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Post
#343451
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Here are a few suggestions for CLOUD CITY:


WHEN LUKE ARRIVES ON CLOUD CITY



When Luke first arrives, maybe you could add some moving clouds in the distance, as well as something to break up the overall white/blue hue of the entire picture.

http://img515.imageshack.us/img515/1887/ccwindow1yy0.th.jpg

Will you add anything outside these windows? Doesn't need to be too busy (moving elevators and all that junk), just will we see the outside buildings and clouds?



Someone earlier mentioned this scene, where R2 comes upon a doorway he couldn't have entered anyways (may want to lower the entrance to match the floor)

CARBONITE CHAMBER FIGHT

CARBONITE CHAMBER GANTRYWAYS:

the carbonite chamber has these peculiar areas that can either be paneling or gantryways extending into the distance (ala the detention block hallway, which in the original was a forced perspective shot).  I was wondering if anything could be done to redo these "gantryways" to give the carbonite chamber a more expansive look (maybe even include some far away background details to give the impression that they are in a much bigger chamber



Maybe you could take one of the scenes (such as when Han and company are taken to the carbonite chamber for the first time), decrease the image and fill it in with a larger establishing shot to show just how big the room really is, ie what they did in the STAR TREK HD episodes:


In fact, it could be alluded to that the carbonite chamber is suspended in the center of the same shaft, above the vent pods seen below.  Their function may be to monitor the pollution levels from the excess slag dropping from the higher carbonite chamber (if you decide to do anything with the bluish area around the carbonite chamber, maybe you could take the wall designs below and put them far in the distance. Also something to consider if you do the expansive establishing shot of the carbonite chamber - maybe you could take the DS2 reactor shot from ROTJ to use as a ground work for such an establishing shot.  If there is a flat level area you could put the actors moving on the "set", the rest would be CGI to show the central platform suspended in the center of the much larger air shaft)



Something like this as a basic starting point.  The center area would be bigger to allow said scene of Han, Leia and all arriving in the carbonite chamber to still be viewable by the audience (being that a lot of shots are level, they could be "bluescreened" onto the center section).   You could even show them being escorted on one of the gantries to the center chamber.  You could show some superstructure below the chamber we see, to allow for Luke and Vader something to land on at the end of fight #1 and work their way to the shaft walls.

The possibility of making it look like something spider-like in a giant web comes to mind... not that Luke is any mere fly...



http://img160.imageshack.us/img160/8241/gantry2ec2.th.jpg

I have yellow boxes around the areas in question.  This may be more trouble than what it's worth, but it's a suggestion none-the-less.


http://img249.imageshack.us/img249/8457/cb1oh7.th.jpg

if you do decide to expand the area, here is a suggestion: taking a scene such as this, decreasing it within the frame so as to add material in the blue area.



may want to consider adding some blue lighting and maybe smoke effects in the area Luke is coming from to help match it with the carbonite chamber bluish-nish (to clarify: NOT the entire tunnel, just the circular opening Luke is coming out of). 

Also consider elongating this tunnel, since the central vent pod he is descending to is quite a bit further out from the central vent walls in the following outside shot (seen below).



CENTRAL VENT POD FINAL FIGHT:



http://img187.imageshack.us/img187/6499/ccshaftfigjht2qp0.th.jpg

There are some architectural issues going on here.  As you can see in #1, you can see the tunnel Luke came in from in the previous scene (you can see it connects at a diagonal -30°).  #2 has an arrow to show where this tunnel is/ where Luke came from.  #3 has an orange box around the window Luke will be thrown out of.  #4 you can again see the tunnel hatch from where Luke came from.

#5 is where the problem begins.  The orange hash-mark shows where the vent pod SHOULD be connected to the main shaft; yet the connection is much lower.

My suggestion is to move the connecting arm to the upper part of the pod to accomodate the tunnel Luke comes from, and move the platform Luke is holding onto and the gantryway that Luke loses his arm on to the lower area of the pod.  This gives Luke a greater distance to fall (@ a 40 foot drop as opposed to 5 feet right outside the window) as well as give Vader some levels to go down to get to Luke.  It would also give Luke the possibility of escape as well as negate any chance of hiim just climbing back into the window he was thrown out of.

#6 suggests moving the window Luke came out of higher to accomodate the gantry arm being moved to the lower area of the pod.

Regardless of this, will you be adding more pods to the central vent shaft ala the RmcQ painting above (not that I want this, but are you considering it)?

OTHER THINGS:



will you consider updating the lifesign graphics on the side of the carbonite slab that Han is in?

http://img141.imageshack.us/img141/1933/ccwindow2ok4.th.jpg

will you be keeping the original indoor hallways or the SE outdoor hallways.  I think I prefer the indoor hallways, given that they are in a large building as well as it adds to a maze-like nature that adds to the tension.




I take it this is the shot with the window-less SLAVE 1?  May want to consider adding moving clouds as well.




again, maybe add some moving clouds as well as escaping ships from Cloud City in the background.


possible cameo by yours truly (meaning you, Adywan)?  If so, stop stealing George's ice cream machine!

 

Post
#343305
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Ripplin said:
Monroville said:

I think that's my biggest gripe is that they are merely dots on the horizon when it would be nice to tell that they are star destroyers (yes, Han tells me that, but I'd like to see them)

In this case, though, if they were clearly visible, it would become a 'master of the obvious' moment. If they're just dots (and the passengers are thinking 'what is that?'), then Han is looking at the instruments and telling his passengers 'star destroyers ahead.' If everyone could see them, it would be like 'no kidding, Han...'

 

umm.. YEAH... like those moments have never happened in STAR WARS?  Besides, isn't it Chewie who tells him and then Han barks back: "Star Destroyers.. Yeah, Chewie, I see them!"

Kinda like a "no kidding, Chewie.."?

I really think I'm gonna have to break out some booze to go with this weed...

re: Gavin77:
maybe it's not so much a downgrade as bad copies... you know those clones.. copies of a copy, of a copy, of a copy...
(so would that make Stormtroopers like a 100th Xerox scan?  Maybe they just need to fix their copier)

re: Bingowings (I think):
well, you COULD do a fan-edit where one or more of the main characters die, but that would almost be a parody or a really tough edit.  I still think that Lando could go in RETURN (to touch on that) but at the same time I do love him escaping by the skin of his teeth, making it a really good "feel good" moment.  And this is STAR WARS.  By the time you get to "teddy bears conquering the Empire" I don't think anything is going to make that fact any more serious or palatable.

