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MonkeyLizard10

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16-Sep-2019
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21-Nov-2024
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291

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Post
#1616989
Topic
AOTC 35mm historical preservation (WIP) - scan complete, fully funded, entered final processing tweaking stage
Time

AOTC Reel 1 rendering test started to verify black levels. If the black levels are good then it’ll have outright started rendering. Just gotta verify them on OLED and in motion and see if that needs to be tweaked so just about there.

Looks like Reel 1 has Kodak 2383 stock for the attached trailer spliced to Kodak 2393 stock for the main feature and seems they each need a slightly different calibration. Also the main feature on reel 1 needs a different calibration than the other reels for one reason or another (maybe since only that had the proxy .mp4 created along with the DNGs during the scan and that changed how it did the colors; the 2383 trailer stock made it do some under the hood base calibration different than when fed 2393 during that step; something set or read in during initializing step differently; etc.?).

Reel1 also will need some insanely intense aqua/turquoise/mint colors brought back by hand so will be a pain, especially for the second half of it. For one reason or another the scanner wasn’t able to capture their true intensity and if calibration is set to make them look correct then the rest of the movie picks up way too much teal saturation and if the rest of the movie looks correct then those look muted.

Post
#1615872
Topic
AOTC 35mm historical preservation (WIP) - scan complete, fully funded, entered final processing tweaking stage
Time

skywalker89 said:

Hello!
Is this project already ready and able to be downloaded somewhere? If yes, where? Is that BD ISO file of it on Myspleen the same as this, just downscaled to 1080p or just a preview version or a complete other scan?

Hey! Great to hear from you!
Sorry, not just yet.

Reel 1 would have been out already some weeks ago though if not for the recent goings on which ended up with the side effect of delaying something that had been just about ready to go, another couple months, a sad useless shame, but whatever. I had been giving slews of updates and samples.

Anyway, I know nothing about some supposed other version other than someone claimed it exists a couple months ago. Whatever it is, it has nothing to do with me but it sounds like they have their full ultra grindhouse which is all they seemed to care about. And it sounds like TN1’s TSWTF own fully funded original project never did even the scan done after over 5 years and then they seemed to declare it abandoned…

My version is still coming and will have been directly graded side by side to an actual print and one of the (seemingly few for this title) printed on the highest quality Kodak 2393 stock. It turns out each stock seems to need a different calibration and creating the calibrations was an unbelievably time consuming and manor labor job (and even before it could be scanned I first had to work out all sorts of new findings with the scanner that alone took a couple months). With this stock seeming to need one with some of the most extensive side tweaks. And will custom by hand bring back some of the ultra intense aqua/teal/turquoise that was beyond even what the scanner seemed able to capture. I have TPM main trailer already out. And will in time have all the prequel trailers out as well as original 1976 SW trailer (have a temp version already out from a lightly faded Fuji print) and ESB US and German versions (German one is even unfaded Fuji print) and all the special editions trailers.

Post
#1615490
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

HD version now as well.

Post
#1615462
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Demo of the first 18 minutes or so of reel 1 has been sent out to donors.

Post
#1615287
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Update: JP scan now has over 24,000 frames processed since I hit a couple long consistent stretches that could be batched out.

Post
#1610635
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time











Post
#1610469
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Hopefully everything is set properly now. Assuming nothing turns up JP Reel 1 has started rendering out intermediate PNGs for 1.0 release version 1.85:1 framing version! It’ll be done in piecemeal batches of frames since some have no green emulsion lines and some have them in one of a few different spots. And later on in the reel some need custom calibration tweaks for certain scenes. But finally I think JP has begun the process of getting 1.0 rendered out!
.
So that’ll be going on overnights and now back to finishing off (got it started for a few days a few days ago once the split reel that fit the cores arrived and before had to get a few unexpected issues with JP solved so could make best use of this time window I have before busy with other stuff and try to get stuff going before then) getting AOTC finalized and when ready that’ll take over for rendering out first part of reel 1.0 version.

