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adywan

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15-Mar-2006
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13-Aug-2025
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Post
#406480
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Obi-Wan said:

The improvement on the shots of the Imperial Fleet approaching Hoth is astonishing and gorgeous! It makes the 2004 DVD look like good old VHS. Actually the quality of the 2004 DVD makes me believe Lucasfilm were trying to hide some weaknesses. However 1979 and 2010 cannot be compared in technical terms. Now that we have solved the technical weaknesses let's get down to some weaknesses of the shot in general. :-)

The Imperial fleet is approaching an unfriendly planet and everyone should have received the command: "battlestations". (except people commanded by Ozzel)
If that command had been given the star destroyers would not be that close to each other. Actually the shot looks like the Executor is doing a RAS (Replenishment at sea) with two star destoyers which endangers half of the fleet. When doing a RAS ships are most vulnerable as fire could hit and destroy all of them (http://www.marine.de/fileserving/PortalFiles/02DB070000000001/W26MUAG9296INFODE/EGV+BERLIN+beim+RAS_05_640.jpg ). Any RAS has the potential of a disaster, it's never a routine. The Executor has actually no reason to approach an unfriendly planet that close to friendly ships as it decreases the maneuverability of the flagship Executor!

If the Imperial fleet is on an attack mission they wouldn't be close together but instead far apart from each other! In the shot Lucasfilm established they are too close together. One, two, three shots of an ion cannon could do maximum damage as the ion cannon could fire at almost the same coordinates without major adjustment!

Ask yourself the question: If you were an Admiral where would you place your ships - Executor and 6 ISDs - if you know where the Rebel base is located?
I would position all those ISDs apart from each other leaving a corridor of destruction for all Rebel ships that will try to escape from Hoth.

That would render Episode 6 unnecessary, I guess. ;-)

 

Don't forget that the Imperials were just supposed to look like they were passing through the system so they wouldn't be flying in any form of battle formation. This tactic was screwed up when Admiral Ozzel came out of lightspeed close to the planet to surprise the rebels. I see no problem with the formation of the ships in that shot

Post
#406444
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Oldfan said:

I don't remember if this was mentioned before or not. In the shot just after Yoda says "You will be...you will be", and just before the tie bombers are dropping their charges in the asteroid, there is a shot of the Star Destroyer firing at several smaller asteroids. To me, this shot doesn't look very good because of the way the asteroids get zapped. As they are hit, there is a flash of orange "plasma" around each asteroid, then they just vanish. To me, it would look way more realistic if there was a real explosion, even a small one, when hit, followed by the asteroids actually breaking into tons of little bits and pieces, like the asteroid is breaking apart.

Or maybe if the explosion was big enough to completely engulf the asteroids as they are hit. As it stands now, it just looks too fake to me.

Another shot that doesn't look great is right after Han & Leia kiss. An asteroid smashes into the Star Destroyer, and the entire top of the ship seems to disappear upon impact.

 

Those two shots are getting a big makeover

Post
#406404
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Haven't lost everything yet. I've got at least 1 drive surviving so far which has all the after effects project files on. The back-up & main drives are definitely dead but all isn't lost yet. Just in the process of ripping out all the drives and testing them in my external bay on the wifes laptop.

Post
#406320
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

ABC said:

Rogue Leader said:

Ripplin said:

Adywan is a one man army. Watch your back.

Not completely true. My Rogues are standing by to knock out the mission objectives they were assigned from Admiral Adywan. =D

 

 ... Ah, at last a clue. (Adywan prefers talking of his kitchen..., he !)

 

A clue to what? I don't get it.

I've never said i was doing this alone. I have 1 guy doing CG work, another for a CG creature shot, the guy who was doing the CG Hoth terrain for the speeder cockpit flyovers  has gone AWOL so it looks like i need to find someone who can produce high quality snowscape terrain, and then there is Rogue leader and his second unit for some live action shots, and that's it.  A bigger team than it was for Episode 4 but not as big as it's going to need to be for Eps 6 onward.  I've only been going on abut my kitchen because there really isn't much to report about the edit as things were halted while the work was done

Post
#406271
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

well the workmen finished my kitchen today but, boy, is my place a wreck. the kitchen is the only room that is somewhat habitable. My workstation is in pieces and a major section has been damaged so i now have to build a new one. Not happy. Didn't notice the damage until after they went and i started moving stuff back into their correct places. Looks like someone stood on the main piece and snapped it then hid it behind the other sections. They won't take responsibility because i have no proof that it was them that did it. The decorating grant they have given me is f'in useless also. It can only be used at one place which is the dulux centre which is a rip off. £30 for a dulux 5 litre pot of white emulsion paint that is £9.99 at B&Q and i can only use it to get paint, wallpaper & paste  and brushes so i can't get the wood to replace the section. So i'm chucking it all out and gonna build a new one from scratch.

