logo Sign In

CP3S

User Group
Members
Join date
12-Jan-2011
Last activity
2-Mar-2022
Posts
2,835

Post History

Post
#653152
Topic
Current Events. No debates!
Time

Warbler said: 

CP3S said:

Being high on marijuana is arguably less dangerous and impairing than being drunk, and is certainly no more dangerous than being drunk.

this of course doesn't mean people high on marijuana should be driving.   In lifting the ban on marijuana, I would advocate passing regulations making it illegal to drive high on marijuana.

  Nobody said anything about driving while high.

I feel like all the same laws associated with alcohol could be applied to marijuana usage, and the vast majority of issues people could dream up regarding the legalization of marijuana would be taken care of.

 

Then there is another issue I have with marijuana: the smell.   I once walked by people smoking marijuana(at least I think it was, they certainly weren't smoking cigarettes).   The smell made me sick to my stomach and I felt sick for hours afterwards and almost threw up.   If marijuana is made totally legal, this could be an increasing problem. 

LOL.

 

CP3S said:

The reason it was made illegal was primarily a means of racial discrimination, and the reason it stays illegal today is primarily misinformation possibly coupled with a continued racial discrimination.

didn't know it was made illegal due to racial discrimination.  Weird considering a lot of white people use the drug. 

And a lot of black people drink alcohol. That doesn't mean anything.

Familiarity with marijuana made its way into the US via South American immigrants. Opium smoking was a major pass time of Chinese immigrant workers. Two of a many number of groups that were greatly looked down on. At the times these drugs were made illegal, they were things "they" did. These drugs carried ethnic stigmas for many years. Now when you think of pot, you probably think of African American guys with loads of bling or a ditzy white guy with long hair who likes surfing or skateboarding who says "whoa" and "dude" a lot. Stigmas change over time. The vast majority of people in prison for marijuana related crimes are Hispanic and African American. Sometimes statistics are very telling.

 

Post
#653149
Topic
Current Events. No debates!
Time

Warbler said: 

Mrebo said:

 I am reminded of so many people Obama actually was whom his Justice Department aggressively prosecutes. But that's political, so any response might have to migrate to that thread.

I think the article writer needs to remember that while not illegal under California law,  marijuana is still illegal under federal law.   Unless you want to argue that the federal law in question is unconstitutional,  Obama has every right to enforce it.   The people whose lives have been ruined according to article, violated federal law(unless it successfully argued in the Supreme Court that the federal law in question is unconstitutional).   Last time I looked, the people of California are not above federal law(the federal laws that are Constitutional).   

The Constitution is a wonderful thing, but it isn't everything.

Just because something is permitted by the Constitution, doesn't make it right.

Obama acts proud of his past as a pot smoker and makes light of it on late night television, then turns around and boldly stands by the federal government enforcing marijuana laws in states where it is legal.

At the end of the day, the biggest danger of marijuana usage is getting caught and punished. That shouldn't sit right with anybody. Marijuana doesn't have any of the health concerns associated with alcohol usage, aside from smoke inhalation, it has no known long term ill effects on those who use it. Being high on marijuana is arguably less dangerous and impairing than being drunk, and is certainly no more dangerous than being drunk.

The reason it was made illegal was primarily a means of racial discrimination, and the reason it stays illegal today is primarily misinformation possibly coupled with a continued racial discrimination.

It is almost a continuation of the old Jim Crow laws, and it is complete and absolute bullshit.

When it comes down to it, the traditionally white means of getting f'ed up via alcohol is acceptable and totally legal, while the means of getting f'ed up that is traditionally more common among Hispanics and African Americans can land you time in prison. Totally awesome, if you want to keep as many blacks and Hispanics off the street as possible, but totally bullshit for any other legitimate reason.

Post
#653064
Topic
Current Events. No debates!
Time

Warbler said:

Mrebo said:

As you may have heard, the city of Detroit is bankrupt. They're considering selling off their art collections. Unions are demanding they get their pensions. Here are impressive photos of abandoned buildings in Detroit.

that is sad, very sad.   You can just tell some of those buildings used be beautiful.    That city really needs  a lot of help.  Its a shame.  I think the either state or the feds need to take over.  

Oh man, I miss that city! Yeah, it has a lot of beautiful architecture. The apartment I used to live in was pretty run down, but it was still absolutely gorgeous, and was once a really high dollar place that housed some very wealthy people.