Post
#1610445
Topic
Fixing green vertical emulsion line scratches in scans
Time

Removing green lines is proving to be tricky. As while the above works well for some scenes it kinda fails badly for select scenes.

After a lot more testing I think I found something that may work though across most scenes it seems so far at least.

Have to use ACR Early Access Content Aware Remover and paint the line with a fine brush and then go to refine and carefully way narrow down the target area and then go to surrounding frames and add back in any new removals that the first thing didn’t cover. Also you have to paint it in bit by bit since it seems you have to work at very zoomed in view and it doesn’t autoscroll. Anyway with custom tuning it for lines showing in various sequences this method I think will finally do it with solid enough results… I hope.

Post
#1610131
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Photo someone took of JP being played in 1993:

My framing (based on setting 1.85:1 crop and putting top and bottom edges to align with just about the top and bottom of the Universal logo intro starfield and then centering the image left and right within the cropping area so that same space chopped off the left and right sides and with left side area measurement including the whole purple bleed over mess onto the left side of the image as happens with seemingly all prints) basically ends up exactly the same, just a touch more image on L,R,B and the tiniest hair less on the top since a theater can’t be quite so spot on to maximizing without running into issues with accidentally going over (although it seems they were flirting with their top edge going over top of some CGI frames, maybe just barely made it or maybe a hair over). Anyway it seems like that theater probably had it framed super precisely then since it matches what seemed a reasonable way to do it. At first I figured you shouldn’t count the purple area but then you get things like the DTS disc not quite centered. This way pretty much centers it so with everything all cross-checking I believe this is how it should be. And also makes that theater seem to have been doing things very spot on and getting pretty close to maximizing area too.:

Post
#1610130
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Not sure likely quite large.

Post
#1610129
Topic
Original Jurassic Park Trilogy 35mm Preservation Project
Time

George Rehmert said:

So, according to Papai2013, only the 1994 VHS release of Jurassic Park has the correct color grading. What about the 1994 LaserDisc? Is it the same as the VHS, or is it different?

Not sure but these images are very close to the original theatrical 35mm so compare whatever versions to these and see what looks closest:

"
For references to compare to home media versions of Jurassic Park. Here are some links to frames of 35mm scan timed to the 35mm print, most are re-sized to UHD size but a few are full res:

I put these first few in ProPhotoRGB format since these ones definitely have some colors that need wide gamut and get clipped by sRGB regular gamut. If not viewed with a color-managed browser or image viewer they will look really bad though and all faded and weirdly twisted tint. And obviously if not viewed on a wide gamut display set to wide gamut mode you’ll still get the beyond sRGB colors clipped away, mix of 1.85:1 and open matte:
https://live.staticflickr.com/65535/54005703461_0b2e79bd4d_o.jpg
https://live.staticflickr.com/65535/54005703466_f0619ea91c_o.jpg
https://live.staticflickr.com/65535/54005932388_d05e11cb4d_o.jpg
https://live.staticflickr.com/65535/54006127660_f51a3d7ea8_o.jpg
https://live.staticflickr.com/65535/54006127645_35443460b9_o.jpg

sRGB format, mix of 1.85:1 and open matte:
https://live.staticflickr.com/65535/54006127080_cf3308a874_o.jpg
https://live.staticflickr.com/65535/54004789052_23d14d7808_o.jpg
https://live.staticflickr.com/65535/54004789057_093d59f8f2_o.jpg
https://live.staticflickr.com/65535/54005931768_82da7c7265_o.jpg
https://live.staticflickr.com/65535/54005931843_a9659218b5_o.jpg
https://live.staticflickr.com/65535/54005702911_7c39511e45_o.jpg
https://live.staticflickr.com/65535/54005931808_3bed0216f1_o.jpg
https://live.staticflickr.com/65535/54004789102_1d5d2682db_o.jpg
https://live.staticflickr.com/65535/54005702936_afb5229433_o.jpg
https://live.staticflickr.com/65535/54005931838_18583d53ee_o.jpg
https://live.staticflickr.com/65535/54005931853_cef3f56a11_o.jpg
"

Post
#1609921
Topic
Fixing green vertical emulsion line scratches in scans
Time

OK well it is crazy what a shitshow so much software is. I can fix the vertical green emulsion lines now but it there are a lot of dumb elements in the programs that make it worse and slower and more space consuming than it should be. But I did figure out how to get one good method working and a way to maybe get away with a quicker but lesser method in some scenarios.

