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Ronster

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Post
#638065
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

obikal said:

Oh and L0conut, my post wasn't directed at you either - I just got caught up on posts after a while of not reading here.

 

Either way, loco suggestion nonetheless... badum pish!

 

*crickets*

I was trying to come up with a distraction of some kind to make the wampa a bit scarier... Another point of focus...Oh well you might think I am a lunatic but I am trying to flesh stuff out not to hinder anyone... read this and have a go yourself about why horror scares us... And try and come up with something... We all know you don't need to see the Wampa or only a small glimpse or only know he is there but what can make it work better still?

http://www.fictionfactor.com/guests/horror.html

would it be better to not hear so much too?

better if your not sure he is there or not?

I think it would be better only to see a slight shadow and then he springs out and a brief scratching noise no moans or groans as soon as you let the audience know he is there the game is up.

Or you think he is somewhere and he comes from another place..

Perhaps the wampa won't be in the cave at all in adys edit I am scaring you now? lol he could be waiting outside lol

The biggest trick here that Ady can pull is that we are not familiar with it and that it is not what we are used too for this scene especially. Although the Wampa Cave is so iconic it was not executed very well on both occasions. But better on the first for sure.

I hope you understand what am I am trying to say but I am not so good at communicating stuff sometimes.

I think the real trick to solving the wampa cave is almost entirely in the sound mix not so much visual but a combination for sure.

Post
#637985
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

 

We don't need melting icicles. Hoth is -3,000,000*C. Why would ice melt in the Wampa's lair? Unless the Wampa lit a match, there should be no melting ice. If we have melting icicles in the Wampa's lair, them Echo Base should be melted from all the heat from the machines and wires/cables.

 

 

We don't need to see icicles melting but It would make the cave feel like a real cave and animated and not just a movie set.

It's warmer inside the Cave than outside, theres a wampa living in it..Luke is also in it. There are icicles all over the ceiling... Icicles are formed by moisture collecting and freezing while running with gravity to earth. The Wampa has been actively doing something to fasten Luke to the ceiling generating heat in the area.

Assuming the Wampa is similar in biology to the Taun Taun they would be hot blooded and be mammalian in nature. The wampa would also need to urinate and breathe this hot steamy urination and breath inside the cave would help explain all the icicles as presumably the wampa eats snow as a form of hydration also.

Not sure on the technique the wampa uses but perhaps saliva to fasten luke to the ceiling. I will assume the process is done to have Lukes Blood collect in his head and upper torso and this is tastier and more satisfying for the wampa to eat. It would also be the hottest part of the human body tipping somone upside down would make your head even warmer...

but only a subtle effect of iceicles melting if any was added. and it's also meant to be a subtle device so your missing the point a bit there.

As far as echo base is concerned that actually does not make any sense but It's a fun movie same goes for the cave.

Post
#637751
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Thinking about the Wampa cave and that it will be take back to more it's original state...

The main thing that bothered me is that the Wampa got his arm cut off from the shoulder and Luke never did and overhead downward or upward vertical swipe with lightsabre.

It was more of a horizontal swing which would have never managed to cut the creature in that way we see and also when you take into account it's size... His Hand being lobbed off would be far better than his whole arm.

*Edit*

Ok cool that awful scene is being cut thank god might be good to see the shot of his head roaring again at this point where he attacks luke and the taun taun but with a cave background.

A possible way to add in tension and keep the SE music score would be using dripping icicles as a device for scenes of the wampa being cut... It's like a clock or constant but accentuated.

http://www.youtube.com/watch?v=ImkEZxAr9wU

http://www.youtube.com/watch?v=c0iPpCcAKHE

This may work very well to achieve a tension similar to the original or improve upon the original whilst preserving the SE score or just be a clever trick to show even less WAMPA. But I am certainly looking forward to this monster moment this may even be a better start to the sequence.