Now onto the edit, i've fixed the continuity problem with the AT-AT pilots having a red stripe in 2 shots when they destroy the generator but don't have them in any other shots during the battle. I've removed them in the 2 shots because it was a lot easier than adding them into the other shots.

Post
#405434
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Ripplin said:

Luke Vader said:

Perhaps it looks different in motion

That's the case with a lot of these. Sometimes things make more sense in motion rather than looking at one frame, especially when it comes to lighting.

P.S. Ady, what method do you usually use for doing screengrabs? I'm guessing whatever editing program you're using at the time.

yes, it does look different in motion

I do the screengrabs in vegas then resize them in Photoshop

Post
#405371
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

savmagoett said:

In fact I've just found out that this is described in page 78 of "365 days" the book of John knoll, which the nice hatch set behind the scene picture Ady posted is from, I just didn't remembered:

"Build on stage 2, the underside of Cloud City existed in two forms: a full-sized set of the antenna and hatch (Ady's picture), and a forced-perspective-arc model used for vista views. A number of the shots of the underside were taken with moving cameras, so a miniature was chosen over a matte painting to enable true perspective shifting."

Sometimes we just reinvent the wheel :/

BTW this book is a must have, lots of great behind the scene pictures…

yes that book is a must for fans. Although i was really annoyed that just over 2/3s of the book was dedicated to the PT. It would have been so much better if it would have been half & half

Anyway here's a couple of new goodies (again just click on the images to see larger sizes

Post
#405368
Topic
Help: looking for... 97' Special Edition Trilogy DD 5.1 audio - for a preservation
Time

yes the laserdisc is 384kbit, but i synced the track in vegas and exported it as 6 lossless wavs then imported them into Maven 3D pro to create the AC3 as this program is one of the best ac3 encoders out there. I decided to export it @ 640kbit because the last thing i wanted to do was encoded it back to 384 and there was a noticeable difference (even though slight) between 384 & 640. The original rip was bitrate matched so 384

Post
#405360
Topic
Star Wars Episode I - The Phantom Menace: Redemption ** unfinished project **
Time

BmB said:

Uh... x264 is just an implementation of H.264/AVC, which is MPEG-4.

The MPEG-4 you are thinking of must be Avanced Simple Profile or something.

And the DVD's really are drowning in a sea of artifacts, Like the opening battle in my EPIII DVD, if I scale it up to my display size t oview it fullscreen it's hard to tell what is spaceship, planet, or just artifact mud. Granted, this is a visually dense scene with lots of movement but it's still terrible.

Duh, i do know that but you said "MPEG4 is all the rage" which releases using the mp4 container use level 2 (divx/vxid) apart from online trailers at HD for quicktime but releases using x264/h264 mpeg4 level 10 usually use the mkv /ts contaiers.

And you last statement proved my point exactly

if I scale it up to my display size t oview it fullscreen it's hard to tell what is spaceship, planet, or just artifact mud.

You are scaling it up to fullscreen which means that your TVs/players scaler is crap. I just checked the opening of EPIII and used the zoom function on my TV to blow it up to fullscreen, removing the matting bars at top & bottom, and i'm not getting any problems like that. I can see everything perfectly

Post
#405235
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time

irn-bru said:

I just found this site after buying a copy of S.W.revisited on EBAY, excellent job Adywan looking forward to the next release.

PM me the link to the ebay seller who is selling my edit please. Report this guy and demand a refund from paypal/ebay. I made this edit to be distributed for free and not have some lowlife scum making money from it. I hope that asshole rots in hell.

Post
#405160
Topic
1984 A New Hope Project (* unfinished project *)
Time

To be honest i wouldn't recommend spending that amount of money on a project to convert a VHS source to 1080i Blu-Ray. VHS conatins only 250 (?) vertical lines resolution. That is approx half the resolution of the 2006 theatrical bonus discs. And even the best upscaling software just can't produce a decent looking 1080 i/p video even from the retail source. You'd be better off working to DVD standards and letting your blu-ray player/ TV do the upscaling. You say that it's a 4:3 image. Is that 4:3 widescreen letterboxed or 4:3 cropped pan & scan? And producing a 3D version using a VHS source wouldn't give good results. There is the problem of the lack of detail and 3D works best using a progressive format as interlacing can cause problems with 3D.

