logo Sign In

Monroville

User Group
Members
Join date
20-Oct-2008
Last activity
18-Oct-2015
Posts
1,217

Post History

Post
#375486
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
brash_stryker said:
Monroville said:

As far as having an open shaft to the reactor below so he can look down and see it... well its not like his tower is a revolving resturant or something.  If he wanted to bask in reactor goodness, wouldn't his chair be right above the shaft elevator, so he can drink a smoothie and look down that deep, long shaft all day long?  Kinda hard to look down it if your chair is about 40 to 50 feet away.

 

Even a Sith Lord needs a stroll every once in a while. Deep vein thrombosis is no laughing matter :P

LOL (and I do mean lots of laughs)

For some reason, that made me conjur up images of Palpy in some Richard Simmons get-up (while still wearing the robe) on a treadmill.

On a slightly more serious note, has anyone thought of taking the "Mola Ram falling down the cliff tracking shot" and using it as a basis of following Palpy as he falls down (even showing his head skip off the side like Mola even)?  I still think it would be kinda cool if HE is the reason the reactor begins to blow... I mean he IS concentrated Evil.

On a less serious note, could we put some of these things on the guard rails above the shaft?




Hmm, one could even shape them to vaguely look like Vader's helmet (like it was Vader's idea as a way to suck up to the Emperor).

I can see it now: "Man, that's far down!  Hey, young Skywalker, wanna take a look at my re-ac-TOR?  Heh, heh, heh.... hey, its that aluminum falcon thing.. HEY!  WHAT'S IT DOING?!  I JUST BUILT THAT!"

Last but not least:
http://www.worth1000.com/contest.asp?contest_id=23371&display=photoshop

we NEED this guy to be in JEDI:R:


Jack Wickelson

Post
#375478
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
brash_stryker said:

I don't really see how that in particular is a weakness in the writing. It shows that Luke has become a very perceptive, powerful Jedi. The Emperor is arrogant enough to think his apprentice won't turn against him, which of course turns out to not be true.

I see it as far more silly that there'd be a shaft there which clearly has no purpose (it certainly wouldn't be there for aesthetic reasons if it were covered with floor plates)

Can't see it as being for venting anything either. Why would the emperor choose to have it vent under his own chamber floor?

The only reason I can see for the shaft to be there is for the Emperor's own arrogant observations. Those on the dark side clearly value power above all else. Having a view into the reactor from his own chamber is exactly the kind of thing he'd do in my opinion.

A few things to think of:

(1) Emperor draws power from the reactor and/or lifeforms.  Tower is center of laser array, so whenever its fired, he gets a rush from the destruction of lots of people (through the force) and the actual firing.  It would also imply that when shooting Luke with lightning, he is not just frying him, but sucking his lifeforce out as well.

(2) if there are to be plates, when Luke wigs out on Vader have him rip the plates off and pelt Vader as he wails on him with his lightsaber.

As far as having an open shaft to the reactor below so he can look down and see it... well its not like his tower is a revolving resturant or something.  If he wanted to bask in reactor goodness, wouldn't his chair be right above the shaft elevator, so he can drink a smoothie and look down that deep, long shaft all day long?  Kinda hard to look down it if your chair is about 40 to 50 feet away.

Also, considering how high up the tower is as well as how deep the shaft has to go down to reach the reactor, wouldn't it have taken Palpy about a day to fall down and hit that thing?  Not to mention, if you can force lift an X-wing, you can force lift yourself.

 

Post
#375211
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
vaderios said:

If the tower supposed to be on top of the ball aka DS then the lines that describe th surface are all wrong.

how about the lines gathering into one point and show the indication of DS's axis and center?

Very rough. ignore the hole just see the line position/direction

 

-Angel

Actually, if the tower is to be at the top of the DS2, I think I would prefer that appearance, with the tower coming out of a depression or hole like that.  I could see guns on top of all of the "buildings" as a means of protecting the tower, as well as the much larger exhaust port (being that this would roughly be the same location as the exhaust port used to to destroy DS1).

This would almost be fitting in a way, in that it would almost be like a dare for anyone to try the same trick again, as well as showing that the Emperor at least thought THIS one out (hmm, if we build another one, we gotta do something about that exhaust port... hey, I know! I can plop my butt right on top of it!  And surround it with lots of guns!  NO ONE will be able to defeat me now!   Wait a minute, I have someone on call waiting...)

