- Post
- #939134
- Topic
- Awesome Star Wars art (pic heavy!!)
- Link
- https://originaltrilogy.com/post/id/939134/action/topic#939134
- Time
“You know, my hips overheat a lot.”
“You know, my hips overheat a lot.”
Adywan we love you.
Thank God there’s a safe space and it’s away from here.
I’m happy that PT fans can now discuss the poetry and density of the best films of the PT in a place far away from OT bullies. Is there a nu-EU bashing thread?
When it comes to SW games Knights of The Old Republic I and II are definitely the best plot and character wise. Hell, they even rival the OT and that’s saying something. Of course the funnest ones in my opinion are Battlefront II and Jedi Academy.
Jedi Academy and its plethora of mods were massive timesinks. I just loaded it up a few weeks ago and had a ton of fun again.
I could never get the Evolution of Combat Mod to work. Too bad because blocking would make that game far better.
Try Movie Battles 2. It’s pretty hardcore, but a lot of fun.
Real comedy is like a fine wine.
When it comes to SW games Knights of The Old Republic I and II are definitely the best plot and character wise. Hell, they even rival the OT and that’s saying something. Of course the funnest ones in my opinion are Battlefront II and Jedi Academy.
Jedi Academy and its plethora of mods were massive timesinks. I just loaded it up a few weeks ago and had a ton of fun again.
Didn’t like the prequels, but my favorite Star Wars game is Bounty Hunter
Yeah, it’s funny. I don’t like the PT at all and yet some of my favourite Star Wars games are Bounty Hunter and Republic Commando.
So when can we expect the petition for “Ric Olié: A Star Wars Anthology” to be announced?
When Anikan said that Jar Jar picked a fight with a “Dug”, I always thought that he was saying, “thug”.
An EX-PECIALLY dangerous thug.
I certainly have been made fun of for being a star wars fan. Me and my friends growing up were always bullied for our love of the movies. It actually kind of irks me now, because I see the very people who made fun of us in school on their facebooks talking about how much they loved The Force Awakens and what huge Star Wars fans they are.
You should feel smug in the fact that you were right all along.
Well as I said, SWTOR is not for spoiled impatient players who are after constant “action”. It is a more realistic approach. I can certainly appreciate the vastness of the maps, etc. It adds to the immersion quality. Also, I think the main character story nicely blends with planet-specific side stories.
And SWTOR can be easily considered as KOTOR3 because MMO aspects can be ignored/bypassed almost entirely (I know that for the fact as I did exactly that).
I’m not interested in constant action, there is just a difference between having big open worlds that are interesting (see: The Elder Scrolls/Fallout series’, Star Wars: Galaxies, The Division, et cetera) and having a big open world with nothing in it, and TOR is definitely one of the latter. I spent countless hours in SWG’s heyday (a game that was anything but constant action if you wanted it that way and almost more fun that way) just driving my speeder around, looking for (and finding) cool secrets and neat easter eggs or hidden caves or interesting player cities or hidden homes. I also spent many hours in TOR looking for the datacrons (before there were guides for all of them) and there was objectively significantly less interesting stuff to find (apart from the datacrons themselves and the admittedly interesting mechanics to get some of them). Some of the smaller maps were fine, but all of the biggest ones (Tatooine, Hoth, those kinds) were just an unbearable bore. Even flying around empty space in SWG was more interesting to me than half the planets in TOR were. =P
Like I said, the stories (at least the ones I played) were decent enough, even the planetary stories were alright, and I don’t think anyone played the game as an MMO, and I know I never did much grouping with other players (aside from doing a few raids early on before the exodus) my issue isn’t with it being an MMO so much as it being a really half-assed MMO. I’ve played a bunch of them and TOR is right at the bottom of the list in terms of interesting and engaging mechanics. If they hadn’t been so quick to just copy/paste most of the mechanics from WoW and instead put the kind of love they put into KOTOR I and II (before half of it was cut as it was rushed into launch), they would have had potentially a good game on their hands.
