ImperialFighter said:
I happen to like the momentary close-up of the rebel at the very end of the shot, as we've already followed the full movement of Han's Taun-Taun heading into the entrance by this point anyway...and I reckon it does indeed add a subtle feeling of extra 'activity' happening outside the base.
Usually in circumstances like this when the full movement of the Taun-Taun is done, that's when we cut from outside of the base to the inside. In the original, it worked just fine. Han is approaching a cave that has very little activity going on, and we cut to the inside of the cave where there is a lot more activity going on. I personally don't believe the establishing shot of the base entrance benefits from more activity when it's primary purpose is to establish the interior of the base that has almost all of the activity.
And in regards to these comments, I never compared these two added rebel officers to the ronto from the Special Edition of Star Wars. That was just bad looking CGI that was totally out of place. Where as here, I can totally see a shot like the one Adywan did here. I just don't think it's a very good one. The timing and placement just feels off. If they had to stay, I would probably have officers walk in the opposite direction from the start of the shot instead of at the end. After all, they would be walking in the same direction of the transition wipe, and when they leave the screen, Han will be the only thing left, thus making the cut to the inside of the base feel more natural.