 

Post
#374883
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
Darth Venal said:

Monroville:

(sigh)

Because explosions are pretty instantaneous.  Haven't you seen Mythbusters?  Regardless, that was a ROTJ Wishlist item thought up to possibly explain how the Falcon could have the time to escape the DS2 even in a semi-realistic fashion, as short of the DS2 being made out of flammable material or the Emperor putting gasoline over everything to torch his bad investment and get the insurance money, the only thing blowing the DS up is the reactor...which we see blow up behind the Falcon... while they're still inside the DS2.

No offence, but that's nonsense. There's no point (sighing) when you're logic is wrong. Nothing is instantaneous. The explosion begins at the reactor core and spreads outwards consuming the Death Star, which is approximately 900km across. Now, you show me an explosion that starts at a central point like that and quote "instantaneously" fills a 900km space without having to spread to fill it first, and I'll concede the argument. And Mythbusters? You have got to be kidding. You seem to be mistaking the difference between ignition and shockwave/wavefront. Obviously ignition is pretty instantaneous, but no shockwave is. Fast, yes. Instantaneous, no. And again, the Death Star II is 900km in diameter, it is not a silly Mythbusters demo on an airfield.

I find your point of view slightly absurd. The Falcon already has time to escape because the explosion needs to engulf the Death Star.

Weird.

Darth, you're really being a dick about this.   The "instantaneous" I refer to is how "instantaneous" an explosion is to mere humans such as ourselves.  When something is moving at 20,000 miles per second, it may as well be "instantaneous" to us, or a spaceship like the Falcon which has to fly much slower than 20,000 miles per second flying through DS2 construction.

Your logic is trying to say a really fast hot-rodded car can outrun a nuclear blast AT THE SOURCE.  Yes, nothing is instant - everything takes a few milliseconds at least for a reaction.  But to HUMANS it may as well be, and the DS2 is not powered by hamsters on a treadmill.

Besides, this is a WISHLIST!!!!!!!  As in, a suggestion for others to read, scratch their chin (or other hairy body parts) and think: "hmm, that could be a good idea!" or "hmm, that's just plain silly!" 

You want to make an argument about logic?  The whole point of the MYTHBUSTERS example is to show real explosions.   Yes, they are ignited, much like how the Falcon ignited the reactor - it just didn't blow up on its own.  Yes, explosions are not "instantaneous", but something happening within milliseconds is a hell of lot different than taking a leisurely walk through the woods.  Shit man, ever hear of SUPERNOVAS?

You know, I'm tired of this.  Or as Tyler Durdan would say: "This conversation is OVER"

 

Post
#374731
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
Darth Venal said:

Monroville:

This would in turn give the Falcon the needed time to escape (can't show the reactor topple, fall and then explode behind them, as the whole DS would go up instantly, destroying everthing around and inside it, including the Falcon).

Well it seemed to work perfectly well that way in Return of the Jedi. You seem to be suggesting that the destruction of the reactor would cause an instantaneous vapourisation of the entire Death Star. Why would that happen?

I think the way it's depicted in Jedi, with the chain reaction explosion spreading outwards, is completely believable. That's how it works in Star Wars, as well, remember. 

There's nothing to suggest that the Death Star should instantly blow up. The drama doesn't support it, the facts presented in the movie don't support it and physics don't support it.

But if that's what you'd have in your edit, great.

(sigh)

Because explosions are pretty instantaneous.  Haven't you seen Mythbusters?  Regardless, that was a ROTJ Wishlist item thought up to possibly explain how the Falcon could have the time to escape the DS2 even in a semi-realistic fashion, as short of the DS2 being made out of flammable material or the Emperor putting gasoline over everything to torch his bad investment and get the insurance money, the only thing blowing the DS up is the reactor...which we see blow up behind the Falcon... while they're still inside the DS2.

 

Post
#374723
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time

I suggested putting the tower in the center of the main gun; even if you didn't change the tower design, it would help explain why the Emperor's tower is sitting on top of essentially an exhaust port to a reactor with an open top.  Also made the suggestion that either the Emperor derives some power (or high) from technology or in some strange way the DS laser is partly powered by his attachment to the DSOF.