You know you’ve done something wrong when you make a game for a certain genre and nobody plays it that way, so much so that you go back a few years later and do your best to change the genre. It’s a shame that so much decent and enjoyable story is locked behind so much awful game.
It’s always weird to me when one of these threads rolls around and there are people who talk about Star Wars like it’s some kind of secret they have to hide, lest they be outted and face some kind of public humiliation.
Maybe it’s a generational thing.
Ugh I am so stupid excited for Civil War. Just. Ughhhh.
#TeamIronMan
This trailer for the OT was on Reddit today, apologies if it’s been up here before but it’s pretty darn good.
Discussing about single-player games is hard
Heavily disagree with this idea. When it comes to heavily story based games like the KotOR series (or even non-SW games like Fallout:NV), you can always find tons of conversation. Even in story-light games you can manage to chat a little about the gameplay, levels, etc.
Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot.
Poor writing? TOR’s writing is about on par with the other entries in the series. Even more so with the new Knights of the Fallen Empire storyline. As for the MMO aspect, they recently reworked the game so that the majority of it can be played solo.
Disagree, KotOR 2 blows it away and it’s certainly weaker than KotOR in most ways. Maybe I’m a little biased though. I only finished the Inquistor storyline which was incredibly fun at the end, but such a complete bore in the middle. Going from planet to planet and exploring new locations is great until you realize that pretty much most worldbuilding is limited to incredibly long side quests that are hard to complete along with the main quest. Traveling across the maps is also incredibly boring and I feel that most of my time spent on planets like Hoth and Tatooine was spent on my little speeder going just a tiny bit faster than normal. Then there’s the laughable animation work, the unimaginative quest design, and the fairly boring combat that leads to more issues in the experience. And in recent patches it seems combat has been dumbed down to becoming a cakewalk with all companions acting like healers for some reason.
It’s miles better than it was at launch, but that still isn’t saying much. It isn’t a worthy successor to either KotOR games.
This pretty much sums up my feelings about SWTOR. So many huge and pointless tracts of land filled with lame and pointless enemies, so many enormous interiors that feel like they’re built for character models two or three times the size of your actual character, horrible gameplay mechanics mostly pulled from WoW… and their “free-to-play” model is one of the most BS prohibitive things I’ve ever experienced (wanna equip a purple-level item? Pay pls).
The story is the only decent part of that game, but to get from one cutscene or story mission to the next, you have to slog through all of the above. They should have just finished KOTOR 3 (which they’ve albeit admitted by making the game basically single-player since launch, but no more interesting), but it was unfortunately being made right at the height of every game publisher wanting a piece of the WoW pie, while WoW itself was single-handedly ruining the MMO genre. So instead of what could have been a pretty good KOTOR 3, we ended up with a few decent stories hidden under hundreds of hours of half-assed MMO.
I bet all the little air jets feel pretty good though. That’s the best part about those tables.
The hell? Is that even licensed?
It looks like it’s thinking that same thing itself.
Battlefront is a beautiful game that is actually quite a bit of fun.
With the caveat that you play one or two rounds here and there casually. This is not a hardcore game that you can sink a day at a time into, because you will get bored of playing the same few maps and the same few gametypes over and over and over.
They recently had an update where they made some changes to matchmaking by combining gamemodes by playercount which makes it a lot easier to get into games, but also takes a bit of your control away. Makes it a bit less frustrating.
SWG was a game that had a lot of potential gameplay wise, and they instead rushed it and therefore it suffered a lot.
That being said, I played it from just after launch to Post-NGE purely because of the amazing people I met through it and the fun of exploring the game with them and basically inventing our own game thanks to its super sandboxy nature and fairly deep and complex mechanics. I would play an updated version in a heartbeat and still go back to the SWGEmu now and then.
Got a laugh out of this one.
