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darth_ender

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26-Apr-2011
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28-Dec-2025
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Post
#686130
Topic
OT.com Chess Federation©®™(OTCF©®™)(was: How about a game of chess?)
Time

Unfortunately I have since had to shut down the computer and did not save the game.  I didn't think you needed me to keep it up anymore, so I don't have the exact moves before me.  However, you could be right that the position was unfavorable by move 21.  Nevertheless, when an opponent is pressing against you, you can sometimes buy yourself time by checking him.  This may have been possible in order to gain a more advantageous position.

Your strategy was sound, as a single pawn advantage is a guaranteed victory if held onto long enough.  But I turned the tables when I captured your knight, so even if I had not used that queen/rook combo, I still had the material advantage by that point.  Remember, it wasn't just any pawn I gave up.  It was a pawn right next to my king, which could have afforded opportunities for exploitation early in the game.  That's why I quickly castled queen-side.  And later, when I'd opened up the b file, you could have tried to exploit that for an attack.  My pawn structure was very weak by that point.

Again, I hope this doesn't sound condescending.  Just offering some friendly advice.  I'm always open to any insights you might have as well. :)

Post
#686030
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Well, truthfully I do have you pretty stuck.  I don't think it's over yet, but I ultimately think I have you at a point where there is no real escape.  If I didn't want to give up yet, I'd probably play S-4ii+B, perhaps forcing a trade of the Silver/Bishops.  I haven't analyzed the board long enough to be sure that would work, but it's probably your best option at the present.  It would definitely buy you more time than any other move I can see.

So since these different games tend to have very different strategies, I'm starting to see one here.  In other small variants, it's usually best to keep all your pieces on the board instead of holding onto them for too long.  Drop ASAP.  But in this game, since your pieces are always changing values, and since it's difficult to get your piece to a valuable square and make sure showing the desirable face, I think it's actually better to hold onto your pieces a little longer.  That way you can drop your piece with the appropriate face up on the right square and maximize your move that way.

Post
#685936
Topic
Who'd like to try a chess variant? Now playing Xiang Qi, a.k.a. Chinese chess
Time

Well, it's no secret I enjoy chess, and that I also enjoy the Japanese equivalent shogi.  But the truth is I love all chess variants.  Some I've never actually played with people; only software.  I would be interested in trying out some variants with some adventurous souls.  The following have always interested me.

Grand Chess - In regular chess, the major pieces are rook, bishop, and knight, with the queen combining the value of the rook and bishop.  Though many inventors have had the idea in mind, the inventor of Grand Chess pulled it off best when he decided to make similar combination pieces in this game: the marshall, which is a combination rook/knight, and the cardinal, which is a combination knight/bishop.  The board is 10x10, and supposedly it's a pretty good game.  It'd be fun to try.

Chess with Different Armies - Here is a game I would really, really like to try.  It is mathematically impossible to create a board game of perfect information but with different pieces or objectives that is perfectly balanced.  But the inventor of this game set out to do just that, or come really darn close.  He has created three new armies that can compete against each other or the original chess army on equal footing.  I'm sure there are very slight inequalities, but the armies have been playtested numerous times, and amazingly the games are very fair and equal.  There are other armies that the inventor and others have tried out, but they are not quite so well tested.  I hear this is lots of fun!

Omega Chess - In regular chess, the knight is the only piece that leaps exactly to a destination square, while the rook, bishop, and combo of the two in queen form all ride straight, unobstructed lines to their destination squares.  Some inventors have tried to create a balance in chess pieces, by combining the knight with the rook or bishop (as in Grand Chess above).  But other inventors have instead tried to create that balance by creating an equal number of "riders" and "leapers".  That was the philosophy when this commercial chess variant was invented.  It has good reviews and even recommendations from highly ranked chess players, so it looks and sounds interesting.

Wildebeest Chess - In the same vein as the above variant, Wildebeest chess introduces leaping pieces to try to create balance.  However their leap is different from that of Omega chess: more similar in nature than the knight, but ultimately weaker pieces.  Still, it also seems cool to me.