I still think it would be cool to have the Emperor be the one to take out (or help take out) the DS reactor - as in, when the Falcon shoots, it can't quite get through the inner reactor shield.  When Darth throws the Emperor down, you could play off of the end of TRON and show the Emperor's body falling into the reactor, causing the shield to come down or start to destroy part of the reactor, which would then chain react into bigger explosions, until finally you show the reactor topple over and explode.

This would in turn give the Falcon the needed time to escape (can't show the reactor topple, fall and then explode behind them, as the whole DS would go up instantly, destroying everthing around and inside it, including the Falcon).

re: Leia and the Ewoks:
don't know if that would be too much of a problem (other than the lack of comments from Luke and Co.), being that if she's been missing for some time, that allows her the time to change hairstyles and clothing.  It is only if she looks one way one minute and then completely different within a minute or two.

You know, just for "s and gs", someone should make a short prequel edit where people are conversing with Padme and everytime the camera cuts back to her, she is in a different get-up (hell, even take clips from other Natalie Portman movies - you could have Hayden speaking to her and cut to a scene from LEON, goes back to him, scene from V, etc).

Post
#374592
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
vaderios said:

what about the rebels arrive at dawn?

If you think it, it matches the sun later also adds to variety and time pacing.


-Angel

Here is another idea: what if during this scene or a scene like it, we see a small pod drop out the bottom of the shuttle (containing Luke and Co.) while the shuttle with the rebels disguised as Imp officers and troopers flies the shuttle all the way to the shield dish?  When we see the rebels in camo walking through the forest, the shuttle could be erased and maybe replaced by said landing pod.

That would explain why the imperials never wonder why one of their shuttles - which they just let through and are tracking- just lands out in the middle of the forest as opposed to the landing pad ... you think that alone would set off some bells.

Also, would it be possible to take the scene in ANH of the stormtroopers on the DS1 walking up the Falcon ramp (when Han calls out to them) and incorporate the troopers walking up the Tiberium shuttle ramp, so we see "rebels in stormtrooper armor" walking up with the camo rebels?  Maybe take some shots of imp officers walking up a ramp and add it in to imply that some of the rebels will continue to the base to infiltrate from within (and probably preset explosives and other sabotage devices while waiting for the camo rebel attack/signal to set them off).

 

Post
#374591
Topic
Info & Ideas: ESB and ROTJ Wishlist
Time
Darth Venal said:

Just while we're in the middle of a summer of matte painting mock-ups, can anyone give me an opinion on this that I've done for a Neverending Story edit? My buddy has gotten hold of an un-dubbed version of the German cut and he's restoring it all. Personally, I think this matte is a bit too saturated, although my mate likes it that way. (I promise not to post OT mattes, I just needed quick opinions as he wants this by tomorrow). Cheers.

OLD:                                                                                                                                        NEW:

Hey DV,

Is your friend using the blu-ray release of NEVERENDING STORY?  One was released in Denmark I believe - got one off of eBay and it looks pretty good.  I can send some screen caps if you like.

 

Post
#373881
Topic
TRON: Modern FX Update (* unfinished project *)
Time
DaMovieMan said:

Hey gang, thanks for all the input.  Sorry I've been absent as of late, had another project I needed to finish up before I could start work on this.  Seems like a lot of great input and the census seems to be to do the lightcycle scene?  That probably would make the most sense, so I'll see what I can do.

It's too bad there isn't an HD version of the film floating around that I could use as a basis for this project.  I want to make sure that if I'm doing it (even if it's just a scene) that it's at least the best quality.

If anyone has any more ideas, please feel free to keep this thread alive.  It's all appreciated.

Check t*hparad*x for any possible HD torrents... if they do not have any, you can post a request.

In regards to what direction to take, I would keep it along the looks of the original but just enhanced like the image posted above of Jeff Bridge's nose bridge - in some of the scenes, the neon lighting on the costumes doesn't wrap all the way around due to the filming process.  I would do things as mentioned in my previous comment, as well as:

(1) add subtle textures to the walls along the lines of computer chip board patterns or circuit patterns.

(2) when Flynn crashes the Recognizer and he walks among the "pre-internet" programs, show some big screens showing internet related stuff (it would have to be fairly primitive, as we are still talking about mid-80s era internet  - hell, as a side joke, you could show the message screens from WARGAMES [when Matt Broderick is first conversing with WHPPR) on one of the big screens overhead as Flynn walks by).