God I’m so sad.
^I saw what you did there.
knowing nod
How cute – they actually believe there was only one original EU.
And that’s one of the problems with Legends, they took EVERYTHING seriously, even when the writers didn’t. Trying to keep the original Marvel Comics canon with Dark Horse Comics with books with sidebars in RPG manuals…
Yeah it was a disgusting bloated mess filled with horrible sloppy retcons and terrible stories.
They did it a favour when they put it down.
Some of these new posters are making this forum start to feel like a comments section at times.
Beat me to it.
FIRST.
I agree with you OP. No one would have ever gived a damn if all he did was some non-intrusive, seamless FX updates and corrections. No one cares that they did that to the original Star Trek series. Granted, that’s partly because they still made the originals available, but no one really complains about the quality of the updated versions either. Because they were done faithfully to the intent of the originals without trying to fundamentally alter the content or story and without instantly dated shots that do nothing but distract the viewer and mess with their brain because they’re seeing stuff that doesn’t fit in with the rest of the stuff on the screen at all.
I mean, that’s pretty much exactly the point.
It’s kind of a bad example to use because they did their changes and then offered the unaltered versions alongside them, allowing the people who did care to choose their preferred version. If they’d done that with Star Wars, it’s likely that nobody would have cared in the first place. People might even have preferred the changes.
But they didn’t do that. Instead, they made massive changes to not only effects and locations, but to characters and events, replacing a lot of the revolutionary, groundbreaking effects, editing, and sound design that made these films what they were (which is frankly akin to spitting in their faces).
But all that would have been fine if they had just offered the unaltered versions as well, but instead, they intentionally phased out and replaced all the other versions with each newer version of the films (meaning that the 1997, 2004, 2006 and any other releases I’m missing have also been overwritten).
Doing all this without giving the originals the proper restoration and redistribution they deserve (people are quick to mention the 2006 DVD extra, but that was an absolutely shit quality version of the originals and isn’t even available legally anymore unless you find one from a reseller) has made the Trilogy the poster child of what George Lucas himself argued shouldn’t be legally allowed to happen to films back in 1988 (RE: Tobar’s comment).
I mean, we even have/had a few people around here that don’t even particularly like or care about Star Wars, but are just as outraged as any of us that it hasn’t been properly restored in its original version purely because of its place in the history of film, which should tell you that it’s not just a handful of supernerd fans who want this (though we do make up the majority here) whining about it, and that it truly is about the historical preservation of a watershed in cinema history.
Anyway, hopefully this helps some of the newer folks here understand the reasoning.
One of the things that really stands out to me in the trailer is how amazing this shot of the Star Destroyer looks.
Yes! and my favorite thing about that shot is how what first looks like a Wipe from a star field to the death star, turns out to be just a shadow as you see it move behind the Star Destroyer.
Of course it could just be the way the trailer is cut that made me think it was a wipe, but i assume this ‘trick’ was on purpose, and i love it.
Looking at that… the way the light hits it… do you think it’s actually a model? It feels like a model.
I’m glad to see that Mon Mothma wasn’t a CG recreation of Caroline Blakiston and was instead played by a new actor. Hopefully we’ll get something similar with Tarkin.
(I was also surprised by the inclusion of a Grand Admiral. Wasn’t that whole white uniform thing invented by Timothy Zahn in the Thrawn trilogy?)Nope!
So is this guy a Grand Admiral? Or did Zahn retcon that later?
Someone mentioned earlier in this thread that a lo of officer on the DS wore white uniforms.
If you watched The Clone Wars, that man was retconned to be Admiral Wullf Yularen, who as of ANH, is a Colonel in the ISB. So not a Grand Admiral. To be honest, his uniform is more of an off-white than the pure white I imagine a Grand Admiral’s tunic to be. The ISB uniform also lacks the fold-over of Imperial Navy uniforms, having instead a center seam with (I assume) a zipper or hidden buttons.