I'd even go as far to say the awful shot from the original where we see part of him walking would be better only seeing a bit of fur and some steamy breath.. or something like this..

Better he springs out of nowhere like he did before.

Better stock footage that is free to use of Icicles melting

https://www.youtube.com/watch?v=bN4iWYsYzBs

https://www.youtube.com/watch?v=2In-j3hdZU0

even if only to help animate the cave a bit better visual enhancement

Post
#637659
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time

I'd say the importance of the moment where the falcon comes out of nowhere is the one that leaves Vader with a lot of questions about fate and destiny...

No amount of force power or premonition can stop Vader from saying "what?" and you could follow that one moment as the key that unlocks Vader's doubt in the dark side and asking why?

Post
#637651
Topic
Help Wanted: The Prequel Edit Problem - remove the music &amp; sound effects without removing the dialogue...
Time

Mithrandir said:

http://vimeo.com/65440004

 

Here's the first vid. The source file to get this was the center channel of the AC3 file, so compare to that mono track and not to the complete audio if you wanna hear what was lost, specially SFX-wise.

 

 

Do you see what I was trying to tell you before about the voice may become hollow or boomey?

It's a good effort and you have not done anything wrong but you can clearly hear where the frequencies you have removed also have removed part of the voice making it sound hollow because the soundtrack has clashed with the bottom end frequencies of the voices and a couple of times sounds boomey where you cut the top end.

Because the frequencies you removed also are spanning a broad spectrum and changing it's creating a phasing effect too.

repeating this process in another program might get you slightly better results but not by much.

It's a cake and you can not pick the sultanas out of it... you can slice it but whatever you decide to cut out of the cake once it is gone it is gone from the cake.

so the sultana you wanted you had to slice it out the cake but in the process you cut the sultana up also.

It's pretty much impossible to cut the sultana out the cake unless whats around it that you want to cut is also well away from it in frequency i.e. distance

 

Post
#637617
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

adywan said:

Ronster said:

14. Luke meets no resistance when leaving Hoth - I know this has been discussed at length and I hope the team do something to address this somehow but I will reaffirm this one also.

Yeh, this was discussed a long time ago. I went through and watched everything in depth to see what could be added, but then realised that nothing needs to be added. The Imperial fleet are long gone by the time Luke and the last few stragglers leave. Vader is after the Falcon and we see that they are pursuing Han & co. Vader and the other ships are there too. Vader isn't bothered about defeating the Rebels but only interested in getting Luke. He knows that capturing the Falcon is the key to ensnaring his son or that Luke may be onboard the Falcon. So Vader and the fleet blockade are gone, enabling Luke's easy escape.

sometimes it's better to leave stuff alone....like you say it can feel worse than what we have become familiar with for years and then the horror story starts. I can buy your take because I've bought it all along from the original.

there is still a part of me that thinks that the only fundamental difference between the falcon and all the other ships is that the falcons hyper drive does not work and that is the only reason why they are in that mess.

But I certainly don't want to see any huge action sequence involving loads of x-wings or transports or even capitol ships only that Hoth is not a safe place at this time for anyone that leaves and would only relate to luke because he is the only other one we don't see any others escape. And it's a huge tone shift that needs to happen for the dialog but it don't feel right in the environment.

Vader is in echo Base when they are leaving... So that makes me think that the invasion is still in full swing or should I say an Invasion of a by and large empty and evacuated echo base. Vader would have ordered that pursuit of the falcon from echo base Hanger. and to create a net for anything else that got through as that's what they were doing from the start. Mop up operations would be taking place. As long as you have a hyper drive that works you stand a good chance of getting away.

In simpler terms you end up in the falcons situation if your hyper drive does not work if it does you end up in a similar situation to the transport that escaped and any other escapees with a working hyper drive. as that's always how anyone get's out of a tricky spot by punching the light speed button.

If any changes were to be made in any edit of ESB that is how I think it should be handled.. Anything else would be over the top and even that handling I suggest may be over the top for some people.

