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NeverarGreat

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Join date
11-Sep-2012
Last activity
26-Aug-2025
Posts
7,706

Post History

Post
#1454957
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

hinventon said:

That Han scene is great! His face isn’t perfect but it’s way better than last time. Such a great addition.

Are you planning on doing anything with the Luke scenes in TROS? I doubt Jonh is gonna come back anytime soon and his haircut clips were mostly finished if I remember, it would be nice to have your regrade over them. And I feel like you could fix any hair glitches seeing the Han dice wizardry.

Thanks! I will happily apply the grade to any of the unfinished shots, but I wouldn’t be trying to further improve them.

CMMAP said:

Another question Nev: Will you releasing both versions (starlight standard and visions) at the same time?

Visions will be later, when I’ve got more time to devote to the ending. I feel like there’s a stronger musical transition to the credits and I’ve yet to find it.

Master Lawdog said:

I think some slight color correction on Han’s skin tones may be needed for the outside cockpit shot. The coloring and compositing does seem a tad bit off there to me.

I’ve done a final pass on the color in the timeline so it looks fairly consistent to me. Sorry I haven’t updated the mockup, but I wanted to save the final version for the release 😃

Post
#1454792
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

Master Lawdog said:

NeverarGreat said:

I’m trying to complete the final promised effects for both projects so that they’re done around the same time. I have a deadline set for the first week of November, but this edit’s basically done so now it’s just getting the Ascendant shots done and sent to Hal.

Not to derail the thread, but you’re working on the crackly saber shots, right?

No, just the biomes opening and Rey’s eyes in the vision.

Post
#1454686
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

That shot was taken from elsewhere in the Falcon, and SirRidley replaced the background to make it seem like the cockpit. It works perfectly well for me, so I’m disinclined to alter their work.

Peonthegrate said:

I know I’ve asked this before, but can’t remember the answer so sorry if you’ve answered it. But has the few “palpatine hints” that are in Hal’s version been added yet? Mainly the palpatine theme and his laugh in the vision sequence.

It keeps slipping my mind, but I have the files so it will go in before final render.

JEDIT: They’re now included 😃

Post
#1454636
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

I agree. On it’s own, it’s just a fun bit of nostalgia which I’m sure is why it was cut, but it’s really essential from the wider standpoint.

On that note, here’s my second pass at the face, as well as adjusting the lighting of the shot:

https://vimeo.com/590342667

Password: fanedit

There’s still a bit of distortion in the face if you look closely, but I’m pretty sure a casual viewer wouldn’t bat an eye since it could be chalked up to natural distortion through the window.

Now all I need to add is the ambient sound for the scene.

Post
#1454505
Topic
Dune - Denis Villeneuve
Time

I for one really liked the Liet Kynes from the new movie, since her character was so much more active than either the Lynch version or the book version. Her death brilliantly used the threat and majesty of the desert power established with her first scene of the spice harvest and gave the sense of a person truly in thrall to and calling upon the religion of Shai Hulud.

Post
#1454504
Topic
The <strong>Original Trilogy</strong> Radical Redux Ideas Thread
Time

Anakin Starkiller said:

Emulating the glow in post sounds like hell, but I wouldn’t put it past modern VFX. In fact, I recall someone doing just that with Palpatine’s face in the scene where he reveals to Anakin he’s the Sith Lord. The result was negligible imo, but only because they were intentional subtle about it. You could easily dial it up.

I know, right? Why would you go through all that work to produce no visible result?!

Post
#1454350
Topic
The Rise of Skywalker: Ascendant (Released)
Time

jadenkorr41 said:

The whole TIEs don’t have hyper drives thing is something that the OT put as a flaw in the first place. How would a rebel group have access to military tech equipment in their fighter craft that’s more advanced than the state of the art, well equipped empire. That just doesn’t make sense in the first place.

I don’t see the problem with having a few dozen highly equipped fighters going against numberless waves of cannon-fodder, just as Rebel soldiers tend to outmatch Stormtroopers one-to-one but are quickly overwhelmed by numbers. That seems very Empire to me. It would be stranger if TIEs had hyperdrives, honestly.

Post
#1454054
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

The Han scene hasn’t been finalized, but I’m hoping to take another look at it soon. Of course, since someone brought up Luke’s saber origin I’ve contemplated adding a shot or two to the vision, but that may just be skipped because I really want to wrap this up as I had promised.

Tzetzo, thanks for the link, I’d seen those videos and though there may be something usable there I just love to see the could-have-beens for this movie. Glad we didn’t get that particular opening though 😉

Post
#1453933
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

RL, I would worry about the saber on the ground at that point in the vision since it could be interpreted as still being on Bespin. Not a terrible interpretation but it may just distract from the moment.

I could try a whip pan though.

Ed Slushie said:

I’d heard about this edit before, but only recently looked into it and realized how “radical” it is! Can I get a link?

PM sent!