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nightstalkerpoet

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Join date
25-Oct-2010
Last activity
14-Jan-2026
Posts
1,123

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Post
#880538
Topic
NSP/JSC Trilogy - Althor's 5-AVG (with NSP Clean Up) + Schorman's GOUT Synched LD
Time

Thanks. I actually didn’t duplicate frames… At least intentionally. Which do you mean specifically? I trimmed some from between reels to keep it in sync with the audio but don’t remember doing anything beyond that.

For cleanup, Multiple passes of Neat Video. The initial done in virtualdub to remove only the chroma blotches. Prior to this i also applied vdubs chroma smoother for 4:1:1 video.

The second done in premiere was a full dnr + some sharpening. I overlayed the original video over the top with an opacity of 27% to add back details without adding back all the noise.

Post
#880399
Topic
NSP/JSC Trilogy - Althor's 5-AVG (with NSP Clean Up) + Schorman's GOUT Synched LD
Time

Japanese subs are already cropped. Haven’t really worked with subtitles before but yes, will be including them in the final release and make them seperately available for the mp4 once completed - do people prefer forced or hard coded for a project like this?

As for AVCHD - unless I can get decent upscaling results, I’ll probably just release a VERY high quality SD version - with 1.5 GB going to audio, might as well. For anyone interested, I’m happy to compress this down as tight as possible losslessly and send it to get a proper upscale. I don’t own the SR plugin, and have always just made attempts with the demo.

The MP4 is CRF 14.

Looks like a few people have finished grabbing this - any thoughts?

Post
#880339
Topic
NSP/JSC Trilogy - Althor's 5-AVG (with NSP Clean Up) + Schorman's GOUT Synched LD
Time

I love the look of Althor’s JSC captures - I grew up on the Faces P/S VHS tapes and for some reason I find that these captures provide more nostalgia for me that any of the GOUT work I’ve seen.

This project is just a cleanup of the 5 average 720p release - I have done my best to remove analogue interference and rainbowing without overdoing DNR and removing film grain. I’ve also tried to match color and contrast discrepancies between the different LD sides. I’ve found that skin tones are inconsistent in the JSC and have tried to find a happy medium across the board. I have left frame damage in tact as well as a few red frames just to maintain the analog source feel.

Rather than use the attached audio, I grabbed Schorman’s LD Audio Archive and compared his different GOUT synched versions to find my preferred versions - difficult since they all sound stellar.


These will be Anamorphic 720x480 releases. I’ll release an x264 MP4 with 192 KBPS AAC first, wait for reviews, make any last minute tweaks, then release a AVCHD-9 with LPCM.

My first release will be Return of the Jedi since options for that tend to be scarcer and when I was little it’s the one I watched most.

Following I’ll probably do SW then ESB, then possibly TPM just to complete. If someone can get me high quality captures of the AotC and RotS widescreen VHS tapes, I’ll release those as a part of the set for a complete 6 film Analogue to Digital set.


11/12
RotJ MP4 should be hitting your spleen this afternoon.
This uses Schorman’s 1986 US Sources.

Post
#878701
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

I’ve been messing around on Fiji/ImageJ with Image registration, but I was curious if this “GraspJ” superresolution solution might be helpful at all? A fair bit of this goes over my head, but it seems as if it potentially could be used to get best possible results from SR since it offers a lot of parameters you can change and even “shot detection” to some degree.

https://code.google.com/p/graspj/downloads/detail?name=user manual v3.pdf

Post
#878432
Topic
Episode VII: The Force Awakens - Discussion * <strong>SPOILER THREAD</strong> *
Time

Sadly, I feel a lot of prequelesque dialogue drags down the trailer - only Han’s lines seem to have a natural flow to them. I can almost hear Hayden Christensen giving the same delivery on both Finn and Kylo Ren’s lines.