Unless Ady has the Death Star explosion destroy Endor in the following shock wave.... maybe take some scenes from DEEP IMPACT or the like (as DS chunks fall from the sky)?

 

Post
#343300
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
professa said:

So that is not close enough for the Executor to lock onto them with a tractor beam?  Really?


it's not in range because the sd's own mass is blocking the line of sight from the tractor beam emitter and the falcon - imagine trying to look under your own chin without a mirror

Impfighter said:

So would also agree along the lines of what professa said too.

I am dumbfounded.  How can there be any argument here?!?!  The Death Star tractor beam was more like a field, in that it caught the MF when it came into range.  Yeah, yeah, yeah, you can argue it's mass, spherical shape, etc but REGARDLESS... even if you are right professa, are you still telling me that the tractor beam is going to be in the tippity-tip of the Executor nose (where it would serve no use whatsoever for getting said tractored ship into the docking bay which is where on the ship?  The nose?  Or a few miles back?  And yes, MILES) and even then, Piett and company aren't going to be ready so as soon as the MF clears the nose... BAM! Gotcha!

Nooooo!  Instead, he's going to take his time, set the calibrations, ho hum... "ah, here we go... wait a minute.... dum de dum.... still charging....(again, X the Eliminator's death console charging up sounds)... okaaaaay, NOW.. uh, where did they go?  Lord Vader is right behind me, isn't he?"

So the Executor is only going to have ONE tractor beam emitter and that is in the nose...nowhere near the hanger bays, nor the side bars where the Executor may actually dock to something with, nor the command tower where something may try to HIT it.

And et tu, ImpFighter?  Really?  Because the Executor could not have had the tractor beam already set to go, so when the TIEs herded the MF TO the Executor they couldn't have just stuck out the net to catch the fish, so to speak?  Really?  Because there was so much going on that no one on the Executor had the time to warm up the tractor beam, nor did anyone get the memo that Darth wanted to capture the MF... so what were we doing in that asteroid field again?

You know, here is a suggestion, Ady (not that you will do anything with it other than shoot it down):

have the Piett scene BEFORE the MF damn near lands on the Executor, maybe even before you see the distant shot of the MF closing in on the Executor (for pacing sake, you could have it right before the MF is in Bespin's orbit and the sun rises; that way that shot can immediately segway into the Executor in the distance shot).  During some of Vader's close-ups, add some audio in the background that can barely be heard to the effect of "it's hard to lock on.. I don't know why.." ala ANH, with Vader's "The force is strong with this one"...

As in: Luke is the reason the Executor is having a hard time locking onto the MF, when the only other explanation is God-like incompetence.  Yes, it's the Empire, but I thought we were supposed to take them seriously in this movie... even if its just a little more seriously... you know, a tiny bit more seriously (you know, before they get defeated by teddy bears)?

but yeah i agree most imperial stormtroopers couldn't hit water if they fell out of a boat


WHAT?!?!  Someone agrees with me on something?!  And I don't have to add 10 links or images to back up my case to the millisecond?

Post
#343256
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

Image Hosted by ImageShack.us

On another note, is there any way you could add an opening or access door for the pit crew?  Even as a teenager, I found it kinda goofy that all these people are in these pits with no way to get out.  I mean there should be at least a ladder or something!

 

Post
#343250
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

I won't be using the 2 stardestroyers from ANH for the cockpit scene prior to the collision because the angles are all wrong and the FX aren't very good , which is why i changed that shot in ANH:R

Would you consider at least making the SDs bigger, or big enough we can see the conning towers?  I think that's my biggest gripe is that they are merely dots on the horizon when it would be nice to tell that they are star destroyers (yes, Han tells me that, but I'd like to see them)

Nice matte by the way, Vaderios. I probably won't be using that matte painting though because it just stands out too much as a painting with the live action. I'm hoping to create a new matte but i may have to build part of the hangar and then photograph it to use as an element to give the matte a more 3D feel

That is understandable.  I think another issue is how blue the entire backdrop looked.  If there is some way to add lighting effects to showcase that the hanger goes on for some distance to increase the dimensionality that would be fantastic.

TheTome said:

Adywan, I have a question.  At the end of Empire when the Mellenium Falcon is trying to escape the star destroyer, it seems to get really, really close, and yet it's out of tractor beam range.  Are you planning to do something about this?  Or can something even BE done about it???

Well when Piette says "they'll be in range of our tractor beam in moments.." the falcon is pretty far away. Its doubtful that the Executor would have a tractor beam as powerful as the Death Star so, plus they would have to lock onto the target so i dont' think there needs to be anything done to this.

So when the MF is right beside the Executor, it wouldn't be able to lock onto them and pull them in?!?!
Here is the shot in question:

So that is not close enough for the Executor to lock onto them with a tractor beam?  Really?

And just how long does it take to turn a tractor beam on and lock on to something that is right next to you?
(for some reason, I can't help but think of X the Eliminator on HARVEY BIRDMAN: ATTORNEY AT LAW and his Death Ray machine that took 12 hours to power up...)

I mean, I love the shot... it is very impressive.. but just how STUPID is the Empire?  Jeez, between armor that doesn't work, Star Destroyer captains who ram their bridges into asteroids (or think that apologizing to Lord Vader is a good thing) and Storm "these blast points are too accurate for Sand People" troopers who lose their accuracy when anyone other than Jawas are involved... it really makes you wonder how they even conquered the galaxy to begin with...

Now as you look at that picture folks, just remember that the entire Executor was brought down by a single fighter a little bigger than the cockpit pod on the MF, and what you see above is merely the NOSE of the Executor.

And for those who still need a laugh...

Post
#343205
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

You guys have to check this out:

Luke wasn’t the only one to get mugged.  It all started when a lone Ice Creature discovered what he thought was a Snack-Warmer.  It sure was hot inside the base, but the Taun Tauns were quite a delicacy:

 

He evidently went back to his buddies and let slip the news.  Soon, other Ice Creatures began to drop in:

 

When the Imperial fleet jumped in, a whole party of Monsters were trapped.  The Rebel leaders simply looked the other way when R2-D2 mercillessly taunted them:

 

These scenes were obviously cut from the film because they so clearly establish a moral equivalency between the Empire and the Rebellion.  It’s sad, really…. 