 

Post
#373739
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

You know, the Cloud Car shots could possibly be flipped, so it would be on the Falcon's left side along with the sun, which would match the sun with it being on the left side of Cloud City in the next shots.... or the sun could be moved... or we could all go cross-eyed....  >:)

Post
#373601
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

Image Hosted by ImageShack.us

Now you can clearly see in the bottom one that the sun is behind the clouds and to the left. Now the next shot below follows directly from this one (and the bottom one precedes the last shot above).

Image Hosted by ImageShack.us

Wow, the sun has magically moved 180 degrees. Now they fly straight into the city and the sun is once again more behind them and not in front like the last 2 shots

Image Hosted by ImageShack.us

 

Actually, the sun moves TWICE - if you look at the 3rd image (of the Cloud Car outside the Falcon cockpit), the sun is behind the Cloud Car, putting the sun on the right side of Cloud City.  In the 6th shot, the sun is on the left side of Cloud City, and then in the SE CGI shot, it is in front of Cloud City.  WHEW!  That sun is a movin'!

 

Post
#373355
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time

The turret and portal are both on a viewscreen.  Like you Bingo, I always thought the SD commander was looking at a viewscreen showing the open space outside the bottom hanger bay, with the gun being located inside the bay (so it is essentially a camera shot looking straight down, possibly behind the Blockade Runner, which is why we can't see it).

From what I've read, this was the original SD bridge (ala very similar to the Death Star bridge layout, with a large viewscreen in the center, maybe a console or two, with 2 circular consoles on the left and right sides).

Post
#372856
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
oh_riginal said:
Bingowings said:

All three layers of the battle need to be expanded in my view.

I have to agree here. The ground battle has no rhyme or reason to it. It is also incredibly small in scale, even for it's time. Look at the Hoth battle, then look at the Endor battle, and the Hoth battle's epicness dwarfs the battle of Endor by quite a bit. There seriously needed to be more troops for BOTH sides, but more importantly for the rebels.

 

Well, Lucas should have gone back to the well of movies he grew up on and just have a mountainish fortress with the shield generator, whereupon a small group of rebels re-enact the best parts of GUNS OF NAVARONE and WHERE EAGLES DARE.  That is the ONLY way a small group of rebels could have done anything but get themselves killed.

It's like the difference between how the humans fought the machines in the first TERMINATOR movie as opposed to the second one; one they move around in the shadows like rats, the other they throw a full-fledged out in the open assault.  One may get you somewhere, the other is just going to get you killed.

If anything, the mission should have been less of a battle, and more of a stealth mission, as the characters expected it to be. More excitement could have been made from a handful of rebels trying to break into a highly guarded base than having a bunch of teddy bears outsmart a few dozen Stormtroopers and a couple AT-STs in the woods on a nice sunny day.

Yup.  There you go.  Now HOW this could be done is another story ... <:O

 

Post
#372619
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

To a degree I would agree, GI.  I posted my niggles back on the first page (I think) as far as what would be the perfect SE version for me.  But whether ANH:R is more timeless than the original, I think it is a matter of simply being able to make me feel like 7 years old again and remembering what it was like seeing STAR WARS for the first time - as in, WOW, I didn't know that was possible!

I may have mentioned it before, but regardless of the emperor's theme in the briefing room, or the Duel of the Fates while Ben and Vader are having at it, the Falcon escape and the Last Battle always get me jumping up and down.

Post
#372128
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time
Bingowings said:
Monroville said:

just don't cut to the planet surface; as it stands, I think it looks quite impressive and could be a better alternative to what is in ANH:R.  The main thing is that it doesn't come across as taking 10 minutes to a day for Alderaan to blow up, just to show Michael Bayhem in each of the cities (like what we get nowadays).

Seeing the green shockwave go around and the planet blowing up would still give it some kick while still happening quick enough to keep with the original's pace.

I also like the idea of seeing ships (like hundreds) leaving in the left side of the screen, on the opposite side of the DS and then getting wiped out from the shock wave, though at the same time Alderaanians probably wouldn't know what hit them (DS pops up, lots of people say "what the hell is that thing?!"; green laser comes out; blammo)

That doesn't explain the cries of terror that Ben goes on about though (if we take him at his word).

If the planet was snuffed out in one swoop without the Alderaanians knowing what hit them how could they be distressed enough to communicate fear to him via the Force?

