- Post
- #1350696
- Topic
- Star Wars: <strong>The Rise Of Skywalker</strong> Redux Ideas thread
- Link
- https://originaltrilogy.com/post/id/1350696/action/topic#1350696
- Time
My point is that the movie feels like it’s rushing through itself enough as it is. I don’t think that making it go FASTER is the way to resolve the pacing issues.
shorter isn’t the same as faster. The movie as it stands feels like it’s rushing because it’s constantly stopping to address a bunch of unnecessary shit all the time
Streamlining the narrative might make it shorter, but also might make it way more coherent, focused, and intentional, as opposed to jumbled, scattered, and distracted by every “HEY COOL IDEA THIS IS A COOL IDEA LETS PUT IT IN NO MATTER WHAT” moment it can think of.
I’m mainly advocating that runtime shouldn’t be a target anyone’s aiming at. Let it be the length that it is when the best version of it seems to have been arrived at - and you can’t really get a feel for what that is until you try a bunch of ideas out and see how they flow in the larger context.
If you stop yourself from making cuts for not much more reason than “Well now it’s too short” (as if “too short” really means anything in a context where there aren’t tickets being sold or timeslots being filled) I don’t know if that’s a good enough reason in and of itself.
100% Agree! I thought cutting so much would speed the movie up even more but when you remove the copious amount sof back and forth scenes and allow the audence to stay in the moment longer, despite the movie being shorter it feels a lot slower. I’m now a little worried that I’ve made some scenes a little too long…
Perfect example is Rey’s training scene. By removing Kylos flashback and staying with Rey it seems like you’re in that scene a nice length of time.