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General Star Wars Random Thoughts Thread — Page 457

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darklordoftech said:

Ignoring the Expanded Universe, what would you imagine about the history of the Yavin Temple?

Well, I certainly wouldn’t think it was a Sith temple like it was in the EU, because that would make it really weird for the Rebels to settle there. I would imagine it would be something similar to the Mayan temple where they actually shot those scenes: an ancient structure left behind by a religious cult that has since disappeared.

My preferred Skywalker Saga experience:
I II III IV V VI VII VIII IX

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I could ask an uninitiated person how many movies they’d be willing to watch, from one to twelve, and be able to make a recommendation.

If they say…

One:
ANH

Two:
Rogue One
ANH

Three:
ANH
ESB
ROTJ

Four:
ANH
ESB
ROTS
ROTJ

Five:
Rogue One
ANH
ESB
ROTS
ROTJ

Six:
TPM
AOTC
ROTS
ANH
ESB
ROTJ

Seven:
TPM
AOTC
ROTS
Rogue One
ANH
ESB
ROTJ

Eight:
TPM
AOTC
Clone Wars Microseries
ROTS
Rogue One
ANH
ESB
ROTJ

Nine:
TPM
AOTC
ROTS
ANH
ESB
ROTJ
TFA
TLJ
TROS

Ten:
TPM
AOTC
ROTS
Rogue One
ANH
ESB
ROTJ
TFA
TLJ
TROS

Eleven:
TPM
AOTC
Clone Wars Microseries
ROTS
Rogue One
ANH
ESB
ROTJ
TFA
TLJ
TROS

Twelve:
TPM
AOTC
Clone Wars Microseries
ROTS
Solo
Rogue One
ANH
ESB
ROTJ
TFA
TLJ
TROS

My stance on revising fan edits.

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 (Edited)

Well, this is my own personal recommendation in that style, where the focus is how many movies that person is willing to watch:

One:
ANH

Two:
ANH
ESB

Three:
ANH
ESB
ROTJ

Four:
ANH
ESB
Rogue One
ROTJ

Five:
ANH
ESB
AOTC
ROTS
ROTJ

Six:
ANH
ESB
TPM
AOTC
ROTS
ROTJ

Seven:
ANH
ESB
TPM
AOTC
ROTS
Rogue One
ROTJ

Eight:
ANH
ESB
TPM
AOTC
ROTS
ROTJ
TFA
TLJ

Nine:
ANH
ESB
TPM
AOTC
ROTS
ROTJ
TFA
TLJ
TROS

Ten:
ANH
ESB
TPM
AOTC
ROTS
Rogue One
ROTJ
TFA
TLJ
TROS

Eleven:
ANH
ESB
TPM
AOTC
ROTS
Solo
Rogue One
ROTJ
TFA
TLJ
TROS

I don’t really consider Clone Wars 2003 a movie, so I didn’t include it. And I decided to use flashback structure, where all the prequels to ANH are placed between ESB and ROTJ, because I felt that was the most satisfying first-time viewing experience.

My preferred Skywalker Saga experience:
I II III IV V VI VII VIII IX

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I was thinking about general SW gaming today, and realised that whole Republic Commando thing came and went. I think they got one blink and you’ll miss it appearance in TCW. Were they ever a thing anywhere else?

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I wonder if everyone wears helmets in Star Wars because of pandemics?

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https://originaltrilogy.com/topic/star-wars-is-surrealism-not-science-fiction-essay/id/82402/page/1#1403457

This wonderful write-up got me thinking about an aspect of Star Wars that has recently been bugging me - technological advancement. In short, the technology of Star Wars sometimes seems to advance, but sometimes seems to retreat. In general, the appearances change while the underlying tactics and strategies stay the same. The Razor Crest can fight the much newer TIE fighters and win, Y-wings have a place in fleets for decades, Star Destroyers get little more than a makeover, etc. If there’s an increase in power, it comes at the cost of greater size such as the enormous Death Star and even larger Starkiller.

This all seems in keeping with the surrealist fantasy of Star Wars. Of course, there are notable instances where technology does evolve in this universe, such as Clones making droids obsolete, Hyperspace Tracking/ramming dramatically shifting the calculus of resistance, Death Star Destroyers making a mockery of the power scale rule, etc. Each case feels off for Star Wars because it cleaves to an otherwise realistic expectation of technology, but it violates the surrealist fantasy because it brings the technology from unchanging background to crucial foreground. We must focus on this disruption and that means that the game state of the world has changed; it no longer has the veneer of timeless mythology.

It has been traded away for mere science fiction.

You probably don’t recognize me because of the red arm.
Episode 9 Rewrite, The Starlight Project (Released!) and ANH Technicolor Project (Released!)

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 (Edited)

NeverarGreat said:

https://originaltrilogy.com/topic/star-wars-is-surrealism-not-science-fiction-essay/id/82402/page/1#1403457

This wonderful write-up got me thinking about an aspect of Star Wars that has recently been bugging me - technological advancement. In short, the technology of Star Wars sometimes seems to advance, but sometimes seems to retreat. In general, the appearances change while the underlying tactics and strategies stay the same. The Razor Crest can fight the much newer TIE fighters and win, Y-wings have a place in fleets for decades, Star Destroyers get little more than a makeover, etc. If there’s an increase in power, it comes at the cost of greater size such as the enormous Death Star and even larger Starkiller.

