- Post
- #406807
- Topic
- Star Wars: Renascent *** NOW AVAILABLE!!! ***
- Link
- https://originaltrilogy.com/post/id/406807/action/topic#406807
- Time
Did you send out my discs A-man? I may be able to sort out the problem for you and provide an easy fix.
Did you send out my discs A-man? I may be able to sort out the problem for you and provide an easy fix.
The concert was amazing. If anyone is in two minds about going or not then just go for it. I was a bit pissed off that we got a smaller exhibition than everywhere else. No helmets, no Boba Fett and a lot of other stuff was nowhere to be found. But i did notice that many of the props were not ones used in the movies and were quickly made castings. But it was still great to get pics of everything (just uploaded a load to my facebook page). The concert itself was great. It was almost like listening to the soundtrack at times because the orchestra was that good. Now unfortunately the OT clips used are still the same as the 2004 colouring, but..... TPM looked amazing. It was a brilliant transfer. No more pink tint and the colours were so good and not oversaturated like most of the other saga clips, although the colours in ANH did look much closer to the '97 transfer and not overly blue especially in the Death Star corridors. They weren't the oversaturated blue in the 2004 transfer but closer to grey colouring. Most noticeably in the conference room scenes where the walls were grey and the skin tones were perfect. New Yoda looked great and a lot better rendered than he does in AOTC. The transfer looked so clean and not the dirty transfer that we have been use to. But it didn't look like it had been scrubbed of all grain with DNR. If this is the transfer we get when it finally comes to Blu-Ray then i will be happy. The colours just looked so right. It's such a pity they couldn't have spent the same amount of care with the OT
I think he may be too busy running the Nigerian Lottery
Well i'm off down Brum now to see Star Wars in Concert. Gonna take loads of snaps of the props & hopefully they have a few ESB ones there :)
vaderios said:
I really searching deep and new ways of CC with ways that can be applied as first or second passes and then the shot by shot rotoscoping CC. I have in mind what can be done with minimum masking work before post production.
A cryptic reply as ever Angel. lol. So are you going to share your methods, filters used and your process at all?
And i just love the comments on that page
Obi-Wan said:
The improvement on the shots of the Imperial Fleet approaching Hoth is astonishing and gorgeous! It makes the 2004 DVD look like good old VHS. Actually the quality of the 2004 DVD makes me believe Lucasfilm were trying to hide some weaknesses. However 1979 and 2010 cannot be compared in technical terms. Now that we have solved the technical weaknesses let's get down to some weaknesses of the shot in general. :-)
The Imperial fleet is approaching an unfriendly planet and everyone should have received the command: "battlestations". (except people commanded by Ozzel)
If that command had been given the star destroyers would not be that close to each other. Actually the shot looks like the Executor is doing a RAS (Replenishment at sea) with two star destoyers which endangers half of the fleet. When doing a RAS ships are most vulnerable as fire could hit and destroy all of them (http://www.marine.de/fileserving/PortalFiles/02DB070000000001/W26MUAG9296INFODE/EGV+BERLIN+beim+RAS_05_640.jpg ). Any RAS has the potential of a disaster, it's never a routine. The Executor has actually no reason to approach an unfriendly planet that close to friendly ships as it decreases the maneuverability of the flagship Executor!If the Imperial fleet is on an attack mission they wouldn't be close together but instead far apart from each other! In the shot Lucasfilm established they are too close together. One, two, three shots of an ion cannon could do maximum damage as the ion cannon could fire at almost the same coordinates without major adjustment!
Ask yourself the question: If you were an Admiral where would you place your ships - Executor and 6 ISDs - if you know where the Rebel base is located?
I would position all those ISDs apart from each other leaving a corridor of destruction for all Rebel ships that will try to escape from Hoth.That would render Episode 6 unnecessary, I guess. ;-)
Don't forget that the Imperials were just supposed to look like they were passing through the system so they wouldn't be flying in any form of battle formation. This tactic was screwed up when Admiral Ozzel came out of lightspeed close to the planet to surprise the rebels. I see no problem with the formation of the ships in that shot
Oldfan said:
I don't remember if this was mentioned before or not. In the shot just after Yoda says "You will be...you will be", and just before the tie bombers are dropping their charges in the asteroid, there is a shot of the Star Destroyer firing at several smaller asteroids. To me, this shot doesn't look very good because of the way the asteroids get zapped. As they are hit, there is a flash of orange "plasma" around each asteroid, then they just vanish. To me, it would look way more realistic if there was a real explosion, even a small one, when hit, followed by the asteroids actually breaking into tons of little bits and pieces, like the asteroid is breaking apart.
Or maybe if the explosion was big enough to completely engulf the asteroids as they are hit. As it stands now, it just looks too fake to me.
Another shot that doesn't look great is right after Han & Leia kiss. An asteroid smashes into the Star Destroyer, and the entire top of the ship seems to disappear upon impact.
Those two shots are getting a big makeover
ha ha. I didn't think anyone would have posted the facebook joke here because i wasn't going to do one here this year.
Here's a pic of my fried PC
Haven't lost everything yet. I've got at least 1 drive surviving so far which has all the after effects project files on. The back-up & main drives are definitely dead but all isn't lost yet. Just in the process of ripping out all the drives and testing them in my external bay on the wifes laptop.
ABC said:
Rogue Leader said:
Ripplin said:
Adywan is a one man army. Watch your back.