Well… okay… maybe it had more to do with the fact that these scenes do absolutely nothing to propel Luke, Han, and Leia further into the action.  Even worse, the ice monster sequence that did make it into the film was probably the worst special effect in the entire series.  All you see is this big arm at first.  (Woah!)  Then when he’s coming to eat Luke in the cave, he looks like this stupid unmoving maniquin that’s just being rolled along the passageway.  Barf.

No, but Luke, Han, and Leia are really what its about.  But just sitting back and watching the films again, I have to say that the plot is really lacking something there.  You know… the films really need an epic prelude that undermines the centrality of those three… and that establishes R2-D2 and Chewbacca as being the chief spys and the key movers and shakers of the entire Rebel movement.

No… no….  Nevermind.  That’s a really dumb idea.  Forget I mentioned it.

 

Post
#343200
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

This is DEFINITELY one thing that will be changed, but here is a suggestions:

(1) make the asteroid bigger and maybe move faster to account for it destroying the SD tower so easily
(2) show the SD get a quick laser shot or two to show that the commander just wasn't watching this big, huge asteroid coming straight for his bridge and just twiddling his thumbs.
(3) just don't add a different (and better) explosion; show the asteroid plowing into the conning tower, with the tower collapsing inwards and blowing apart, with the asteroid turning into chunks or the force of the explosion launches it in an upward 30 degree arc (for reference, watch NIGHTMARE ON ELM STREET 4 when Freddy's claw comes out of the ground and the truck hits it full force and wraps around the glove for an idea of what to do with the conning tower when hit)

Post
#343196
Topic
Adywan's ESB edit: Suggestion Terminal
Time
GoodMusician said:

____________________________________________

here is the "nitpick list" of things to consider

GENERAL ( p15, p78, p82, ):

  1. Color Correction (image1, image2)
  2. Continuity errors
  3. black R2D2 panels
  4. Saber colors
  5. Image Jittering
  6. Obi Wan's Ghost to always appear Transparent
  7. Remove black dot markers on wall where stormtroops lasers will hit (Bespin)
  8. Add blast marks to stormtroops who are shoot
  9. Change location of Laser shots where they hit the wall in same spot twice
  10. "Blood Stripe" on Han's pants color correction
  11. all jump cuts will be fixed (such as fast doors closing, ie the Bespin Carbonite Chamber fight)
  12. all mattes will be fixed (such as the "rebel hanger" shot)

SOUND:

  1. Boba Fetts Voice
  2. Changing the Wampa Ice Lair sfx (less obviously the Elephant/Rancor/T-Rex/Cloverfield Monster/Tie Fighter/etc.)
  3. Reinsert Audio bite of Lando's Mic (sfx)
  4. Add FX of MF landing gear retracting when taking off
  5. The wrist communicator between Lando and Lobot the same sfx as Luke and Han earlier and off sync

MUSIC:

  1. Reinstatement of Originally composed but Unused Moments as an extra feature
  2. Music Quality (rebuilding of soundtrack)
  3. Syncing transition between 'MAIN TITLE' and 'PROBE DROID' is a few seconds off
  4. Horrible Fanfare as Han enters Echo base
  5. Abrupt cut of music as 3P0 speaks to Han about Luke missing
  6. Abrupt Music cut off when Han is encased in Carbonite
  7. Resync Sheild Generator destruction music

 

HOTH:

  1. Tracks in Snow for Taun Taun (establishing shot)
  2. Transparency of Fighters corrected
  3. Probe Droid Reconnaissance background fix#
  4. Taun Taun Eyes (Even just pupils)
  5. Taun Taun shadows
  6. Taun Taun animation (motion blurs)
  7. Fix the boom mike reflection in Luke's goggles on the TaunTaun.
  8. Wampas hands have more motion when attacking (Sevb32 )
  9. Edge of Wampa arm puppet visible
  10. modification of MF turret during repair work (reference image)
  11. Additional details on the MF in hoth hanger
  12. Anthony Daniels chin visible during the “Deck Officer!” scene (Sevb32 )
  13. Deck Doors closing twice
  14. Probot destruction scene improved (image1 used as source, compared to image2)
  15. Remove Stick used to tip AT-AT over
  16. Add Luke to the shot of the AT-AT falling over
  17. More evacuation shots including paralyzed Star Destroyers or small skirmishes
  18. Removal/trimming of Wampa Ice Lair shots showing Wampa (If Wampa Ice Lair kept, add smoke/scorch to Wampa wound)
  19. More Expansive Battle (may include more Rebel/Empire troops, turrets and machines)
  20. May add snow storm elements to AT-AT battle
  21. AT-AT windows may not be red (to match interior cockpit scenes)
  22. 0:04:04 - Paint out crew-person’s hair at left side of screen.
  23. 0:09:55 - Move saber deactivation sound to 4 seconds later, or digitally retract saber earlier.
  24. 0:33:29 - Fix matte work on shield generator.
  25. 0:35:35 - Fix jump cut when snowtrooper is hit by blaster fire.
  26. 0:36:23 - Stabilise R2's text on Luke's readout. (When flying from Hoth)
  27. Frame missing from “This goes here, that goes there!” Watch troops on floor
  28. Matte painting of hanger before ion cannon scene will be altered
  29. More AT-AT's brought down. maybe Another goes down after Luke figures out how to take down (but is shot down)
  30. Larger blockade
  31. Larger Empire attack force
  32. Luke too easily escapes Blockade
  33. Red Bacta
  34. Entrance to the Echo Base hangar (outside doors) could show more than just BLUE
  35. The shot of the Probe Droid flying away from the crator (done in CG in the SE) looks bad. Perhaps some combination of the original with this redone one?
  36. Recoloring one of the officers sitting next to Lea in the control room as Han enters hair as to fix the camera flip.
  37. If you're keeping the SE Droid Crash /Exit with the new CG shot, be sure to fix the glitch in the arm near the end as it exits to the left. The Arm changes position
  38. shadows to speeders/falcon as they fly over snow on Hoth (provided the angle of the sun would realistically make a shadow visiable)
  39. Add more subtle display to Snowspeeder/At-AT Instrument panels
  40. Add burn marks to At-At's where shot by lasers (Can ice scorch??)
  41. Add Camera Shake to Luke's Snowspeeder Crash
  42. AT-AT driver helmet issue corrected (red stripe/no red stripe)
  43. Possible enhancement of Vader hologram in AT-AT
  44. Color correction/Design changes between model/full size Snow Speeders (cooling grates on back and orange stripes)
  45. Blue Rogue squadron helmet insignia colors and snowspeeder markings corrected
  46. Bad mixture of Luke element and speeder being crushed element
  47. Power/Shield generator destruction signified inside by lights flickering
  48. Removal of Wires holding speeders
  49. Update displays in Rebel Hoth Base ala Yavin Base in ANH:R (with some digital text/annotations, and flashing graphics and/or 3D graphics ala the Death Star viewer in AHH:R)
  50. After the Rebel Transport makes it past the disabled Star Destroyer, they should jump to hyperspace, in order to truly be "away"
  51. Taun Taun claw broken off in close up of luke muttering "Dagobah"
  52. Right before Han gives C-3PO "the finger" as they're trying to get the Falcon out of Echo Base the entire computer console prop shakes because he's leaning on it
  53. All shield generator shots are getting a make-over (probot scene, shield generator explosion, etc will be altered or new).