The other continuity with luke jumping away is that it helps explain why he reaches Dagobah so quickly this obviously happens off screen presumably.

But why does Dagobah look like Hoth? I reckon you have altered this one but I have not checked your vid yet.

I never actually thought Vader was after Luke on Hoth at this point...Because the way the sequence is laid out...and the conversation with Vader and the emperor come later But you are right. Vader is after Luke as the main endgame and the conversation between Vader and the emperor back tracks that plot point.

Interesting stuff thanks for that one.

Post
#637287
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Ok I'll conclude my mental Pass over the Hoth Battle and give reasons for each suggestion based on why I feel it might improve the sequence (this is based on my opinion only and has no bearing to anything Adywan or the team does of course) and is only an exercise to highlight my final thoughts and explain the reasons behind why I have made the suggestions I have.

1. Making Lukes Crash feel more natural - slight use of reversed footage at a different speed so he brings his head up to lead into the next shot of him getting his buckles off feel less jumpy (self explanatory really)

2. Seeing a Scout trooper on a speeder Hoth Camo bike 2d animation whiz past- Serves as a tease for ROTJ makes the battlefield feel a bit more dangerous for luke who is crash landed and trying to escape from the downed snowspeeder.

3.General Veers gets killed after destruction of Shield generator - We don't see him again this was in the original script probably already addressed with new footage perhaps.

4. Vader walks off a shuttle onto hoth - I feel this is a better way to introduce Vader to Hoth battlefield rather than the first time we see him there he bursts through a wall with snow troopers using the added scene at the end of ESB special edition that we know is being cut and finding a better use for it. It also ties in that veers mentions to Vader "you may begin your approach"

5. Seeing Snow troopers disembark the AT-AT's on ropes. Star Wars fans know that the AT-AT's carry troops but we never got to see it in ESB. It would not only go in hand with Vader walking off a shuttle but some people may not realize that this is part of their purpose as a troop carrier and not just an assault mech. Using footage / elements from Imps Chapter 2 is an option to avoid lot's of extra work perhaps.

6.Vader Slaughters a Rebel in Echo Base with Light sabre - It would serve to show that Vader was coming to kill Leia, Han, Chewie etc and be a lot more menacing and create more tension this could be achieved using existing footage and one of the new rebels the team are filming perhaps. Later Vaders strategy changes because Luke is not there.

7. Using the Awful footage of the Wampa Attack - Make it look like security camera footage and show the 2 rebels hit by Laser fire instead of an invisible Wampa round the corner. Storm troopers never killed anyone and the placement I suggested ties in with the announcement "Imperial troops have enetered the base" but because we don't see storm troopers it makes the announcement plausible to come afterward. But this may already be addressed with new footage

8. Taun Tauns - It would be nice to see some Taun Tauns on the Battlefield the stop motion Taun Taun (although no good close up) Could be plausible from a distance with motion blur running away in the later stages of the battle. A lot of factors involved with this one but co-operation would be required from person with stop motion puppet (can't be too many of them around) but I admit this is the most difficult suggestion due to how complicated it could actually be. But CGI Taun Tauns perhaps would not work?

9. Slow Snowspeeders - First Post Changelist number 89 - Vaguely addressed but thought I would share my thoughts on which ones I think are Bad

10. Out of Scale AT-ST - Addressed and Removed

11. Wedge's Cockpit POV shot - Suggest Cut makes no sense dialog wise "I'll cover you" and looks Bad or alternative shot / dialog.

12. ION Cannon Fires Again - re-used footage but flipped on a new background Serves as a reminder the battle is not just taking place on the surface and that the only offense the rebels can mount of the incoming invasion is from this point as all other resources are taken up by defense

13. Bomber in Hanger Bay before Bombing Run - Could serve to set up a better transition and set an atmosphere rather than jumping straight to a star destroyer shooting asteroids few asteroids float past in space and help show losses to craft in this dangerous situation.

