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Jackpumpkinhead

User Group
Members
Join date
30-Jul-2014
Last activity
12-Apr-2021
Posts
439

Post History

Post
#1417343
Topic
Custom Crawl Creator: Revisited v3.0 [UPDATED] 3/4/21
Time

turbojr74 said:

So I have used v1 and it works great. Tried to learn how to then properly adjust some things (scroll length, additions, fade outs) and still learning blender. Would love to see and play with v3 when its available.

@jackpumpkinhead - I did PM you if there are any links to DL. Wanted to also thank you for setting these up and giving info/instructions within the project. Couldn’t do this anywhere near as fast with out yea!! Appreciate your efforts and help in the community!!

Yeah, I just DM’ed you the link. There have been a few people who have asked how to change things with this project like color, speed of the crawl, fade outs etc, etc. and really this is to just recreate what Adywan has done for his revisited crawls. It is 100% customizable, but I honestly don’t have the time or patience to dive into everything someone could change and how. I feel like there are enough YT videos out there explaining the basics of Blender and how to do anything they would want with it.

I will do my best to help out when I can. But mostly it’s only to get someone started with their own crawl.

Post
#1416075
Topic
Custom Crawl Creator: Revisited v3.0 [UPDATED] 3/4/21
Time

JonathanArthur19 said:

I love following this project! I have v1 and v2, and they’re really good, I can’t wait to get v3 and see what you have in store and improved!

Not really improvements really, I just updated the blend file to work with newer versions of Blender. The previous versions used the Blender internal renderer (spelling?). Now it works with Eevee and Cycles.

Post
#1383618
Topic
Custom Crawl Creator: Revisited v3.0 [UPDATED] 3/4/21
Time

Fiendish Droid Leader said:

Thank you! Please forgive my lack of Blender experience, but do you know of any relatively easy way I can swap in a different logo? I’ve been playing around with it for a couple hours now with no luck lol. I have the logo as a png, but I have no idea where to proceed from there. Any advice would be greatly appreciated!

You need to convert your png to a eps or other vector graphic. Then import your graphic in to blender, size it to the STAR WARS logo and position it in 3d space to where the logo is located. Finally you need to parent your new logo to the STAR WARS logo and turn off the STAR WARS logo’s visibility so it won’t render. That should do what you need it to do. Though, you could have easily looked up all of this on your own using google.

Post
#1383506
Topic
Custom Crawl Creator: Revisited v3.0 [UPDATED] 3/4/21
Time

Fiendish Droid Leader said:

Is there any way to edit the “long time ago” text or change the logo? For example, if I wanted to replace the Star Wars logo with the Clone Wars logo, would there be a way to go about that?

Yes, you would just need to unhide the ALTA text and then follow the same steps you would when editing the actual crawl text

Post
#1382268
Topic
Custom Crawl Creator: Revisited v3.0 [UPDATED] 3/4/21
Time

Dazman said:

I can’t get render to work, it just makes black screenshots. I’ve been trying to figure this out for a while. I’m using version 2.8 of Blender. Can Jackpumpkinhead or someone else let me know what version of the program is used in the tutorial video? I could try with that older version.

You need to download version 2.79b of blender. The crawl creator currently does not work with version 2.8 because they removed the blender renderer and replaced it with Eevee. The workaround is to switch to cycles (which is slower) and change the material settings for all of the elements of the crawl which takes some time to do. So as of right now, the quickest solution is to uninstall version 2.8, then download and install version 2.79b, then open the Custom Crawl Creator with that. You can download 2.79b here: https://download.blender.org/release/Blender2.79/

Post
#1361249
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal, I just finished watching the workprint and I must say…nice work so far. This is shaping up to be much better than the original for sure. My only thing about it is the “FOR SKYWALKER” line. Don’t get me wrong, I love it. However, do you think it would be better for the fleet to say “FOR LEIA!” instead. I guess in my mind these people are coming from around the galaxy to fight for the rebellion and Leia more so than for Luke and the Jedi.

Post
#1352288
Topic
Star Wars: <strong>The Rise Of Skywalker</strong> Redux Ideas thread
Time

DarthYcey said:

Jackpumpkinhead said:

jonh said:

(I have put this in another thread)
Shit! I have noticed that in part 2, an unwanted frame. i just fixed the vesion, shit shit shit, f_king ghosts. sorry friends I’m a disaster (artist) hahah
I don’t know what done! I upload them again
https://drive.google.com/open?id=1Ev1ODAXgouAIuTH5c2neUsGzxdDsJRG5
https://drive.google.com/open?id=1OT3RpMKUx2RXdGWDK6Kwz5HFvKQDxbLF
on the other hand, I have made a different version of the most closed close-ups of the jedi, in part 1, obi wan is new … I upload it so that people choose the version that they like the most.
https://drive.google.com/open?id=1QMCqY5AoESOLGeIAZXWdmSWi7q_ZQ8L_

Sorry!!!

Jonh, I know you’ve spent a lot of time to get this right, and I really think you have done a great job. But I do have a suggestion, what if after Rey says, “and I am all the Jedi” we see the same shot of the ghosts as before, but then they start to enter Rey, as though they are inhabiting her. You could use a similar effect as when Palps is sucking the life force from Kylo and Rey. But it would work in reverse until the ghosts completely disappear.

I also think this “force sucking” effect would be good to see when Rey heals the cave worm. It would set a precedent for that force ability early on.

Eh, some guy already tried the Jedi entering her, and it just seems silly to me:

https://www.youtube.com/watch?v=9q_32BFqGac

I think what jon has now is already perfect. The ghosts are actively using the Force to help Rey repel Palpatine, and it’s not just ‘oh, I have a second saber now, so take that!’

nothing like this at all

Post
#1351981
Topic
Star Wars: <strong>The Rise Of Skywalker</strong> Redux Ideas thread
Time

jonh said:

(I have put this in another thread)
Shit! I have noticed that in part 2, an unwanted frame. i just fixed the vesion, shit shit shit, f_king ghosts. sorry friends I’m a disaster (artist) hahah
I don’t know what done! I upload them again
https://drive.google.com/open?id=1Ev1ODAXgouAIuTH5c2neUsGzxdDsJRG5
https://drive.google.com/open?id=1OT3RpMKUx2RXdGWDK6Kwz5HFvKQDxbLF
on the other hand, I have made a different version of the most closed close-ups of the jedi, in part 1, obi wan is new … I upload it so that people choose the version that they like the most.
https://drive.google.com/open?id=1QMCqY5AoESOLGeIAZXWdmSWi7q_ZQ8L_

Sorry!!!

Jonh, I know you’ve spent a lot of time to get this right, and I really think you have done a great job. But I do have a suggestion, what if after Rey says, “and I am all the Jedi” we see the same shot of the ghosts as before, but then they start to enter Rey, as though they are inhabiting her. You could use a similar effect as when Palps is sucking the life force from Kylo and Rey. But it would work in reverse until the ghosts completely disappear.

I also think this “force sucking” effect would be good to see when Rey heals the cave worm. It would set a precedent for that force ability early on.

Post
#1336855
Topic
The Rise of Skywalker: Ascendant (Released)
Time

jonh said:

Hal 9000 said:

That’s some very nice work. However, I think the only way I would actually want to use it as if it is so subtle that it’s almost hard to notice on the first viewing.

??? jedi ghosts v4…with anakin
https://vimeo.com/409718237
password:jedi

Jonh,
This is some great stuff, I think if you made them seem more in the distance (maybe add some blur for distance) and only appear with the lightning strikes and then disappear in the shadows, it would sell the effect better