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xhonzi

User Group
Members
Join date
30-Oct-2005
Last activity
13-Oct-2020
Posts
6,428

Post History

Post
#408428
Topic
Video Games - a general discussion thread
Time

I hate to tell OT.com that you are my reserve man-date... but I have a plan to play L4D1 with my zombie friend this weekend... and rumour through our wives is that it isn't going to happen.  So... do we want to set up an OT.com L4D session this weekend?  You know, on reserve?  Or you could all play without me assuming my wife is wrong (which she never is).

By-the-bye, the crash course DLC is Deal of the Week and is 320 pts until next Sunday night.

Post
#408425
Topic
Last movie seen
Time

Pandorum
Due to EyeShotFirst's... recommendation?... I checked this out and really liked it.  Sure, it's in a genre... I've just rewatched all of the Aliens films again (as stated previously) and it sure feels like it's of a kind...  but it was better than Alien 3 or 4...

Blind Side
Yeah, this is a great film!  Makes grown men cry!  And I don't care for football spectating... but sometimes it makes a good movie!

Post
#408424
Topic
LOST
Time

What didn't you like about the episode, VFP?  I felt like we were finally cresting the top of the rollercoaster and we were going to see things start happening in the altStuff.  It's like when Jack decided last year to set off the bomb... they had a vector and were actually going to try to do something!  It's kind of exciting, no?

Post
#408406
Topic
The "I changed my Avatar" Thread
Time

TheBoost said:

How come they don't make FMV games like these anymore?

Reportably... they would be too expensive?  It sort of doesn't make sense... it seems we should be able to do now what we did 10 years ago... but cheaper...  And games are breaking sales figures left and right...

But... I think you can almost compare it to hand carved antiques.  It seems everything was hand carved future-antique quality one and two hundred years ago.  But we don't make it any more... too expensive.  Or rather, the cost of producing the alternatives is so low that you can't compete with it.

I was in contact with some of the FMV Tex Murphy folks not too long ago.  They said they still had interest in it... but that they didn't think they'd be able to make any money. 

Post
#407334
Topic
Lurkers... come out and play-ayyyyy!
Time

OT.com Front page said:

Activity: 9 members and 201 visitors online // Stats: 6,105 members

9 members online... sounds about right.  But 201 visitors?!?!?  Who are all of you people?

And 6,105 registered memebers?!?!?  Wow, that's crazy... I mean sure, you have to subtract one or two for the multiple timboxstuffes we have, and multiple Janskeets and Johhny5/Darth Ideas.  And the Adamwankenobis, oh the adamwankenobis.... still, that's at least 6,000... right?

Post
#407331
Topic
Right to Left Action in Film and Television
Time

There more I've thought of this, the more I just think it's crap.

The rebels attack the Death Star in primarily a right to left direction.  Does that make the scene more tense?  There are a few shots of the X-wings moving left to right... are those scenes supposed to make you feel safe?

What else... ?

Perhaps this had an effect at one point in time... but I'm guessing we're all so over-exposed to it that it no longer works on most of it.

Just like how I don't get motion sickness from videogames but my wife still does since she hasn't logged her 10,000 hours.

 

Post
#407281
Topic
Space War, Hyperspace, Fuel, etc... How it all works (or doesn't)
Time

Me again. ('ello Self)

In RLM's review of TPM, he goes on and on about "space supplies."  Which got me thinking how realistic interstellar trade would really be.  I guess all space travel based science fiction has to deal with this to a degree... but in the real world, it costs A FREAKIN' TON to launch a rather small amount of matter into orbit.  So... take a $1 cheeseburger from your favourite haunt and mail it to someone in a 3rd world country for the low cost of $100,000.   Kinda makes the proposition of finding a good hamburger locally "fiscally responsible."

What I mean is: How much better does Harvest Planet X or Mining Planet Y have to be at providing these materials before the cost of exporting them is actually worth it?  Can you mail a bushel of grain across the galaxy and have it arrive cheaper than the local grown stuff, no matter how hard it is to grow there?

I ask, because it would seem that one motivator behind an intergalactic war would be to control all of the resource producing planets (environments) which are needed to sustain life/growth/military across all of your other planets.  But does that even make sense?

The only way it does make sense is if you assume that transport costs are practically nil.  Of course, that goes back into this conversation I was having with myself earlier (in this very thread!) is that transportation or "space geography" based warfare sort of needs to have "travel limitations" to make any sense.

Does that make sense?