DAGOBAH:

  1. R2 readout on X-wing enhanced in some way (image1, image2)
  2. Emotions to Yoda (sketchrob)
  3. Yoda's skin color
  4. You're Lucky you dont' taste very good” restored
  5. More water dripping off X-Wing
  6. Deleted Yoda landing in Episode III shows more creatures. Incorporate some?
  7. Add Camera shake to Luke's X-Wing crash on Dagobah
  8. Add Missing push button to Luke's Lightsaber (when Luke meets Yoda)
  9. Add movement to fog for animal that Luke steps on
  10. Fix jump cut to Vaders mask exploding revealing Luke
  11. Remove Levitation Wires
  12. Fix motion of Luke's X-Wing landing on Dagobah (when Yoda force levitates out of the swamp and onto dry land; motion when coming down and Luke pats it with hand seems too awkward/fakey)
  13. Ground bowing under Luke as he walks past yoda saying "You want the impossible."

CLOUD CITY ( pg9, pg50, pg218, pg219, ):

  1. Removal of distracting SE elements (red thing on left )
  2. Luke will not scream when he lets go of the weather vane
  3. scorch marks to Hans cloths after interrogation (sketchrob)
  4. "Blood stripe" on Han's pants restored
  5. Finding a way to keep “Bring my Shuttle” and continuity and keep pace
  6. Added shot of the readout in the Falcon showing the “Lando System”
  7. Sky traffic after “evacuate” order
  8. Redundant backgrounds (Falcon/Slave I take offs, establishing shots, escape, windows)
  9. Bespin should look claustrophobic (Mining Colony); NOT like Coruscant
  10. Computerized Establishing Shots should be rethought, changed/removed. Stick out
  11. Windows/not windows continuity during Lando's treason
  12. 1:43:27 - Add windshield to Slave 1.
  13. Luke turns off/hands off lightsaber to offstage hand, but tip can be seen (after vader falls from carbon freeze platform)
  14. Possible expansion of scenes to add matte work
  15. Door frame that locks out R2 from following Luke was above floor level (R2 wouldn't have easily followed)
  16. Remove extra clothing used to hide Luke's “non-severed” hand
  17. Interactive clouds (arrival, and when looping around to get Luke)
  18. Reflections in 3P0 of Camera Crew – on conveyor to the incinerator
  19. Reordering Han and Leia talking/ Chewie finding whats left of 3P0 (BrachioInGen edit)
  20. Ceiling in Leia's quarters should be restored to Original (not fuzzily made to look like sky in SE)
  21. As Vader and Luke fight on Gantry, where filmed area ends and matte painting begins TOO obvious
  22. “Who are you!” voice for when 3P0 stumbles into the Troopers restored (or redub voice to sound like stormtroopers in ANH)
  23. remove obvious squib on Stormtroopers chest before Leia shots him in cloud city (Just before Leia gets in the elevator).
  24. when Chewie bangs 3PO's head on the Falcon during the escape (3PO says "Bend down, that hurts" etc.) a fixture on the Falcon wiggles, making it look a little fake. But then again the Falcon is a "piece'a junk."
  25. Keep Spiral or add streaking stars as Millennium Falcon goes into Hypserspace
  26. Add 3PO coming down stairs of Bespin
  27. Fix Boba Fett's Knee guards being upside down in Carbon Chamber shots
  28. Add range finder lens to Boba Fett as he puts Han in cargo hold (it's missing)
  29. Remove Luke's Head poping back into the shot when he jumps off Carbonite platform
  30. Fix Jump-cut of steal gate doors closing behind Luke
  31. Add scortch marks to wall during Vader/Luke Lightsaber battle
  32. No visible damage to vader when luke hit shoulder
  33. Sevb32 suggests the removal of "cut tape" used when Vader slices the poles off in the final battle. Or at least, the making of a cohesive color as some shots show it to be dark/others silver.
  34. may alter/enhance hallway shots with original or new versions 
  35. MF's landing gear will now retract when escaping
  36. Improvising the sunrise-from-space effects when you see the Falcon leaving Bespin being chased by TIEs

ASTEROID FIELD:

  1. 0:39:49 - Replace shadows of Falcon and TIEs on asteroid to be accurate to the shape of the ships.
  2. 0:52:04 - Erase the 'greeblies' falling off of 3PO when he interrupts Han and Leia.
  3. 0:52:16 - When an asteroid hits the command tower on a Star Destroyer, the tower just magically dissolves.  The explosion will be changed (possibly make the asteroid bigger to account for the tower destruction as well as the SDs inability to destroy it with their lasers - maybe even show the SD shooting at it before impact rather that sitting there and "taking it".  Also rather than just adding a different explosion, why not show the asteroid plowing through the SD tower as the tower bends backwards and blows apart around the asteroid?)
  4. add/enhance asteroid field outside of all SD window shots.
  5. Minocks- Something!
  6. Mynock audio will be fixed to sound like it is "outside" the cockpit when Leia sees them
  7. TIE fighters now fire at MF while chasing through asteroid field
  8. remove Han Mouthing Leia's "Hardly Enough to get me Excited"
  9. Fix TIE Fighter explosion through Asteroid crevice
  10. Add damage to asteroid from Bombers
  11. Replace tool in Han's hand with Blaster when shooting Mynock
  12. The course of the Falcon as it exits the slug should be more dynamic
  13. enhance inside/outside of Space Slug during MF escape
  14. Fix asteroid collisions/explosions in space (they collide, but shouldn't explode unless hit by a laser or there is some sort of hot gas inside them) 
  15. Fix explosions on asteroids on shot where Star Destroyer blasts them with its lasers (such as the asteroid exploding BEFORE the SD laser hits it).
  16. Altered 3 SD collision when MF goes vertical to adjust for bridge view (closest SD to Avenger is now on Avenger's left as opposed to right side).