You say that the image is crisp and going to 1080i will make the image sharper, well that's not true unless you use heavy sharpening filters, which i wouldn't recommend. Even the best upscaling software can't produce extra detail at HD when the source is lacking that detail in the first place.

And asking or even mentioning donations in your first ever post here won't go down too well, especially when you have nothing at all to show.

If i were you i would do some tests first on a short video clip off your VHS so you can see what the final output will look like. I'm afraid though that you will be very disappointed.

Post
#405120
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

If you look at the scene you'll see that the falcon does turn away from the TIEs and then they follow the falcon.

I agree with the incorrect distance of the falcon as it approaches Luke in the one shot, but thats being fixed :)

Nice mock-ups by the way, savmagoett

Post
#404848
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time

Bingowings said:

xhonzi said:

Bingowings said:

I've search through this thread but I may have missed it.

Maybe Ady has answered this question before but how was the Anaglyphic 3D Jabba Easter egg done?

I'm working on something myself (nothing to do with Star Wars) and it might be a fun way of presenting it along with all the other wonky things I'm throwing in.

I asked a little about it in the ESB:R thread, but it was shortly after Ady's personal tragedy, so I don't know if it went unnoticed because no one cared or if it was just overshadowed by recent events.
http://originaltrilogy.com/forum/topic.cfm/STAR-WARS-EP-V-REVISITED-EDITION-ADYWAN-NEW-TRAILER-AVAILABLE-NOW/post/394814/#TopicPost394814

And ImpFighter responded to me here:
http://originaltrilogy.com/forum/topic.cfm/STAR-WARS-EP-V-REVISITED-EDITION-ADYWAN-NEW-TRAILER-AVAILABLE-NOW/post/394913/#TopicPost394913

 Thanks for the response (I would have thanked you earlier but I was away), interesting stuff but not really useful for me because anaglyphic glasses are much cheaper and easier to get hold of than any other option and I was toying with using that method if it's relatively simple rather than anything too cutting edge for me to do and for other people to experience.

sorry, missed this one.

I loaded the footage into after effects and created several copies in the composition. I then rotoscoped certain areas on each layer to represent object at certain distances. Many times an object/character would have a few depth layers if closer to the camera to give their form the 3D effect. Then i applied a filter ( sorry can't remember which one but it separated red/green). Working from the bottom layer, which is the background, i applied the filter heavily, and slightly less for each layer working up to the top layer when the filter was hardly applied. If an object walked away from the camera then i had to duplicate the mask on some of the other layers. The first layer had the mask at 100% while the others set to 0% and as the character/object moved away from the camera the first mask layer was faded out while the next layer was faded in and so on. I wore the 3D glasses while i worked on it so i could see if i was getting the desired effect and tweaked it if necessary.  It took about a month just to do the Jabba scene so i will never be doing a whole film in 3D.

Post
#404840
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

BmB said:

Sluggo said:

I'm wondering about the above still.  Is Luke outside or inside?  The set makes him look like he is walking inside of a hallway when he ought to be in an alley between buildings.

I think it was a fully enclosed interior corridor before the SE. I never liked those "just because we can" "photoshops" to make it look more open anyway.

No, sorry you are mistaken. That's actually one shot that wasn't touched in the SE. (Just click on the image to see it full size)

Post
#404743
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

vaderios said:

ABC said:

What's the current thread about already ?

Thanks for that ABC :)

In fact, the matte/set limits are still visible ady.. will you fix them in the final cut?

Also something else:

We ve seen from trailer that the sun position when our heroes arive and leave from bespin is from the same direction.. only with different darkness.

Any chance make the sun be from the opposite side in one way or an other to create variance?

Or assuming that the city is turning in its central axis make this impossible?

 

-Angel

I don't think they are still visible at all.

And, due to the lighting on all the object in the scenes, it's impossible to change the direction of the sun. But you forget that Bespin is a planet, but cloud city floats above it so therefore could possibly have a slight rotation to it making the direction of the sun the same at sunrise and sunset.

Sluggo said:

I'm wondering about the above still.  Is Luke outside or inside?  The set makes him look like he is walking inside of a hallway when he ought to be in an alley between buildings.

He is inside, walking through a corridor.