For whatever reason using Automate->Batch in Photoshop and using an action that opens the DNG in ACR refuses to make it apply the healing brush in ACF newly on each frame and just uses the same healing brush calculated on frame one for all frames which is no good at all obviously. But if you use Scripts->ImageProcessor… well same story but there is a way to get around it with ImageProcessor at least (and so I also found with the first way now too).

What you do is load Photoshop and then go to the directory and select all the images that have the green emulsion line in a certain position and batch load and then it loads them all into ACR as a sequence. Then you use select all and then you load in the saved ACR calibration/action file appropriate and then in this case it actually goes through and applies all of it individually to all files so it calculates out the proper healing brush for every single frame (they are all in the same spot on each frame so the healing action stored in the ACR calibration/action setting works for all frames so long as it gets reapplied and calculated for each DNG which in this case thankfully does happen). Then once it finished with that (and it can take a bit of time) you simply hit Done instead of Open (which would just try to uselessly open dozens or hundreds or thousands of images at once for now reason) and once you hit Done it writes out an .XMP for each DNG and also an .ACR for each image that has the healing brush data for each image.

Then well you still can’t use Automate->Batch in Photoshop since it… wait got an idea to maybe trick it… wait wow OK so I figured out how to make it work now at this point with Automate->Batch as well. What you do when you make the action is instead of recording an “open DNG RAW in ACR” step which ends up forcing to apply the healing brush for image 1 to ALL images, no good, you trick it by recording a step opening a NON-RAW file so it saves no extra info and raw calibration or healing data or anything but it does tell the program to open a file in the selected directory for the action to apply to. Thankfully it turns out that if the directory has DNG (or some other true or fake RAW) it still recognizes that it must use ACR to open them and then since the step above created an .XMP and .ACR file for each DNG it thankfully reads that for each image and applies the proper calibration, luminance edge masking to counter light bleed AND healing tool result used on the green emulsion line for each frame! Your action can also apply whatever other stuff you need done to the images and then directly write them out as PNGs. Now PNGs. That gets to another dopey issue, but will get to that later. So once you use the first step to write .XMP and healing brush .ACR for each image you can with this trick get it to batch and action properly for you in one step!

Before I got it doing that, and maybe there are times when you just want to use this other method for one reason or another, you could use Scripts->ImageProcessor and set your directory to where the batch of DNG are but make sure actually now to NOT ask it to open first image to set RAW settings since that ends up forcing the calculated healing brush results from frame 1 to be applied to all frames. Just leave that unchecked but since all the .XMP are already written out it has the calibration info so there is no need for you to load first image to set it, so just leave that unchecked and it is good to go.

Now it claims you can also run your other action steps with this too but it fails in various ways and I see lots of complaints of many versions of Photoshop totally bugging up actions in ImageProcessor so with many versions that seems to be broken, kind of ridiculous. Also you can only save out as jpg or psd or tiff not PNG. TIFF is soooooo much faster than PNG but there is a problem as well be discussed below. Anyway so you need to write out as TIFFs. But then you need to convert them all into PNGs to be able to use with color management in PremierePro (doesn’t matter if sticking with REC709 though in many versions although some assume sRGB, etc.).

So you have all these TIFFs as extras. Although if you are making both open matte and Academy versions you could just write out the full DNG scan data and then use those as much quicker to read than DNGs to action out each version where you crop out each ratio and rescale. Writing out full DNG size PNG is too slow even if allowed (at least with full size >4k scans).