It is easy to look at those pictures and think that the whole city is in total ruins. It lost a crazy amount of its population, but the city still chugs away and there is still a lot of really cool stuff there.

The place drew in a massive population because of the auto industry, and now that the industry has taken a dive, and that the massive number of the jobs those workers were once needed for are now all mechanized and/or shipped over seas, sadly, there is absolutely no way it is going to recover. 

What do you do when over half your population leaves, and you still have all these left over resources and accommodations you have to pay for, only without the revenue to support it all? There is really no way to fix it, but to go back in time.

I love that city.

 

Post
#652909
Topic
Doctor Who
Time

Out of all the rumored contenders for the role, I hope it is Capaldi or Ben Daniels. They both look great for the part, and I'd really like to see what either of them could do with the Doctor, especially Peter Capaldi. 

I am tired of the goofy young Doctor thing (and was from day one), I'd like to see him as a competent and sophisticated alien super genius again.

 

Post
#652793
Topic
The all-purpose ART thread!
Time

Anakin's wife looks kind of like a blow up doll...

Not to rag on the picture, I really like it, the slight resemblance just kind of amused me. I like Anakin's scar and I really like Prowse as Vader. Anakin totally looks like Leo, you're a pretty good artist.

There was so much potential in the PT. It really could have been one of the greatest things ever.

Post
#652474
Topic
BioShock!!! (1, 2 and Infinite and SPOILERS)
Time

Irrational Games (makers of BS Infinite) received a bit of a backlash from fans concerning the Bioshock Infinite Season Pass. In the box of every copy of the game came an advertisement inviting you to spend an extra $20 dollars on the season pass, which would eventually give you three downloadable content packs as they were released with no promise of when that content would be available.

Seems a lot of people excitedly bought this along with the game back in March, then got frustrated when no news of any DLC or release dates was forthcoming from Irrational all these months after the excitement of the game wore off.

In response to the backlash they promised to make an announcement at the end of July, detailing the content along with release dates.

Well, today was the day. And the first DLC was released today along with the announcement. Clash in the Clouds. Just a crappy arena game mode everybody hoped would be the sort of thing Irrational wouldn't bother with. Bleh. Remember when this sort of thing was included on games to give them a sort of added value after you beat them? Now apparently it is the sort of thing you're expected to pay an extra $5 bucks for. Super lame. It has some bonuses like new audio diaries, and some sort of museum. Still, big disappointment this is one of the three, and the only one we are likely to be seeing anytime soon.

 

However, the other two DLC are both new story content. Burial at Sea. It'll come in two parts, both a whopping $15 bucks a piece, together adding up to half the price of the original game. Suddenly that $20 season pass sounds worthwhile.

Burial at Sea parts 1 and 2 will take us back to Rapture in a detective noir style story, featuring an alternative Booker and Elizabeth living in Rapture just before the fall of the city. In part 1 you play as Booker, and in part 2 you play as Elizabeth. It actually sounds pretty cool.

Part of me is annoyed that they ditched on expanding Columbia's story any further, in favor of returning yet again to Rapture. Another part of me is excited to be going back to my favorite fictional city and getting to see it before the war. All around I am not sure how to feel about the main characters being Booker and Elizabeth again. I know they can explain it via their multiple time lines, but it still seems silly. Booker and Elizabeth are suppose to be from the early 1900's, while Rapture is 1950's. How would different decisions they made and branching realities result in their being born a generation later?

I always hoped for a DLC like this, but I always kind of imagined it as its own little spin off, disconnected from the main story. Since Bioshock Infinite tied Columbia to Rapture at the end, I'm sure they are going to try to explain this in more depth, and they'll have to explain the presents of Booker and Elizabeth in the 1950's underwater city. I feel like what was once a really cool story is starting to get pretty convoluted. 

Before it was sci-fi in that you could never really have a city under the sea, and that it had futuristic technology. Now it is this whole complicated multi-demensional thing, complex to the point that it is full of holes and isn't very convincing. I'm starting to really miss the simplicity of the story prior to Infinite, and the complex messages it managed to deliver through that simple, yet very rich, story.

:(

Post
#652278
Topic
C3PS Talks About The Last of Us (Was cruel to homosexual character)
Time

Because that article struck me as so unbelievably stupid, I ended up reading through the comments, featuring a few sheep defending the writers position unconvincingly, and many others blowing apart his silly ideas, while he'd pipe in every now and then and defend his position as nonsensically as before.

It was satisfying.