 

Well, I'm sure the people in Nagasaki and Hiroshima had enough time (like a millisecond or two) to be surprised or shocked even though the atom bomb blast was near instantaneous.  Same with Alderaan - they wouldn't really know what the Death Star was, since Tarkin never made contact nor responded to any.  Still, some small moon you never seen before pops up in Earth's orbit, a few people are going to point up in the sky wondering just what the hell that thing is.. until the big green laser beam comes down.  Then there would be just enough time for "a million people all crying out" (or whatever Ben said).

 

Post
#372123
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
Rhikter said:

Something I just noticed in Adywan's list of corrections...

adywan said:

...140 - The window at the back of Vader's cockpit has been blacked out because there should be no window...

...154 - When Vader spins out of control you can now see stars through his cockpit windows...

 

Is this a typo?

 

I'm taking it that the window Ady is referring to is the one that could be directly behind Vader, as opposed to the ones above him.  In the regular TIE fighers, the pilot area is just a pod, with the engines on either side.  With Vader's TIE, the pod has a tube with wings connected behind it (which means that any portal directly behind him, be it a door or a window would be blocked).  The windows in top (the 4 long rectangular windows) are indeed present on both versions of TIE fighters.

 

Post
#371961
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time

just don't cut to the planet surface; as it stands, I think it looks quite impressive and could be a better alternative to what is in ANH:R.  The main thing is that it doesn't come across as taking 10 minutes to a day for Alderaan to blow up, just to show Michael Bayhem in each of the cities (like what we get nowadays).

Seeing the green shockwave go around and the planet blowing up would still give it some kick while still happening quick enough to keep with the original's pace.

I also like the idea of seeing ships (like hundreds) leaving in the left side of the screen, on the opposite side of the DS and then getting wiped out from the shock wave, though at the same time Alderaanians probably wouldn't know what hit them (DS pops up, lots of people say "what the hell is that thing?!"; green laser comes out; blammo)

Post
#371905
Topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Time
Darth Venal said:

Bingowings:

That's interesting as it makes out the super laser is more than just a very big laser.

I love the way the atmosphere seems to be getting hit by an enormous aurora (which it possibly would be for a fraction of a second).

Well, I never bought the notion that one big laser can hit a planet and obliterate it as soon as it touches it. Something doesn't have to be quick to look powerful, and if anything, when dealing with a body as massive as a planet, I think it really should take time.

That aurora effect is quite nice, and I figured, just because it's destructive doesn't mean it can't also be beautiful. With audio, of course, it's going to sound like an awfully destructive aurora!

I can understand where you're coming from, but also think atomic bomb or anti-matter.  Those don't take too much time to instantly vaporizing large areas.. >:)

Not to mention you have to consider the pacing of the thing too.  The laser blows the planet up and we immediately go to Ben feeling their demise.  The more protracted the Alderaan explosion, the more it could throw the timing or feeling of the movie off (kinda like the "Ben dies" scene in ANH:R - the music ques kinda crash into each other, resulting in the "Luke's shock" que feeling a little off for me - not time wise, but having 3 dramatic music ques in less than 3 to 5 seconds one after the other).

Then again, the above stuff DOES look pretty cool... I was pretty happy with the original explosion (the Stargate one is pretty good, but still a little too CG for STAR WARS).  If anything, the explosion would probably be more like the Jupiter one in 2010 (white light and circular top-to-bottom explosion ring to indicate a sphere, as opposed to the horizontal explosion rings from STARGATE or STAR TREK VI).

But that's just me.  I would still love to see this in full motion...

 

Post
#371750
Topic
TRON: Modern FX Update (* unfinished project *)
Time

Okay, THERE you go, Johnny R (great image)!  "Solidify" the glowing lines on the programs, fix the sepia tone on all faces (short of the guards) and de-sepia the eyes.  That would be really cool to see.

Something else too: consider what to do with the "skies" behind the recognizers in the Clu scene much less all other virtual outside scenes.  Hell, would it be possible to show a transparent "underground" below the lightcycle field (as they are driving, show various layers under the field to give the illusion that the plain the lightcycles are on is transparent itself)

Not sure what can be done editing wise; yes, it is a bit slow after the lightcycles, but I can't think of what can be done (be it cutting entire scenes or even snipping scenes by a few seconds here and there) that can tighten the movie up.

I'll have to watch my TRON dvd and make some notes with time codes (minutes:seconds) to get a better idea of what could be done.