Possibly it is faster to write out full size TIFFs and then batch out open matte cropped and UHD size rescaled and same for 1.85 academy versions rather than simply using the other method to directly read the DNGs twice and write out PNG for each version directly. Have to calculate it. Although needs a lot more intermediate storage space.

Anyway, back to about why PNGs are needed. The thing is Premiere Pro even though it has color management, full color management, they absurdly lock out the color management option tab, even the manual over ride for many image formats and ONLY for PNGs does it seem to fully work! The dumb thing FORCES TIFFs to be treated as REC709 (or sRGB in some versions) and won’t even let you manually inform it if it is in ProPhotoRGB or REC2020 or whatever! Even though the program does allow that for PNGs. All they have to do is not gray out the box for TIFFs and other stuff and it would automatically already work perfectly with no new code needed! In fact it takes wasted code for them to see what image file format is used and to then disable it for most of them. FOR NO REASON! Ridiculous.

Anyway so you have to use PNGs to get color management working. If you just use SDR and regular gamut it’s fine but as soon as you want to use wide gamut colors forced to use PNG image sequence in. Which would be fine if PNGs were not soooooo freakin’ slow to write out and read in. TIFFs and read in and out so insanely faster. So PNGs just bogs it all down so slow. It takes much longer to write out intermediate PNGs than TIFFS and bit longer to render out from PNGs than from TIFFs. I thought that maybe Resolve could read in the TIFFs properly but that seems to not want to color manage the TIFFs and assume REC709 for most formats going to ACES allows some degree of telling it what the format is but it’s hard to find something that Adobe writes out that matches the video specific formats it uses.

Anyway that is one way to get vertical green emulsion lines healed, so far at first glance at least, with very high quality. Have to verify, hopefully not jinxing it, but think it does it pretty damn seamlessly.

Now there is a faster way, load the DNG straight into After Effects and then use the simple wire removal tool with displace option (I think FADE option and the generative fill in would give much better results but that seems to take like beyond insanely long, I don’t know why making generative fill layers for thin little strips seems to take like minutes and minutes per frame?!?! obviously impossibly slow to use.). It can get a bit smeary and botchy but it seems if you don’t make a wire remover for all emulsion lines that appear for the entire reel, which in my cases is about 5, and stick to breaking it down into sections where frames only have one line to fix and just fix one it seems like maybe you can get away without it making too much of a blur mess, still not quite perfect but maybe not too noticeable. If you have a couple too close together to fix at once it gets messier looking results for some frames or if you just make a healer for all scratches and apply all at once to all frames not so great either. But most of my frames only have one bad vertical scratch at a time so maybe could be handled this way without it being too noticeable to the eye the fix? May give a short segment test render. On big screen TV might show up more. Anyway, there is at least the above method in ACR working to fix them. You then, if working with HDR and/or wide gamut need to write out an intermediate Quicktime ProRes4444 XQ in REC2100PQ mode to load into PremierePro where you can edit more and also write out release versions (AfterEfects built in renderer has poor options for release versions so can’t directly output from AE). You must create it in After Effects directly and NOT send to Media Encoder. Why? Because absurdly all interconnection across programs in Adobe forces automatic, secret, hidden downconversion to REC709 it seems so wide gamut colors are secretly clipped away! On a side note, even in PremierePro you must render out directly in PremierePro MediaEncoder built in output section if you use the option to externally send it to Media Encoder it also secretly clips away all wide gamut colors!

Post
#1609065
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Here are some links to frames of 35mm scan timed to the 35mm print, most are re-sized to UHD size but a few are full res:

