- Post
- #323890
- Topic
- STAR WARS: EP V "REVISITED EDITION"<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
- Link
- https://originaltrilogy.com/post/id/323890/action/topic#323890
- Time
Sevb32 - Thanks for that. :)
Sevb32 - Thanks for that. :)
Perhaps someone here could put up a screenshot showing the best 'close-up' look at the movie version Main Generator, where it is seen in a 'targeting display' just as General Veers orders "Target, maximum fire-power". I don't know how important it will be to Adywan in the end, but there are some noticeable differences between the movie version and this other image that has been shown on here. Most notably, at the inside areas of the four prominent sections, where the middle horizontal sections join. I don't know how important that is or not, but there are certainly differences.
Adywan - That reminds me. I really like the shape of the excellent existing 'targeting display' graphic, as well as the green 'co-ordinates' around it. If you are planning on changing the image of the Main Generator shown in it in any way, I hope you will choose to keep the actual graphic as it is. And I'd like to vouch for the existing 'macrobinocular' one that the Rebel Trooper first spots the 'AT-AT leg' on, too.
Akwat Kbrana said:
I don't recall whether or not it's been brought up in this thread, but I didn't see it in the suggestion terminal...
In the 2004 release, they changed Slave I's engine sound the match AOTC. Problem is, it sounds remarkably stupid, especially compared with the original jet sound. Could the original effect be restored, please?
Perhaps the Slave I engines were 'upgraded' by Boba Fett at some point over the years, just as Han is constantly tinkering with his Falcon in some way. Either that or the engines are so old by the time of the Original Trilogy, that they are in need of some attention, and sound rough as a consequence. The thing that really bugged me about the Prequel Slave 1 was the BLUE paint-job instead of the RED look which I preferred....
You'll be glad to know that some of your points are indeed being addressed. I like the idea of that 'Executor' engine 'glow' NOT appearing on the top surface also!
doubleofive - check your e-mails. We're back on track. :)
Octorox said:
Ady, are you going to remove all shots of Vader going to his stardestroyer or just the ones in the Hangar. I really don't think the shot of the shuttle going to the Executor really breaks up the pace at all but the ROTJ outtakes are really unnecesary.
Adywan, this is a little thing, but I happen to agree with Octorox on this - Unless you are planning to to use the 'Executor' element where we see Vader's Shuttle approaching it (perhaps in your hinted-at 'restructured beginning' of your future 'JEDI' edit?), then I hope you will keep this particular shot. Although I'm not fussed if you choose to remove the preceeding 'closeup' of the Shuttle coming towards us, I really like the extra establishing shot of Vader heading towards his Superstardestroyer. I agree that although the later shots of the Shuttle entering the bay, and Vader walking down the ramp should be removed, as they really slow down the pacing of the original chase...the brief 'Executor' shot does not, as it comes before the chase really gets going. Just my own thoughts on that.
doubleofive said:
Josh said:
What Mock-up DO5 (Doubleofive)
It's a secret! ;-)
Soon we will reveal ourselves.... :)
I really like doubleofive's suggestion about the fleeing Rebel Troop Transporter entering Hyperspace, after it's gotten past the damaged, floundering Stardestroyer!
Adywan, it's a real pity someone as talented as you've proved to be, is currently lacking the exact hardware that you'd ideally like to use at the moment. I'm sure a few of us here will endevour to help out in some way over the coming weeks, considering the amazing entertainment that you have already provided for us all that have seen your ANH:R , and the entertainment that you will be continuing to give us in the foreseable future, with the rest of the saga....
Although it means putting off seeing your next achievements sooner, I am more than happy to wait as long as it takes, as the final result will probably be even better as a result, and it will give you a bit longer to contemplate some of the various ideas and touches you may choose to add into the mix. Quality is always worth waiting for.
Thanks for the updates, and the Taun-Taun stuff is fabulous. LOL about losing my Wampa 'armless' shot though....ah well, I'm sure your eventual sequence will look and sound great anyway. :)
I'm glad you liked doubleofive's call about that more heavily-shadowed Stardestroyer to tie-in better with the previous shot by the way, and he is doing some sterling work putting together some 'mocked-up' shots for me, that we will put up in a few days here. There may be something that you will like and agree with, on one or two of them, but it needs the sequence of screenshots to fully show what is meant.
I'm sure there will be plenty of ideas put on here yet by various members, as we all await the resumption of the edit, and I for one will still be checking in regularly to see them. There have already been some terrific ones that I never noticed or thought of before, and half the fun is going to be seeing which ones Adywan incorporates or not. :)
doubleofive - Please check your PMs. :)
As 'screenshots' seem to be welcomed for thoughts, there will be further ideas in the pipeline done this way, and I want to thank doubleofive for his much-appreciated help and willingness in this.
Adywan, a while ago on this thread, when no-one knew what direction you were planning on, I previously hoped that you'd use briefer, quicker shots of the initial SE 'Wampa' suit shots. However, I am pleased that you seem to want to reflect the original 'not so revealing' sequence a bit more....as compared to the current SE release, because less is more in this case.