EXECUTOR (Empire General):

  1. All Star Destroyer engines will be colored blue, as in ANH
  2. Emperor's Hologram (stabilize hologram image and replace SE dialogue with original dialogue)
  3. The Bounty Hunter Scene could use subtle emotes/updated Bounty Hunters/Droids (sketchrob)
  4. See the Fleet enter the Hoth System
  5. Fix "engine flare" overlapping hull issue on Executor when entering Hoth system
  6. 1:13:36 - Remove Needa's blink (after being choked) when Vader's cape swipes past his face.
  7. 1:43:27 - Add windshield to Slave 1.
  8. Open the Film with the Executor or with an expansion of the first shot of the Imperial Fleet (Inclusion of DS2?)
  9. Add camera shake as Stardestroyers shields collide when they "take evasive maneuvers"
  10. Fix Imperial officers rank pins/cylinders
  11. Replace Needa's shuttle with Lambda-Class T-4A a different shuttle
  12. Move Slave 1 ship farther back while following MF/ also enhance ship displays
  13. Add display to Boba Fett's Range finder when it is down
  14. When Stardestroyers Collide (sounds like an album) have explosions (maybe just glimpses in distance and/camera shakes
  15. Shadowing Cruiser under the Executor (flipping with same shot used earlier for 'The First Catch of the Day')
  16. add access way/door/ladder to the bridge pit crew area.

REBEL FLEET ( p6, ):

  1. Adding Ships: A-Wing, B-Wing, Mon Calamari Cruiser?
  2. Hyperspace Jump
  3. Fix Luke getting his mechanical arm FX (bottom half looks too fake)
  4. Altering MF's departure from the rebel fleet (removal/replacement of "galaxy shot" outside window)

 

RELEASE VERSIONS: p91

up to page 101 as far as updating with image links

ITALICS - In Debate/Suggestions
(*) - reference page #s where ideas are being discussed


This list was created to re-iterate what GoodMusician has created, but to help certain changes stand out, as well as to give a list that will be currently updated.  If anyone has more information to help update this list (be it things that will happen or things that WON'T), let me know and I can add or subtract from the list to keep it up-to-date and cleaned up from suggestions that are either "on the fence" or won't be happening at all.

1/26/09 - 1:47pm:
To keep this section as clean as possible (so we don't get to 100 pages or so), please private message me any ideas/suggestions/changes that need to be updated, and I will respond via PM as well as change the list accordingly.  If there's something you don't see or something that needs to be changed or deleted, just let me know.

1/31/09 - 10:50am:
if someone could PM me the various page numbers in the ESB:R suggestion section where certain things are brought up, I will add the links here so when anyone checks this list, there will also be direct links to the suggestion sections pertaining to the changes.

And a link to a possible ESB restoration.

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#343194
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Okay folks, here's something I'm going to try out (if GoodMusician doesn't mind):

I'm going to include the update ESB:R link in my signature, so you can click it anytime to check on things.  I post on here regularly (almost daily) which means the link should be easy to find.  I will be adding my own "status" page, which WILL be updated as things go along.  I guess ImpFighter and company, if things come up to update, send me a PM or something so I can update the new list.

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#343117
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Hey Ady:
any chance of updating Page 1 with any changed plans or details?  I know someone else posted a link that was keeping track of all the changes as well as items brought up.  If someone could post that link, I will permanently link it to all of my messages (so everyone can click on it and see what's up every so often).

Also, any rough idea as far as a release date (spring - summer - fall)?  Just make sure to get it out before 2012 (damn mayans...)!

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#343115
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THE STAR WARS SAGA - 1080P AVCHD DVD-9 for PS3 &amp; Blu-Ray players - Episodes 1, 4 &amp; 5 available now
Time
Ripplin said:

Just played the test disc on my 60GB NTSC PS3 (I can provide more specs if necessary) and it looked beautiful. It was on a 32" CRT using s-video, but still. ;)

 

Hey Ripplin:
you know, that's something I am having some issues with.  Now I am using NERO 7 (which could be the problem), which is auto-converting all HD2DVD downloads I get to a standard (and unchangeable) 720x480.  What program do I need to get so I can burn MKV files or converted MKV files so I can get the entire 1280x720 or 1980x1080 resolution on said DVD-5 or DVD-9 (or any high resolution file for that matter)?

Also, this goes out to Ady:
what program(s) do you use to convert material from PAL to NTSC or vice versa?  I was using ISO Buster, but that seemed to have busted on me: when I convert all video files from PAL to NTSC except the main VOB file, it still registers as PAL.  When I convert the main VOB file, the entire video file becomes unreadable, even if I switch it back!

As far as where to find these:
all we need is a Paradox or OneClick pointer (just the name of the site, not any specific links).  Once we know where to go (in general), we can find it from there.

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#342932
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

well i just popped in to do some catching up and... wow. So much reading to do.  I just wished i'd known you were going to post all that, ImperialFighter, because i have already finished the stardestroyer scene and have fixed the positioning problems.

because i was already going to be cleaning up the Fx i decided it would be easier to redo the whole position of the stardestroyers than use any form of flip shots ( i just hate flip shots. lol)

i've got a lot of reading to do so i will reply to everything else soon.

If that indeed is the ESB:R shot, you will have to fix this one too to make the Avenger closer to the center SD as opposed to the far left one (the Avenger will probably have to be pushed more towards the right side of the screen):



Also remember that Needa can see the side of the other SD outside his bridge, which means the SDs would be overlapping each other, not side-by-side as indicated here (being that if that was the case, Needa should have seen the upper superstructure and conning tower of the closing SD, not the SDs side)

And as far as "flipped shots" go, don't forget about BUILDING EMPIRE and said Leia in the control room shot... >:)

BTW, I WAS correct in that Leia was on the right wall of the room.  When you watch that scene again, after the flipped shot of Leia appears, Han walks into the room.  When he walks across the room, he passes Leia against the back right wall (you can see her behind Han).

http://www.youtube.com/watch?v=yws5hO89l3U&NR=1 (at 0:41, you can see Leia just to the left of Han.  It's harder to see on this Youtube clip, but when you watch it unedited on a bigger TV its pretty obvious once you recognize her outfit and know where to look)

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#342931
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
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ImperialFighter said:
Monroville said:

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-020.jpg

(3) you could use this shot from ANH (move the right SD more along side the left SD) to replace the distant SD shot in image (1) - these are a bit closer and thus allow us to see more detail, not to mention the SDs probably should have been closer (to the MF, not each other), considering how fast they closed in on the Avenger in the following shots.