I put these first few in ProPhotoRGB format since these ones definitely have some colors that need wide gamut and get clipped by sRGB regular gamut. If not viewed with a color-managed browser or image viewer they will look really bad though and all faded and weirdly twisted tint. And obviously if not viewed on a wide gamut display set to wide gamut mode you’ll still get the beyond sRGB colors clipped away, mix of 1.85:1 and open matte:
https://live.staticflickr.com/65535/54005703461_0b2e79bd4d_o.jpg
https://live.staticflickr.com/65535/54005703466_f0619ea91c_o.jpg
https://live.staticflickr.com/65535/54005932388_d05e11cb4d_o.jpg
https://live.staticflickr.com/65535/54006127660_f51a3d7ea8_o.jpg
https://live.staticflickr.com/65535/54006127645_35443460b9_o.jpg

sRGB format, mix of 1.85:1 and open matte:
https://live.staticflickr.com/65535/54006127080_cf3308a874_o.jpg
https://live.staticflickr.com/65535/54004789052_23d14d7808_o.jpg
https://live.staticflickr.com/65535/54004789057_093d59f8f2_o.jpg
https://live.staticflickr.com/65535/54005931768_82da7c7265_o.jpg
https://live.staticflickr.com/65535/54005931843_a9659218b5_o.jpg
https://live.staticflickr.com/65535/54005702911_7c39511e45_o.jpg
https://live.staticflickr.com/65535/54005931808_3bed0216f1_o.jpg
https://live.staticflickr.com/65535/54004789102_1d5d2682db_o.jpg
https://live.staticflickr.com/65535/54005702936_afb5229433_o.jpg
https://live.staticflickr.com/65535/54005931838_18583d53ee_o.jpg
https://live.staticflickr.com/65535/54005931853_cef3f56a11_o.jpg

Post
#1609064
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Reel 1 will be ready to start rendering out intermediate PNG outs sometime this week! (overnight while tweaking up AOTC to get ready during the day)

Got to go over reel 1 the last few days (while waiting for split reel type that can handle the cores used on AOTC to arrive, had to order one off ebay as ones I got turned out to not work with cores on AOTC). Did final tuning from general calibration to scan specific calibration. Looking very good. The tweaked base calibration for this scan looks to work super well for pretty much the entire first half of reel 1. Some of the greens are so weird during the helicopter landing that I’ll need to custom tweak for those (actually already did this, made a few custom calibrations for a few sequences there as needed). And then a few bits of the soil and rocks when the lawyer first arrives on the island and walks around don’t come out red enough, eventually I’ll go back and tweak a couple of those scenes up by hand with masking and so on at some point in the future. Everything else is looking really, really good though. Staring back and forth between the actual 35mm print and calibrated scan image for corresponding frame it really looks super, super same, barely any difference looking back and forth between the two and I compared frames from dozens of different scenes across the entire reel.

I’m gonna put out the theatrical 1.81:1 framing one first. Once I get the first 10 minutes or so done, I’ll render out those PNGs to a video file before waiting for the whole reel. It’ll be full release form with audio and all (Dolby analog and Cinema DTS). One day I may try to find out what trailers often played before it and see if I can track them down, scan, process and splice then in front. For now it’s just the basic reel 1. So it will start with the original DTS snipe (included on reel 1 of the print itself) and then go straight into the film.

Post
#1606951
Topic
The Phantom Menace Trailer 'B' (Main Trailer) 35mm scan presented in UHD
Time

refreshed links (nothing new here at all, just expired links refreshed):
UHD REC2100 PQ version (not that it uses the HDR aspect it is just SDR in HDR wrapper, maybe the wide gamut aspect a trace on a few frames that might be clipped in the standard gamut version):
https://we.tl/t-tlVlP07AOt

UHD REC709 version:
https://we.tl/t-ureYrwbpxQ

both have Dolby analog stereo (probably it has Dolby Surround matrixed 4.0 surround, haven’t checked) and Cinema DTS 5.1 audio

Post
#1603819
Topic
The Phantom Menace Trailer 'B' (Main Trailer) 35mm scan presented in UHD
Time

link to UHD REC709 version of TPM ‘B’ (this one done with quick HW Nvidia Encoding) https://we.tl/t-4is0uVjmW2

often TV sets tend to be more accurately calibrated in their REC709 modes than in their HDR Wide Gamut modes so the colors/satuation might look a a bit more accurate for you with this version depending upon your set and its calibration, it might clip a few colors though but I’m not sure this trailer has all that much wide gamut content so might not make too much difference for this. Perhaps the NVidia HW encoding isn’t quite as good as the software encoding for the REC2100 PQ version. And it may run better work better for those viewing on a regular screen.