14. Luke meets no resistance when leaving Hoth - I know this has been discussed at length and I hope the team do something to address this somehow but I will reaffirm this one also.

That is my thoughts it does not make anything right or wrong or anyone else's opinions right or wrong it's just an exercise and none of it is needed to be done has to be done or should be done. It is an exercise and this is my conclusion on Battle of Hoth section and shortly there after suggestions.


Post
#637251
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Isley said:

Kingherb said:

Isley said:

muddyknees2000 said:

Ronster said:

Ady should kill Jah Jah in the most disgusting way possible in the special features for each of his revisited editions... It could be a running joke that Jah Jah always gets killed in the special features. :)

Yup.

Nope. I'm sure Ady has better stuff to do than giving life to you guys' fantasies.

Nope. I'm sure Ady does not need some guy to answer for him, as this is his project after all, most fan edits were born out of fantasies, good or bad.

That's completely irrelevant.

I'm pretty sure I'm not mistaken when I say that Ady said multiple times he welcomes suggestions but he won't add anything in his edits no matter how popular the idea is.

I mean the guy spends a lot of free time in his edits, and unlike some of us (including me) he has a family to take care of. So from my POV any special feature he adds is something that should be worth the time he put on it. So if I have on suggestion for him on this matter it's "Don't do it Ady. Killing off Jar-Jar, even in the extras is acknowledging he ever existed. Better to wipe out his existence entirely". 

As for adding a dead jar-jar in the wampa cave... I'm gonna assume it's nothing more than a joke.

When Adywan blew Jah Jah to smitherines on Alderaan in the deleted scenes he clearly expressed a desire... I am only seeking to nurture and develop that desire further.

but only as a running joke and in the special features

As far as suggestions go, I don't expect any of my ideas to be in the edit but giving Ady suggestions atleast shows your interested and gives him different ways to look at stuff, helps keep him motivated and creates more excitement and I have spent a good deal of time thinking and working on them (about a week) including what some may see as a fault some may not for instance Luke saying "I'll cover for you" POV shot from Wedge's cockpit. How does Luke cover Wedge if he is following Luke and has no rear gunner????

In that sense I am not only doing that exercise for everybody to benefit to bring things up as potential issues but trying to find any potential improvement that I could see for Hoth.

If Ady don't like my ideas that is fine I won't be crying about it but I would rather try to inspire someone with a great deal of talent than for me to try and do it myself as It would be an abomination because I could not execute them, but I don't make suggestions that are not do-able as a general rule with what limited knowledge I have. I prefer to stay grounded than pie in the sky and most my ideas are simple basis to them but are big and clunky.

I did a mental pass over this section and I am now done and I hope it helped and summounted in about 15 points but if it's annoying don't worry I have now finished like I said and the Jar Jar thing is a joke of course

Post
#636909
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Thought I would post these concept arts up for interest purposes battlefront 3 concept art files that were found hidden in files of another game.

Not sure if this is any help but It may be quite good for visualizing any layouts or inspiring... Or a basis for some mattes

Looking especially at the first picture... I'm not an expert how hoth is laid out but to do a flip shot of the ion cannon shooting during battle and composited on that backdrop (with plenty of blue sky) would not be such a bad thing and to see it fire again... Anyway whatever just more food.

It would serve as a reminder that they are fighting the battle / invasion still on another level and not just on the surface but no need for outer space shots.