 

Anyway, I love hearing things that I am really familiar with described by people who are almost entirely unfamiliar with them. Here is a comment someone posting in the comments section of Mrebo's link:

Can somebody here tell me the name of that hilarious and clever puzzle game thatCan Ace or somebody else here tell me the name of that hilarious and clever puzzle game that Ace posted a YouTube video about a couple months ago?

The idea was that you were trapped in some sort of experimental lab facility and you had a weird weapon that allowed you to cut holes in the fabric of space to leap out at different places. Had a voiceover done by a beautifully cruel, vicious (and funny) computer. I think it might've been made by the folks behind Half-Life.

What was its name? I finally want to download it and I can't remember.a YouTube video about a couple months ago?

The idea was that you were trapped in some sort of experimental lab facility and you had a weird weapon that allowed you to cut holes in the fabric of space to leap out at different places. Had a voiceover done by a beautifully cruel, vicious (and funny) computer. I think it might've been made by the folks behind Half-Life.

What was its name? I finally want to download it and I can't remember.


PORTAL!!! I absolutely love the way this guy described it in such descriptive and dry terminology. I immediately recognized it as Portal within the first couple of sentences.

Post
#652253
Topic
C3PS Talks About The Last of Us (Was cruel to homosexual character)
Time

Even non-linear games like Grand Theft Auto, which boasts insane amounts of freedom that allows the player to do ANYTHING, or games like Fallout 3 which brag over 26 different endings, aren't really anything close to what they try or claim to be. At the end of the day, all those things players experience in GTA are the same things every player of GTA experiences, everyone will just experience them in different sequences, or in the case of branching they might have to play over again and team up with different characters. Less ambitious gamers will skip over things and miss out on parts. With Fallout 3's insane number of endings, there are really only a very small number of actual possible outcomes, it just takes your various interactions and involvements in several things that happen throughout the game, then strings them together into a closing epilogue explaining your impact on the world. This really isn't much more impressive than the fact that the digits 0-9 can be strung together in an infinite number of sequences representing the number 1 through as high as you can possibly imagine. There are thousands of potential variations for the closing epilogue for Fallout 3, but usually only two or three possible outcomes for each of the many scenarios that are being mixed and matched to makes those thousands of variations.

Even the most complex games are really pretty simplistic.

Post
#652135
Topic
C3PS Talks About The Last of Us (Was cruel to homosexual character)
Time

Mrebo said:

Thoughts?

I've not seriously played console games since controllers had about 8 buttons and a single directional pad, but it's a sort of game I'd be interested in trying.

It is a really great game. I loved every second of it, as I've probably stated a dozen times in this thread already.

I got out of playing video games during my college years. But I have always been a huge fan of the art of story telling in general. I mean, who isn't? It is something we have done for all of recorded history... it's how we started recording history!

There are all sorts of ways to tell a story, and a lot of them shine in their own ways.

I got out of playing video games because I deemed them a waste of time, and felt I could gain nothing from them. I probably still can't. They probably are a total waste of time, as are so many things we enjoy.

Sometime after college, I hit a rough spot and started playing games again as a way to waste time and stop my mind from dwelling on painful things I couldn't change. I don't play games much anymore, but this reintroduction to games made me realize what a great vehicle for storytelling they really could be.

Far from the imagination inspiring games of my youth, where the story was delivered in two pages of the instruction manual and the rest was left for you to fill in the gaps, modern games can really get you invested in a world and its characters, making the story all the more powerful.

I still prefer books over TV and film, and maybe that is why. A week or two invested in a novel and wondering what will happen next in the story while you are away at work, for me, makes the end result of the story a lot more powerful than it is watching it unfold over the course of the better part of two hours, or in forty five minute, often drug out, and hyperexpanded segments of a TV show. I think video games have this same sort of power, but with a potentially higher degree of immersion.

Half-Life 2, Bioshock, and plenty of others to lesser degrees have left me with that same sort of feeling I get after finishing a really good book. The Last of Us most definitely did this for me as well.

 

 

I find the guy in your article a bit silly in how he continually reiterates how baffled he is that The Last of Us can be called a game, and how he argues that it isn't. And calls the whole concept of games like The Last of Us a "problem".

It is kind of like arguing that Pac-Man is a game, because the difficulty increases and you earn a score at the end, while Super Mario Bros. isn't a game, because you don't have any choices in it that impact the outcome and all players who make it to the end will eventually get the same ending. What??

