AxiaEuxine said:
Have drop ships bring in more and more AT-ATs during the battle, in the background beyond their energy shield of course.
Not this again... NO DROPSHIPS! This isn't the clone wars.
Have tie fighters make strafing runs.
Spacefighters should stay in space. If we're going to start using (agile and fast) TIE Fighters in ground battles, what's the use of using slow AT-ATs?
have at-sts picking off people
meh, maybe in the background. Personally I'd rather see no AT-STs at all, to me they've always looked out of place anyway.
Speeder bikes zipping around
There are speeder bikes in the battle? I don't see why they'd need them...
Have the x-wings flying escort engage tie-fighters to give the transports time to get past the Star Destroyers. Have them pwned since its only "two fighters against a star destroyer?"
This sounds good and has been discussed before, but I have no idea where you could put it.
yah...that would be sweet
It looks like you're after a clone wars battle, but Hoth isn't a war fought by two huge armies, it's just a bunch of rebels being attacked by the Empire. If you give the empire a huge army, where's the suspense? You'll just know the rebels can't win.
I for one don't want to see an orgy of hundreds of ships and explosions. I think the battle is fine as it is, just fix some continuity errors (disapearing walkers/rebels) and it's perfect.