Not completely true. My Rogues are standing by to knock out the mission objectives they were assigned from Admiral Adywan. =D
... Ah, at last a clue. (Adywan prefers talking of his kitchen..., he !)
A clue to what? I don't get it.
I've never said i was doing this alone. I have 1 guy doing CG work, another for a CG creature shot, the guy who was doing the CG Hoth terrain for the speeder cockpit flyovers has gone AWOL so it looks like i need to find someone who can produce high quality snowscape terrain, and then there is Rogue leader and his second unit for some live action shots, and that's it. A bigger team than it was for Episode 4 but not as big as it's going to need to be for Eps 6 onward. I've only been going on abut my kitchen because there really isn't much to report about the edit as things were halted while the work was done
well the workmen finished my kitchen today but, boy, is my place a wreck. the kitchen is the only room that is somewhat habitable. My workstation is in pieces and a major section has been damaged so i now have to build a new one. Not happy. Didn't notice the damage until after they went and i started moving stuff back into their correct places. Looks like someone stood on the main piece and snapped it then hid it behind the other sections. They won't take responsibility because i have no proof that it was them that did it. The decorating grant they have given me is f'in useless also. It can only be used at one place which is the dulux centre which is a rip off. £30 for a dulux 5 litre pot of white emulsion paint that is £9.99 at B&Q and i can only use it to get paint, wallpaper & paste and brushes so i can't get the wood to replace the section. So i'm chucking it all out and gonna build a new one from scratch.
Now onto the edit, i've fixed the continuity problem with the AT-AT pilots having a red stripe in 2 shots when they destroy the generator but don't have them in any other shots during the battle. I've removed them in the 2 shots because it was a lot easier than adding them into the other shots.
How are you doing the colour correction Angel? It would be very handy for us editors if you could let us know how all these corrections are being done. :)
Yes, Arnie.d pointed it out in the Gout image stabalization thread a while back. Here are the comparison images. You can see that the PAL has more detail and that the cropping is also different (just click on the image to see it fullscreen)
Sevb32 said:
I've always thought it should look darker through the window Leia is pacing in.
It is darker in my version. It now matches the interior shot
ok guys, not being funny here, but can we keep anything written in this thread in English please
I'm pretty sure that ANH & ESB PAL GOUT are just upscaled from the NTSC master but ROTJ PAL has more detail than the NTSC and looks to be from a PAL master. There was a thread with some comparisons between the PAL & NTSC GOUT versions which showed this but i can't remember which one it was
These ones show the true horror of the DNR on the Blu-Ray version
It's a sad day when the HDTV broadcast is better quality than the retail Blu-Ray
Just looks how much more detail can be seen in the HDTV version while you can clearly see the DNR on the Blu-Ray version.
Ripplin said:
Luke Vader said:
Perhaps it looks different in motion
That's the case with a lot of these. Sometimes things make more sense in motion rather than looking at one frame, especially when it comes to lighting.
P.S. Ady, what method do you usually use for doing screengrabs? I'm guessing whatever editing program you're using at the time.
yes, it does look different in motion
I do the screengrabs in vegas then resize them in Photoshop
Jeyl said:
Adywan, on the first example of the Super Star destroyer, did you gray out the engine on the far right? It's lacking a red glow.
If you mean the one on the left then good call. fixed now
savmagoett said:
In fact I've just found out that this is described in page 78 of "365 days" the book of John knoll, which the nice hatch set behind the scene picture Ady posted is from, I just didn't remembered:
"Build on stage 2, the underside of Cloud City existed in two forms: a full-sized set of the antenna and hatch (Ady's picture), and a forced-perspective-arc model used for vista views. A number of the shots of the underside were taken with moving cameras, so a miniature was chosen over a matte painting to enable true perspective shifting."
Sometimes we just reinvent the wheel :/
BTW this book is a must have, lots of great behind the scene pictures…
yes that book is a must for fans. Although i was really annoyed that just over 2/3s of the book was dedicated to the PT. It would have been so much better if it would have been half & half
Anyway here's a couple of new goodies (again just click on the images to see larger sizes
yes the laserdisc is 384kbit, but i synced the track in vegas and exported it as 6 lossless wavs then imported them into Maven 3D pro to create the AC3 as this program is one of the best ac3 encoders out there. I decided to export it @ 640kbit because the last thing i wanted to do was encoded it back to 384 and there was a noticeable difference (even though slight) between 384 & 640. The original rip was bitrate matched so 384
BmB said:
Uh... x264 is just an implementation of H.264/AVC, which is MPEG-4.
The MPEG-4 you are thinking of must be Avanced Simple Profile or something.
And the DVD's really are drowning in a sea of artifacts, Like the opening battle in my EPIII DVD, if I scale it up to my display size t oview it fullscreen it's hard to tell what is spaceship, planet, or just artifact mud. Granted, this is a visually dense scene with lots of movement but it's still terrible.
Duh, i do know that but you said "MPEG4 is all the rage" which releases using the mp4 container use level 2 (divx/vxid) apart from online trailers at HD for quicktime but releases using x264/h264 mpeg4 level 10 usually use the mkv /ts contaiers.
And you last statement proved my point exactly
if I scale it up to my display size t oview it fullscreen it's hard to tell what is spaceship, planet, or just artifact mud.
You are scaling it up to fullscreen which means that your TVs/players scaler is crap. I just checked the opening of EPIII and used the zoom function on my TV to blow it up to fullscreen, removing the matting bars at top & bottom, and i'm not getting any problems like that. I can see everything perfectly