I also think the reverse bridge shot looks fine, not to mention it should be a lot easier to flip Needa's rank placement than mess with what is outside the window.

On another note: the sounds of the SDs crashing together in the bridge shot could have been the shields of both SDs hitting/repelling each other, as opposed to the physical bulk of the ships making any sort of contact themselves.

 

Monroville, I didn't go all the way and suggest using those actual 'nearer' unused Stardestroyer elements at the time, because the 'cockpit' shot in my above post is approx. 2 secs. long in itself, and then the intervening 'close-ups' of the crew are approx. 10 secs. long, on top of that.  During all this time, the Stardestroyers are coming towards the Falcon at an unknown rate, and the Falcon is certainly heading towards them at quite a rapid rate, as it's chased by the TIEs and 'Avenger' during this approx. 12 secs. 

Another thing to consider, is that during the full shot of that unused Stardestroyers one above, they seem to get 'nearer' to us pretty quickly over the approx. 2 secs. it lasts.  The shot above is the START of that shot, and below is the rest of it, to see what I mean:

The middle of the shot -

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-021.jpg

The end of the shot -

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-022.jpg

 

So it's hard to judge if these elements at the START of the shot (levelled off, more in line with each other) would seem too big to use or not, as a starting point in the 'cockpit' shot, at the size that they currently are.  But I do like the idea of how this could look and fit into the overall sequence from a 'visual' standpoint, considering the 'stately' speed of the Stardestroyers in the other shots anyway....only I reckon the 'starting' size should probably have been somewhere between the 2 sizes, to begin with, but I'm happy with whatever Adywan decides himself.

By the way, I really like that idea of yours that the 'crashing' sound is just the noise of the Stardestroyer's SHIELDS coming into contact with each other, rather than them actually coming into contact with each other and scraping the sides of each other.  That would have been good to see on the 'subtitles' rather than [Crash].  :)

On the other hand, if Adywan decides to add a subtle hint of 'debris' floating from the area where they might have actually collided a little, then that is neat too.  The choice is his.   

Yeah, I was aware of how wierd the SDs were moving in that ANH shot.  Even so, the 2 SDs outside the MFs cockpit aren't moving towards the MF at any noticable rate, so Ady could just use the first shot and use CGI to move them forward at the same rate as the originals (which would be not very much at all if any movement).  The point is that by bringing the SDs closer you can see them better visually.

 

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#342768
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
ImperialFighter said:

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-001.jpg

Here are a few suggestions:
(1) add a moving star field - the stars do not have to be moving fast, but it could be something to play with just to see how it looks (being that the moving star field during the MF escape in ANH really added to the scene).

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-005.jpg

(2) moving the top/right SD more to the right side of the screen to account for the farther distance between it and the Avenger in the following shots.  I also understand that having the star field moving here and the following shot would look strange, being that it would give the impression that the front 2 SDs are slowing down and even moving in reverse (which could be interesting in of itself, being that the other commanders would be doing some sort of evasive manuevering) still, something to play with, being that it may add to the sense of vertigo the scene already implies visually.

http://i10.photobucket.com/albums/a115/doubleofive/IF-SD/SD2-020.jpg

(3) you could use this shot from ANH (move the right SD more along side the left SD) to replace the distant SD shot in image (1) - these are a bit closer and thus allow us to see more detail, not to mention the SDs probably should have been closer (to the MF, not each other), considering how fast they closed in on the Avenger in the following shots.

I also think the reverse bridge shot looks fine, not to mention it should be a lot easier to flip Needa's rank placement than mess with what is outside the window.

On another note: the sounds of the SDs crashing together in the bridge shot could have been the shields of both SDs hitting/repelling each other, as opposed to the physical bulk of the ships making any sort of contact themselves.

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#342316
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

i do want to try and use the Bespin menu scene but not the others. The Hoth one has the AT-AT's at 2 different scales as it pans and doesn't look right, plus the one AT-AT has the guns from the shot it was taken from of the closer AT-AT still present.

I can understand that; I guess what impressed me about the AT-AT menu section (as well as the others) was seeing the snowspeeders zip over and have the camera pan and follow them into the battle, as the AT-ATs simulateneously close onto the trenches.  To have that "panoramic" feature to really open the feel of the scene(s).

http://www.youtube.com/watch?v=etaA9xWsjbU
At 0:24, I also like seeing the snowspeeders cross paths with one another.

Would it be possible to take one of the snowspeeder shots of them coming over the horizon ridge or flying over the rebel trenches and blend it into the shot as they approach the AT-ATs in the distance to create in essence a pan similar to the TIE reveal and/or X-wing reveal in ANH?  You may want to consider calling upon those fellows who helped you with the TIE reveal and pan to maybe help work on such a shot.

Regardless, you ARE doing fantastic work and it is nice to see that you are using some imaginative additions other than simply "embiggening" things.

On the current subject of keeping this mum: I concur.  Fanedit.org was shut down recently by the MPAA (and re-opened without any download links); the last thing we need is to have Lucas or someone else come in right when this and/or JEDI or other edits are about to be finished just to have it all taken away.  So I say let's just get Freemason about this and keep it a secret... for now.

 

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#342258
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

Ady: I take it you are considering using the EMPIRE menu scene (or scenes) with your Revisited version (such as the MF approaching Cloud City, etc)?

I know this has been posted before, but here you go (again, maybe?)!:
http://www.youtube.com/watch?v=etaA9xWsjbU

If there is a way to incorporate all of these clips, be it Cloud City, Dagobah or Hoth (minus the parts with the actual menus, naturally) that would be pretty spectacular!   I also hear that there is an asteroid chase menu screen as well?  I'm wondering if someone could post all of those different menu screens?

I also take it that the "big huge building" on the right rear of the MF is getting removed?  In fact, you could probably remove the BHB as well as the light beige one also behind the MFs center/right (the one that is kind of poking above the MFs engines).  Could just add in a shorter building and more sky to keep the focus on the Falcon, not to mention the MF model kind of blends in with that background building.

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#342146
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

Funnily enough that's exactly what i've been working on. Here they are, although not yet quite finished:

 

You may want to play with/consider blurring the buildings more and more as they recede into the background due to atmospheric effects (like when you look at a city from far away and it has an almost transparent bluish look).  Maybe that was one of the problems with the city effects of the prequels was that everything in foreground to background looked sharp, when you would have focal issues and atmospheric effects that could have made the scenes more realistic.

