What do you mean by that? Cuz I was going for the same thing, it’s just that the film is so incredibly drained of color that there’s not much to bring out. You’d basically have to colorize it like a black and white film. That said, with this particular scene, I made the decision to leave the original color grading up until McGonagall lights the torches to make the transition more noticeable and emphasize how much more welcoming Hogwarts is with Snape ousted. Most other scenes I regraded. Like I said, though, there’s so little color to begin with that there’s not much I can do.
FWIW, I changed that, as well as Snape’s awkwardly slow delivery.
The community is extremely touchy about any sort of monetization due to legal concerns, so the mods prefer not taking any chances.
It’s very strange indeed. In fact, why is Marcus featured so prominently in TLC to begin with? Why does he need to be there?
Why not go all the way and remake Sonic Adventure 1 and 2. Release that plus a remake of Sonic '06 as the Sonic Adventure Trilogy (because let’s face it, '06 is Sonic Adventure 3).
Anyway, I hear the Sonic '06 fan remake in the Generations engine is quite good.
Agreed. I think that’s what turned me off Marvel films. They all look and feel the same.
Just watched Shazam! It was pretty good, if a little ordinary.
Make it rain lightsabers.
Fifth gen graphics have aged like milk.
That’s… probably a better idea.
The link to a video of a donut shaped Death Star that looks nothing like the droid control ship is what threw me off.
What he said. 👆
In either Rogue One or A New Hope, have a character shoehorn in a monologue about a doughnut-shaped prototype for the Death Star 1:
No relationship to the droid control ships from TPM?
I rewatched Scott Pilgrim with my dad the other day. I’d seen it once a year or two ago and it was just as good as I remembered it. Really gotta read the comics. My dad had never seen it but has now seen it at least three or four times because that’s how he enjoys movies I guess.
Instead of giving Rey only Leia’s saber, Luke gives her the entire Jedi Council’s lightsabers. She immediately attaches them all together like whiteboard markers and starts twirling the resulting mess of a staff while singing Duel of the Fates to herself as Luke watches on awkwardly with the look of someone who is just so tired.
YES. And through editing, imply he only appears as Snoke to Kylo Ren.
Kylo’s mask is actual an AR headset.
Just do it yourself! It shouldn’t be hard if you know what you’re adding.
I just realized this could be feasible through EbSynth stylization. Since everything would be painted over, it would allow replacing different actors and architecture with single, consistent designs. It’d be a hell of a lot of work, though, and would still require dubbing for consistent voices.
Redub the TLJ soundtrack with Evangelion music.
I actually think it’s an unusual idea rather than a bad one - I reckon it would be cool - but it tonally belongs in this thread more than any other.
I actually toyed about week ago with the idea of a tragic Komm Süsser Todd ending for TRoS and meant to post about it here but forgot.
Digitally insert Groucho glasses onto everyone’s faces.
Lego Star Wars has you covered.
You can’t make blanket statements like that. You can’t assume they’re all lying nor can you assume they’re all telling the truth. These things must be dealt with with care on a case by case basis.
Another set of remakes I just remembered I wanted: Persona 1 and 2. 1 should be easy to modernize but 2 not so much. Add a calendar and social links, but in a way that doesn’t retroactively make them a core part of the game, as that would be just fitting a round peg in a square hole. Make the protagonists Fool arcanas, although that leaves their counterparts in an awkward place of an Empress without an Emperor and a Moon without a Sun. This can be fixed by simply introduce a new character. Taking a page from Pokemon and Persona 3 Portable, this would likely be a female player character who is integrated into the story as an NPC if you don’t play as her. Persona 1 would integrate both the PS1 and PSP soundtracks along with a few new songs. Persona 2 would integrate both Innocent Sin and Eternal Punishment, with perhaps a third chapter. Some songs could have vocals added to fit in more with the modern games, but this would mostly be accomplished through entirely new songs like a new battle theme (the battle themes would cycle randomly rather than only having a single one).
Please don’t. Super Mario 64 DS is not a good example of a remake. It’s more of a remix, and suffers from the DS’s limited controls. I still regret playing it over he original, something I will rectify whenever I replay it. The multiple characters are a great idea, but the way it’s handled is rather poor. The new stages are cool though.
A better example would be Kirby Super Star Ultra. It faithfully recreates the 7 original subgames while adding 4 new ones, but even then they’re mostly asset flips, and the minigames reuse the SNES sprites, making them look jarringly out of place. I suppose it’s not that great a remake, it’s just a pretty good remake of an already amazing game. Still, it adds substantial content. And gotta give credit where credit is due, Revenge of the King has a bunch of additional minibosses, mainly from Nightmare in Dreamland.
I just wanna say I’m glad LEGO SW: The Skywalker Saga is coming out, since that’s a remake I’ve wanted for ages. Hopefully Harry Potter and Indiana Jones get the same treatment.
Zelda needs to learn to do proper remakes. The only remakes its done so far are OoT, MM, and LA, all of which added little to no new features, making 99% of the difference purely graphical. They need to take a page from Pokemon (which actually has a problem of too many remakes and should’ve stopped after HG/SS) and actually add meaningful new content to their remakes. Here’s a few I’d like to see.
The NES Games: A two-in-one package that reimagines both games as a single one with the different gameplay styles blended together. For example, the entire map from Zelda II is explorable, but at the scale of Zelda I. since the Triforces of Wisdom and Courage are split, the Triforce of Power should be too, allowing for an additional 8 dungeons or so. Towns would be explored from top-down instead of sidescrolling. The plot from the manuals would be directly incorporated into the game through the addition of important NPCs and events. The game would start with Link living in a village just south of the starting screen of Zelda I. Oh and no lives, obviously.
The Oracle Games: The games themselves wouldn’t change all that much (although maybe they should, since I was unimpressed with what I played of OoS), with the main addition being the fabled third entry Oracle of Secrets. No clue what it’d be about, but in terms of gameplay focus, if in’s game focuses on combat, and Nayru’s on puzzles, I think Farore’s ought to revolve around exploration, which conveniently fits the series’s recent direction towards an open-world and non-linearity.
New Super Mario Bros. (Nintendo DS) for the Nintendo Switch.
Too soon, man. Most of us are still recovering from the oversaturation of the NSMB series.
Wow, Jacqui Lopez’s name is one letter off from Jacqui Louez, who worked on RotS!
I laughed way too hard at this.
So his native accent then?