- just off the top of my head, when Tron and Sark are fighting at the end, why not have Sark's disc split three-ways, so when Tron does the "back block" you show three discs bouncing off.  Maybe Tron's disc could have some surprises too (when he uses it to block, it forms a transparent circular shield that extends from the edges of the disc).

If you can capture the sheer awesomeness and nostaljoy of the Falcon escape and the Last Battle from Ady's ANH:R in even just a few scenes, this will be worth the effort.

Post
#371690
Topic
TRON: Modern FX Update (* unfinished project *)
Time

I would either pick Clu's fight sequence from the memory road to his tank getting stuck or the lightcycle sequence.

Personally, I thought they were supposed to have GREY faces throughout the whole movie, not flesh-toned (being they are programs without blood and all).  If anything, try playing with the color correction and deepen the blacks and maybe use After Effects to play with the neon lighting aspects - either enhance and make a little stronger in those scenes where it seems a little weak, or add some fine "computer etching" to the walls or some of the outfits to make them less like outfits.

All of the guards with the gas masks I would remove any shots showing the actor's faces.  There are a few, but again I always thought that the face area was supposed to be all black.

Also consider playing with and adding extra sound effects - things like enhancing the bass.

For extra FX sequences, when the lightcycle scene begins, you could have an added 2 to 4 second "opener" better showing the other arenas with various battles going on -in fact, you could begin with following some recognizers as they are flying towards us, with the game grid looking as it does in the beginning screens of the TRON game.  When they fly closer to us, the camera pans down, showing the flat lightcycle grid, where we spin around and head down to where the programs teleport.  Extra shots like these wouldn't have to be long, but would add extra detail and depth to the TRON world say before or after certain sequences.

In the shots of the actors inside the lightcycles, I think you could add the background moving behind/around the lightcycles (I think it is just black currently), as well as give the lightcycle paths a slight glow.  Hell, you could even add a 2 to 4 second shot further overhead showing how all 6 lightcycles are interacting, and do something similar to above and have the camera drop into one of the original action scenes and flow into the movie sequence.

Maybe you could create a digital "canyon" and canyon walls using IMAX blu-rays (or even some of the end sequence of 2001) to layer over the canyon Flynn flys through in his recognizer.

You could add a transparent explosion "sphere" when the MCP blows up (more like a shock wave from high speed bomb test footage than STARGATE style "rings"), do something to tweek the MCP face or even have a transparent Flynn face overlap the MCP's when Flynn jumps in (or have the eyes slowly pulse back and forth between the MCPs and Flynn's - something to show that he is trying to actually take control as opposed to just turning him blue)

Also (a BIG one), do something with the grid spiders - you could have them shooting a "web" to connect with the solar sailer path ahead of them, as the recognizers are coming from behind.  You could show them scaling the energy beam ala Sylvester Stallone in CLIFFHANGER (upside down and moving fast) so at the least they aren't shown and then forgotten.  Even if that is all we see of them, to actually make them part of the threat and show them DOING something would definitely justify their appearance.

Also know that TRON is coming to blu-ray I believe later this year or next summer to coinside with TRON:LEGACY.  That means there will be a DVD-5 or DVD-9 sized MKV rip over at tehparadox to use as a base source for your edit.

Post
#371663
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Darth Venal said:

Tobar:

Wow that sucks, you'd think because it was Harry Potter the opposite would be true and they'd throw heaps of money at you.

Oh no. Anyone who thinks working on big productions will get you big money needs to think again. No-one does this work at any junior crew level for the money. I was also at Leavesden when they did Phantom Menace, and trust me, everybody got paid very badly then, too.

Hmm, makes you wonder where that $200 million goes when making these things... >:)

 

Post
#371469
Topic
Info &amp; Ideas: ESB and ROTJ Wishlist
Time
Davnes007 said:

DEAD THREAD !

 

...LOL, just kidding.

 

Anyway, I was debating wether, or not, to post a link to my latest YouTube video, but I figured 'what the hell'. so here it is.

It's a bit on the naughty side, so please keep that in mind when (or IF) you click on this link.

http://www.youtube.com/watch?v=U_T4h3PUUoE

 

Feel free to flame me, and call me a depraved sex-oholic....I've heard it all before. ;)

You know, I think an edit of STAR WARS like this would be a lot of fun. >:)