I did warn you about my big clunky ideas sorry

Post
#636901
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Kingherb said:

Just putting this out there, but i would really like to see Jar Jar Binks dead in the Wampa ice cave :)

I was ashamed of myself today with an idea that Gungan technology was responsible for the shield on Hoth and was operated by Gungans... I felt dirty afterwards

Ady should kill Jah Jah in the most disgusting way possible in the special features for each of his revisited editions... It could be a running joke that Jah Jah always gets killed in the special features. :)

In ROTJ perhaps he could have him first burnt by boba fett with his flame thrower and fall into the sarlac pitt but also get beaten to inches of his life by ewoks and then an AT-ST treads on him while he is rolling about in pain

I'll stand by your idea of Jah Jah being Eaten by a wampa but only in the special features

Post
#636884
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Harmy said:

No, not at all, of course. My point was that with Ady's changes, which are mainly about visual improvement and adding more realism to the visuals, the story and characters stay the same just as they would with added reflections, so the story and characters being the important thing isn't really a valid argument against tastefully done reflections in this case, because it would be very much in spirit of changes like re-rotoscoping all the laser bolts or adding more asteroids to the asteroid field.

There was a lot more than that done in ANH:R use of deleted scenes and footage from the other films too.

It was actually quite Radical although it remained true to it's roots and is actually my definitive version that I would watch now. It has replace the special edition and the original. I have not forgotten the original but I prefer this version. 

You can still expect some radical ideas in ESB:R and just beacuse ADY says he's not doing something or not does not mean that it will not end up being in the edit.

I think he likes to play devils advocate sometimes... And although it will be true to it's roots there will be some radical too. Just think of the glaring issues or faults that Empire has and the new filming that is being done.

I love the radical stuff as long as It feels right and grounded in it's roots bring it on. 

as for the reflection and as you say Harmy it's in the spirit of revisited it's a fair suggestion the only thing that bothers me about it is I have never felt that there was a problem with classic storms troopers so I think it's easy to get protective over something like that when as you say It could be a real improvement but as I said my brain does not contemplate visual effects on this level or how it is done and also you can tinker with something like that and get huge backlash if it's not done tastefully or even overdone... If you leave it alone no problem

I think it's different to the examples you give slightly but not totally.

Post
#636755
Topic
Return of the Jedi: Radical Re-Edit (Released)
Time

daneditor said:

Ryan McAvoy said:

Re: the "I've got a promise to keep to an old friend". Credit goes to Darth Ender for that. I just stole his great idea. :)

It was my idea I think and used the line "we're not going to regroup with the others" and cut "not" out intertwined with R2 beeps so it said "we're going to regroup with the others" and then "I have a promise to keep...."

But It does not matter to me Darth Ender did a good job of fleshing out ideas to be sure

http://originaltrilogy.com/forum/topic.cfm/Collaborative-Fanediting-An-ROTJ-Proposition-BACK-ON-TRACK-WITH-EMANSWFAN-AT-THE-HELM-SEE-POST-1488-OR-OP-FOR-A-LINK/post/559145/#TopicPost559145

Post
#636626
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

aalenfae sorry my brain does not work in this capacity because I don't do what you or Adywan do all this graphics and after effects and colour correction is really beyond my skills, so I don't really know how much work it is but it seems a lot when your talking about all shots with storm troopers shooting. And I also think because you do graphics is a reason you had the idea. 

I think more about the 2 storm troopers in cloud city that when they get shot no pyrotechnics fired or were not placed on them so there is no sparks or smoke coming from them when they get blasted.... And it looks crap.

I never really thought about your suggestion before, I like classic storm troopers a lot better than clone troopers and I can't tell you weather I would like the idea or not, but because I never thought of it does not mean it's not a good idea but I have watched the films a lot of times and never once have I thought "whys that storm trooper not glowing a bit when he fires his gun" and neither did I realise the clone troopers glowed when they shoot so it's not a big deal for me so I probably would not notice either way...That is what I guess I was trying to say. 

No offense Intended, and I also look at it from the point of any storm troopers being filmed for new footage just saying

I am not so subtle... small / big  clunky suggestions are my speciality I guess

Post
#636522
Topic
ROTJ is the best Star Wars film... discuss!
Time

In my personal belief ROTJ has the potential to be the best star wars film out of all of them it is just that, that potential needs to be realized and unlocked.

