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NeverarGreat

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Join date
11-Sep-2012
Last activity
17-Oct-2021
Posts
6,779

Post History

Post
#1452924
Topic
Why Rogue One doesn't work well as a prequel to Star Wars
Time

If you wanted to leave the hallway scene, you could just move the bit where the crew is downloading the plans onto the floppy disk and place it after the hallway scene. In this way it is assumed that the plans needed to be transferred to disc before being hand-delivered to the transmission site on the ship (or perhaps the primary comms were damaged and they need to use a backup, whatever). Then you could have a shot establishing the Tantive IV on the opposite side of Scarif or in deep space like RJ suggested receiving the plans and jumping to Hyperspace.

Post
#1452299
Topic
General Star Wars <strong>Random Thoughts</strong> Thread
Time

That may be to do with the character type originating (and mostly remaining) within poorly-written fanfiction, where the character is an obnoxious power fantasy for the author. Since there is nothing inherently ‘wrong’ with the power fantasy trope in general (there being endless popular male and female examples across all genres of fiction), the only criticism one could levy against them is if they are obnoxious, which is an almost entirely subjective discussion.

Post
#1451729
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

I think the handoff from Leia to Maz gives some of the ‘good story’ aspect without spelling it out completely. It’s never going to be adequately explained how anyone found the saber originally, but now at least the saber is in the hands of someone who has a vested interest in it, or is connected with someone who does (Kylo). Her giving it to Maz could have any number of explanations and here it spurs some thought and interest instead of being a complete mystery.

Post
#1451680
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

Maz’s ownership of the saber was something I was trying to figure out at some point, and thought it could work to have it be part of Rey’s vision in the previous scene. I abandoned the idea since I thought it would disrupt the scene too much, but here’s one way it could work:

https://vimeo.com/622038704

Password: fanedit

Obviously just a mockup, but all the elements are there and I think it may actually add something. Leia’s ‘Bring him home’ could refer both to her later line regarding her son as well as instruction to Maz to find Han and bring him back to her, Maz being a trusted confidant of both parties. Or it could even refer to Luke, since Leia could have deputized Maz into the Luke quest at some point and thought giving her the saber would help somehow.

Post
#1451540
Topic
Your ideal Star Wars Sequel Trilogy
Time

People often overlook that documentary-style filmmaking was a significant element in the original Star Wars, which helped give a sense of reality to the fantastical world.

With TFA nearly every shot has dramatic camera movement, the shots cut for the fleeting emotion of the scene and the scenes existing within a fragile web of movie logic that begins to dissolve upon any closer inspection.

Though TLJ is better in this regard, it still feels like the director is driving the focus of the scenes with singleminded intention.

IMO, a stationary camera on a tripod is sometimes the best answer.

Post
#1451306
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

21C Peasant said:

I did a little mock-up to see how the colors might be brought more in line.

Just an idea.

https://drive.google.com/file/d/1m2jHIR9q99MmBVpyLCqNupym-pf7Jv1B/view?usp=sharing

Looks good! I’ll try for that.

Chase Adams said:

Apologies if I missed anything in the thread about this, but was there ever any interest expressed in adding the ‘Finn and the villager’ back into the film?

Yeah, I was thinking about it for a while but I found it was very tricky to include. If it’s included as-is, the score would need to be lengthened and it also messes with the flow of the scene. And if it’s included as-is, then it isn’t really adding anything that his later refusal to fire doesn’t cover.

The only reason to add the scene in my eyes would be to serve as a replacement for the moment when Finn reacts to his dying comrade so that the implication isn’t made that he has a special concern for their welfare. However, that’s where he gets the streak of blood on his helmet so the moment would have to be altered and not removed, presumably to add a dying villager in place of the trooper. That would be my ideal solution, but it is probably outside of my abilities to accomplish and again serves to make the Finn and villager scene redundant.

Post
#1451256
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

Chase Adams said:

NeverarGreat said:

JEDIT: Also updated the dice background for continuity with the rest of the scene.

