Hey everybody! You're all correct I think! :)
-1, come on, WALL-E is fine for what it is; is better than fine compared to most of what is being produced now (based on what I've heard). Maybe I'm wrong, but I don't believe your biggest complaint is really lack of big technical advances. I believe your beef more lies with the idea that the best stuff out there just doesn't quite have the great magic of works from decades past. More than advances, don't you really just want your socks to be blown off from some great inspiration (even if not via a huge leap forward in technology), and much of what's out there just doesn't do that for you? Well, that's what I want anyway, more umph
-1 mentioned TRON as a film that he still holds in high regard. What?! That old thing, with CG that an N64 could practically blow out of the water?! Well, yes! :) There are some scenes in that movie that just "nail it," know what I mean? Namely the lightcycles and tanks scenes; scenes that you make clips of and watch over and over because they're just so damned cool! The filming angles, the motions of the cycles (and tanks), the editing... When Empire Strikes Back came out, the whole SDs/TIEs chase asteroid field scene :O It was like you were swirling around in your chair in the theater! One scene in a somewhat recent film that also did that for me was the "Gandolf rides to/into Minas Tirith" scene in ROTK. Very impressive stuff!
It seems that so much in the movies these days is in the realm of rehash/watered-down homages (or extreme but hollow shock value). So -1, I offer that something in the larger sense is lost and that picking on Pixar and WALL-E isn't exactly fair, although I can see the temptation as they are "at the top" of the animated CG field right now. I know that it is kind of the unwritten job of the one on top to blow us away, but unless they have implicitly stepped forward to make that claim...
To the others, surely you can see a frustration in some with what is supposedly the best that is out there. Great things in the past are ignored or blown-off (largely because they are not watched in a theater in 35mm film IMO). I'm not the best judge for WALL-E as I've seen only about 1/2 hour of it (two 15 min. segments at a movie theater), but those chunks didn't really draw me; I was not blown away and ready and eager to return to see the entire film. Does that make WALL-E a bad film to me? No. But for someone really wanting to be taken on a fantastic ride, does it offer the full goods? For me anyway, perhaps not (unless I caught two "unlucky" sections of the movie), but officially I have no opinion on the film as a whole. :)
Regarding the Pixar papers provided on the link, I kind of agree with -1 that for the most part they aren't anything too jaw dropping. A number of them are simply clever ways/shortcuts to reduce how long it takes to render scenes, which is nice to the production team but is literally a 0% difference on screen in the before and after sense. (and AOTC had pretty good CG cloth flow physics, before Ratatouille...)
There's my few cents. -1, I've obviously perhaps put some words in your mouth here so correct me if I'm off the mark. :)