Post
#1603794
Topic
The Phantom Menace Trailer 'B' (Main Trailer) 35mm scan presented in UHD
Time

Link (valid for one week) to the version 1.00 of The Phantom Menace Trailer ‘B’ (Main Trailer) in UHD REC2100 PQ with Dolby Analog 2.0 (probably it is matrixed for simple surround?) and Cinema DTS 5.1 audio tracks:
https://we.tl/t-6yQlk3V15W

A few issues are: the masking to compensate for light bleed from edges was over done, the version that got the masking perfect I guess was lost in the crash, so I’ll tweak that a bit before processing the AOTC feature and other trailers and in my excitement I started it making the initial .mp4 out before I went back and edited out a few of the largest dusts and before I edited out a few of the white dot glue seams between some scenes (in theaters would have been masked out but I wanted to present as much frame area as possible) but they are not all that apparent and distracting in this trailer (unlike for the ROTJ SE where the big white lines make a big flash that is annoying) so it’s not too big of a deal at all, I lost the capture sharpening processing in the crash and made a new one but I think it is dialed in well and probably is fine as is, black level I think is OK perhaps it could use a -1 step darker but not sure might be best as is. Eventually I’ll go back and make a 1.1 version with the edge masking refined and the tiny bits of cleanup.

A time consuming calibration process for the scanner was carried out and the trailer scan was also compared back side by side with the original 35mm viewed under theatrical presentation-like D56 lighting. This should be the most color accurate version out there (at least to my 35mm copy of the trailer). And yes, the grass on the hill at the start is quite golden and olive tinted and the grass/foliage in other scenes does trend yellow/orange/olive that is what the original 35mm trailer colors were like.

Post
#1603257
Topic
AOTC 35mm historical preservation (WIP) - scan complete, fully funded, entered final processing tweaking stage
Time

Rendering out the final TPM ‘B’ trailer as I type as a test to make sure everything is working (especially after the huge crash wiped out my computer and lot of settings (but not the color calibrations which I thankfully had done a manual back up on recently enough). After that then will start rendering out the AOTC feature. Will do it reel by reel since the rendering takes a LONG time so final stuff can be seen before the entire feature is done. A number of seconds per frame for the intermediate PNG outs and there are 24,000+ frames per reel. It’s a maxsize 6.5K DNG based project not a quicker 2k or 4k ProRes scan based project. It’s tons of terabytes of scan data. I’ll also put out the first 10 minutes of reel 1 once that is done to get something out there sooner. Anyway, the feature will finally start rendering out this month (August).

Post
#1603253
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

Sent a bunch of PMs to those asking about the project.

Post
#1603226
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

JadedSkywalker said:

MonkeyLizard10 said:

JadedSkywalker said:

The trailers are donation only as well as the feature or just the feature?

The trailers will go up on Youtube (but links to less compressed versions for most will be for donors, links to less compressed versions for the ROTJ trailer will public).

I should have been more specific will the Bring it On Trailer be made available, sorry for the long wait to respond.

Yes, that trailer as well as the others will all be on youtube (and direct links to better than youtube quality for contributors).

Post
#1603225
Topic
JURASSIC PARK 35mm 4K scan + 35mm 4k scans of many trailers Mega Project including the rare Spiderman Twin Towers Teaser, Blade Runner, Pretty In Pink and numerous, some rare, others, see post (WIP - 6.5K scans of JP and trailers complete. Scan data now in hand! Funding of the project is a little past half-way now. Contributor only project for feature. I can't publicly distribute it. Small preservation project.)
Time

quick update:

I believe I should be able to start rendering out the JP scan starting in September.
I’ll put it out reel by reel at first since the rendering out is very slow so you won’t have to wait for the entire thing to finish to start seeing something. A number of seconds per frame and 24,000+ frames per reel.