Looking really good Nev! 😮

Just curious, any particular reason for changing the cropping of the shot? Seems a little more zoomed…

Also I wonder if the Falcon’s hull should be shadowed/tinted the slightest bit more, I feel like with this new background being somewhat darker the ship blends with the environment a tiny bit less. I dunno, just the first thing that came to mind.

Perhaps so. I’ll take another look at it.

DMC said:

One thing, in the wide shot the big lights in the back of the cockpit are more white compared to the blueish color in the surrounding shots. Perhaps those could be brought more in line? Looks like that shot could use some blue in the highlights overall. 😃

That’s something I’ve noticed, and actually tried to pull the lights to blue but it just wasn’t working at the time. I’ll give it another go. 😃

Post
#1450613
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

Not at all, I’m happy to get feedback on the work 😃

I’ve put the Dice scene into the edit, though there remains work to do on that front. Overall however the edit is shaping up and the color grade in in place. I’m pretty pleased with it, but there remain some things still to do, a few miscellaneous notes for small tweaks. The changes are small enough that I’m hoping to get it done pretty quickly and have a final render here after…(checks notes)…four and a half years.

But seriously, I’m running out of things to tinker with, so if anybody finds another deleted scene that must be included, kindly don’t let me know 😉

Post
#1450592
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

Oh, I thought you were physically masking out skin tones and fire and such.

Selective color is something that I use quite heavily in the Jakku grade, but even with fine control and selecting only certain hues at certain saturation/luminance levels it’s still really difficult to find settings that knock out the hues of the sand while leaving all of the skin tones and explosions, or at least enough to not look weird. In the end, I found that taking out all the color in the sand shadows would always play havoc with the skin tones, which is why I settled for settings that targeted mostly highlights and high midtones.

Post
#1450447
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

Chase Adams said:

Amazing, amazing stuff Nev! That arm reconstruction work is so seamless I had forgotten where the camera covered it up.

One thing I did notice that I should probably point out is that the little piece of metal that Han hangs the dice on seems to slide around quite a bit, might be a good idea to stabilise it in some way…

Definitely planning on it.

In regards to the face though, my suggestion for the simplest solution would probably be to just trim the clip and make do with a little bit of a loss of continuity between shots. Not sure how other people would feel about that though.

I feel like for such an important shot it should go as long as possible, as it’s the only one where we see the dice.

Anyway, I’ve updated the mockup to include the work on Han’s face and some scratches on the glass which will be toned down later.

https://vimeo.com/590342667

Password: fanedit

The distortions on the face have literally given me a headache, so I’m calling it quits for now. It might be good enough if I put a bit of glare on the windshield near that spot, or it could be chalked up to distortion through the glass. What do you think?

Post
#1450342
Topic
The Force Awakens: The Starlight Project - (WIP) <strong>WORKPRINT V4 RELEASED</strong>
Time

You’re welcome and thank you for your thoughts!

  • The Jakku regrade is pushed about as far as I can take it without the washed out grade negatively affecting the explosions and skin tones and such, and so I’m pretty happy with it.

  • You’re right, the scene is too contrasted so the interrogation will be toned down in the final version.

Also, I’ve gotten Han’s arm and left shoulder reattached!

https://vimeo.com/590342667

Password: fanedit

Now what to do with the face…

Post
#1450130
Topic
The Rise of Skywalker: Ascendant (Released)
Time

jarbear said:

Thanks for the update Hal on the state of things. So it’s simple, we just need to make Faraday work all night, since sleep is over rated. Also, just hunt down Jonh and convince him actual work, providing for family, etc. is obviously less important than clipping Luke’s hair. Oh, and Nev to work. My goodness! /S

(Of course joking, I just wish I had the tools and the know how to do anything.)

Don’t forget the saber shots! Though if it’s just the beginning of the film that is incomplete maybe the effect could be faded in throughout the film to imply a physical degradation of the crystal as well as a mirror of Rey’s struggle?

BTW, I vow to the best of my ability not to singlehandedly hold up the project - if it’s good to go apart from my last shots I’ll push them to the top of the list. 😉