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NeverarGreat

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Join date
11-Sep-2012
Last activity
22-Jan-2026
Posts
7,716

Post History

Post
#1456362
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

^PM Sent!

EddieDean said:

I haven’t yet watched this, but I’ve been looking over the changelog.

I can’t quite visualise this one from Visions:

  • Change the Starkiller Firing sequence and Oscillator destruction so that Poe’s final bombing run doesn’t destroy the Oscillator. Instead, the weapon fires at the end of Rey’s and Kylo’s battle and the force of the weapon completes the Oscillator destruction.

What’s the motivation behind this change, and why it’s only in Visions as opposed to Starlight core?

This was in an old workprint. It was intended to give more weight to the weapon’s power and to have the destruction of the New Republic at the same time as Rey’s despair about Finn.

Poe would go into the Oscillator as usual but his weapons wouldn’t destroy it completely. He would fly out of an intact Oscillator, then cut to Ackbar stating how the weapon is damaged but still functional and it will fire in 2 minutes. Rey and Kylo then continue their fight and after that (which is almost exactly two minutes) the weapon fires. This shakes the ground where Rey and Kylo are fighting, and the already damaged Oscillator fully explodes. The firing sequence happens as usual and the scene ends with a new shot of Leia grieving and Rey returning to Finn in the snow.

I ended up cutting this for several reasons, partially because of its complexity, but primarily because it took focus away from our primary heroes in their most desperate moments to linger on the New Republic destruction, which simply doesn’t have the setup to justify the same feelings of loss.

Now in theory, the destruction of the New Republic would be important enough to warrant this focus, and perhaps the new Star Wars shows will do for this institution what the Clone Wars did for Anakin’s character and give us the bare minimum needed to care about it, and for this reason I’m planning on putting out a version of the edit with this change.

And presumably the other two changes in Visions, where Rey only dreams of Luke rather than visits him, are so that a theoretical TLJ edit can imply more time has passed on Ach-To for Rey’s training?

Yes, I wanted the standard version of this edit to play nice with TLJ in most of its forms, but Visions would be specifically paired with my future version of TLJ which is the main reason I’m holding off on those changes for now.

Post
#1456274
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Burbin said:

NeverarGreat said:

I think the Biomes shot might work as-is, since the prior shot is of a very pink/red planet from space, and the forest and lava fields at the end of the shot trend a bit more yellow which transitions into the flyover.

I think even the planet has a bit more orange than the castle shot though, and even then I think it’s more important that the footage of the surface blends together, in that closeup of Kylo’s face you get a good look at the clouds above and they’re a mix of pink and yellow/orange, while on the castle shot they’re a more pale white and pink.

You may be right - the Biomes shot has now been adjusted accordingly to be slightly less pink.

Post
#1456221
Topic
The Force Awakens: Starlight (V1.1 Released!)
Time

“Arrakis teaches the attitude of the knife - chopping off what’s incomplete and saying: ‘Now, it’s complete because it’s ended here.’”
-Dune

On that note, Version 1 is complete and will soon be up on the organ. The workprint folder link also has a low bitrate version of the complete edit, so anyone with that link already has access.

In addition to the usual changes from the last workprint, there are one or two changes that I’ve kept largely unannounced in the hopes that they will bring some hopefully welcome surprise.

Thank you again to everyone here, you’re the reason this edit exists!

Post
#1456104
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Interesting that you say the sky is brown in that shot, I was trying to move away from the brown ‘Mordor’ look of the place into the more pink tone of the opening planet vista. To me, the forest flyover appears a touch too yellow in the highlights compared to the footage that follows.

I could give it a final color pass if this sequence is locked, try to unify it.

Post
#1455644
Topic
The Rise of Skywalker: Ascendant (Released)
Time

sherlockpotter said:

You know, after looking at the sequence 40 million times, does the forest shot look a little more - I dunno, orangey? - than the castle shot? Like, the smoke and clouds in the castle shot are on the greyish end, whereas the forest-shot clouds and the sky in the Kylo shot are a bit more colorful.

I say this after watching the scene I don’t know how many times, and also on a screen that doesn’t have the best colors in the first place, so take it with a grain of salt.

Yep, the TIEs over forest shot is brighter and more orange than the surrounding footage, at least the shots before and after it. I tried to correct the Biomes shot to the more pinkish color of the planet and the dominant colors in the Kylo fighting shot, but the forest does throw that a bit.

Post
#1455547
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:

As I said in our PM, it’s very much okay.

If anyone is in a position to add TIEs to that shot to match the audio, feel free. Any speck removal can be done to the resultant footage, so no need to wait.

The link again is: https://drive.google.com/file/d/1MRUglJE0jJH57_tJFMYWTDS95KStwtSJ/view?usp=sharing

Granted the addition of TIEs would be great, but would it be possible to just move the sound to the very end of the biomes shot to act as a bridge between that and the TIE forest flyover?