logo Sign In

DrDre

User Group
Members
Join date
16-Mar-2015
Last activity
7-May-2024
Posts
3,985

Post History

Post
#759719
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

Here is a test of the super resolution upscaling on the 2011 Star Wars blu ray. The original sample is 1080p and has been resized to 540p at 8000kps. Subsequently the lower resolution sample has been upscaled to 1080p with the super resolution algorithm.

Update: there is an audio synching problem with the video files. I will fix them and put them back up.

Below are some screenshot comparisions between the original 1080p, the super resolution upscale, and the precise bicubic upscale.

Post
#759476
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

By going to RGB mode of the super resolution software (which is slower, but more precise) you get rid of the edge artifacts, as can be seen in the following comparison:

http://screenshotcomparison.com/comparison/118312

You also get slightly more detail:

http://screenshotcomparison.com/comparison/118314

http://screenshotcomparison.com/comparison/118316

Post
#759377
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

The basic concept for super resolution used for fluorescence microscopy and digital sensors is the same, namely combining multiple low resolution images to obtain a high resolution image. In the first case it is called optical super resolution. In the second case it is called geometrical super resolution. Since a video is nothing more than a sequence of very similar images, the concept has been successfully applied to video as well, for example in forensics. Wikipedia actually explains both pretty well:

http://en.m.wikipedia.org/wiki/Superresolution

Post
#759269
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

Two more comparisons for precise bicubic (A = -0.75) vs super resolution. In this case both sources are uncompressed. In both cases details are more clear in the super resolution version. The grain also seems to be somewhat more visible though, and a number of edge artifacts are clearly visible in the second screenshot, which is of course very undesirable.

http://screenshotcomparison.com/comparison/118200

http://screenshotcomparison.com/comparison/118201

Post
#759162
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

I added a fair comparison: precise bicubic (A = -0.75) vs super resolution

The differences are subtle, but you can see more detail in the eyes, eye lashes, hair in the super resolution one. You could try sharpening the bicubic, but this would also increase the grain/noise.

http://screenshotcomparison.com/comparison/118152

Post
#758533
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

Although I understand most of your points, I have to disagree with the idea that smart upscaling super resolution does not work. As a scientist I like to stick to the scientific evidence, and the developers of this super resolution algorithm have pretty convincing numbers on their site that prove that their algorithm is superior to many other methods described in scientific literature:

http://www.infognition.com/articles/video_resize_shootout.html

While I agree that the Despecialized Edition of Star Wars is amazing, especially v2.5, the quality difference in some of the elements in TESB and ROTJ is quite noticable. I'm sure Harmy is working on bringing those up to the quality of SW, but these despecialized films are many years in the making. By the time he is finished we may actually have seen the official bluray release of the originals. In the mean time I'm simply interested in what these super resolution algorithms can do. They keep getting better, and better so who knows we may be able to squeeze some more details from the GOUT.

I'm aware of the great work done by others to improve the GOUT in many ways, but personally, although I'm no fan of film grain, I prefer the grain over less detail. So out of personal interest I will continue to check out these algorithms, and anyone who's interested can follow my progress...