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RicOlie_2

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6-Jun-2013
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25-Jul-2025
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Post
#700753
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

darth_ender said:

S*1d

S*5d

This will probably be my last move until Easter Monday, unless you move -before 4:30-ish today. In my family we have a tradition of keeping every screen in the house turned off on Good Friday, so I won't be able to post then. I leave Good Friday for Saskatchewan, and will be gone all weekend, so don't expect any moves then.

[...] And games with so many strong pieces as sheet 5 often either find their moment of exploitation far too quickly, or else they last forever with no such moment ever arising.  Do you see what I mean?  It's just hard to analyze, and so if a person were to make a huge blunder, the other could perhaps drop the right piece in the right place and win the game.  Or else there would be so many pieces controlling so many squares simultaneously that basically there is never anything that can be exploited.

That's an interesting point. Because there are so many powerful pieces which are almost always able to capture another piece, I thought there would be more exchange of pieces. I think I may tone it down a bit, raising the strength of pieces just a bit above Ito Shogi, which is probably far more balanced than the other games I made, because it's been tested and played.

To add to that game's problems, you have an emperor.  What makes the emperor work in Maka Dai Dai and Tai Shogi is that it still can be captured: you just have to capture any piece that can defend it, meaning eliminating the entire opposing army first.  But how can one possibly do that when any trade keeps every piece still in play?  You can't gain an upper hand, then narrow down material till you have one extra piece and your opponent has zero.  All the pieces are always in play.  It would never work.

I think I misunderstood the way the emperor works. I thought it could jump to any square on the board that was not covered by an enemy piece. The way to capture the emperor in this game would be to cover every square on the board. Once you've done that, the emperor is dead. I may have to play a few games to determine what could be changed to make that more possible.

Additionally, the powerful pieces are so numerous that there is no point in keeping any weak pieces at all.  I noticed that such a case sometimes seemed present in Ito Shogi as we played: the pawn or heavenly horse wouldn't play much.  But at the same time, shogi has its weak pieces that don't get to shine, yet could be useful at just the right moment, so I thought it worked out.  But here, there are so many powerful pieces that the weak ones are literally pointless.

Good point, I should probably cut down on the number of pieces. Sometimes I get carried away when I'm bringing new pieces into the game...

Sheet 3 is probably the most interesting game to me.  It's not quite 1D, yet it retains aspects of 1D and 2D play.  I'd suggest being truer to the 2D move while retaining the 1D.  For example, the flying swallow has the 1D move, plus one square diagonally forward.  It should be unlimited diagonally forward, as the original piece moved.  Of course, this means a maximum of two squares, but still, it's a truer combination.

In some cases, this makes the piece moves too complex, but I think that the FS, among others, could retain the full 2D move. I was concerned about making some pieces too powerful that way, but if you think it's better to stay truer to the 2D move, then I'll modify the pieces a bit.

Yes, I'm working mostly backwards.  I like subtle games, as I mentioned before, and sheet 2 has potential with such weak pieces.  It could be just as good as my game.  What I like about my original intent is that it has pieces that have so many different types of moves that various combinations could occur.  Such may not be present in a weaker piece game, but other value could be, and it might play just as well, or possibly even better.  As I mentioned before, the ranging pieces sometimes outshone the steppers and leapers.  Perhaps not having them might let the other pieces have more time in the limelight.

My intent was to create a version like yours, but different at the same time. I removed all ranging pieces, leaving only stepping and jumping pieces so that there would be a bit of a different dynamic. I think that changes the style of the game a little bit, but good combinations can still be made. It's probably the most similar to Ito Shogi, which is probably why it works better. Ito Shogi is a strong, balanced variant, and by shifting the balance too far one way or the other, the game becomes less playable and enjoyable.

So those are my brief thoughts, taking just a few minutes to look at each game.  Keep up the good work, and consider what I've said, but remember that they are your games and you may do whatever you want in the end.

 Thank you, I appreciate them all. I will continue to tweak them, and probably rework the powerful piece variant quite a bit. I think it could be made more playable with the addition of some unique rules, maybe restricting drops and modifying the emperor's move, or exchanging it for another piece.