Things like the monorails and air traffic could be nice visually, but at the same time the focus should be on the main action, not the stuff moving in the background.

I would nix the trains, but maybe put those slow pulsing red lights that buildings here have on the top (for airplanes at night) and have one or two cloud cars VERY far in the distance... maybe just reduced to a black dot with running lights.  Maybe something enough to bring the city to life (like maybe the addition of audio effects to indicate a busy city behind and underneath them) but not enough to pull away from what we are supposed to be paying attention to.

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#342015
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Sevb32 said:

What do you have against a 10 year age difference? I am 9 years older than my wife, so I guess I disgust you. My Grandpa was almost 11 years older than Grandma.

Harrison Ford was 37 while filming ESB.

In a word, CHILL.  This is more about EMPIRE than yourself, but just so you know:

(1) I'm 38 and I go out with 20 year olds.
(2) everyone agrees the whole "Luke and Leia" thing is kinda creepy (if you take the bro and sis thing as legit)
(3) look at my friggin avatar.  About 99% of what I write is sarcasm.
(4) Tony Randall is my hero; he married a 27-year-old when he was 75 (his money must be quite attractive).

Now I think this subject has worn itself out quite nicely, please let us get back to making suggestions.

Green AT-AT lasers anyone?

 

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#342002
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Sevb32 said:

Jake was 9 & Natalie was had just turned 16 a month or so before filming those scenes in TPM, and there was nothing sexual about them, so I don't get what the problem is. The two don't hook up until 10 years later. Geez.

Well, it's that we know they're supposed to "hook up", so when 16 year-old Natalie (really?  She was that young?) turned around for no reason other than to smile at 8-year-old Jake What's-is'face (who if I recall almost did a Quagmire wink right back at her), yeeeah it was kinda creepy knowing that that 8-year-old kid was going to get into Natalie's pants in the near future.

This is interesting because usually it's the other way around.... you know, a 40-year-old Harrison Ford getting into a 21-year-old Carrie Fischer (have any of you watched BUILDING EMPIRE yet?  When they're talking about filming the Hoth scenes and how Carrie Fischer didn't have to be there yet still came anyways, I found that to be somewhat funny... as well as the "unscripted arguments" stuff.  I don't know what is STAR WARS canon or not, but I know one thing is for sure: Princess Leia was definitely following Han Solo's canon, if you know what I mean... nudge, nudge, wink, wink, say no more).

Bingowings said:

George does have a wonky view of romance.

The scenes between little (not yet orphan) Annie and Padme in "The Phantom Menace" make for very difficult viewing.

ohhhh boy... I just got it... little orphan Annie?  Did Lucas slip in one of his stupid '30's homage jokes?

Post
#341993
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
Bingowings said:

George does have a wonky view of romance.

The scenes between little (not yet orphan) Annie and Padme in "The Phantom Menace" make for very difficult viewing.

You know, that's what I thought too, when Natalie Portman (who was like, what, in her late 20's) looked behind her and smiled with that high school crush smile AT AN 8 YEAR OLD KID!  Okay, maybe he was 12, but still.... YIKES!

And Ady, sorry if my panties were in a bunch, but I just want this to be as good as it could be.  The whole temp track went right over my head (it's the weed, I swear!).  I will swear right now that I will only bring up something 3 times and leave it at that... unless it's green AT-AT lasers.

ON A MORE SERIOUS NOTE:
Ady: you may want to go back to Page 1 and update the Edit List.

And while the spamming is fun, Mr. Thumb is right - we need to control the spamming to make it easier for Ady to sift through the suggestions.

And Ripplin: I counter your cannon with my cannon:


http://www.youtube.com/watch?v=I-ZIM-m3BPY (is that Diana Rigg?)

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#341765
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
adywan said:

Thanks for the comment guys.

There one thing i need to say about the clip though. The sound track is only temp, as with all my preview clips. These are only posted to show the visuals. The audio won't even be started until the video is completely finished. So the sound of the TIE lasers and their volume isn't a problem.

Monroville,  the TIE lasers in ESB seem to take a completely different firing pattern to that of ANH. IN ANH the firing pattern was very fast but if you check out the few times that the TIE's fire in ESB they are a slower paced rate. The new TIE lasers i have added are actually footage taken from elsewhere in ESB & rotoscoped into the footage so the firing pace is the same but sometimes looped / shortened  due to length.  The clips i post are all NTSC so the sound is the correct speed and the lasers in the clip are the same sound fx  i used for ANH:R

I'll try and answer all other things once i get a chance to read everything later.

That all may be true, but it is still off sounding at the least.  Again, it is not as if I posted a comment without anything to judge it by.  My previous message contained links to show exactly what I was talking about, one of which being the previous scene with the TIEs chasing the Falcon when the 3 Star Destroyers tried to corner it.  In that segment, the TIE laser fire is a bit faster and has the distinct laser fire sound.  All you have to do is click on the link and watch it and compare to your own to see and hear exactly what I am talking about.

Besides, to compare this with the extra AT-AT situation, wasn't the whole idea NOT to add things for the simple sake of adding them, especially if they were distracting?  If the red cockpit is going to be taken out, as well as the extra AT-ATs, then why add extra laser fire when there wasn't any especially if it distracts from what was already there (some may argue with me, but it wasn't there originally and that slow laser fire and off sound effects stand out too much to the point that it distracts from the scene to me)?  And regardless of whatever the pitch of the laserfire is in EMPIRE, what would look and sound best for the scene?

Here are some clips from EMPIRE to compare with your asteroid sequence:
just compare this scene (visuals and sound effects): http://www.youtube.com/watch?v=uTp8mKFxmbg&feature=related

with this one: http://www.youtube.com/watch?v=S2CRs8PAhzg

the laserfire in the first clip may be slower than in ANH, but the sound FX in your clip is still off even compared to the first clip above (especially at 0:41 in the extended clip - maybe its just that one TIE with the Da--da--DA--da sound FX and the missing chigga/chigga/ sound FX, which you can also hear at 3:01 on the first clip)

 

Post
#341641
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STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
ImperialFighter said:
Monroville said:

re: http://www.youtube.com/watch?v=uTp8mKFxmbg&feature=PlayList&p=4DB0EA9A58709519&index=34
from 0:30 to 0:45.

I know Needa's SD is the one in the middle, and that he has one SD on either side, but when you see the bridge shot at 0:36, should the shot be flipped (being that the SD that's closest to him is the one on his right side, not left)?