Self-eliminator - To me this name sounds like Losing Checkers, where players try to be the first to lose all their pieces.  There is an equivalent chess game, but this is not it.  It just has a poor name.  In regular chess, one usually thinks of his pieces as an advantage, a potential weapon against the enemy.  That is, until they trap your own pieces.  Many, if not most checkmates often occur when a king is hemmed in by his own pieces.  If only one could capture friendly pieces in emergencies such as this, not just enemy pieces.  Well, in this game you can.  This presents interesting escapes, but also can be tactically advantageous, for instance capturing your own piece to open a path for another, etc.  It's a simple rule change, but it makes for some very new possibilities.  It too sounds like it'd be worth a try.

Chessgi - To the few who have bothered to read my explanation for shogi, you might see the logic for the silly name.  Chessgi is played just like chess, except that captured pieces become the property of the captor.  Captured pieces can then be reintroduced as part of the captor's army on nearly any square.  It could be a lot of fun.

Post
#685931
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

While this is true, it is equally hard to keep up an offense when you position a great piece in the perfect spot and it then changes to a weak piece.  Heck, it's hard to even give a value to pieces when considering trades.  In chess it's easy: okay, I'm trading a knight for a bishop, no problem.  In shogi it's pretty easy too, since the ranking of values is pretty obvious (R, B, G, S, N/L, P).  But in this game it's really tough to tell, since the pawn is also a rook.  Is it wise to trade that for a silver/bishop?!  I kid you not, this is an unpredictable, difficult game!

S-2iv+B

Post
#685915
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Okay, but just a reminder, every piece promotes every single time you move it.  So you move your pawn one step and it becomes a rook.  You then move the rook and it reverts back to a pawn.  Same with all the other pieces.  When you drop a piece, you may drop it as either the stronger or weaker value.  You may even drop it on a square where it can no longer move (for instance if you wanted to block another piece).  The king of course never promotes.  The T stands for Tokin, which is the Japanese name for promoted pawn.  It's exactly the same thing as a Gold General, just a different character.  When writing piece notation, write the initial of the piece that begins the move, not the piece that it ends as.  I recommend that when you move the piece, you mark what it turns to so that there is no confusion (probably by typing the + and the character of the new face value).  It's not necessary, but is useful.  Hmmm...can't think of anything else.

I will go first this time, but just to get the game going sooner instead of waiting.  Hope you don't mind.  G-4v+N

Let me know if there's confusion.

Post
#685880
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

P*3d

I too love regular shogi best.  Its such a deep game.  It's length and size, plus the limited piece movements often turn the game into several small skirmishes rather than a constant battle, something I find interesting.  I hear Chu shogi is even more like this.  I have a hard time picking my favorite though, since I like these small variants for different reasons.  I just know that in the past I haven't much enjoyed Kyoto shogi.  But this is partly because I've only played the Zillions software.  I don't take the time to think through my moves and remember what the piece will change to after I move it.  Also, I much prefer human opponents to computer opponents, so I have a feeling I'll enjoy playing you much better.  We shall see soon enough I guess :)

Post
#685863
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Don't know if you saw the next post I made, but when we do use the Zillions software and play Kyoto, it will be easier if you set up the board coordinates the way I suggested.  Sadly, Zillions does not use the standard coordinates used for shogi games (or at least the programmer for this game didn't adopt that into Kyoto).

But for now, G-2b.

Post
#685860
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Oh, it occurs to me that this software shows the board positions differently than what we've been using.  Click on "View", go to "Options", click on the "Board" tab, and check the "Label positions" box.  You might find other useful options there, such as turning off smart moves, which I do not like, turning off the annoying music and sound effects, etc.

Post
#685859
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

At the top of the Zillions window, click on "Play".  Click "Choose side".  The highlighted player is human, not highlighted is computer.  Just make sure both players are highlighted and that's it!  And I would be happy to play another game of Goro Goro after this.  That was honestly a refreshing, challenging game.  You can go first.

Post
#685827
Topic
How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4
Time

Ge3x4e mate.

What do you think?  That was definitely very different from Judkins and Mini.  I enjoyed it, and it was fun figuring out how to punch through your defense without letting my own down.  Do you want to do it again, or do you want to do a different one?  If different, I'd recommend the challenging Kyoto Shogi, though it's up to you.