This all seems in keeping with the surrealist fantasy of Star Wars. Of course, there are notable instances where technology does evolve in this universe, such as Clones making droids obsolete, Hyperspace Tracking/ramming dramatically shifting the calculus of resistance, Death Star Destroyers making a mockery of the power scale rule, etc. Each case feels off for Star Wars because it cleaves to an otherwise realistic expectation of technology, but it violates the surrealist fantasy because it brings the technology from unchanging background to crucial foreground. We must focus on this disruption and that means that the game state of the world has changed; it no longer has the veneer of timeless mythology.

It has been traded away for mere science fiction.

I really like that last statement. It’s a very succinct way of summarizing a lot of the frustrations I was trying to express in my essay post. Although the EU has often dabbled in trying to explain technological advancements, I’m glad that no Star Wars content has ever shown us a time in the galaxy when droids and spaceships didn’t exist. They’ve changed the aesthetic a fair bit in the different eras, with some looking even more fantasy-like than the movies, but similarly to how weaponry and building techniques almost never changes throughout Tolkien’s mythos, Star Wars has always had spaceships and droids as they are abstractions rather than straight up technological inventions.

PS. Is it OK is I copy this over to my post?

Star Wars is Surrealism, not Science Fiction (essay)
Original Trilogy Documentaries/Making-Ofs (YouTube, Vimeo, etc. finds)
Beyond the OT Documentaries/Making-Ofs (YouTube, Vimeo, etc. finds)
Amazon link to my novel; Dawn of the Karabu.

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By all means bring up any post-OT concepts if it ties in with the essay. It’s fascinating to see how the later entries in the franchise succeeds or fails at following Lucas’ surrealist logic.

I posted the essay in the OT sections mainly because it primarily related to the OT, and my post-OT addendum was reduced to an addendum mostly because I felt it bogged down the main text somewhat.

Star Wars is Surrealism, not Science Fiction (essay)
Original Trilogy Documentaries/Making-Ofs (YouTube, Vimeo, etc. finds)
Beyond the OT Documentaries/Making-Ofs (YouTube, Vimeo, etc. finds)
Amazon link to my novel; Dawn of the Karabu.

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I was so happy to see ireland being used to film for Star Wars (TFA & TLJ). What is a funny thing that I don’t think people from other places realise is, you can tell its ireland by the cloud shape and form. Clouds over ireland & england have a “torn tissue paper” aesthetic to them.

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I was thinking about general SW gaming today, and realised that whole Republic Commando thing came and went. I think they got one blink and you’ll miss it appearance in TCW. Were they ever a thing anywhere else?

Republic/Clone Commandos are a playable reinforcement unit in EA/DICE’s Star Wars: Battlefront 2 (2017), added in September 2019. As you say, they also show up twice in TCW, first being a cameo from Delta Squad (from the game originally; now their only canon appearance) and the second time being Gregor in everyone’s favourite arc.

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How much space will retirement homes allocate for Star Wars collections?

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Might need medical insurance that covers memorabilia space, or I could just say it’s my emotional support collection.

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Yesterday we watched Rogue One followed by Star Wars 4K77.

I realized that due to working on my years-long project of shot-by-shot color correction of A New Hope, the experience of watching Star Wars has broken down into a series of varying emotional reactions to the colors on screen. For example, I was forced to remark several times on the beauty of particular shots while gazing sadly at those that failed to live up to the Technicolor standard. The story of the film and its greater universe totally disappeared while in this state, even though we just finished watching Rogue One.

I was also struck by the massive stylistic difference between Star Wars and almost all subsequent entries in the series. It truly is surrealist fantasy, and time only serves to make this more apparent. From the way ships fly at the speed of feeling through impressionistic space to the visible seams between live action and painted location, the film plays like a dream. And like a dream, as it ended I felt I couldn’t say what happened or why, only that it felt like a place apart, a place of myth and adventure.

Truly strange.

You probably don’t recognize me because of the red arm.
Episode 9 Rewrite, The Starlight Project (Released!) and ANH Technicolor Project (Released!)

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I love talking Star Wars, but I purge all the debates from my mind so I can truly escape into that galaxy far, far away. What’s in there? Only what you take with you.

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NeverarGreat said:

Yesterday we watched Rogue One followed by Star Wars 4K77.

I realized that due to working on my years-long project of shot-by-shot color correction of A New Hope, the experience of watching Star Wars has broken down into a series of varying emotional reactions to the colors on screen. For example, I was forced to remark several times on the beauty of particular shots while gazing sadly at those that failed to live up to the Technicolor standard. The story of the film and its greater universe totally disappeared while in this state, even though we just finished watching Rogue One.

My stance on revising fan edits.

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Apparently not.

the implanted sensors lacked sufficient discrimination, so that too many ambient sounds were picked up, and their distance and direction were difficult to determine. Sometimes the sensors needled him with feedback, or attached echo or vibrato effects to even the faintest noise.

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Happy birthday to Doug Chiang!

I really love his artwork for The Mandalorian. Christian Alzmann and Ryan Church did great work on it too.