Going from our viewpoint as the audience, Needa is heading north and the other 2 SDs are going south (sounds kinda dirty...).  Going by the position of the bridge, also facing north, the SD on the left side (just about touching Needa's SD) would be on Needa's right side.

Could anyone post some screen captures?

 

Monroville's absolutely right that there is something off, here.... 

We initially see the single Stardestroyer about to go in-between the middle of two oncoming Stardestroyer, just as the Millennium Falcon first dives downwards, followed by the Ties.  It could be argued that the single Stardestroyer looks like it is positioned roughly equal distance in the middle of the other oncoming 2, in this shot. 

However, in the following shot where we are directly below, and looking upwards at the undersides of the 3 Stardestroyers (as the Millennium Falcon and Ties come towards our viewpoint)....it looks as if the single Stardestroyer has gone slightly underneath the prow of the RIGHT-hand one....


That is not correct; Needa's SD is already a few hundred yards below the other 2 approaching SDs, as seen here:
http://www.youtube.com/watch?v=uTp8mKFxmbg&feature=PlayList&p=4DB0EA9A58709519&index=34

Thus when we see the bridge shot, the side of the oncoming SD would be level with Needa's conning tower (which, if he didn't move his SD downwards, would have had the upper section ripped off ala the tower on the LEWIS AND CLARK on STARSHIP TROOPERS)

edit - okay, you are right.  Needa's SD is damn near on the same horizontal plane as the other 2 SDs on 0:32, yet on 0:33, Needa is already moving slightly below the SD on his right (HIS right, not ours) ...

huh... looks like the EMPIRE hired a few competent people AFTER all (being that he had a helmsman that didn't need an order to evade the obvious).  If only they had the same helmsman on the EXECUTOR a year or 2 later, he could have slightly altered course and said A-wing would have hit the face of the tower and not the bridge, thus SAVING THE DAY FOR.. the empire... oh yeah...

they're supposed to lose, right? 

Which then makes the 'interior' shot wrong!  Unless the shots of the Stardestroyers from below are altered, I'd suggest it might be good to 'flip' the 'interior' shot (or alter what's seen in it's windows), as the other shots can't be 'flipped' because then the 'cockpit' of the Millennium Falcon would be on the wrong side then.

Interesting, as I hadn't picked up on this one before.

Perhaps doubleofive or someone can provide a couple of shots at some point to show everyone here how it currently looks?

PS: I know I am getting annoying on this, but also look and listen to the TIE laser fire.  Notice how it has that chigga/chigga/chigga (and some fading after sound FX) as opposed to the Ady asteroid Da--da--DA--da.

And regarding the PAL speedup, the issue is that the laser fire and sound is too slow, not fast.  If converted to NTSC, it will be even slower moving and sounding.

Post
#341614
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time

re: http://www.youtube.com/watch?v=uTp8mKFxmbg&feature=PlayList&p=4DB0EA9A58709519&index=34
from 0:30 to 0:45.

I know Needa's SD is the one in the middle, and that he has one SD on either side, but when you see the bridge shot at 0:36, should the shot be flipped (being that the SD that's closest to him is the one on his right side, not left)?

Going from our viewpoint as the audience, Needa is heading north and the other 2 SDs are going south (sounds kinda dirty...).  Going by the position of the bridge, also facing north, the SD on the left side (just about touching Needa's SD) would be on Needa's right side.

Could anyone post some screen captures?

PS: also note the sound and rate of fire from the TIEs too (in comparison to the extended asteroid scene clip).

PPS: re: http://www.youtube.com/watch?v=bqGdWo8WrTE&feature=PlayList&p=4DB0EA9A58709519&index=31

oh yeah; a quick fix for the Hoth-Needa-"Good, our first catch of the day" bridge shot (at 6:03) - just get rid of the wall & the 2 officers on the right side and extend the windows to make it look more like Needa is at the front of the main window row as opposed to the side area (like the shot at 1:26).  That way you keep the window view and everything else without having to change it too much.  You may have to curve the windows a little, but just say the pyramid shaped window on the left side is the center window and go off the Darth bridge shot from there.

PPPS: re: http://www.youtube.com/watch?v=Bp-17S3H8s0&feature=PlayList&p=4DB0EA9A58709519&index=29

PLEASE get rid of that stupid red floating thing on the left.  It would be kinda cool to replace the matte painted clouds with a real cloud scape with moving clouds (while keeping the floating city) but at the least get rid of the distracting stuff that ILM seemed to put in just because they could (you know, like those annoying flying robots in Mos Eisley?)

PPPPS: re: http://www.youtube.com/watch?v=bqGdWo8WrTE&feature=PlayList&p=4DB0EA9A58709519&index=31

now that the asteroid TIEs are grey, does that mean they are going to be greyed throughout the entire movie?  Also, will the TIE bombers get a greyer pallete (maybe not the complete grey treatment, but a little less on the blue)?  Also also, at 1:19, notice how the TIE bomber off to Darth's right kinda stretches as it flies towards the right side of the screen.  And should the TIEs get some added red engine lights (ala ANH)?

Post
#341611
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>12GB 1080p MP4 VERSION AVAILABLE NOW</strong>
Time
ladyferry said:

The TIE pilot flying out of the explosion...

That is so WRONG!  You da man, Ady!  OMG, that ranks up there with the DEATH STAR blowing up a split second before firing the big gun! (and okay, maybe it WAS there all along, but now you can actually notice it, which makes it cooler)

And Thx on the "asteroid fart" fix.  It's still a bit quick, but at least you can see a sizeable rock go into the crater that causes the "fart" now.

And the grey TIEs look fantastic!  Keep up the great work!

... though if there is one little niggle, the TIE laser fire seems kinda wierd.  I dunno if it's the sound effects or the rate of fire needs to be a little bit faster (or both), especially on that last "head-on with the TIEs" shot right before the pilot gets hiimself hackeysacked by the asteroid.  Here's a few examples of some proper TIE laser fire rate and sound: http://www.youtube.com/watch?v=PwAFY4F3DMU and http://www.youtube.com/watch?v=qnphZJKGIoI&feature=related , with LadyFerry's youtube asteroid clip here for comparison: http://www.youtube.com/watch?v=S2CRs8PAhzg

Are you folks seeing it too? (especially the Da--da--DA--da of the TIE at 0:40; maybe if it was the same pitch and a little faster as opposed to the slower Up--down--UP--down ...)