None of the prequels even come close to ROTJ in my opinion.

And ROTJ as it currently stands is not as good as Empire strikes back or A new hope... But by the time it comes to ROTJ:R prepare yourself for your jaw on the floor lol

Many people have worked on ideas for ways to improve ROTJ very hard and fleshed out an awful lot of ideas including myself Darth Ender, Dan editor is currently doing an edit Spence Edit paved the way for a better ROTJ in the final parts and played with new structure and I suggest you look for the collaborative thread as a wealth of information there.

Anyone who contributed to the Collaborative thread will tell you that there is a far better film waiting to emerge.

As for Ewoks, oh well you just have to accept them and grow to love them unlike Jar Jar Binks and gungans

Post
#636510
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Well I have finished my suggestions now but I would like to say I do not support the adding colored muzzle flash to the storm troopers... The main reason being

If Ady and the team are going to dress people in any outfits which will be difficult enough it's yet another thing that will have to be done on top of everything else and to also alter it on existing footage across 6 films.

I can not imagine that I would be staring at the screen saying to myself "wow, when the storm troopers fire they change color slightly" A lot of work for very little pay off and I would suggest that the PT should be changed so that no color reflections are present on any cgi troopers that are kept in the edit.

It really has no wow factor about it.

Post
#636416
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

doubleofive said:

AT-ST shots have been replaced.

Cheers 005 good to know that last shot will be done

I also spotted in the 1st post changelist

89 - Replaced some snowpeeders in background due to bad movement

But I won't assume that means the ones I pointed out...there is one more while troops are retreating but It's passable due to distance and it might be slowing to turn or to cover the retreat so I did not bother to list it

The POV shot is really bad I don't mind if it get's cut... I don't think it really adds anything and it's not in the 1st post either as a confirmed change

This is Wedge's Cockpit and luke is voicing "I will cover for you" over the comms

I woluld suggest something like this but the footage is too low quality

https://www.youtube.com/watch?v=pALVwzudFC8

some new pov shot and a line from the radio drama. Because the line "I'll cover for you" is repeated before luke crashes so It does not need to be said again and again either. to add to this he also says follow me moments later. So how will he cover  Wedge if he is following him and he has lost his rear gunner?

or perhaps an exterior shot and no line at all as it is not needed and to keep the soundtrack intact

Or just cut it.

Anyway just a suggestion and I hope people agree that it looks bad makes no sense at all seems out of scale like he is going to crash into this really big guy or something and does the sequence no justice

Suggestion for a Audio Line from the Radio Dramatization

https://www.youtube.com/watch?v=2U9XcQlSvGk

07.02 "The Walkers are moving in on the Power gerenrators Luke"

and this could work cutting to a side shot of Luke or a rear of  helmet POV (behind a Pilot so we don't know who this is) with the Radio Drama Line next shot being Luke in cockpit facing camera commanding wedge "set your harpoon, follow me on the next pass"

Post
#636393
Topic
Return of the Jedi: Dan Edit - Clips Online (Released)
Time

daneditor said:

The original edit is online. Check your PMs. The other more experimental one is still being worked on, but I'll upload a workprint soon.

I did some shots in After effects about a year ago... They are really rough shots but I never got around to putting the sequence together... I might actually do this later on today or next week.

Basically a few things that everyone seemed to agree about in the collaborative thread was that The rebels rush for the port / deathstar attack had a few issues. I'll list the main points.

1. No Turret Defense and no ships got taken down by any guns turrets

2. It did not feel like they were being chased by ties across the surface

3. A few rebels needed to get blown up to show more of a struggle

4. No Coms chatter

5. No Shots of Tie Fighter Pilots protecting the deathstar

6. No Shots of tie fighters launching from the Hanger

So I have some clips that I did and I will string it together and post it here but what I found was that I could not get the pacing of it right it felt far too slow.