But I remember thinking on my first seeing the original 'Empire', back in my youth, that I would have liked to have seen just a little bit more of the Wampa creature (especially when I saw it's Kenner 'Hoth Wampa' figure, seen here - http://theswca.com/images-toys/figuretoys/wampa-catalog.jpg - Note: the plastic horns are set 'high' in this photo. On the actual figure, they were moveable, and looked far better when the horn 'points' were set in a 'lowered' position, more against the figure, instead), although the SE release gave us too much, and lingered too long on the first two new suit shots I thought. (see pics four and five from the top)
One thing then, that I really hope you will consider keeping in at the end of whatever sequence you come up with, is the 'final reveal' shot at the end, of the 'armless' SE Wampa, or even just a briefer version of it, as it begins to turn side-on to us with it's large, outstretched left 'paw'. I reckon that this particular SE addition makes for a nice 'pay-off' at the end of the Wampa's short screen-time. (the 'blood' on it's front could be removed, as you 'seem to be omitting' the shots in pics four and five, or added a little under the mouth of the 'lunging' one, seen in pic third from the bottom, as maybe the Wampa has been eating Luke's taun-taun out of sight, and hung him away for later....)
Whichever 'look' you choose to go for (I won't necessarily take the one in your colour 'preview' as being the final one....), if you are able to bring some 'uniformity' to the various 'face-designs', that would be great. Just for the record, my own preferrence would be the 'mustard-nosed' original face (seen in pics one and three from the top), but with the rounded 'gnarled horns', shown on the SE release suit (see pics four, five, and nine from the top), and which are on the Kenner figure too! :) Whatever you choose to do, I also hope that you keep the other brief SE addition I think is worthy, which is the new 'close-up' of the Wampa's 'arm and side' (see pic six from the top), as Luke cut himself down. Would you be able to change the 'paw pads' seen there, from black 'pads' to something that better matches the 'fleshy' coloured 'pads' seen around the black 'claws' in the other shots though? And the same with the final 'armless' shot too, if you decide to include it?....
There are a lot of nice ideas currently flying around from GoodMusician and others here, and that 'Executor Bridge' shot, along with the 'greyer-looking' TIEs look terrific. I loved the 'greyer' look of the 'A New Hope' ones, so I'm very pleased about the fact that they will not be such a harsh 'blue' now, in certain shots. And I'm sure looking forward to seeing 'brown' asteroids again!
Adywan's version or the GOUT version....either way, it seems we won't be recommending folks start with the SE release of 'A New Hope'. ;)
doubleofive - NICE PIC!, lol
seven - Hell, you're even worse than me!, lol again
I guess I just think that the whole overall 'tone' of the first Prequel is not the fun ride that 'A New Hope' was, and certainly didn't have the same 'mid-adventure' explosive start that hooked fans straight off, back in the day. I would never have guessed that the saga would end up beginning so slowly with a focus on 'taxation routes' and 'politics'! There are many memorable things in the Prequel Trilogy that I do enjoy, but I can't wait for the day that Adywan can have a shot at them....
adywan said:
That Vader Hologram does need fixing. That was some bad bluescreen work. But there are no other shots of Vader from that angle that i could use. The only way i could do it is if someone here knows someone with an authentic Vader costume that could film some new footage, at the exact same angle and doing the same movements, that i could use for the hologram
I bet there's a few who will queue for that one.... ;) Is there any way to 'feather' out the existing 'outline' a little on the existing one? Even that would tidy it up a little.
We've already had a glimpse of a few more AT-ATs from Adywan in the current 'Empire' teaser trailer, and they look just great. Taste is a strange thing, but I myself didn't like the look of a lot of the design-work in the prequels, and don't think prequel designs will add much to 'Empire's' AT-AT proceedings. But Ady may disagree.
Personally, I've advised certain various friends and their brats who hadn't yet seen any of the Star Wars saga, to start with 'A New Hope' (Adywan's version of course) and the rest of the Original Trilogy, before seeing the Prequels, regardless of the numerical order.... :)
Seems very logical, thanks for the confirmation on that one.
ChainsawAsh said:
I'm surprised at everyone wanting to keep the fleet positioning the same - I've always thought it looked awful.
Adywan might agree with you, but what Brimley and vbangle suggested also has merit. Tough call. Wouldn't that mean that the ships in the distance were all going in the same direction (forwards and downwards) as the one where the 'close-up' of it's uppermost section (it's a'standard' stardestroyer, not the 'Executor', although we see it's underbelly shortly afterwards) passes overhead in this shot?
Just wanted to say, that as far as that first 'establishing' group shot of the Imperial Fleet in 'Empire', I prefer it's 'lack of uniformity' at this point too.
Adywan - Your latest 9 minute preview was terrifically coloured, and your new 'Probe Droid firing' sequence is just what I'd hoped for! I like where the generators are more centrally-placed in the background now, and note that you changed the look of the whole background itself in the screenshots put up earlier. I was also glad that your 'Wampa' sequence wasn't finalized (or at least revealed) yet, as some surprises before the release of this thing is a good thing I reckon. That re-positioned gun behind Chewbacca looks great now too, by the way.
doubleofive - Good call on that 'missing' turret in front of the 'Power Generators'. I am so glad that Adywan is planning to add it in, behind the foreground Probe Droid, rather than remove the one in the display screen, as I think this will be far better to referrence the rebel's territory behind the Droid. Can you check your PM's later.
Shadowman99 - Some nice ideas recently there, especially adding panel colour to the snowspeeder full-scale 'props' to match the miniatures. I'm a big fan of that idea.
Jay- Thanks for the welcome additions to the software. :)