You can finish the "game", of course, and get the ending that all players will inevitably get, but there's no real skill involved. Even the clumsiest, slowest, dumbest gamer -- me -- will eventually get there. There is no way to "lose" this game other than to choose not to finish it.

This describes almost every "game" that has been called a "game" since video games were a thing.

I kind of get the impression this fellow hasn't even played The Last of Us, as it isn't super easy, or even really that easy. I died in the game. A lot. Yeah, you don't have three extra lives that when gone force you to start over at the beginning. But what game does that anymore? That is a gaming aspect of the past. Nobody would play a game like Bioshock or The Last of Us if they had to start at the beginning again after dying a few times. That sort of "forgiving" game play began with the likes of The Legend of Zelda. I played TLoU on normal difficulty, and found its challenge on par with most modern games, and I have heard that survival mode is downright brutal. It got a bit tricky at times, and sometimes you had to figure out little "puzzles". How is that anything but a game?

What is this guy even arguing anyway? The more I stop and reflect on what he is saying, the sillier he sounds. It is totally linear, and it is totally story driven, but you still play it, you still shoot enemies, set traps, figure out puzzles, get killed and have to restart at your last autosave like any other modern game. He seems to be dogging it for being linear, and that every player who plays it all the way through will have had pretty much the same experience.

For most of video gaming history, games have been a linear experience. From Super Mario Brothers, to Metroid, to The Legend of Zelda, to Doom, to Tomb Raider, to pretty much any game ever that had a storyline, by the end, you've experienced the same things all your fellow players had. Multiple endings, moral descisions that shape the game, main stream open-world play-however-the-heck-you-want games are a fairly new development in gaming.

The Last of Us is in every sense, and by every definition, a game. Only it is one of those damn good ones that manage to be thought provoking, as well as emotionally engaging.  

Post
#651572
Topic
Doctor Who
Time

Bingowings said:

Programmes are funded by the television license.

BBC Enterprises raises further money but it's forbidden to fund programming by the Royal Charter.

Ah, thanks for clearing that up, Bingo.

That is really interesting about the charter and that funds brought in by BBC Enterprises can't be used to fund shows.

 

Post
#651537
Topic
Doctor Who
Time

Warbler said:

adywan said:

 Do the BBC forget that WE pay for this program and NOT the American audiences?

we don't?  could have sworn the program in on American tv as well, and that Americans buy the dvds and blu rays of the series as well other Doctor Who books, audio dramas, and various other  Dr Who paraphernalia.    This is not to say that they shouldn't cater to the UK Doctor Who fans, it is a UK show after all.   I am just saying they do make money off of the American audience and some of that money probably goes in the production of the show. 

Warb, BBC is a public service broadcast station, I'm pretty sure that means that it is at least partially supported by public funding. At least I am positive that it used to be, if it still is not. In a lot of countries people pay an annual television licensing fee, which goes to pay for their public broadcast stations.

For example, the running of our PBS station in America is payed for by tax dollars, while the programming is payed for by grants from various institutes and foundations, and from donations.

If you watch some PBS programming, at the beginning or the end of the program they'll list the names of the supporters that payed for that programming. The Bill and Melinda Gates Foundation is a major one you'll hear a lot of on PBS, as well as the George Lucas Educational Foundation.

So, Adywan is right, they are the ones paying for it. That is why it has typically been such a low budget show in the past. Though I am sure it brings in a pretty decent amount of revenue from the states, it seems you can't go anywhere without seeing Doctor Who stuff anymore. 

Post
#651532
Topic
Doctor Who
Time

Warbler said:

here is a suggestion:  don't listen to the audio books/radio dramas while doing other things.    Here is how I like to listen to audio books/radio dramas:  I like turn off all the lights in the room, silence all other noises and distractions and sit back and relax and listen to them in total darkness.   It really helps turn off the outside world and allows me concentrate my mind on picturing what is go on in the radio drama/audio book that I am listening to.  

The reason I do other things while listening to audiobooks is so I can focus on them. If I try to listen to just an audiobook and nothing else, my mind will wander all over the place. If I make myself do something to keep me busy that is pretty much automatic, then I am able to focus on an audiobook. With my ADHD it isn't the outside world that distracts me, it is my own head that does the distracting. If I can preoccupy enough of my brain by doing other things that don't require active thought, it works wonders for my ability to focus on something else.

If I am going to sit down comfortably and read, I need a real book and not an audiobook.