But I think it's time I had another go at it

Post
#636391
Topic
Unofficial Revisited Retro-redux Ideas Thread
Time

SilverKey said:

This might not be the thread, nor forum, for it, but I wanted to address these two points, Ronster:

 

1. It was mostly filmed on blue or green screens which did not help the acting as there were very few physical sets

2. different techniques were used to create the sound digitally and not in analogue


Point one is a common misconception. Yes, a lot of blue screen was involved in the making of the prequels, but there were way more sets than people would like to think. In AOTC and ROTS, Padme's apartment, Padme's veranda, Palpatine's office, Padme's different places on Naboo, Jango's apartment, the Geonosian hangar, the Invisible Hand's bridge and observation room and the Mustafar control room were all fully built sets.

Partial sets include the Senate, several landing platforms, and the Geonosian arena. And let's not forget most ships that were built: Anakin's speeder, air taxis, different Jedi fighters and Dooku's solar sailer.

There was a lot of location shooting in AOTC as well. Naboo was shot in Spain and Italy, while Tatooine was shot in Tunesia. ROTS was the first Star Wars movie that did not shoot on location, it was only shot on sound stages. For all prequels, blue and green screen was mostly used during pick ups and reshoots, though I'd concede that a large part of Kamino was realized digitally.

The point I'm making is that blue and green screen alone is not to blame for the PT's visual esthetic. I'd say the digital filming is a large part of it. TPM looks like a Star Wars for the most part, because it was shot on film. AOTC was the first movie to be shot digitally, and I think it shows. It looks plasticy, and that makes some effects stand out in a bad way. They had it under control with ROTS, which is a nice looking film.

It's also the design choices that were made during pre-production. I don't mind parts of them, because the PT is set in a more prosperous time. We also spend time with the elite of the Star Wars galaxy, instead of with a bunch of rebels fighting the man. That said, some corrections could be made, such as color correction to take of some of the shine, and displays.

As for the second point: yes, sounds were altered digitally, but were still captured manually. There is a pretty cool doc on the AOTC DVD on the sound design which shows they recorded rare planes for speeders and made recordings at an assembly line for the droid factory. They even went through the archives to look for sound effects that were recorded, but never used, for the OT.

Anyway, good idea for a thread! :D

 

The point I was trying to make about blue and green screen is that the OT was fully realized.

The PT was mostly done in post production your right about there are location shoots funnily enough one of the locations was a few miles away from where I am living which surprised me.

But where the main differences are is that there were multiple different crew in different studios across the 3 film PT saga

The OT for the most part had much of the same crew and skills and talent that helped to mold the films into something very special.

You basically had the cream of the crop in Creature FX, Animation, Special FX and set building and some strong performances to boot. But these Heads of Departments would have had more say than the PT Saga where George had completely creative control.

as for the sound if you capture something digitally it will sound crisp If you capture something in analogue it will sound warm. I am not disputing that the sound was not good enough but It is not the same as the OT warmer sounding audio track.

It might be worth experimenting around with a EQ setting with dynamics to apply to the whole sound mix but I am sure this can be made better with a remaster to remove or lower the higher pitch frequencies in the mix and slight increase to the overall volume might be worth a try if not lower the high pitch frequencies and put a compressor on it.

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#636388
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
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I wanted to Highlight some Bad shots in the Hoth Battle that I hope get changed for various different reasons... I don't know if they have been discussed before but probably some of them have previously so apologies in advance but there is too many pages to go through on here.

Ref Video

https://www.youtube.com/watch?v=WASr5-mS238

Bad Velocity on Snowspeeders too slow but this one is ok I guess  as they are turning so no big deal on this 03.37

Bad POV shot at 03.59 please something different here

Slow Velocity on Snowsppeder like they are having a sunday drive 06.31

Same Problem slow Snow Speeder at 06.45

And I am sure this one has been discussed but the scale looks wrong very badly 08.13