Post
#700747
Topic
The Historical Discussion Thread: All Discussion Pertaining to History is Welcome
Time

April 17:

A.D. 1492: Christopher Columbo signs a contract with Spain to find the Indies by sailing west.

A.D. 1534: St. Sir Thomas More is imprisoned in the Tower of London.

A.D. 1793: The Battle of Warsaw.

A.D. 1939: Joseph Stalin signs an anti-Nazi pact with the British and French.

April 18:

A.D. 310: St. Eusebius begins his reign as Bishop of Rome.

A.D. 1506: The cornerstone of the current St. Peter's Basilica is laid.

A.D. 1521: Martin Luther is questioned by Cardinal Alexander in the Diet of Worms.

A.D. 1775: Paul Revere and William Dawes ride from Charleston to Lexington, warning the advance of the British, which is the beginning of the American Revolution.

A.D. 1783: Fighting ceases in the American Revolution after exactly eight years.

Post
#700672
Topic
The Fish Enthusiast Thread (My fishies are now thousands of miles away, but I finally uploaded pics of a couple of my tanks :-) )
Time

Yes, but I prefer photographing, feeding, and watching the three hundred plus fish living in my living room (see what I did there?).

EDIT: To clarify, I prefer photographing, feeding, and watching said fish more than eating fish sticks, not more than photographing, feeding, and watching them.

Post
#700642
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Do you think any of my Ito Shogi variations are worth playing (not necessarily here, but in general), or can you tell? Or have you not had the time/motivation/desire to look at them? :)

I'm just curious. I didn't expect you to be excited about them or anything, but I tend to like complexity, variety, and big numbers/sizes of things, so I don't know if I should cut down on any of those before I try a game with someone, or make another variant.

Again, because you're usually so busy, I don't expect an in-depth analysis of them, just some quick words of advice or suggestions if you can.

Post
#700638
Topic
The Fish Enthusiast Thread (My fishies are now thousands of miles away, but I finally uploaded pics of a couple of my tanks :-) )
Time

We're getting two new 10 foot tanks (each 430 US gallons) sometime next week! I can't wait!

Right now we have a 15, 20, 112, 180, and 300 gallon tank. We're keeping the 15, 180, and 300 gallon, and selling the 20 and 112 gallon tanks.

Fish are so much fun. :)

I can't believe I'm the only one around here who likes fish (and/or owns them). :\

Post
#700636
Topic
The Historical Discussion Thread: All Discussion Pertaining to History is Welcome
Time

April 16:

A.D. 73: The Jewish fortress of Masada falls to the Romans, ending the Jewish Revolt.

A.D. 1871: The German Empire ends all anti-Semitic civil restrictions.

Only to have them replaced less than three quarters of a century later....

A.D. 1922: Annie Oakley sets the woman's shooting record by breaking 100 clay targets in a row.

A.D. 1922: A German-Russian treaty is signed and the Soviet Union recognized.

A.D. 1945: The Red Army begins the Battle of Berlin.

Post
#700487
Topic
What we like about the Prequels
Time

Tack said:

http://blip.tv/nostalgiacritic/nostalgia-critic-top-11-good-things-from-the-star-wars-prequels-6843780

 I partially agree with number eleven. Most people here have strong feelings to the contrary, I have admitted to myself that I don't actually hate watching most of them. There is definitely something lacking in most of them, but even so, they are enjoyable. The battle between Obi-Wan and Darth Vader in ROTS had character interaction as well as fighting, so that was good.

I think Jar Jar was a huge mistake in the first place, but number 10 is very true.

I completely disagree with number nine, number eight is a one of the better scenes, but still not something that stands out as being good, and I only partially agree with number seven.

As for number six, I agree that Hayden had great facial acting. The character he played wasn't good though, unfortunately.

I definitely agree with numbers five, four, three, and two.

I agree with number one, aside from the midichlorian thing (which I didn't used to mind, but I've realized how much it differs from the original idea of the force).