

Post
#1435054
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Movies Remastered said:

If it’s just the odd word can’t they be found within the movies?

The Crackling Saber is on hold as I got a lot of negative feedback with various scenes. The effect changes so much between day/night and with distant and close-up shots so it takes a lot of tweaking. I just don’t have that amount of time to invest in such a consuming thing atm as I’m trying to get through the other 19 shots I’m working on, plus my computer keeps overheating every time I use After effects or Premiere Pro for a long period which isn’t helping at ALL!

It’s a real shame this isn’t working for you. For the record, I thought it was looking really good in every iteration you posted.

Post
#1434973
Topic
Resource Thread: Isolating Music and Voices in Star Wars
Time

I stumbled upon a new resource for separating vocals from music: https://makenweb.com/SpleeterGUI

You can find the source files on GitHub, but the GUI is drag-and-drop easy. Unfortunately, that means that it doesn’t have much in the way of adjustable variables.

Just for fun, I ran the Leia Hologram audio through it to see what would happen, you can download the result here:
https://mega.nz/folder/yR0SERTA#o6bkOu2Rm4nGOJO-b39A0g

In this example, the Knockout program does a slightly better job at removing traces of the music at the cost of the vocals, while Spleeter retains more vocal clarity at the cost of some low-level music seeping through. While it wouldn’t be able to create a totally music-free scene, I’d bet this program would be able to facilitate a fairly convincing music replacement in many circumstances.