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poppasketti

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Join date
1-Jun-2014
Last activity
6-May-2024
Posts
903

Post History

Post
#1291819
Topic
The Last Jedi: Rekindled (Released)
Time

Recoloring the armor with new dubs is the best idea (thanks for volunteering, AbramsPt!), but I have a feeling it will require more than just a power mask in AE. It will probably require fully rotoscoping each shot in Mocha. That would be a ton of work for what, for me, would not be a huge payoff.

I’m not even sure how I feel about completely removing Gwendoline Christie’s voice. I can try a test in the future, though, when I have more time. Right now, work is very busy!

Thanks for the suggestions!

Post
#1291665
Topic
The Last Jedi: Rekindled (Released)
Time

Yes, that would be ideal. The problem is her role in Finn / Rose’s arrest and the climactic moment of Holdo’s suicide attack are inextricably linked. I don’t think there’s a way to do it convincingly. It was silly to bring her back given her arc with Finn was complete in TFA and should have died on SB. Since they brought her back to be a familiar face among the storm-troopers, though, I’m okay with her going about her duty and this time being beaten by fate. Holdo’s shocking maneuver was a more satisfying victory for the rebellion in this moment, and I didn’t want/need Finn to have another showdown with Phasma, which by comparison, seems like small potatoes. I’d also rather Finn express his commitment to the rebellion through his other actions in the film.

Post
#1291226
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

Ok, so here’s the augmentation of the legs!

https://vimeo.com/351709144
pw: fanedit

As a note, I thought about trying a removal, and I have the tracking pretty locked down, but painting in the details of the chair and balcony behind chewy is pretty tough without anything to work with. If I had a reference of what that chair looks like from the front, I could possible do a removal. I had to rotoscope Yoda anyway to keep his coloring.

Also, oddly enough, the original motion tracking (presumably by ILM) in the original shot seems off, and background bounces around as the camera tilts. This is easiest to see by watching the top-right corner towards the end of the shot. Unless this is supposed to be the platform bouncing?!

Post
#1288716
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

I’m glad the Chewie stuff is getting closer! A second bandolier for the Yoda attack shots sounds like a good idea. I also like the thought of adding another piece of gear like a shoulder pad.

Anyone know where I can get some high res stills of a piece of gear to add onto Chewie?

(BTW, this is my wife’s birthday weekend, so not sure when I’ll get to these last changes!)

Post
#1288168
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

Here’s the fourth shot. The full list is updated below. If anyone notices any issues, please let me know!

As for the shots where Yoda gets attacked, I tried a simple fur color tweak and slight face augmentation so that it’s just another wookie. If this doesn’t work, though, we can look into another removal.

chemicalsam, a few posts up there’s a discussion about the merits of changing/removing Chewie between Hal, snooker, jarbear, Octorox, and NeverarGreat.

1) Chewie Removal - Wide 1

2) Chewie Removal - CU

3) Chewie Removal - Wide 2

4) Chewie Removal - Wide Establishing

5) Chewie Fur Color Adjustment

PW for all: fanedit

Post
#1288113
Topic
The Last Jedi: Rekindled (Released)
Time

Jarbear, thanks for posting those clips! Just PMed you some files you were looking for, BTW.

I think it’s a good idea to see a bit more to connect Canto Bight with the rest of the story, and to introduce the young boy. When you get a chance to post the latest version to Vimeo (when your upload limit resets!), I’d be interested to see your latest version.

InitAbsolute, PM sent!

Max Rebo said:

I’m curious about this one, how can I access this??? Also, when done watching this, will it be ok to review? I wanna do a comparison between Ivan’s, ForceGhostRecon’s, and this one.

PM sent! And yes, you’re always welcome to review and contrast this edit with other edits.

Post
#1287953
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

I’ve updated the shot to improve some of the tracking and masking (It’s the same link, but I’ll repost below), and I’ve also done the next Chewbacca shot!

So right now we have:

1) Chewie Wide Removal
https://vimeo.com/346245169
PW: fanedit

2) Chewie CU Removal
https://vimeo.com/346492310
PW: fanedit

Looks like there’s about four shots left, and as Hal said, some may be more necessary than others. The shots of Yoda being attacked by clones might not be needed, so I’ll leave those for last. That leaves two more shots, which I will try to get to soon.

Post
#1287091
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

Thanks for the input! It’s all really helpful in figuring out what needs to be done.

Yes, this is just a really rough first pass! I was posing the question because I’m wondering if, assuming the fur change and bandolier change looked convincing, would it really change him enough to be someone else?

Before going any further in trying to execute a change to 5 or so shots (which I admit is a huge challenge that I might not ever be able to get to look truly natural), do these changes even do the trick?

I like the idea of adding a stripe to his fur, but again not sure that will be convincing either with the way he moves his body. His fur doesn’t provide a great plane to do any mocha tracking.

Post
#1286986
Topic
Star Wars Episode III: Labyrinth Of Evil (Released)
Time

Hello!

Hal asked me to post this work-in-progress of an idea to add or remove a bandolier from Chewbacca in order to make him, well, not Chewbacca. Also tweaked his fur color.

I tried to take the most difficult shot, since he turns around in the middle. It’s very rough, but maybe good enough to get early feedback since there’s several shots that would need to be changed.

https://vimeo.com/344944887
pw: fanedit