Here’s my attempt to find a happy medium (have a thread in FanEdits but thought it might be appropriate here as well).

https://youtu.be/OJGWJwADbxE

Post
#794223
Topic
Episode VII: The Force Awakens - Discussion * <strong>SPOILER THREAD</strong> *
Time

I'm... less thrilled than the rest of you I guess. It made me worry that this will be a rehash of the PT in the Opposite direction. The PT was "look how big and intense and amazing we can make everything with CG". I'm a little worried the ST is going to turn out to be "look how big and intense and epic we can make everything look with as many practical effects as possible, then touch it up with CG to prove it can work to combine the two".

The OT was based on the premise of "I want to tell a story, how do we make these relevant character-developing events appear on the screen in a believable way".

Post
#793808
Topic
Color matching and prediction: color correction tool v1.3 released!
Time

This probably is overthinking a bit but - is there a way to merge multiple color correction models?

My thought is create a separate tool (or integrate into this) that scans a video file for 4 frames - the frame with the most BLUE, the frame with the most RED, the frame with the most GREEN, and the frame where each is represented most equally. Output those untouched frames as png files.

Find the corresponding frames in what you're looking to match.

Create model for BLUE pair, GREEN pair, RED pair, and EQUAL pair.

Then create R, G, and B Predictions for Equal frame. Generate color models for untouched Equal to R-Equal Prediction, (and for BLUE and GREEN).

Then take the Predictions from those three, and average them with the original Equal to Equal Model.

While not as accurate as individual shot correction, I'd imagine the average of those 4 prediction models would give you the most accurate blanket color correction to apply to an entire film.

Post
#791661
Topic
Unofficially Official LD-Decode thread
Time

I never know if I actually understand what all of you are talking about... but just in case I do :P

Is there any chance that this project could be helpful? http://gendev.spritesmind.net/forum/viewtopic.php?f=17&t=1647

It appears that using the Pioneer LaserActive system with the PC1 PAC gives you direct access to the iso sectors on the disc. Something like http://www.kryoflux.com/?page=download might be able to capture this directly.

Maybe that signal could then be fed to LD-Decode? Not sure if that would give any better results than a graphics card solution.

Post
#790784
Topic
Audio Isolation Using Per-Sample (or near per sample) Mode Averaging
Time

I have absolutely no idea if this would work or not, but it seems to me that theoretically it could.

My thought on this project is based on the "My Neighbor Totoro" original english DUB - I'd love to hear the vocal talent from that release grafted onto the higher quality soundtrack backing the Japanese and Disney DUB. 

Of course, this only even theoretically works if the audio is in perfect sync.

Usually when you combine audio or video, you use a regular mean average. Sometimes when you're capturing video and want to remove artifacts, you use a median average that eliminates outliers.

What you don't see a lot is MODE averaging, where the most commonly occurring pixel or sample is used.

I'm proposing a potential breakthrough in movies with dubbing at least, using a MODE average process to compare and combine audio tracks on a Per-Sample basis (or 1ms basis... just something very small).

In the case of Totoro, my thought is this - Use the following Audio Tracks

1 - Japanese Blu Track

2 - Disney Blu Track

3 - Original Dub

4 - Original Dub duplicate

5 - French Blu Track (or any other foreign language track that appears to use the same soundscape as the other Blu Tracks)

In this scenario, hopefully the 3 Blu-Sourced tracks would provide the Most Commonly Occurring Samples/sections for music and background noises/effects. In situations where there was talking, the 3 different Blu Languages would be too different, allowing the two identical Dub tracks to be the most commonly occurring. 

I'm unsure exactly how to then implement this, but I'd imagine somehow phase inversion and/or difference extraction could then be used on a track like this to isolate dialogue in the other tracks as well. While not important for the project I'm interested in here, I imagine something like that would be very helpful for Star Wars edits.

Is any of this possible? Could anyone explain to me how to do it? Or should I go to sleep because it's 2 in the morning and I'm going to have no clue what I even meant here in the morning?